Merge pull request #24 from Bluewhale1337/dev

Dev
This commit is contained in:
Bluewhale1337
2026-10-10 16:48:06 +02:00
committed by GitHub
27 changed files with 1954 additions and 1697 deletions
+1 -1
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@@ -1,6 +1,6 @@
## Interface: 11200
## Title: HealBotBlue
## Version: 1.7.4
## Version: 1.7.5
## Author: Bluewhale
## Notes: Raidframe replacement for healing, decursing, resource tracking and buffing with optional support for SuperWow, ClassicAPI, UnitXP_SP3 and Nampower.
## SavedVariablesPerCharacter: HealBot_Config
+4
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@@ -7,6 +7,7 @@ end
-- HealBot_MayHeal: Checks if unit is eligible for healing UI.
function HealBot_MayHeal(unit)
if string.find(unit, "^Test") then return true end
if not UnitName(unit) or not HealBot_Heals[unit] then return false end
if unit ~= 'target' then return true end
if not HealBot_Config.TargetHeals or UnitCanAttack("player",unit) then return false end
@@ -20,6 +21,7 @@ function HealBot_ShouldHeal(unit)
return true;
end
end
if string.find(unit, "^Test") then return true end
return HealBot_MayHeal(unit) and UnitHealth(unit)>0 and not UnitIsDeadOrGhost(unit)
and (UnitHealth(unit)<UnitHealthMax(unit)*HealBot_Config.AlertLevel or HealBot_AlwaysHeal());
end
@@ -33,6 +35,7 @@ end
-- HealBot_MustHeal: Internal utility: HealBot_MustHeal
function HealBot_MustHeal(unit)
if string.find(unit, "^Test") then return true end
return HealBot_ShouldHeal(unit) and UnitHealth(unit)<UnitHealthMax(unit)*HealBot_Config.AlertLevel
end
@@ -56,6 +59,7 @@ end
-- HealBot_CanHeal: Internal utility: HealBot_CanHeal
function HealBot_CanHeal(unit)
if string.find(unit, "^Test") then return true end
if UnitIsDeadOrGhost(unit) then
local rezSpell = HealBot_GetRezSpellForClass();
if rezSpell and HealBot_GetHealSpell(unit, rezSpell) then
+5 -1
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@@ -77,7 +77,11 @@ function HealBot_BonusScanner:ScanEquipment()
HealBot_BonusTooltip:SetOwner(HealBot_BonusTooltip, "ANCHOR_NONE");
HealBot_BonusScanner.temp.bonuses = 0;
HealBot_BonusScanner.temp.sets = {};
if not HealBot_BonusScanner.temp.sets then
HealBot_BonusScanner.temp.sets = {}
else
for k in pairs(HealBot_BonusScanner.temp.sets) do HealBot_BonusScanner.temp.sets[k] = nil end
end
HealBot_BonusScanner.temp.set = "";
for i, slotname in HealBot_BonusScanner.slots do
slotid, _ = GetInventorySlotInfo(slotname.. "Slot");
+3
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@@ -6,6 +6,7 @@ local StaticHasBuff = {}
-- HealBot_UnitAffected: Checks if a specific buff/debuff exists on a unit.
function HealBot_UnitAffected(unit, effect)
if string.find(unit, "^Test") then return nil; end
if not effect then return nil; end
local i = 1
while true do
@@ -73,6 +74,7 @@ end
-- HealBot_CheckBuffs: Scans unit for missing tracked buffs.
function HealBot_CheckBuffs(unit)
if string.find(unit, "^Test") then return end
if HealBot_Config.BuffWatch ~= 1 then
HealBot_MissingBuffs[unit] = nil
return
@@ -180,6 +182,7 @@ local HealBot_AuraWarningPlayed = {}
-- HealBot_OnEvent_UnitAura: Updates debuff lists and icon textures on aura change.
function HealBot_OnEvent_UnitAura(this, unit)
if string.find(unit, "^Test") then return end
if not HealBot_DebuffTypeMap then
HealBot_DebuffTypeMap = {
[HEALBOT_DISEASE] = HEALBOT_DISEASE_en,
+1 -1
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@@ -33,7 +33,7 @@ function HealBot_Range_Check(unit, range)
return _rangeCache[range][unit]
end
if ( unit == "player" ) then
if ( unit == "player" or string.find(unit, "^Test") ) then
return_val = 1;
elseif HealBot_Integrations_ClassicAPI_Active and UnitDistanceSquared and UnitInLineOfSight then
local inSight = UnitInLineOfSight("player", unit)
+13 -3
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@@ -473,7 +473,13 @@ end
-- HealBot_AddHeal: Internal utility: HealBot_AddHeal
function HealBot_AddHeal(spell)
HealBot_SetSpellDefaults(spell);
table.foreachi(HealBot_Spells[spell].Target, function (i, val)
local targetList = HealBot_Spells[spell].Target
if not targetList and HealBot_Spells[spell].Group and HealBot_Spells[HealBot_Spells[spell].Group] then
targetList = HealBot_Spells[HealBot_Spells[spell].Group].Target
end
if not targetList then targetList = {"player", "party", "pet"} end
table.foreachi(targetList, function (i, val)
if not HealBot_Heals[val] then HealBot_Heals[val] = {} end
table.insert(HealBot_Heals[val], spell);
end);
HealBot_Spells[spell].BagSlot = HealBot_GetBagSlot(spell);
@@ -567,10 +573,14 @@ end
-- HealBot_GetHealSpell: Resolves spell rank based on health deficit.
function HealBot_GetHealSpell(unit, pattern)
if (not UnitName(unit)) then return nil end;
if not string.find(unit, "^Test") then
if (not UnitName(unit)) then return nil end;
end
if not pattern then return nil end;
if UnitOnTaxi("player") then return nil end;
if HealBot_Config.ProtectPvP == 1 and UnitIsPVP(unit) and not UnitIsPVP("player") then return nil end
if not string.find(unit, "^Test") then
if HealBot_Config.ProtectPvP == 1 and UnitIsPVP(unit) and not UnitIsPVP("player") then return nil end
end
if HealBot_UnitClass("player") == "DRUID" then
if HealBot_GetShapeshiftForm() and HealBot_Config.AutoUnshift ~= 1 then return nil end;
end
+7
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@@ -249,6 +249,13 @@ HealBot_ConfigDefaults = {
bboffset = {[HEALBOT_SKINS_STD] = 16, ["HealBot Party"] = 16, ["HealBot Raid"] = 16, ["Alteric Valley"] = 16, ["Modern Flat"] = 3},
bfontoutline = {[HEALBOT_SKINS_STD] = 0, ["HealBot Party"] = 0, ["HealBot Raid"] = 0, ["Alteric Valley"] = 0, ["Modern Flat"] = 1},
biconsize = {[HEALBOT_SKINS_STD] = 12, ["HealBot Party"] = 12, ["HealBot Raid"] = 12, ["Alteric Valley"] = 12, ["Modern Flat"] = 12},
bcolormaxr = {[HEALBOT_SKINS_STD] = 0, ["HealBot Party"] = 0, ["HealBot Raid"] = 0, ["Alteric Valley"] = 0, ["Modern Flat"] = 0},
bcolormaxg = {[HEALBOT_SKINS_STD] = 1, ["HealBot Party"] = 1, ["HealBot Raid"] = 1, ["Alteric Valley"] = 1, ["Modern Flat"] = 1},
bcolormaxb = {[HEALBOT_SKINS_STD] = 0, ["HealBot Party"] = 0, ["HealBot Raid"] = 0, ["Alteric Valley"] = 0, ["Modern Flat"] = 0},
bcolorminr = {[HEALBOT_SKINS_STD] = 1, ["HealBot Party"] = 1, ["HealBot Raid"] = 1, ["Alteric Valley"] = 1, ["Modern Flat"] = 1},
bcolorming = {[HEALBOT_SKINS_STD] = 0, ["HealBot Party"] = 0, ["HealBot Raid"] = 0, ["Alteric Valley"] = 0, ["Modern Flat"] = 0},
bcolorminb = {[HEALBOT_SKINS_STD] = 0, ["HealBot Party"] = 0, ["HealBot Raid"] = 0, ["Alteric Valley"] = 0, ["Modern Flat"] = 0},
bfont = {[HEALBOT_SKINS_STD] = "Fonts\\FRIZQT__.TTF", ["HealBot Party"] = "Fonts\\FRIZQT__.TTF", ["HealBot Raid"] = "Fonts\\FRIZQT__.TTF", ["Alteric Valley"] = "Fonts\\FRIZQT__.TTF", ["Modern Flat"] = "Fonts\\FRIZQT__.TTF"},
ShowTooltip = 1,
ShowManaBars = 0,
ManaBarsHealersOnly = 0,
+2
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@@ -242,6 +242,8 @@ HEALBOT_OPTIONS_NEWSKINTEXT = "Neuer Skin"
HEALBOT_OPTIONS_SAVESKIN = "Speichern"
HEALBOT_OPTIONS_SKINBARS = "Leisten Optionen"
HEALBOT_OPTIONS_SKINPANEL = "Panel Farben"
HEALBOT_SKIN_MAXHPTEXT = "Max HP"
HEALBOT_SKIN_MINHPTEXT = "Min HP"
HEALBOT_SKIN_ENTEXT = "Aktiv"
HEALBOT_SKIN_DISTEXT = "Inaktiv"
HEALBOT_SKIN_DEBTEXT = "Debuff"
+4
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@@ -275,6 +275,8 @@ HEALBOT_OPTIONS_BUFF7 = "Buff 7";
HEALBOT_OPTIONS_BUFF8 = "Buff 8";
HEALBOT_OPTIONS_SKINBARS = "Bar options"
HEALBOT_OPTIONS_SKINPANEL = "Panel colours"
HEALBOT_SKIN_MAXHPTEXT = "Max HP"
HEALBOT_SKIN_MINHPTEXT = "Min HP"
HEALBOT_SKIN_ENTEXT = "Enabled"
HEALBOT_SKIN_DISTEXT = "Disabled"
HEALBOT_SKIN_DEBTEXT = "Debuff"
@@ -390,3 +392,5 @@ HEALBOT_WORDS_SEC = "sec";
HEALBOT_WORDS_TO = "to";
HEALBOT_WORDS_CAST = "Cast"
HEALBOT_WORDS_FOR = "for";
HEALBOT_OPTIONS_TESTBARS = "Test Bars";
HEALBOT_WORD_TEST = "Test";
+2
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@@ -305,6 +305,8 @@ HEALBOT_OPTIONS_NEWSKINTEXT = "New skin" -- *************** needs French
HEALBOT_OPTIONS_SAVESKIN = "Save" -- *************** needs French translation ***************
HEALBOT_OPTIONS_SKINBARS = "Bar options" -- *************** needs French translation ***************
HEALBOT_OPTIONS_SKINPANEL = "Panel colours" -- *************** needs French translation ***************
HEALBOT_SKIN_MAXHPTEXT = "Max HP"
HEALBOT_SKIN_MINHPTEXT = "Min HP"
HEALBOT_SKIN_ENTEXT = "Enabled" -- *************** needs French translation ***************
HEALBOT_SKIN_DISTEXT = "Disabled" -- *************** needs French translation ***************
HEALBOT_SKIN_DEBTEXT = "Debuff" -- *************** needs French translation ***************
+2
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@@ -221,6 +221,8 @@ HEALBOT_GREATER_BLESSING_OF_SALVATION = "상급 구원의 축복";
HEALBOT_OPTIONS_SAVESKIN = "저장"
HEALBOT_OPTIONS_SKINBARS = "바 옵션들"
HEALBOT_OPTIONS_SKINPANEL = "패널 색"
HEALBOT_SKIN_MAXHPTEXT = "최대 생명력"
HEALBOT_SKIN_MINHPTEXT = "최소 생명력"
HEALBOT_SKIN_ENTEXT = "활성화"
HEALBOT_SKIN_DISTEXT = "비활성화"
HEALBOT_SKIN_DEBTEXT = "디버프"
+1 -1
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@@ -144,7 +144,7 @@ end
-- Updates base unit info (Name, Class)
function HealBot_Model:UpdateUnitIdentity(unit)
if not self.units[unit] then return false end
if not self.units[unit] or string.find(unit, "^Test") then return false end
local oldName = self.units[unit].name
local oldEnglishClass = self.units[unit].englishClass
+46 -1
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@@ -202,6 +202,20 @@ function HealBot_Returned_Colours()
HealBot_Config.babortcolg[HealBot_Config.Current_Skin],
HealBot_Config.babortcolb[HealBot_Config.Current_Skin] = ColorPickerFrame:GetColorRGB();
HealBot_Config.babortcola[HealBot_Config.Current_Skin] = A;
elseif HealBot_ColourObjWaiting=="MaxHP" then
if not HealBot_Config.bcolormaxr then HealBot_Config.bcolormaxr = {} end
if not HealBot_Config.bcolormaxg then HealBot_Config.bcolormaxg = {} end
if not HealBot_Config.bcolormaxb then HealBot_Config.bcolormaxb = {} end
HealBot_Config.bcolormaxr[HealBot_Config.Current_Skin],
HealBot_Config.bcolormaxg[HealBot_Config.Current_Skin],
HealBot_Config.bcolormaxb[HealBot_Config.Current_Skin] = ColorPickerFrame:GetColorRGB();
elseif HealBot_ColourObjWaiting=="MinHP" then
if not HealBot_Config.bcolorminr then HealBot_Config.bcolorminr = {} end
if not HealBot_Config.bcolorming then HealBot_Config.bcolorming = {} end
if not HealBot_Config.bcolorminb then HealBot_Config.bcolorminb = {} end
HealBot_Config.bcolorminr[HealBot_Config.Current_Skin],
HealBot_Config.bcolorming[HealBot_Config.Current_Skin],
HealBot_Config.bcolorminb[HealBot_Config.Current_Skin] = ColorPickerFrame:GetColorRGB();
else
HealBot_Config.CDCBarColour[HealBot_ColourObjWaiting].R,
HealBot_Config.CDCBarColour[HealBot_ColourObjWaiting].G,
@@ -210,13 +224,18 @@ function HealBot_Returned_Colours()
HealBot_SetSkinColours()
HealBot_SetCDCBarColours()
end
ColorPickerFrame.func = HealBot_Returned_Colours
-- HealBot_UseColourPick: Internal utility: HealBot_UseColourPick
function HealBot_UseColourPick(R, G, B, A)
ColorPickerFrame.func = HealBot_Returned_Colours;
ColorPickerFrame.cancelFunc = HealBot_Returned_Colours;
if ColorPickerFrame:IsVisible() then
ColorPickerFrame:Hide();
elseif A then
ColorPickerFrame.hasOpacity = true;
ColorPickerFrame.opacity = A;
ColorPickerFrame.opacityFunc = HealBot_Returned_Colours;
ColorPickerFrame:ClearAllPoints();
ColorPickerFrame:SetPoint("TOPLEFT","HealBot_Options","TOPRIGHT",0,-152);
ColorPickerFrame:Show();
@@ -224,6 +243,7 @@ function HealBot_UseColourPick(R, G, B, A)
ColorPickerFrame:SetColorRGB(R, G, B);
else
ColorPickerFrame.hasOpacity = false;
ColorPickerFrame.opacityFunc = nil;
ColorPickerFrame:ClearAllPoints();
ColorPickerFrame:SetPoint("TOPLEFT","HealBot_Options","TOPRIGHT",0,-152);
ColorPickerFrame:Show();
@@ -342,12 +362,37 @@ function HealBot_Options_SetSkins()
HealBot_Options_BarWidthS:SetValue(HealBot_Config.bwidth[HealBot_Config.Current_Skin])
HealBot_Options_BarNumColsS:SetValue(HealBot_Config.numcols[HealBot_Config.Current_Skin])
HealBot_Options_BarMaxRowsS:SetValue((HealBot_Config.bmaxrows and HealBot_Config.bmaxrows[HealBot_Config.Current_Skin]) or 0)
HealBot_Options_GridOrientation:SetChecked(((HealBot_Config.GridOrientation and HealBot_Config.GridOrientation[HealBot_Config.Current_Skin]) == 2) and 1 or nil)
local orient = (HealBot_Config.GridOrientation and HealBot_Config.GridOrientation[HealBot_Config.Current_Skin]) or 1
UIDropDownMenu_SetSelectedID(HealBot_Options_GridOrientation_Dropdown, orient)
if orient == 2 then
HealBot_Options_GridOrientation_DropdownText:SetText("Horizontal (Rows)")
HealBot_Options_BarMaxRowsS:Hide()
HealBot_Options_BarNumColsS:Show()
else
HealBot_Options_GridOrientation_DropdownText:SetText("Vertical (Columns)")
HealBot_Options_BarMaxRowsS:Show()
HealBot_Options_BarNumColsS:Hide()
end
HealBot_Options_BarBRSpaceS:SetValue(HealBot_Config.brspace[HealBot_Config.Current_Skin])
HealBot_Options_BarBCSpaceS:SetValue(HealBot_Config.bcspace[HealBot_Config.Current_Skin])
HealBot_Options_FramePaddingS:SetValue((HealBot_Config.bpadding and HealBot_Config.bpadding[HealBot_Config.Current_Skin]) or 10)
HealBot_Options_BorderThicknessS:SetValue((HealBot_Config.bboffset and HealBot_Config.bboffset[HealBot_Config.Current_Skin]) or 1)
HealBot_Options_FontHeight:SetValue(HealBot_Config.btextheight[HealBot_Config.Current_Skin])
local fontFile = (HealBot_Config.bfont and HealBot_Config.bfont[HealBot_Config.Current_Skin]) or "Fonts\\FRIZQT__.TTF"
local fontName = "Friz Quadrata"
if HealBot_Font_List then
for i = 1, getn(HealBot_Font_List) do
if HealBot_Font_List[i].file == fontFile then
fontName = HealBot_Font_List[i].text
UIDropDownMenu_SetSelectedID(HealBot_Options_Font_Dropdown, i)
break
end
end
end
if HealBot_Options_Font_DropdownText then
HealBot_Options_Font_DropdownText:SetText(fontName)
end
HealBot_Options_BarAlphaDis:SetValue(HealBot_Config.bardisa[HealBot_Config.Current_Skin])
HealBot_Options_AbortBarSize:SetValue(HealBot_Config.abortsize[HealBot_Config.Current_Skin])
local isShowHeaders = (HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1)
+16 -17
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@@ -8,7 +8,7 @@
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="25" y="-30" />
<AbsDimension x="170" y="-30"/>
</Offset>
</Anchor>
</Anchors>
@@ -28,15 +28,15 @@
<FontString name="$parentLabel" text="Solo Skin:" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset><AbsDimension x="-10" y="15" /></Offset>
<Offset><AbsDimension x="-10" y="15"/></Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Anchors>
<Anchor point="TOPLEFT">
<Offset><AbsDimension x="30" y="-80" /></Offset>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_AutoSwap" relativePoint="BOTTOMLEFT">
<Offset><AbsDimension x="0" y="-25"/></Offset>
</Anchor>
</Anchors>
<Scripts>
@@ -52,15 +52,15 @@
<FontString name="$parentLabel" text="Party Skin:" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset><AbsDimension x="-10" y="15" /></Offset>
<Offset><AbsDimension x="-10" y="15"/></Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Anchors>
<Anchor point="TOPLEFT">
<Offset><AbsDimension x="30" y="-130" /></Offset>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Auto_Solo" relativePoint="BOTTOMLEFT">
<Offset><AbsDimension x="0" y="-25"/></Offset>
</Anchor>
</Anchors>
<Scripts>
@@ -76,15 +76,15 @@
<FontString name="$parentLabel" text="Raid 15 Skin:" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset><AbsDimension x="-10" y="15" /></Offset>
<Offset><AbsDimension x="-10" y="15"/></Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Anchors>
<Anchor point="TOPLEFT">
<Offset><AbsDimension x="30" y="-180" /></Offset>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Auto_Party" relativePoint="BOTTOMLEFT">
<Offset><AbsDimension x="0" y="-25"/></Offset>
</Anchor>
</Anchors>
<Scripts>
@@ -100,15 +100,15 @@
<FontString name="$parentLabel" text="Raid 25 Skin:" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset><AbsDimension x="-10" y="15" /></Offset>
<Offset><AbsDimension x="-10" y="15"/></Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Anchors>
<Anchor point="TOPLEFT">
<Offset><AbsDimension x="30" y="-230" /></Offset>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Auto_Raid15" relativePoint="BOTTOMLEFT">
<Offset><AbsDimension x="0" y="-25"/></Offset>
</Anchor>
</Anchors>
<Scripts>
@@ -124,15 +124,15 @@
<FontString name="$parentLabel" text="Raid 40 Skin:" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset><AbsDimension x="-10" y="15" /></Offset>
<Offset><AbsDimension x="-10" y="15"/></Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Anchors>
<Anchor point="TOPLEFT">
<Offset><AbsDimension x="30" y="-280" /></Offset>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Auto_Raid25" relativePoint="BOTTOMLEFT">
<Offset><AbsDimension x="0" y="-25"/></Offset>
</Anchor>
</Anchors>
<Scripts>
@@ -141,7 +141,6 @@
</OnLoad>
</Scripts>
</Frame>
</Frames>
<Scripts>
<OnShow>
+356 -363
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@@ -2,371 +2,364 @@
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">
<Script file="HealBot_Options_Buffs.lua" />
<Frame name="HealBot_Options_Panel6" parent="HealBot_Options" hidden="true" setAllPoints="true">
<Frames>
<Frame name="HealBot_Options_BuffFrame" inherits="OptionFrameBoxTemplate">
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0, 0, 0, 0);
</OnLoad>
</Scripts>
<Size>
<AbsDimension y="330"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="21" y="-35"/>
</Offset>
</Anchor>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="-21" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="HealBot_BuffPanel_Text" text="Buff Settings" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="15" y="10" />
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<CheckButton name="HealBot_Options_BuffWatch" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_BuffFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="15" y="-15"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_WarningSound_OnLoad(this,HEALBOT_OPTIONS_BUFFWATCH)</OnLoad>
<OnClick>HealBot_Options_BuffWatch_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="HealBot_Options_BuffWatchInCombat" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_BuffWatch" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="20" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_WarningSound_OnLoad(this,HEALBOT_OPTIONS_BUFFWATCHINCOMBAT)</OnLoad>
<OnClick>HealBot_Options_BuffWatchInCombat_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
<Frame name="HealBot_Options_Buff1" inherits="UIDropDownMenuTemplate" id="1">
<Layers>
<Layer level="BACKGROUND">
<FontString name="HealBot_Options_Buff1Text" text="HEALBOT_OPTIONS_BUFF1" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-10" y="15" />
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_BuffWatchInCombat" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-15" y="-30" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad> HealBot_Options_Buff_OnLoad(this) </OnLoad>
</Scripts>
</Frame>
<CheckButton name="HealBot_Options_Buff1Self" inherits="OptionsCheckButtonTemplate" id="1">
<Size><AbsDimension x="20" y="20"/></Size>
<Frame name="HealBot_Options_Panel6" parent="HealBot_Options" hidden="true" setAllPoints="true">
<Frames>
<Frame name="HealBot_Options_BuffFrame">
<Size>
<AbsDimension y="330"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="50" y="-30"/>
</Offset>
</Anchor>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="-50" y="-30"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="HealBot_BuffPanel_Text" text="Buff Settings" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff1" relativePoint="TOPLEFT">
<Offset><AbsDimension x="40" y="18"/></Offset>
</Anchor>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="15" y="10"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
<Frame name="HealBot_Options_Buff2" inherits="UIDropDownMenuTemplate" id="2">
<Layers>
<Layer level="BACKGROUND">
<FontString name="HealBot_Options_Buff2Text" text="HEALBOT_OPTIONS_BUFF2" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-10" y="15" />
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-35" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad> HealBot_Options_Buff_OnLoad(this) </OnLoad>
</Scripts>
</Frame>
<CheckButton name="HealBot_Options_Buff2Self" inherits="OptionsCheckButtonTemplate" id="2">
<Size><AbsDimension x="20" y="20"/></Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff2" relativePoint="TOPLEFT">
<Offset><AbsDimension x="40" y="18"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
<Frame name="HealBot_Options_Buff3" inherits="UIDropDownMenuTemplate" id="3">
<Layers>
<Layer level="BACKGROUND">
<FontString name="HealBot_Options_Buff3Text" text="HEALBOT_OPTIONS_BUFF3" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-10" y="15" />
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff2" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-35" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad> HealBot_Options_Buff_OnLoad(this) </OnLoad>
</Scripts>
</Frame>
<CheckButton name="HealBot_Options_Buff3Self" inherits="OptionsCheckButtonTemplate" id="3">
<Size><AbsDimension x="20" y="20"/></Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff3" relativePoint="TOPLEFT">
<Offset><AbsDimension x="40" y="18"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
<Frame name="HealBot_Options_Buff4" inherits="UIDropDownMenuTemplate" id="4">
<Layers>
<Layer level="BACKGROUND">
<FontString name="HealBot_Options_Buff4Text" text="HEALBOT_OPTIONS_BUFF4" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-10" y="15" />
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff3" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-35" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad> HealBot_Options_Buff_OnLoad(this) </OnLoad>
</Scripts>
</Frame>
<CheckButton name="HealBot_Options_Buff4Self" inherits="OptionsCheckButtonTemplate" id="4">
<Size><AbsDimension x="20" y="20"/></Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff4" relativePoint="TOPLEFT">
<Offset><AbsDimension x="40" y="18"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
<Frame name="HealBot_Options_Buff5" inherits="UIDropDownMenuTemplate" id="5">
<Layers>
<Layer level="BACKGROUND">
<FontString name="HealBot_Options_Buff5Text" text="HEALBOT_OPTIONS_BUFF5" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-10" y="15" />
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_BuffWatchInCombat" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="160" y="-30" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad> HealBot_Options_Buff_OnLoad(this) </OnLoad>
</Scripts>
</Frame>
<CheckButton name="HealBot_Options_Buff5Self" inherits="OptionsCheckButtonTemplate" id="5">
<Size><AbsDimension x="20" y="20"/></Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff5" relativePoint="TOPLEFT">
<Offset><AbsDimension x="40" y="18"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
<Frame name="HealBot_Options_Buff6" inherits="UIDropDownMenuTemplate" id="6">
<Layers>
<Layer level="BACKGROUND">
<FontString name="HealBot_Options_Buff6Text" text="HEALBOT_OPTIONS_BUFF6" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-10" y="15" />
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff5" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-35" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad> HealBot_Options_Buff_OnLoad(this) </OnLoad>
</Scripts>
</Frame>
<CheckButton name="HealBot_Options_Buff6Self" inherits="OptionsCheckButtonTemplate" id="6">
<Size><AbsDimension x="20" y="20"/></Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff6" relativePoint="TOPLEFT">
<Offset><AbsDimension x="40" y="18"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
<Frame name="HealBot_Options_Buff7" inherits="UIDropDownMenuTemplate" id="7">
<Layers>
<Layer level="BACKGROUND">
<FontString name="HealBot_Options_Buff7Text" text="HEALBOT_OPTIONS_BUFF7" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-10" y="15" />
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff6" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-35" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad> HealBot_Options_Buff_OnLoad(this) </OnLoad>
</Scripts>
</Frame>
<CheckButton name="HealBot_Options_Buff7Self" inherits="OptionsCheckButtonTemplate" id="7">
<Size><AbsDimension x="20" y="20"/></Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff7" relativePoint="TOPLEFT">
<Offset><AbsDimension x="40" y="18"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
<Frame name="HealBot_Options_Buff8" inherits="UIDropDownMenuTemplate" id="8">
<Layers>
<Layer level="BACKGROUND">
<FontString name="HealBot_Options_Buff8Text" text="HEALBOT_OPTIONS_BUFF8" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-10" y="15" />
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff7" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-35" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad> HealBot_Options_Buff_OnLoad(this) </OnLoad>
</Scripts>
</Frame>
<CheckButton name="HealBot_Options_Buff8Self" inherits="OptionsCheckButtonTemplate" id="8">
<Size><AbsDimension x="20" y="20"/></Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff8" relativePoint="TOPLEFT">
<Offset><AbsDimension x="40" y="18"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
</Frames>
</FontString>
</Layer>
</Layers>
</Frame>
<CheckButton name="HealBot_Options_BuffWatch" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_BuffFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="15" y="-10"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_WarningSound_OnLoad(this,HEALBOT_OPTIONS_BUFFWATCH)</OnLoad>
<OnClick>HealBot_Options_BuffWatch_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="HealBot_Options_BuffWatchInCombat" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_BuffWatch" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_WarningSound_OnLoad(this,HEALBOT_OPTIONS_BUFFWATCHINCOMBAT)</OnLoad>
<OnClick>HealBot_Options_BuffWatchInCombat_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
<!-- Column 1 (Buffs 1-4) -->
<Frame name="HealBot_Options_Buff1" inherits="UIDropDownMenuTemplate" id="1">
<Layers>
<Layer level="BACKGROUND">
<FontString name="HealBot_Options_Buff1Text" text="HEALBOT_OPTIONS_BUFF1" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-10" y="15"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_BuffWatchInCombat" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-5" y="-30"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_Buff_OnLoad(this)</OnLoad>
</Scripts>
</Frame>
<CheckButton name="HealBot_Options_Buff1Self" inherits="UICheckButtonTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff1" relativePoint="TOPLEFT">
<Offset><AbsDimension x="145" y="8"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
<Frame name="HealBot_Options_Buff2" inherits="UIDropDownMenuTemplate" id="2">
<Layers>
<Layer level="BACKGROUND">
<FontString name="HealBot_Options_Buff2Text" text="HEALBOT_OPTIONS_BUFF2" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-10" y="15"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-28"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_Buff_OnLoad(this)</OnLoad>
</Scripts>
</Frame>
<CheckButton name="HealBot_Options_Buff2Self" inherits="UICheckButtonTemplate" id="2">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff2" relativePoint="TOPLEFT">
<Offset><AbsDimension x="145" y="8"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
<Frame name="HealBot_Options_Buff3" inherits="UIDropDownMenuTemplate" id="3">
<Layers>
<Layer level="BACKGROUND">
<FontString name="HealBot_Options_Buff3Text" text="HEALBOT_OPTIONS_BUFF3" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-10" y="15"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff2" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-28"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_Buff_OnLoad(this)</OnLoad>
</Scripts>
</Frame>
<CheckButton name="HealBot_Options_Buff3Self" inherits="UICheckButtonTemplate" id="3">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff3" relativePoint="TOPLEFT">
<Offset><AbsDimension x="145" y="8"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
<Frame name="HealBot_Options_Buff4" inherits="UIDropDownMenuTemplate" id="4">
<Layers>
<Layer level="BACKGROUND">
<FontString name="HealBot_Options_Buff4Text" text="HEALBOT_OPTIONS_BUFF4" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-10" y="15"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff3" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-28"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_Buff_OnLoad(this)</OnLoad>
</Scripts>
</Frame>
<CheckButton name="HealBot_Options_Buff4Self" inherits="UICheckButtonTemplate" id="4">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff4" relativePoint="TOPLEFT">
<Offset><AbsDimension x="145" y="8"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
<!-- Column 2 (Buffs 5-8, anchored relative to Buff 1) -->
<Frame name="HealBot_Options_Buff5" inherits="UIDropDownMenuTemplate" id="5">
<Layers>
<Layer level="BACKGROUND">
<FontString name="HealBot_Options_Buff5Text" text="HEALBOT_OPTIONS_BUFF5" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-10" y="15"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff1" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="60" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_Buff_OnLoad(this)</OnLoad>
</Scripts>
</Frame>
<CheckButton name="HealBot_Options_Buff5Self" inherits="UICheckButtonTemplate" id="5">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff5" relativePoint="TOPLEFT">
<Offset><AbsDimension x="145" y="8"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
<Frame name="HealBot_Options_Buff6" inherits="UIDropDownMenuTemplate" id="6">
<Layers>
<Layer level="BACKGROUND">
<FontString name="HealBot_Options_Buff6Text" text="HEALBOT_OPTIONS_BUFF6" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-10" y="15"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff5" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-28"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_Buff_OnLoad(this)</OnLoad>
</Scripts>
</Frame>
<CheckButton name="HealBot_Options_Buff6Self" inherits="UICheckButtonTemplate" id="6">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff6" relativePoint="TOPLEFT">
<Offset><AbsDimension x="145" y="8"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
<Frame name="HealBot_Options_Buff7" inherits="UIDropDownMenuTemplate" id="7">
<Layers>
<Layer level="BACKGROUND">
<FontString name="HealBot_Options_Buff7Text" text="HEALBOT_OPTIONS_BUFF7" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-10" y="15"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff6" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-28"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_Buff_OnLoad(this)</OnLoad>
</Scripts>
</Frame>
<CheckButton name="HealBot_Options_Buff7Self" inherits="UICheckButtonTemplate" id="7">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff7" relativePoint="TOPLEFT">
<Offset><AbsDimension x="145" y="8"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
<Frame name="HealBot_Options_Buff8" inherits="UIDropDownMenuTemplate" id="8">
<Layers>
<Layer level="BACKGROUND">
<FontString name="HealBot_Options_Buff8Text" text="HEALBOT_OPTIONS_BUFF8" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-10" y="15"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff7" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-28"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_Buff_OnLoad(this)</OnLoad>
</Scripts>
</Frame>
<CheckButton name="HealBot_Options_Buff8Self" inherits="UICheckButtonTemplate" id="8">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff8" relativePoint="TOPLEFT">
<Offset><AbsDimension x="145" y="8"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
</Frames>
</Frame>
</Ui>
+23 -41
View File
@@ -9,7 +9,7 @@
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="-20" y="-30" />
<AbsDimension x="40" y="-30" />
</Offset>
</Anchor>
</Anchors>
@@ -45,13 +45,7 @@
</Scripts>
</CheckButton>
<Frame name="HealBot_Options_CureDispelCleanse" inherits="OptionFrameBoxTemplate">
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0, 0, 0, 0);
</OnLoad>
</Scripts>
<Frame name="HealBot_Options_CureDispelCleanse">
<Size>
<AbsDimension y="110"/>
</Size>
@@ -83,9 +77,9 @@
</Frame>
<Frame name="HealBot_Options_CDCButLeft" inherits="UIDropDownMenuTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanse" relativePoint="TOPLEFT">
<Anchor point="TOP" relativeTo="HealBot_Options_CureDispelCleanse" relativePoint="TOP">
<Offset>
<AbsDimension x="150" y="-35" />
<AbsDimension x="40" y="-35" />
</Offset>
</Anchor>
</Anchors>
@@ -93,9 +87,9 @@
<Layer level="OVERLAY">
<FontString inherits="GameFontNormalSmall" text="HEALBOT_OPTIONS_CDCLEFT">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanse" relativePoint="TOPLEFT">
<Anchor point="RIGHT" relativeTo="HealBot_Options_CDCButLeft" relativePoint="LEFT">
<Offset>
<AbsDimension x="70" y="-42"/>
<AbsDimension x="-5" y="3"/>
</Offset>
</Anchor>
</Anchors>
@@ -110,9 +104,9 @@
</Frame>
<Frame name="HealBot_Options_CDCButRight" inherits="UIDropDownMenuTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanse" relativePoint="TOPLEFT">
<Anchor point="TOP" relativeTo="HealBot_Options_CureDispelCleanse" relativePoint="TOP">
<Offset>
<AbsDimension x="150" y="-67" />
<AbsDimension x="40" y="-67" />
</Offset>
</Anchor>
</Anchors>
@@ -120,9 +114,9 @@
<Layer level="OVERLAY">
<FontString inherits="GameFontNormalSmall" text="HEALBOT_OPTIONS_CDCRIGHT">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanse" relativePoint="TOPLEFT">
<Anchor point="RIGHT" relativeTo="HealBot_Options_CDCButRight" relativePoint="LEFT">
<Offset>
<AbsDimension x="70" y="-74"/>
<AbsDimension x="-5" y="3"/>
</Offset>
</Anchor>
</Anchors>
@@ -136,13 +130,7 @@
</Scripts>
</Frame>
<Frame name="HealBot_Options_CureDispelCleanseCol" inherits="OptionFrameBoxTemplate">
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0, 0, 0, 0);
</OnLoad>
</Scripts>
<Frame name="HealBot_Options_CureDispelCleanseCol">
<Size>
<AbsDimension y="95"/>
</Size>
@@ -177,9 +165,9 @@
<AbsDimension x="130" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOPLEFT">
<Anchor point="TOPRIGHT" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOP">
<Offset>
<AbsDimension x="70" y="-35"/>
<AbsDimension x="-2" y="-35"/>
</Offset>
</Anchor>
</Anchors>
@@ -192,9 +180,9 @@
<AbsDimension x="130" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOPLEFT">
<Anchor point="TOPRIGHT" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOP">
<Offset>
<AbsDimension x="70" y="-35"/>
<AbsDimension x="-2" y="-35"/>
</Offset>
</Anchor>
</Anchors>
@@ -269,9 +257,9 @@
<AbsDimension x="130" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOPLEFT">
<Anchor point="TOPRIGHT" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOP">
<Offset>
<AbsDimension x="70" y="-65"/>
<AbsDimension x="-2" y="-65"/>
</Offset>
</Anchor>
</Anchors>
@@ -284,9 +272,9 @@
<AbsDimension x="130" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOPLEFT">
<Anchor point="TOPRIGHT" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOP">
<Offset>
<AbsDimension x="70" y="-65"/>
<AbsDimension x="-2" y="-65"/>
</Offset>
</Anchor>
</Anchors>
@@ -356,13 +344,7 @@
<BarColor r="0" g="1" b="0"/>
</StatusBar>
<Frame name="HealBot_Options_CureDispelCleanseWarn" inherits="OptionFrameBoxTemplate">
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0, 0, 0, 0);
</OnLoad>
</Scripts>
<Frame name="HealBot_Options_CureDispelCleanseWarn">
<Size>
<AbsDimension y="120"/>
</Size>
@@ -394,9 +376,9 @@
</Frame>
<CheckButton name="HealBot_Options_ShowDebuffWarning" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanseWarn" relativePoint="TOPLEFT">
<Anchor point="TOP" relativeTo="HealBot_Options_CureDispelCleanseWarn" relativePoint="TOP">
<Offset>
<AbsDimension x="70" y="-35" />
<AbsDimension x="-90" y="-35" />
</Offset>
</Anchor>
</Anchors>
@@ -409,7 +391,7 @@
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ShowDebuffWarning" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="5" />
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
</Anchors>
+288 -284
View File
@@ -2,288 +2,292 @@
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">
<Script file="HealBot_Options_Chat.lua" />
<Frame name="HealBot_Options_Panel7" parent="HealBot_Options" hidden="true" setAllPoints="true">
<Frames>
<!-- Chat Message 1 -->
<EditBox name="HealBot_Options_ChatMsg1_Spell" inherits="InputBoxTemplate" autoFocus="false">
<Size>
<AbsDimension x="130" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="25" y="-30" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnTextChanged>
if HealBot_Config.ChatMessages then
HealBot_Config.ChatMessages[1].Spell = this:GetText();
end
</OnTextChanged>
</Scripts>
</EditBox>
<Button name="HealBot_Options_ChatMsg1_Channel" inherits="UIPanelButtonTemplate" text="None">
<Size>
<AbsDimension x="80" y="22"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg1_Spell" relativePoint="RIGHT">
<Offset>
<AbsDimension x="15" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HealBot_Options_ChatMsg_Channel_OnClick(1, this);
</OnClick>
</Scripts>
</Button>
<EditBox name="HealBot_Options_ChatMsg1_Text" inherits="InputBoxTemplate" autoFocus="false">
<Size>
<AbsDimension x="300" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg1_Spell" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnTextChanged>
if HealBot_Config.ChatMessages then
HealBot_Config.ChatMessages[1].Message = this:GetText();
end
</OnTextChanged>
</Scripts>
</EditBox>
<!-- Chat Message 2 -->
<EditBox name="HealBot_Options_ChatMsg2_Spell" inherits="InputBoxTemplate" autoFocus="false">
<Size>
<AbsDimension x="130" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="25" y="-90" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnTextChanged>
if HealBot_Config.ChatMessages then
HealBot_Config.ChatMessages[2].Spell = this:GetText();
end
</OnTextChanged>
</Scripts>
</EditBox>
<Button name="HealBot_Options_ChatMsg2_Channel" inherits="UIPanelButtonTemplate" text="None">
<Size>
<AbsDimension x="80" y="22"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg2_Spell" relativePoint="RIGHT">
<Offset>
<AbsDimension x="15" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HealBot_Options_ChatMsg_Channel_OnClick(2, this);
</OnClick>
</Scripts>
</Button>
<EditBox name="HealBot_Options_ChatMsg2_Text" inherits="InputBoxTemplate" autoFocus="false">
<Size>
<AbsDimension x="300" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg2_Spell" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnTextChanged>
if HealBot_Config.ChatMessages then
HealBot_Config.ChatMessages[2].Message = this:GetText();
end
</OnTextChanged>
</Scripts>
</EditBox>
<!-- Chat Message 3 -->
<EditBox name="HealBot_Options_ChatMsg3_Spell" inherits="InputBoxTemplate" autoFocus="false">
<Size>
<AbsDimension x="130" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="25" y="-150" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnTextChanged>
if HealBot_Config.ChatMessages then
HealBot_Config.ChatMessages[3].Spell = this:GetText();
end
</OnTextChanged>
</Scripts>
</EditBox>
<Button name="HealBot_Options_ChatMsg3_Channel" inherits="UIPanelButtonTemplate" text="None">
<Size>
<AbsDimension x="80" y="22"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg3_Spell" relativePoint="RIGHT">
<Offset>
<AbsDimension x="15" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HealBot_Options_ChatMsg_Channel_OnClick(3, this);
</OnClick>
</Scripts>
</Button>
<EditBox name="HealBot_Options_ChatMsg3_Text" inherits="InputBoxTemplate" autoFocus="false">
<Size>
<AbsDimension x="300" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg3_Spell" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnTextChanged>
if HealBot_Config.ChatMessages then
HealBot_Config.ChatMessages[3].Message = this:GetText();
end
</OnTextChanged>
</Scripts>
</EditBox>
<!-- Chat Message 4 -->
<EditBox name="HealBot_Options_ChatMsg4_Spell" inherits="InputBoxTemplate" autoFocus="false">
<Size>
<AbsDimension x="130" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="25" y="-210" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnTextChanged>
if HealBot_Config.ChatMessages then
HealBot_Config.ChatMessages[4].Spell = this:GetText();
end
</OnTextChanged>
</Scripts>
</EditBox>
<Button name="HealBot_Options_ChatMsg4_Channel" inherits="UIPanelButtonTemplate" text="None">
<Size>
<AbsDimension x="80" y="22"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg4_Spell" relativePoint="RIGHT">
<Offset>
<AbsDimension x="15" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HealBot_Options_ChatMsg_Channel_OnClick(4, this);
</OnClick>
</Scripts>
</Button>
<EditBox name="HealBot_Options_ChatMsg4_Text" inherits="InputBoxTemplate" autoFocus="false">
<Size>
<AbsDimension x="300" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg4_Spell" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnTextChanged>
if HealBot_Config.ChatMessages then
HealBot_Config.ChatMessages[4].Message = this:GetText();
end
</OnTextChanged>
</Scripts>
</EditBox>
<!-- Chat Message 5 -->
<EditBox name="HealBot_Options_ChatMsg5_Spell" inherits="InputBoxTemplate" autoFocus="false">
<Size>
<AbsDimension x="130" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="25" y="-270" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnTextChanged>
if HealBot_Config.ChatMessages then
HealBot_Config.ChatMessages[5].Spell = this:GetText();
end
</OnTextChanged>
</Scripts>
</EditBox>
<Button name="HealBot_Options_ChatMsg5_Channel" inherits="UIPanelButtonTemplate" text="None">
<Size>
<AbsDimension x="80" y="22"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg5_Spell" relativePoint="RIGHT">
<Offset>
<AbsDimension x="15" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HealBot_Options_ChatMsg_Channel_OnClick(5, this);
</OnClick>
</Scripts>
</Button>
<EditBox name="HealBot_Options_ChatMsg5_Text" inherits="InputBoxTemplate" autoFocus="false">
<Size>
<AbsDimension x="300" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg5_Spell" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnTextChanged>
if HealBot_Config.ChatMessages then
HealBot_Config.ChatMessages[5].Message = this:GetText();
end
</OnTextChanged>
</Scripts>
</EditBox>
</Frames>
</Frame>
<Frame name="HealBot_Options_Panel7" parent="HealBot_Options" hidden="true" setAllPoints="true">
<Frames>
<!-- Chat Message 1 -->
<EditBox name="HealBot_Options_ChatMsg1_Spell" inherits="InputBoxTemplate" autoFocus="false">
<Size>
<AbsDimension x="130" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="120" y="-30"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnTextChanged>
if HealBot_Config.ChatMessages then
HealBot_Config.ChatMessages[1].Spell = this:GetText();
end
</OnTextChanged>
</Scripts>
</EditBox>
<Button name="HealBot_Options_ChatMsg1_Channel" inherits="UIPanelButtonTemplate" text="None">
<Size>
<AbsDimension x="80" y="22"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg1_Spell" relativePoint="RIGHT">
<Offset>
<AbsDimension x="15" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HealBot_Options_ChatMsg_Channel_OnClick(1, this);
</OnClick>
</Scripts>
</Button>
<EditBox name="HealBot_Options_ChatMsg1_Text" inherits="InputBoxTemplate" autoFocus="false">
<Size>
<AbsDimension x="300" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg1_Spell" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnTextChanged>
if HealBot_Config.ChatMessages then
HealBot_Config.ChatMessages[1].Message = this:GetText();
end
</OnTextChanged>
</Scripts>
</EditBox>
<!-- Chat Message 2 -->
<EditBox name="HealBot_Options_ChatMsg2_Spell" inherits="InputBoxTemplate" autoFocus="false">
<Size>
<AbsDimension x="130" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg1_Text" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-12"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnTextChanged>
if HealBot_Config.ChatMessages then
HealBot_Config.ChatMessages[2].Spell = this:GetText();
end
</OnTextChanged>
</Scripts>
</EditBox>
<Button name="HealBot_Options_ChatMsg2_Channel" inherits="UIPanelButtonTemplate" text="None">
<Size>
<AbsDimension x="80" y="22"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg2_Spell" relativePoint="RIGHT">
<Offset>
<AbsDimension x="15" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HealBot_Options_ChatMsg_Channel_OnClick(2, this);
</OnClick>
</Scripts>
</Button>
<EditBox name="HealBot_Options_ChatMsg2_Text" inherits="InputBoxTemplate" autoFocus="false">
<Size>
<AbsDimension x="300" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg2_Spell" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnTextChanged>
if HealBot_Config.ChatMessages then
HealBot_Config.ChatMessages[2].Message = this:GetText();
end
</OnTextChanged>
</Scripts>
</EditBox>
<!-- Chat Message 3 -->
<EditBox name="HealBot_Options_ChatMsg3_Spell" inherits="InputBoxTemplate" autoFocus="false">
<Size>
<AbsDimension x="130" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg2_Text" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-12"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnTextChanged>
if HealBot_Config.ChatMessages then
HealBot_Config.ChatMessages[3].Spell = this:GetText();
end
</OnTextChanged>
</Scripts>
</EditBox>
<Button name="HealBot_Options_ChatMsg3_Channel" inherits="UIPanelButtonTemplate" text="None">
<Size>
<AbsDimension x="80" y="22"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg3_Spell" relativePoint="RIGHT">
<Offset>
<AbsDimension x="15" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HealBot_Options_ChatMsg_Channel_OnClick(3, this);
</OnClick>
</Scripts>
</Button>
<EditBox name="HealBot_Options_ChatMsg3_Text" inherits="InputBoxTemplate" autoFocus="false">
<Size>
<AbsDimension x="300" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg3_Spell" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnTextChanged>
if HealBot_Config.ChatMessages then
HealBot_Config.ChatMessages[3].Message = this:GetText();
end
</OnTextChanged>
</Scripts>
</EditBox>
<!-- Chat Message 4 -->
<EditBox name="HealBot_Options_ChatMsg4_Spell" inherits="InputBoxTemplate" autoFocus="false">
<Size>
<AbsDimension x="130" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg3_Text" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-12"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnTextChanged>
if HealBot_Config.ChatMessages then
HealBot_Config.ChatMessages[4].Spell = this:GetText();
end
</OnTextChanged>
</Scripts>
</EditBox>
<Button name="HealBot_Options_ChatMsg4_Channel" inherits="UIPanelButtonTemplate" text="None">
<Size>
<AbsDimension x="80" y="22"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg4_Spell" relativePoint="RIGHT">
<Offset>
<AbsDimension x="15" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HealBot_Options_ChatMsg_Channel_OnClick(4, this);
</OnClick>
</Scripts>
</Button>
<EditBox name="HealBot_Options_ChatMsg4_Text" inherits="InputBoxTemplate" autoFocus="false">
<Size>
<AbsDimension x="300" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg4_Spell" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnTextChanged>
if HealBot_Config.ChatMessages then
HealBot_Config.ChatMessages[4].Message = this:GetText();
end
</OnTextChanged>
</Scripts>
</EditBox>
<!-- Chat Message 5 -->
<EditBox name="HealBot_Options_ChatMsg5_Spell" inherits="InputBoxTemplate" autoFocus="false">
<Size>
<AbsDimension x="130" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg4_Text" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-12"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnTextChanged>
if HealBot_Config.ChatMessages then
HealBot_Config.ChatMessages[5].Spell = this:GetText();
end
</OnTextChanged>
</Scripts>
</EditBox>
<Button name="HealBot_Options_ChatMsg5_Channel" inherits="UIPanelButtonTemplate" text="None">
<Size>
<AbsDimension x="80" y="22"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg5_Spell" relativePoint="RIGHT">
<Offset>
<AbsDimension x="15" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HealBot_Options_ChatMsg_Channel_OnClick(5, this);
</OnClick>
</Scripts>
</Button>
<EditBox name="HealBot_Options_ChatMsg5_Text" inherits="InputBoxTemplate" autoFocus="false">
<Size>
<AbsDimension x="300" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg5_Spell" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnTextChanged>
if HealBot_Config.ChatMessages then
HealBot_Config.ChatMessages[5].Message = this:GetText();
end
</OnTextChanged>
</Scripts>
</EditBox>
</Frames>
</Frame>
</Ui>
+48 -7
View File
@@ -119,6 +119,16 @@ function HealBot_SkinColorpick_OnClick(SkinType)
HealBot_Config.babortcolg[HealBot_Config.Current_Skin],
HealBot_Config.babortcolb[HealBot_Config.Current_Skin],
HealBot_Config.babortcola[HealBot_Config.Current_Skin])
elseif SkinType=="MaxHP" then
local r = HealBot_Config.bcolormaxr and HealBot_Config.bcolormaxr[HealBot_Config.Current_Skin] or 0.0
local g = HealBot_Config.bcolormaxg and HealBot_Config.bcolormaxg[HealBot_Config.Current_Skin] or 1.0
local b = HealBot_Config.bcolormaxb and HealBot_Config.bcolormaxb[HealBot_Config.Current_Skin] or 0.0
HealBot_UseColourPick(r, g, b, 1.0)
elseif SkinType=="MinHP" then
local r = HealBot_Config.bcolorminr and HealBot_Config.bcolorminr[HealBot_Config.Current_Skin] or 1.0
local g = HealBot_Config.bcolorming and HealBot_Config.bcolorming[HealBot_Config.Current_Skin] or 0.0
local b = HealBot_Config.bcolorminb and HealBot_Config.bcolorminb[HealBot_Config.Current_Skin] or 0.0
HealBot_UseColourPick(r, g, b, 1.0)
end
end
-- HealBot_SetSkinColours: Applies skin configuration to UI elements.
@@ -136,6 +146,20 @@ function HealBot_SetSkinColours()
HealBot_EnTextColorpickin:SetStatusBarColor(0, 1, 0, inHealAlpha)
HealBot_DisTextColorpick:SetStatusBarColor(0, 1, 0, disabledAlpha)
local maxR = HealBot_Config.bcolormaxr and HealBot_Config.bcolormaxr[skin] or 0.0
local maxG = HealBot_Config.bcolormaxg and HealBot_Config.bcolormaxg[skin] or 1.0
local maxB = HealBot_Config.bcolormaxb and HealBot_Config.bcolormaxb[skin] or 0.0
if HealBot_MaxHPColorpick then
HealBot_MaxHPColorpick:SetStatusBarColor(maxR, maxG, maxB, 1.0)
end
local minR = HealBot_Config.bcolorminr and HealBot_Config.bcolorminr[skin] or 1.0
local minG = HealBot_Config.bcolorming and HealBot_Config.bcolorming[skin] or 0.0
local minB = HealBot_Config.bcolorminb and HealBot_Config.bcolorminb[skin] or 0.0
if HealBot_MinHPColorpick then
HealBot_MinHPColorpick:SetStatusBarColor(minR, minG, minB, 1.0)
end
-- 2. Set Text Colors
HealBot_EnTextColorpickt:SetTextColor(
HealBot_Config.btextenabledcolr[skin], HealBot_Config.btextenabledcolg[skin],
@@ -203,13 +227,30 @@ function HealBot_SetSkinColours()
end
-- 5. Update Text Labels
HealBot_EnTextColorpickt:SetTextHeight(btextheight)
HealBot_DisTextColorpickt:SetTextHeight(btextheight)
HealBot_DebTextColorpickt:SetTextHeight(btextheight)
HealBot_EnTextColorpickt:SetText(HEALBOT_SKIN_ENTEXT)
HealBot_DisTextColorpickt:SetText(HEALBOT_SKIN_DISTEXT)
HealBot_DebTextColorpickt:SetText(HEALBOT_SKIN_DEBTEXT)
local bfont = (HealBot_Config.bfont and HealBot_Config.bfont[skin]) or "Fonts\\FRIZQT__.TTF"
local fontOutline = (HealBot_Config.bfontoutline and HealBot_Config.bfontoutline[skin]) or 0
local expectedFlags = fontOutline == 1 and "OUTLINE" or ""
if HealBot_EnTextColorpickt then
HealBot_EnTextColorpickt:SetFont(bfont, btextheight, expectedFlags)
HealBot_EnTextColorpickt:SetText(HEALBOT_SKIN_ENTEXT)
end
if HealBot_DisTextColorpickt then
HealBot_DisTextColorpickt:SetFont(bfont, btextheight, expectedFlags)
HealBot_DisTextColorpickt:SetText(HEALBOT_SKIN_DISTEXT)
end
if HealBot_DebTextColorpickt then
HealBot_DebTextColorpickt:SetFont(bfont, btextheight, expectedFlags)
HealBot_DebTextColorpickt:SetText(HEALBOT_SKIN_DEBTEXT)
end
if HealBot_MaxHPColorpickt then
HealBot_MaxHPColorpickt:SetFont(bfont, btextheight, expectedFlags)
HealBot_MaxHPColorpickt:SetText(HEALBOT_SKIN_MAXHPTEXT or "Max HP")
end
if HealBot_MinHPColorpickt then
HealBot_MinHPColorpickt:SetFont(bfont, btextheight, expectedFlags)
HealBot_MinHPColorpickt:SetText(HEALBOT_SKIN_MINHPTEXT or "Min HP")
end
-- 6. Force UI redraw (Kept the scale hack since it addresses a specific engine quirk)
local barScale = HealBot_EnTextColorpick:GetScale()
+17 -23
View File
@@ -10,7 +10,7 @@
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="31" y="-40" />
<AbsDimension x="60" y="-40" />
</Offset>
</Anchor>
</Anchors>
@@ -23,7 +23,7 @@
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ActionLocked" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="5" />
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
</Anchors>
@@ -36,7 +36,7 @@
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_GrowUpwards" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="5" />
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
</Anchors>
@@ -49,7 +49,7 @@
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ActionLocked" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="200" y="0" />
<AbsDimension x="280" y="0" />
</Offset>
</Anchor>
</Anchors>
@@ -62,7 +62,7 @@
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_GrowUpwards" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="200" y="0" />
<AbsDimension x="280" y="0" />
</Offset>
</Anchor>
</Anchors>
@@ -75,7 +75,7 @@
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ActionMouseover" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="200" y="0" />
<AbsDimension x="280" y="0" />
</Offset>
</Anchor>
</Anchors>
@@ -94,20 +94,14 @@
</Scripts>
</CheckButton>
<Frame name="HealBot_Options_GenFrame" inherits="OptionFrameBoxTemplate">
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0, 0, 0, 0);
</OnLoad>
</Scripts>
<Frame name="HealBot_Options_GenFrame">
<Size>
<AbsDimension y="95"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="21" y="-135"/>
<AbsDimension x="60" y="-135"/>
</Offset>
</Anchor>
<Anchor point="TOPRIGHT">
@@ -122,7 +116,7 @@
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="130" y="-12" />
<AbsDimension x="280" y="-12" />
</Offset>
</Anchor>
</Anchors>
@@ -134,7 +128,7 @@
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-30" />
<AbsDimension x="0" y="-30" />
</Offset>
</Anchor>
</Anchors>
@@ -156,7 +150,7 @@
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ShowManaBars" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="180" y="0" />
<AbsDimension x="280" y="0" />
</Offset>
</Anchor>
</Anchors>
@@ -178,7 +172,7 @@
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ShowManaBars" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2" />
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
</Anchors>
@@ -203,7 +197,7 @@
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_GenFrame" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="10" y="-10" />
<AbsDimension x="0" y="-10" />
</Offset>
</Anchor>
</Anchors>
@@ -216,7 +210,7 @@
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_HideOptions" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2" />
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
</Anchors>
@@ -229,7 +223,7 @@
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_HideAbort" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2" />
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
</Anchors>
@@ -242,7 +236,7 @@
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_QualityRange" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2" />
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
</Anchors>
@@ -255,7 +249,7 @@
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ProtectPvP" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2" />
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
</Anchors>
+18 -30
View File
@@ -5,13 +5,7 @@
<Frame name="HealBot_Options_Panel3" parent="HealBot_Options" hidden="true" setAllPoints="true">
<Frames>
<Frame name="HealBot_Options_HealTargetFrame" inherits="OptionFrameBoxTemplate">
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0, 0, 0, 0);
</OnLoad>
</Scripts>
<Frame name="HealBot_Options_HealTargetFrame">
<Size>
<AbsDimension y="88"/>
</Size>
@@ -32,9 +26,9 @@
<Layer level="BACKGROUND">
<FontString name="HealBot_HealButtons_Text" text="HEALBOT_OPTIONS_HEAL_BUTTONS" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Anchor point="TOP">
<Offset>
<AbsDimension x="100" y="-8" />
<AbsDimension x="0" y="-8" />
</Offset>
</Anchor>
</Anchors>
@@ -47,7 +41,7 @@
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="25" y="-21" />
<AbsDimension x="85" y="-21" />
</Offset>
</Anchor>
</Anchors>
@@ -60,7 +54,7 @@
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_GroupHeals" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="5" />
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
</Anchors>
@@ -86,7 +80,7 @@
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_GroupHeals" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="122" y="5" />
<AbsDimension x="122" y="-5" />
</Offset>
</Anchor>
</Anchors>
@@ -99,7 +93,7 @@
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_GroupHeals" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="244" y="5" />
<AbsDimension x="244" y="-5" />
</Offset>
</Anchor>
</Anchors>
@@ -114,9 +108,9 @@
<Slider name="HealBot_Options_AlertLevel" inherits="HealBot_Options_SliderTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Anchor point="TOP">
<Offset>
<AbsDimension x="45" y="-132" />
<AbsDimension x="0" y="-132" />
</Offset>
</Anchor>
</Anchors>
@@ -142,9 +136,9 @@
<Frame name="HealBot_Options_EmergencyFilter" inherits="UIDropDownMenuTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT">
<Anchor point="TOP">
<Offset>
<AbsDimension x="155" y="-205" />
<AbsDimension x="40" y="-205" />
</Offset>
</Anchor>
</Anchors>
@@ -170,9 +164,9 @@
<Frame name="HealBot_Options_ExtraSort" inherits="UIDropDownMenuTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT">
<Anchor point="TOP">
<Offset>
<AbsDimension x="155" y="-238" />
<AbsDimension x="40" y="-238" />
</Offset>
</Anchor>
</Anchors>
@@ -198,9 +192,9 @@
<Frame name="HealBot_Options_HealthText" inherits="UIDropDownMenuTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT">
<Anchor point="TOP">
<Offset>
<AbsDimension x="155" y="-271" />
<AbsDimension x="40" y="-271" />
</Offset>
</Anchor>
</Anchors>
@@ -224,13 +218,7 @@
</Scripts>
</Frame>
<Frame name="HealBot_Options_EmergLFrame" inherits="OptionFrameBoxTemplate">
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0, 0, 0, 0);
</OnLoad>
</Scripts>
<Frame name="HealBot_Options_EmergLFrame">
<Size>
<AbsDimension y="125"/>
</Size>
@@ -251,9 +239,9 @@
<Frame name="HealBot_Options_EmergencyFClass" inherits="UIDropDownMenuTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT">
<Anchor point="TOP">
<Offset>
<AbsDimension x="128" y="-10" />
<AbsDimension x="40" y="-10" />
</Offset>
</Anchor>
</Anchors>
+34 -33
View File
@@ -8,7 +8,7 @@
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="31" y="-40"/>
<AbsDimension x="100" y="-35"/>
</Offset>
</Anchor>
</Anchors>
@@ -27,7 +27,7 @@
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Integrations_UnitXP" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="5"/>
<AbsDimension x="0" y="-6"/>
</Offset>
</Anchor>
</Anchors>
@@ -44,9 +44,9 @@
<CheckButton name="HealBot_Options_Integrations_SuperWoW" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Integrations_Nampower" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="31" y="-145"/>
<AbsDimension x="0" y="-60"/>
</Offset>
</Anchor>
</Anchors>
@@ -65,7 +65,7 @@
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Integrations_SuperWoW" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5"/>
<AbsDimension x="0" y="-6"/>
</Offset>
</Anchor>
</Anchors>
@@ -84,7 +84,7 @@
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Integrations_ClassicAPI" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5"/>
<AbsDimension x="0" y="-6"/>
</Offset>
</Anchor>
</Anchors>
@@ -97,34 +97,35 @@
</OnClick>
</Scripts>
</CheckButton>
<Frame setAllPoints="true">
<Layers>
<Layer level="ARTWORK">
<FontString name="HealBot_Options_Integrations_NampowerInfo" inherits="GameFontHighlightSmall" justifyH="LEFT" justifyV="TOP" text="Note: For the 1-click Shapeshift auto-unshift to work smoothly, you must ENABLE 'Retry server rejected spells' in Nampower ENABLE Queue Instant Cast Spells and Queue Cast Time Spells.">
<Size x="340" y="48"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Integrations_Nampower" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="20" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<Color r="0.7" g="0.7" b="0.7"/>
</FontString>
<FontString name="HealBot_Options_Integrations_HoTInfo" inherits="GameFontHighlightSmall" justifyH="LEFT" justifyV="TOP" text="Note: HoT Timers require Nampower to be enabled and active to provide accurate aura times.">
<Size x="340" y="30"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Integrations_ShowHoTTimers" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="20" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<Color r="0.7" g="0.7" b="0.7"/>
</FontString>
</Layer>
</Layers>
</Frame>
</Frames>
<Layers>
<Layer level="ARTWORK">
<FontString name="HealBot_Options_Integrations_NampowerInfo" inherits="GameFontHighlightSmall" justifyH="LEFT" justifyV="TOP" text="Note: For the 1-click Shapeshift auto-unshift to work smoothly, you must ENABLE 'Retry server rejected spells' in Nampower ENABLE Queue Instant Cast Spells and Queue Cast Time Spells.">
<Size x="330" y="30"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="65" y="-95"/>
</Offset>
</Anchor>
</Anchors>
<Color r="0.7" g="0.7" b="0.7"/>
</FontString>
<FontString name="HealBot_Options_Integrations_HoTInfo" inherits="GameFontHighlightSmall" justifyH="LEFT" justifyV="TOP" text="Note: HoT Timers require Nampower to be enabled and active to provide accurate aura times.">
<Size x="330" y="30"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Integrations_ShowHoTTimers" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="34" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<Color r="0.7" g="0.7" b="0.7"/>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnShow>
HealBot_Options_Integrations_OnShow(this);
+109 -7
View File
@@ -1,6 +1,41 @@
-- HealBot Options panel file: HealBot_Options_Skins.lua
-- Split from original HealBot_Options.lua
HealBot_Font_List = {
{ text = "Friz Quadrata", file = "Fonts\\FRIZQT__.TTF" },
{ text = "Arial Narrow", file = "Fonts\\ARIALN.TTF" },
{ text = "Skurri", file = "Fonts\\skurri.ttf" },
{ text = "Morpheus", file = "Fonts\\MORPHEUS.ttf" },
}
function HealBot_Options_FontDD_OnLoad(this)
UIDropDownMenu_Initialize(this, HealBot_Options_FontDD_Initialize)
UIDropDownMenu_SetWidth(110, this)
end
function HealBot_Options_FontDD_Initialize()
local currentFont = (HealBot_Config.bfont and HealBot_Config.bfont[HealBot_Config.Current_Skin]) or "Fonts\\FRIZQT__.TTF"
for i = 1, getn(HealBot_Font_List) do
local fontItem = HealBot_Font_List[i]
local info = {}
info.text = fontItem.text
info.func = HealBot_Options_FontDD_OnClick
info.value = fontItem.file
info.checked = (currentFont == fontItem.file)
UIDropDownMenu_AddButton(info)
end
end
function HealBot_Options_FontDD_OnClick()
UIDropDownMenu_SetSelectedID(HealBot_Options_Font_Dropdown, this:GetID())
if HealBot_Options_Font_DropdownText then
HealBot_Options_Font_DropdownText:SetText(this:GetText())
end
if not HealBot_Config.bfont then HealBot_Config.bfont = {} end
HealBot_Config.bfont[HealBot_Config.Current_Skin] = this.value
HealBot_Action_ResetSkin()
end
-- HealBot_Options_BarMaxRowsS_OnValueChanged: UI handler for OnValueChanged options panel.
function HealBot_Options_BarMaxRowsS_OnValueChanged(this)
if not HealBot_Config.bmaxrows then HealBot_Config.bmaxrows = {} end
@@ -8,15 +43,41 @@ function HealBot_Options_BarMaxRowsS_OnValueChanged(this)
HealBot_Action_PartyChanged()
end
-- HealBot_Options_GridOrientation_OnClick: UI handler for OnClick options panel.
function HealBot_Options_GridOrientation_OnClick(this)
function HealBot_Options_GridOrientationDD_OnLoad(this)
UIDropDownMenu_Initialize(this, HealBot_Options_GridOrientationDD_Initialize);
UIDropDownMenu_SetWidth(110, this);
end
function HealBot_Options_GridOrientationDD_Initialize()
local orient = HealBot_Config.GridOrientation and HealBot_Config.GridOrientation[HealBot_Config.Current_Skin] or 1;
local info = {};
info.text = "Vertical (Columns)";
info.func = HealBot_Options_GridOrientationDD_OnClick;
info.value = 1;
info.checked = (orient == 1);
UIDropDownMenu_AddButton(info);
info = {};
info.text = "Horizontal (Rows)";
info.func = HealBot_Options_GridOrientationDD_OnClick;
info.value = 2;
info.checked = (orient == 2);
UIDropDownMenu_AddButton(info);
end
function HealBot_Options_GridOrientationDD_OnClick()
UIDropDownMenu_SetSelectedID(HealBot_Options_GridOrientation_Dropdown, this:GetID());
if not HealBot_Config.GridOrientation then HealBot_Config.GridOrientation = {} end
if this:GetChecked() then
HealBot_Config.GridOrientation[HealBot_Config.Current_Skin] = 2 -- Horizontal
else
HealBot_Config.GridOrientation[HealBot_Config.Current_Skin] = 1 -- Vertical
end
HealBot_Config.GridOrientation[HealBot_Config.Current_Skin] = this.value;
HealBot_Action_PartyChanged()
if (this.value == 2) then
HealBot_Options_BarMaxRowsS:Hide();
HealBot_Options_BarNumColsS:Show();
else
HealBot_Options_BarMaxRowsS:Show();
HealBot_Options_BarNumColsS:Hide();
end
end
-- HealBot_Options_NewSkin_OnTextChanged: UI handler for OnTextChanged options panel.
@@ -71,6 +132,24 @@ function HealBot_Options_NewSkinb_OnClick(this)
HealBot_Config.babortcola[HealBot_Options_NewSkin:GetText()] = HealBot_Config.babortcola[HealBot_Config.Current_Skin]
HealBot_Config.ShowHeader[HealBot_Options_NewSkin:GetText()] = HealBot_Config.ShowHeader[HealBot_Config.Current_Skin]
if not HealBot_Config.bcolormaxr then HealBot_Config.bcolormaxr = {} end
if not HealBot_Config.bcolormaxg then HealBot_Config.bcolormaxg = {} end
if not HealBot_Config.bcolormaxb then HealBot_Config.bcolormaxb = {} end
if not HealBot_Config.bcolorminr then HealBot_Config.bcolorminr = {} end
if not HealBot_Config.bcolorming then HealBot_Config.bcolorming = {} end
if not HealBot_Config.bcolorminb then HealBot_Config.bcolorminb = {} end
if not HealBot_Config.bfont then HealBot_Config.bfont = {} end
local curSkin = HealBot_Config.Current_Skin
local newSkin = HealBot_Options_NewSkin:GetText()
HealBot_Config.bcolormaxr[newSkin] = HealBot_Config.bcolormaxr[curSkin] or 0
HealBot_Config.bcolormaxg[newSkin] = HealBot_Config.bcolormaxg[curSkin] or 1
HealBot_Config.bcolormaxb[newSkin] = HealBot_Config.bcolormaxb[curSkin] or 0
HealBot_Config.bcolorminr[newSkin] = HealBot_Config.bcolorminr[curSkin] or 1
HealBot_Config.bcolorming[newSkin] = HealBot_Config.bcolorming[curSkin] or 0
HealBot_Config.bcolorminb[newSkin] = HealBot_Config.bcolorminb[curSkin] or 0
HealBot_Config.bfont[newSkin] = HealBot_Config.bfont[curSkin] or "Fonts\\FRIZQT__.TTF"
table.insert(HealBot_Skins,2,HealBot_Options_NewSkin:GetText())
HealBot_Config.Skin_ID = 2;
HealBot_Config.Skins = HealBot_Skins; HealBot_Config.Current_Skin = HealBot_Options_NewSkin:GetText();
@@ -118,6 +197,13 @@ function HealBot_Options_DeleteSkin_OnClick(this)
HealBot_Config.babortcolb[HealBot_Options_SkinsText:GetText()] = nil
HealBot_Config.babortcola[HealBot_Options_SkinsText:GetText()] = nil
HealBot_Config.ShowHeader[HealBot_Options_SkinsText:GetText()] = nil
if HealBot_Config.bcolormaxr then HealBot_Config.bcolormaxr[HealBot_Options_SkinsText:GetText()] = nil end
if HealBot_Config.bcolormaxg then HealBot_Config.bcolormaxg[HealBot_Options_SkinsText:GetText()] = nil end
if HealBot_Config.bcolormaxb then HealBot_Config.bcolormaxb[HealBot_Options_SkinsText:GetText()] = nil end
if HealBot_Config.bcolorminr then HealBot_Config.bcolorminr[HealBot_Options_SkinsText:GetText()] = nil end
if HealBot_Config.bcolorming then HealBot_Config.bcolorming[HealBot_Options_SkinsText:GetText()] = nil end
if HealBot_Config.bcolorminb then HealBot_Config.bcolorminb[HealBot_Options_SkinsText:GetText()] = nil end
if HealBot_Config.bfont then HealBot_Config.bfont[HealBot_Options_SkinsText:GetText()] = nil end
table.remove(HealBot_Skins,HealBot_Config.Skin_ID)
HealBot_Config.Skin_ID = 1;
HealBot_Config.Skins = HealBot_Skins;
@@ -158,3 +244,19 @@ function HealBot_Options_Skins_OnSelect()
HealBot_Options_SetSkins()
end
end
function HealBot_Options_TestBarsButton_OnClick(this)
if HealBot_Config.TestBarsOn then
HealBot_Config.TestBarsOn = false
this:SetText(HEALBOT_OPTIONS_TESTBARS.." OFF")
else
HealBot_Config.TestBarsOn = true
this:SetText(HEALBOT_OPTIONS_TESTBARS.." ON")
end
HealBot_Action_PartyChanged()
end
function HealBot_Options_NumTestBars_OnValueChanged(this)
HealBot_Config.numTestBars = this:GetValue()
if HealBot_Config.TestBarsOn then HealBot_Action_PartyChanged() end
end
+460 -540
View File
File diff suppressed because it is too large Load Diff
+283 -271
View File
@@ -2,307 +2,319 @@
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">
<Script file="HealBot_Options_Spells.lua" />
<Frame name="HealBot_Options_Panel2" parent="HealBot_Options" hidden="true" setAllPoints="true">
<Frames>
<Frame name="HealBot_Options_KeysFrame" inherits="OptionFrameBoxTemplate">
<Frame name="HealBot_Options_Panel2" parent="HealBot_Options" hidden="true" setAllPoints="true">
<Frames>
<Frame name="HealBot_Options_KeysFrame">
<Size>
<AbsDimension y="268"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="21" y="-30"/>
<AbsDimension x="20" y="-30"/>
</Offset>
</Anchor>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="-21" y="0"/>
<AbsDimension x="-20" y="-30"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="HealBot_ComboButtons_ButtonText1" text="HEALBOT_OPTIONS_USEBUTTONS" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="110" y="-10" />
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Slider name="HealBot_Options_Dummy" hidden="true" inherits="HealBot_Options_SliderTemplate">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
</Slider>
<Frame name="HealBot_Options_ComboClassButton">
<Layers>
<Layer level="BACKGROUND">
<FontString name="HealBot_ComboButtons_ButtonText" text="HEALBOT_OPTIONS_COMBOBUTTON" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Dummy" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-5" y="-25" />
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<CheckButton name="HealBot_ComboButtons_Button1" inherits="SendMailRadioButtonTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Dummy" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="40" y="-30"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_ComboButtons_Button_OnLoad(this,HEALBOT_OPTIONS_BUTTONLEFT)</OnLoad>
<OnClick>HealBot_ComboButtons_Button_OnClick(this,this:GetID())</OnClick>
</Scripts>
</CheckButton>
<Layers>
<Layer level="BACKGROUND">
<FontString name="HealBot_ComboButtons_ButtonText1" text="HEALBOT_OPTIONS_USEBUTTONS" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Slider name="HealBot_Options_Dummy" hidden="true" inherits="HealBot_Options_SliderTemplate">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Slider>
<Frame name="HealBot_Options_ComboClassButton">
<Size>
<AbsDimension x="40" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Dummy" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-22"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="HealBot_ComboButtons_ButtonText" text="HEALBOT_OPTIONS_COMBOBUTTON" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<CheckButton name="HealBot_ComboButtons_Button2" inherits="SendMailRadioButtonTemplate" id="2">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_ComboButtons_Button1" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_ComboButtons_Button_OnLoad(this,HEALBOT_OPTIONS_BUTTONMIDDLE)</OnLoad>
<OnClick>HealBot_ComboButtons_Button_OnClick(this,this:GetID())</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="HealBot_ComboButtons_Button3" inherits="SendMailRadioButtonTemplate" id="3">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_ComboButtons_Button2" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="50" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_ComboButtons_Button_OnLoad(this,HEALBOT_OPTIONS_BUTTONRIGHT)</OnLoad>
<OnClick>HealBot_ComboButtons_Button_OnClick(this,this:GetID())</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="HealBot_ComboButtons_Button4" inherits="SendMailRadioButtonTemplate" id="4">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_ComboButtons_Button1" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="-18"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_ComboButtons_Button_OnLoad(this,HEALBOT_OPTIONS_BUTTON4)</OnLoad>
<OnClick>HealBot_ComboButtons_Button_OnClick(this,this:GetID())</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="HealBot_ComboButtons_Button5" inherits="SendMailRadioButtonTemplate" id="5">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_ComboButtons_Button4" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="55" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_ComboButtons_Button_OnLoad(this,HEALBOT_OPTIONS_BUTTON5)</OnLoad>
<OnClick>HealBot_ComboButtons_Button_OnClick(this,this:GetID())</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="HealBot_ComboButtons_Button1" inherits="SendMailRadioButtonTemplate" id="1">
<Anchors>
<Anchor point="LEFT" relativeTo="HealBot_Options_ComboClassButton" relativePoint="RIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_ComboButtons_Button_OnLoad(this,HEALBOT_OPTIONS_BUTTONLEFT)</OnLoad>
<OnClick>HealBot_ComboButtons_Button_OnClick(this,this:GetID())</OnClick>
</Scripts>
</CheckButton>
<EditBox name="HealBot_Options_Click" inherits="HealBot_Options_EditBoxTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Dummy" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-5" y="-68"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
HealBot_Options_EditBox_OnLoad(this,HEALBOT_OPTIONS_CLICK)
</OnLoad>
<OnTextChanged>
HealBot_Options_Click_OnTextChanged(this)
</OnTextChanged>
</Scripts>
</EditBox>
<EditBox name="HealBot_Options_Shift" inherits="HealBot_Options_EditBoxTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Click" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-20"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
HealBot_Options_EditBox_OnLoad(this,HEALBOT_OPTIONS_SHIFT)
</OnLoad>
<OnTextChanged>
HealBot_Options_Shift_OnTextChanged(this)
</OnTextChanged>
</Scripts>
</EditBox>
<EditBox name="HealBot_Options_Ctrl" inherits="HealBot_Options_EditBoxTemplate">
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="HealBot_Options_Shift" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-20"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
HealBot_Options_EditBox_OnLoad(this,HEALBOT_OPTIONS_CTRL)
</OnLoad>
<OnTextChanged>
HealBot_Options_Ctrl_OnTextChanged(this)
</OnTextChanged>
</Scripts>
</EditBox>
<EditBox name="HealBot_Options_ShiftCtrl" inherits="HealBot_Options_EditBoxTemplate">
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="HealBot_Options_Ctrl" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-20"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
HealBot_Options_EditBox_OnLoad(this,HEALBOT_OPTIONS_SHIFTCTRL)
</OnLoad>
<OnTextChanged>
HealBot_Options_ShiftCtrl_OnTextChanged(this)
</OnTextChanged>
</Scripts>
</EditBox>
<CheckButton name="HealBot_Options_EnableHealthy" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ShiftCtrl" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="25" y="-4" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_EnableHealthy_OnLoad(this,HEALBOT_OPTIONS_ENABLEHEALTHY)</OnLoad>
<OnClick>HealBot_Options_EnableHealthy_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="HealBot_ComboButtons_Button2" inherits="SendMailRadioButtonTemplate" id="2">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_ComboButtons_Button1" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_ComboButtons_Button_OnLoad(this,HEALBOT_OPTIONS_BUTTONMIDDLE)</OnLoad>
<OnClick>HealBot_ComboButtons_Button_OnClick(this,this:GetID())</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="HealBot_ComboButtons_Button3" inherits="SendMailRadioButtonTemplate" id="3">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_ComboButtons_Button2" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="50" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_ComboButtons_Button_OnLoad(this,HEALBOT_OPTIONS_BUTTONRIGHT)</OnLoad>
<OnClick>HealBot_ComboButtons_Button_OnClick(this,this:GetID())</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="HealBot_ComboButtons_Button4" inherits="SendMailRadioButtonTemplate" id="4">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_ComboButtons_Button1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_ComboButtons_Button_OnLoad(this,HEALBOT_OPTIONS_BUTTON4)</OnLoad>
<OnClick>HealBot_ComboButtons_Button_OnClick(this,this:GetID())</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="HealBot_ComboButtons_Button5" inherits="SendMailRadioButtonTemplate" id="5">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_ComboButtons_Button2" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_ComboButtons_Button_OnLoad(this,HEALBOT_OPTIONS_BUTTON5)</OnLoad>
<OnClick>HealBot_ComboButtons_Button_OnClick(this,this:GetID())</OnClick>
</Scripts>
</CheckButton>
<EditBox name="HealBot_Options_Click" inherits="HealBot_Options_EditBoxTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Dummy" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-68"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
HealBot_Options_EditBox_OnLoad(this,HEALBOT_OPTIONS_CLICK)
</OnLoad>
<OnTextChanged>
HealBot_Options_Click_OnTextChanged(this)
</OnTextChanged>
</Scripts>
</EditBox>
<EditBox name="HealBot_Options_Shift" inherits="HealBot_Options_EditBoxTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Click" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-20"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
HealBot_Options_EditBox_OnLoad(this,HEALBOT_OPTIONS_SHIFT)
</OnLoad>
<OnTextChanged>
HealBot_Options_Shift_OnTextChanged(this)
</OnTextChanged>
</Scripts>
</EditBox>
<EditBox name="HealBot_Options_Ctrl" inherits="HealBot_Options_EditBoxTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Shift" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-20"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
HealBot_Options_EditBox_OnLoad(this,HEALBOT_OPTIONS_CTRL)
</OnLoad>
<OnTextChanged>
HealBot_Options_Ctrl_OnTextChanged(this)
</OnTextChanged>
</Scripts>
</EditBox>
<EditBox name="HealBot_Options_ShiftCtrl" inherits="HealBot_Options_EditBoxTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Ctrl" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-20"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
HealBot_Options_EditBox_OnLoad(this,HEALBOT_OPTIONS_SHIFTCTRL)
</OnLoad>
<OnTextChanged>
HealBot_Options_ShiftCtrl_OnTextChanged(this)
</OnTextChanged>
</Scripts>
</EditBox>
<CheckButton name="HealBot_Options_EnableHealthy" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ShiftCtrl" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_EnableHealthy_OnLoad(this,HEALBOT_OPTIONS_ENABLEHEALTHY)</OnLoad>
<OnClick>HealBot_Options_EnableHealthy_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
</Frames>
</Frame>
<Frame name="HealBot_Options_TooltipsPanel" inherits="OptionFrameBoxTemplate">
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0, 0, 0, 0);
</OnLoad>
</Scripts>
<Frame name="HealBot_Options_TooltipsPanel">
<Size>
<AbsDimension y="118"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_EnableHealthy" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="20" y="-300"/>
<AbsDimension x="0" y="-12"/>
</Offset>
</Anchor>
<Anchor point="TOPRIGHT">
<Anchor point="TOPRIGHT" relativeTo="HealBot_Options_ShiftCtrl" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-20" y="-180"/>
<AbsDimension x="0" y="-12"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<CheckButton name="HealBot_Options_ShowTooltip" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_TooltipsPanel" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="20" y="-4" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_ShowTooltip_OnLoad(this,HEALBOT_OPTIONS_SHOWTOOLTIP)</OnLoad>
<OnClick>HealBot_Options_ShowTooltip_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
<Frame name="HealBot_Options_TooltipPos" inherits="UIDropDownMenuTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ShowTooltip" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="68" y="-2" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_TooltipPos_OnLoad(this) </OnLoad>
</Scripts>
</Frame>
<CheckButton name="HealBot_Options_ShowTooltipTarget" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_TooltipsPanel" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="20" y="-30" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_ShowTooltipTarget_OnLoad(this,HEALBOT_OPTIONS_SHOWUNITTOOLTIP)</OnLoad>
<OnClick>HealBot_Options_ShowTooltipTarget_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="HealBot_Options_ShowTooltipSpellDetail" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_TooltipsPanel" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="20" y="-55" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_ShowTooltipSpellDetail_OnLoad(this,HEALBOT_OPTIONS_SHOWDETTOOLTIP)</OnLoad>
<OnClick>HealBot_Options_ShowTooltipSpellDetail_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="HealBot_Options_ShowTooltipInstant" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_TooltipsPanel" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="20" y="-80" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_ShowTooltipInstant_OnLoad(this,HEALBOT_OPTIONS_SHOWRECTOOLTIP)</OnLoad>
<OnClick>HealBot_Options_ShowTooltipInstant_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
<Frames>
<CheckButton name="HealBot_Options_ShowTooltip" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_ShowTooltip_OnLoad(this,HEALBOT_OPTIONS_SHOWTOOLTIP)</OnLoad>
<OnClick>HealBot_Options_ShowTooltip_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
</Frames>
</Frame>
</Frames>
</Frame>
<Frame name="HealBot_Options_TooltipPos" inherits="UIDropDownMenuTemplate" id="1">
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="15" y="2"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_TooltipPos_OnLoad(this)</OnLoad>
</Scripts>
</Frame>
<CheckButton name="HealBot_Options_ShowTooltipTarget" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ShowTooltip" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_ShowTooltipTarget_OnLoad(this,HEALBOT_OPTIONS_SHOWUNITTOOLTIP)</OnLoad>
<OnClick>HealBot_Options_ShowTooltipTarget_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="HealBot_Options_ShowTooltipSpellDetail" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ShowTooltipTarget" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_ShowTooltipSpellDetail_OnLoad(this,HEALBOT_OPTIONS_SHOWDETTOOLTIP)</OnLoad>
<OnClick>HealBot_Options_ShowTooltipSpellDetail_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="HealBot_Options_ShowTooltipInstant" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ShowTooltipSpellDetail" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>HealBot_Options_ShowTooltipInstant_OnLoad(this,HEALBOT_OPTIONS_SHOWRECTOOLTIP)</OnLoad>
<OnClick>HealBot_Options_ShowTooltipInstant_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
</Frames>
</Frame>
</Frames>
</Frame>
</Ui>
+188 -68
View File
@@ -41,7 +41,12 @@ function HealBot_HealthColor(unit, hlth, maxhlth)
return dr, dg, db, HealBot_Config.Barcola[HealBot_Config.Current_Skin];
end
local text = UnitName(unit);
local text
if string.find(unit, "^Test") then
text = HealBot_Model.units[unit] and HealBot_Model.units[unit].name or unit
else
text = UnitName(unit) or unit
end
if not HealBot_HealsIn[text] then
HealBot_HealsIn[text] = 0;
end
@@ -64,18 +69,33 @@ function HealBot_HealthColor(unit, hlth, maxhlth)
end
local colorMode = HealBot_Config.bcolormode[HealBot_Config.Current_Skin] or 1
if colorMode == 2 and HealBot_Model and HealBot_Model.units[unit] and HealBot_Model.units[unit].englishClass and RAID_CLASS_COLORS and RAID_CLASS_COLORS[HealBot_Model.units[unit].englishClass] then
if colorMode == 2 and string.find(unit, "pet") then
r, g, b = 0.4, 0.9, 0.6 -- Mint color
elseif colorMode == 2 and HealBot_Model and HealBot_Model.units[unit] and HealBot_Model.units[unit].englishClass and RAID_CLASS_COLORS and RAID_CLASS_COLORS[HealBot_Model.units[unit].englishClass] then
local engClass = HealBot_Model.units[unit].englishClass
r = RAID_CLASS_COLORS[engClass].r
g = RAID_CLASS_COLORS[engClass].g
b = RAID_CLASS_COLORS[engClass].b
elseif colorMode == 2 and string.find(unit, "pet") then
r, g, b = 0.4, 0.9, 0.6 -- Mint color
else
if pct >= 0.98 then r = 0.0; end
if pct < 0.98 and pct >= 0.65 then r = 2.94 - (pct * 3); end
if pct <= 0.64 and pct > 0.31 then g = (pct - 0.31) * 3; end
if pct <= 0.31 then g = 0.0; end
local skin = HealBot_Config.Current_Skin
local maxR = HealBot_Config.bcolormaxr and HealBot_Config.bcolormaxr[skin] or 0.0
local maxG = HealBot_Config.bcolormaxg and HealBot_Config.bcolormaxg[skin] or 1.0
local maxB = HealBot_Config.bcolormaxb and HealBot_Config.bcolormaxb[skin] or 0.0
local minR = HealBot_Config.bcolorminr and HealBot_Config.bcolorminr[skin] or 1.0
local minG = HealBot_Config.bcolorming and HealBot_Config.bcolorming[skin] or 0.0
local minB = HealBot_Config.bcolorminb and HealBot_Config.bcolorminb[skin] or 0.0
if maxR == 0 and maxG == 1 and maxB == 0 and minR == 1 and minG == 0 and minB == 0 then
if pct >= 0.98 then r = 0.0; end
if pct < 0.98 and pct >= 0.65 then r = 2.94 - (pct * 3); end
if pct <= 0.64 and pct > 0.31 then g = (pct - 0.31) * 3; end
if pct <= 0.31 then g = 0.0; end
else
r = minR + (maxR - minR) * pct
g = minG + (maxG - minG) * pct
b = minB + (maxB - minB) * pct
end
end
return r, g, b, a;
end
@@ -247,8 +267,9 @@ function HealBot_Action_EnableButton(button)
local fontName, fontHeight, fontFlags = bar.txt:GetFont()
local fontOutline = HealBot_Config.bfontoutline[HealBot_Config.Current_Skin] or 0
local expectedFlags = fontOutline == 1 and "OUTLINE" or ""
if fontFlags ~= expectedFlags then
bar.txt:SetFont(fontName, fontHeight, expectedFlags)
local expectedFont = (HealBot_Config.bfont and HealBot_Config.bfont[HealBot_Config.Current_Skin]) or fontName
if fontFlags ~= expectedFlags or fontName ~= expectedFont then
bar.txt:SetFont(expectedFont, fontHeight, expectedFlags)
end
local iconSize = HealBot_Config.biconsize[HealBot_Config.Current_Skin] or 12
@@ -284,7 +305,10 @@ function HealBot_Action_EnableButton(button)
local raidIcon = getglobal(button:GetName() .. "BarRaidIcon")
if raidIcon then
local index = GetRaidTargetIndex(unit)
local index
if not string.find(unit, "^Test") then
index = GetRaidTargetIndex(unit)
end
if index then
SetRaidTargetIconTexture(raidIcon, index)
raidIcon:Show()
@@ -313,15 +337,34 @@ end
-- HealBot_Action_ResetSkin: Internal utility: HealBot_Action_ResetSkin
function HealBot_Action_ResetSkin()
HealBot_Action_PartyChanged()
local skin = HealBot_Config.Current_Skin
local bfont = (HealBot_Config.bfont and HealBot_Config.bfont[skin]) or "Fonts\\FRIZQT__.TTF"
local btextheight = (HealBot_Config.btextheight and HealBot_Config.btextheight[skin]) or 10
local fontOutline = (HealBot_Config.bfontoutline and HealBot_Config.bfontoutline[skin]) or 0
local expectedFlags = fontOutline == 1 and "OUTLINE" or ""
if HealBot_Action_OptionsButton and HealBot_Action_OptionsButton:GetFontString() then
HealBot_Action_OptionsButton:GetFontString():SetFont(bfont, btextheight, expectedFlags)
end
if HealBot_Action_AbortButton and HealBot_Action_AbortButton:GetFontString() then
HealBot_Action_AbortButton:GetFontString():SetFont(bfont, btextheight, expectedFlags)
end
for j = 1, 20 do
local headerobj = getglobal("HealBot_Action_Header" .. j)
if headerobj and headerobj:GetFontString() then
headerobj:GetFontString():SetFont(bfont, btextheight, expectedFlags)
end
end
if HealBot_Options:IsVisible() then
HealBot_Action_SetTexture(HealBot_DiseaseColorpick, HealBot_Config.btexture[HealBot_Config.Current_Skin])
HealBot_Action_SetTexture(HealBot_MagicColorpick, HealBot_Config.btexture[HealBot_Config.Current_Skin])
HealBot_Action_SetTexture(HealBot_PoisonColorpick, HealBot_Config.btexture[HealBot_Config.Current_Skin])
HealBot_Action_SetTexture(HealBot_CurseColorpick, HealBot_Config.btexture[HealBot_Config.Current_Skin])
HealBot_Action_SetTexture(HealBot_EnTextColorpick, HealBot_Config.btexture[HealBot_Config.Current_Skin])
HealBot_Action_SetTexture(HealBot_EnTextColorpickin, HealBot_Config.btexture[HealBot_Config.Current_Skin])
HealBot_Action_SetTexture(HealBot_DisTextColorpick, HealBot_Config.btexture[HealBot_Config.Current_Skin])
HealBot_Action_SetTexture(HealBot_DebTextColorpick, HealBot_Config.btexture[HealBot_Config.Current_Skin])
HealBot_Action_SetTexture(HealBot_DiseaseColorpick, HealBot_Config.btexture[skin])
HealBot_Action_SetTexture(HealBot_MagicColorpick, HealBot_Config.btexture[skin])
HealBot_Action_SetTexture(HealBot_PoisonColorpick, HealBot_Config.btexture[skin])
HealBot_Action_SetTexture(HealBot_CurseColorpick, HealBot_Config.btexture[skin])
HealBot_Action_SetTexture(HealBot_EnTextColorpick, HealBot_Config.btexture[skin])
HealBot_Action_SetTexture(HealBot_EnTextColorpickin, HealBot_Config.btexture[skin])
HealBot_Action_SetTexture(HealBot_DisTextColorpick, HealBot_Config.btexture[skin])
HealBot_Action_SetTexture(HealBot_DebTextColorpick, HealBot_Config.btexture[skin])
HealBot_SetSkinColours()
end
end
@@ -362,6 +405,13 @@ function HealBot_Action_PositionButton(button, OsetX, OsetY, bwidth, bheight, ch
headerno = headerno + 1;
local headerobj = getglobal("HealBot_Action_Header" .. headerno);
headerobj:SetText(header)
local bfont = (HealBot_Config.bfont and HealBot_Config.bfont[HealBot_Config.Current_Skin]) or "Fonts\\FRIZQT__.TTF"
local btextheight = (HealBot_Config.btextheight and HealBot_Config.btextheight[HealBot_Config.Current_Skin]) or 10
local fontOutline = (HealBot_Config.bfontoutline and HealBot_Config.bfontoutline[HealBot_Config.Current_Skin]) or 0
local expectedFlags = fontOutline == 1 and "OUTLINE" or ""
if headerobj:GetFontString() then
headerobj:GetFontString():SetFont(bfont, btextheight, expectedFlags)
end
headerobj:Show();
headerobj:ClearAllPoints();
headerobj:SetHeight(bheight);
@@ -398,6 +448,13 @@ function HealBot_Action_PositionButtonHorizontal(button, OsetX, OsetY, bwidth, b
headerno = headerno + 1;
local headerobj = getglobal("HealBot_Action_Header" .. headerno);
headerobj:SetText(header)
local bfont = (HealBot_Config.bfont and HealBot_Config.bfont[HealBot_Config.Current_Skin]) or "Fonts\\FRIZQT__.TTF"
local btextheight = (HealBot_Config.btextheight and HealBot_Config.btextheight[HealBot_Config.Current_Skin]) or 10
local fontOutline = (HealBot_Config.bfontoutline and HealBot_Config.bfontoutline[HealBot_Config.Current_Skin]) or 0
local expectedFlags = fontOutline == 1 and "OUTLINE" or ""
if headerobj:GetFontString() then
headerobj:GetFontString():SetFont(bfont, btextheight, expectedFlags)
end
headerobj:Show();
headerobj:ClearAllPoints();
headerobj:SetHeight(bheight);
@@ -456,8 +513,10 @@ end
-- HealBot_Action_SetHealButton: Assigns a unit string to a grid button slot.
function HealBot_Action_SetHealButton(index, unit)
if not index then
HealBot_Action_HealButtons = {};
HealBot_Action_UnitButtons = {};
for k in pairs(HealBot_Action_HealButtons) do HealBot_Action_HealButtons[k] = nil end
for k in pairs(HealBot_Action_UnitButtons) do
HealBot_Action_UnitButtons[k] = nil
end
return nil
end
local button = getglobal("HealBot_Action_HealUnit" .. index);
@@ -510,10 +569,12 @@ function HealBot_Action_PartyChanged()
end
end
for j = 1, 15 do
for j = 1, 20 do
local headerobj = getglobal("HealBot_Action_Header" .. j);
headerobj:SetText(" ")
headerobj:Hide();
if headerobj then
headerobj:SetText(" ")
headerobj:Hide();
end
end
local bwidth = HealBot_Config.bwidth[HealBot_Config.Current_Skin] or 85;
@@ -539,7 +600,52 @@ function HealBot_Action_PartyChanged()
local i = 0;
local last = 0;
local GroupValid = numBars;
last = last + 6
if HealBot_Config.TestBarsOn then
local testBars = HealBot_Config.numTestBars or 25
if HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
HeaderPos[i + 1] = HEALBOT_OPTIONS_TESTBARS or "Test Bars"
end
local testClasses = {"PRIEST", "DRUID", "SHAMAN", "PALADIN", "WARRIOR", "MAGE", "WARLOCK", "HUNTER", "ROGUE"}
local testNames = {"Arthas", "Illidan", "Sylvanas", "Thrall", "Jaina", "Uther", "Grommash", "Malfurion", "Tyrande", "Guldan", "Kael", "Rexxar", "Varian", "Voljin", "Baine"}
for j = 1, testBars do
i = i + 1
local unit = "Test" .. j
HealBot_Action_SetHealButton(i, unit)
if not HealBot_Model.units[unit] then
local rClass = testClasses[math.random(1, #testClasses)]
local rName = testNames[math.random(1, #testNames)] .. j
local mHealth = math.random(4000, 8000)
local cHealth = math.random(1, mHealth)
local pt = 0
if rClass == "WARRIOR" then pt = 1 elseif rClass == "ROGUE" then pt = 3 end
HealBot_Model.units[unit] = { name = rName, guid = "TestGuid"..j, class = rClass, englishClass = rClass, health = cHealth, maxHealth = mHealth, mana = 2000, maxMana = 4000, powerType = pt, incomingHeal = 0, hasAggro = false, range = 1 }
if not HealBot_UnitIcons then HealBot_UnitIcons = {} end
HealBot_UnitIcons[unit] = {}
local testIcons = {
"Interface\\Icons\\Spell_Holy_Renew",
"Interface\\Icons\\Spell_Nature_Rejuvenation",
"Interface\\Icons\\Spell_Nature_ResistNature", -- Regrowth
"Interface\\Icons\\Spell_Holy_PowerWordShield",
"Interface\\Icons\\Spell_Holy_Excorcism" -- Fear Ward
}
-- Shuffle icons
for k = #testIcons, 2, -1 do
local j = math.random(k)
testIcons[k], testIcons[j] = testIcons[j], testIcons[k]
end
local numIcons = math.random(0, 3)
for k = 1, numIcons do
HealBot_UnitIcons[unit][k] = testIcons[k]
end
end
numBars = numBars + 1
end
if HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
numBars = numBars + 1
numHeaders = numHeaders + 1
end
else
last = last + 6
if HealBot_Config.GroupHeals == 1 then
if HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
HeaderPos[i + 1] = HEALBOT_OPTIONS_GROUPHEALS
@@ -852,46 +958,47 @@ function HealBot_Action_PartyChanged()
HeaderPos[i + 1] = nil;
numBars = numBars - 1;
end
HealBot_ReleaseTable(order);
HealBot_ReleaseTable(units);
end
last = last + 40
local PetsValid = numBars;
if HealBot_Config.PetHeals == 1 then
if HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
HeaderPos[i + 1] = HEALBOT_OPTIONS_PETHEALS
numBars = numBars + 1;
numHeaders = numHeaders + 1;
end
if GetNumRaidMembers() > 0 then
for j = 1, 40 do
local unit = "raidpet" .. j;
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
i = i + 1;
HealBot_Action_SetHealButton(i, unit);
numBars = numBars + 1;
end
if i == last then break end
end
else
if not HealBot_PetUnits then
HealBot_PetUnits = { "pet", "partypet1", "partypet2", "partypet3", "partypet4" };
end
for _, unit in ipairs(HealBot_PetUnits) do
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
i = i + 1;
HealBot_Action_SetHealButton(i, unit);
numBars = numBars + 1;
end
if i == last then break end
end
end
HealBot_ReleaseTable(order);
HealBot_ReleaseTable(units);
last = last + 40
local PetsValid = numBars;
if HealBot_Config.PetHeals == 1 then
if HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
HeaderPos[i + 1] = HEALBOT_OPTIONS_PETHEALS
numBars = numBars + 1;
numHeaders = numHeaders + 1;
end
if numBars == PetsValid + 1 and HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
HeaderPos[PetsValid + 1] = nil;
numBars = numBars - 1;
numHeaders = numHeaders - 1;
if GetNumRaidMembers() > 0 then
for j = 1, 40 do
local unit = "raidpet" .. j;
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
i = i + 1;
HealBot_Action_SetHealButton(i, unit);
numBars = numBars + 1;
end
if i == last then break end
end
else
if not HealBot_PetUnits then
HealBot_PetUnits = { "pet", "partypet1", "partypet2", "partypet3", "partypet4" };
end
for _, unit in ipairs(HealBot_PetUnits) do
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
i = i + 1;
HealBot_Action_SetHealButton(i, unit);
numBars = numBars + 1;
end
if i == last then break end
end
end
end
if numBars == PetsValid + 1 and HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
HeaderPos[PetsValid + 1] = nil;
numBars = numBars - 1;
numHeaders = numHeaders - 1;
end
local bpadding = (HealBot_Config.bpadding and HealBot_Config.bpadding[HealBot_Config.Current_Skin]) or 10
local OffsetY = bpadding;
@@ -1005,10 +1112,17 @@ function HealBot_Action_PartyChanged()
HealBot_Grid_Limit = limit;
HealBot_Grid_NumBars = numBars;
local bfont = (HealBot_Config.bfont and HealBot_Config.bfont[HealBot_Config.Current_Skin]) or "Fonts\\FRIZQT__.TTF"
local fontOutline = (HealBot_Config.bfontoutline and HealBot_Config.bfontoutline[HealBot_Config.Current_Skin]) or 0
local expectedFlags = fontOutline == 1 and "OUTLINE" or ""
if HealBot_Config.HideOptions == 1 then
HealBot_Action_OptionsButton:Hide();
else
HealBot_Action_OptionsButton:SetPoint("BOTTOM", "HealBot_Action", "BOTTOM", 0, bpadding);
if HealBot_Action_OptionsButton:GetFontString() then
HealBot_Action_OptionsButton:GetFontString():SetFont(bfont, btextheight, expectedFlags)
end
HealBot_Action_OptionsButton:Show();
MaxOffsetY = MaxOffsetY + 30;
end
@@ -1024,6 +1138,7 @@ function HealBot_Action_PartyChanged()
bar.txt = getglobal(bar:GetName() .. "_text");
bar.txt:SetTextColor(sr, sg, sb, sa);
bar.txt:SetText(HEALBOT_ACTION_ABORT);
bar.txt:SetFont(bfont, btextheight, expectedFlags);
HealBot_Action_SetTexture(bar, btexture);
bar:SetMinMaxValues(0, 100);
bar:SetValue(100);
@@ -1071,8 +1186,8 @@ end
function HealBot_Action_Reset()
HealBot_Action:ClearAllPoints();
HealBot_Action:SetPoint("TOP", "MinimapCluster", "BOTTOM", 7, 10);
HealBot_Action_HealTarget = {};
HealBot_Action_HealFocus = {};
for k in pairs(HealBot_Action_HealTarget) do HealBot_Action_HealTarget[k] = nil end
for k in pairs(HealBot_Action_HealFocus) do HealBot_Action_HealFocus[k] = nil end
HealBot_Action_PartyChanged();
end
@@ -1149,7 +1264,10 @@ function HealBot_Action_AppendUnit(unit)
local btexture = (HealBot_Config.btexture and HealBot_Config.btexture[HealBot_Config.Current_Skin]) or 5
HealBot_Action_SetTexture(bar, btexture)
local btextheight = (HealBot_Config.btextheight and HealBot_Config.btextheight[HealBot_Config.Current_Skin]) or 10
bar.txt:SetTextHeight(btextheight)
local bfont = (HealBot_Config.bfont and HealBot_Config.bfont[HealBot_Config.Current_Skin]) or "Fonts\\FRIZQT__.TTF"
local fontOutline = (HealBot_Config.bfontoutline and HealBot_Config.bfontoutline[HealBot_Config.Current_Skin]) or 0
local expectedFlags = fontOutline == 1 and "OUTLINE" or ""
bar.txt:SetFont(bfont, btextheight, expectedFlags)
bar2:SetHeight(bheight)
HealBot_Action_SetTexture(bar2, btexture)
@@ -1252,6 +1370,10 @@ local HealBot_PlayerHoTs_ValidHoTs = {
local HealBot_PlayerHoTs_ListCache = {}
local function HealBot_PlayerHoTs_SortComparator(a, b)
return (a.expires or 0) < (b.expires or 0)
end
function HealBot_Action_UpdatePlayerHoTs()
if not HealBot_PlayerHoTsListFrame then
HealBot_PlayerHoTsListFrame = CreateFrame("Frame", "HealBot_PlayerHoTsListFrame", HealBot_Action)
@@ -1297,9 +1419,7 @@ function HealBot_Action_UpdatePlayerHoTs()
end
-- Sort only the active portion by shifting expired ones to the end
table.sort(HealBot_PlayerHoTs_ListCache, function(a, b)
return (a.expires or 0) < (b.expires or 0)
end)
table.sort(HealBot_PlayerHoTs_ListCache, HealBot_PlayerHoTs_SortComparator)
for i = 1, math.max(numHoTs, table.getn(HealBot_PlayerHoTFrames)) do
local frame = HealBot_PlayerHoTFrames[i]
+12 -4
View File
@@ -20,8 +20,15 @@ function HealBot_Action_RefreshTooltip(unit)
if not unit then unit = HealBot_Action_TooltipUnit end
if not unit then return end;
local hlth=UnitHealth(unit);
local maxhlth=UnitHealthMax(unit);
local hlth=0;
local maxhlth=100;
if string.find(unit, "^Test") then
hlth = HealBot_Model.units[unit] and HealBot_Model.units[unit].health or 5000;
maxhlth = HealBot_Model.units[unit] and HealBot_Model.units[unit].maxHealth or 10000;
else
hlth=UnitHealth(unit);
maxhlth=UnitHealthMax(unit);
end
local spellLeft = HealBot_GetHealSpell(unit,HealBot_Action_SpellPattern("Left"));
local spellMiddle = HealBot_GetHealSpell(unit,HealBot_Action_SpellPattern("Middle"));
@@ -33,8 +40,9 @@ function HealBot_Action_RefreshTooltip(unit)
HealBot_Action_Tooltip_ClearLines();
if HealBot_Config.Tooltip_ShowTarget==1 then
if UnitName(unit) then
HealBot_Action_Tooltip_SetLineLeft(UnitName(unit),0,1,0,linenum)
local uname = HealBot_Model.units[unit] and HealBot_Model.units[unit].name or UnitName(unit)
if uname then
HealBot_Action_Tooltip_SetLineLeft(uname,0,1,0,linenum)
if hlth and maxhlth then
local r,g,b,a=HealBot_HealthColor(unit,hlth,maxhlth);
HealBot_Action_Tooltip_SetLineRight(hlth.."/"..maxhlth.." (-"..maxhlth-hlth..")",r,g,b,linenum)
+11 -1
View File
@@ -50,6 +50,13 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
### Change Log
**v1.7.5**
* **Feature - Test Bars** - Implemented a "Test Bars" button and slider in the Skins options tab, allowing you to spawn and adjust a dummy raid group of up to 40 members without being in a real raid. This allows for easy layout and appearance customization out of combat.
* **UI - Skins Options & Custom Health Gradients** - Added configurable Max HP and Min HP colour pickers with descriptive labels for custom gradient support. Fixed colour picker button click interceptors and hooked ColorPickerFrame callbacks. Integrated global font selector across raid frame text, headers, Options button, and preview bars. Reorganized Skins tab layout to anchor Test Bars cleanly in Column 2.
* **UI - Cleanup** - While adding new funcionalities the way menus look was ignored, new functions were added to each tab where there was free space, so attempt was made to clean up this convoluted mess I made. Menu Tabs are now aligned and grouped in a manner that makes more sense.
* **UI - Options Tabs Relative Anchoring Fix** - Fixed layout skewing and margin drift across Spells, Buffs, Chat, Extras (Integrations), and Auto options tabs. Replaced arbitrary hardcoded coordinate shifts with clean relative-anchoring hierarchies centered across the dialog width.
* **Performance Fix - Table Pooling & GC Leaks** - Resolved critical table leaks in emergency heals where pooled tables (`order` and `units`) failed to release when pet heals were disabled, un-nested pet healing from emergency heals, eliminated high-frequency (4 Hz) anonymous closure allocations in `HealBot_Action_UpdatePlayerHoTs`, and implemented in-place key recycling for equipment scanning and grid button tables.
**v1.7.4**
* **Performance Fix - CPU Spikes** - Fixed massive FPS drops during raid combat. The `HealBot_CheckBuffs` function previously forced the client to generate hidden UI tooltips for up to 32 buffs per player on every single `UNIT_AURA` event. Tooltip parsing is now cached per texture, bypassing thousands of redundant API calls per second.
* **Performance Fix - Frame Rendering** - Eliminated redundant UI layout recalculations in `HealBot_Action_EnableButton`. The UI no longer forces `SetFont`, `SetWidth`, `SetHeight`, and `GetGlobal` lookups on every single combat tick (which previously caused 4,000+ layout updates per second in 40-man raids).
@@ -61,7 +68,7 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
* **Performance Fix - Unit Hash Lookup** - Eliminated heavy C-API calls to `UnitName()` during incoming heals by caching raid and party unit tokens in a fast O(1) hash table that updates on roster changes.
* **Performance Fix - Range Cache GC Leak** - Fixed a continuous memory leak in the range checker caused by string concatenation (`unit .. "_" .. range`) running every frame. Range states are now stored in a nested numeric table cache.
* **Performance Fix - Talent Rank Scan** - Fixed severe CPU stutter when gaining or losing auras that affect stats. Previously, inventory updates forced a full equipment and spell recalculation which linearly scanned the entire talent tree multiple times per rank. Talent ranks are now cached natively.
* **Feature - HoT Tracking** - Added an option in the Integrations tab to track Player-cast HoT timers in a dedicated list below the main HealBot frame. Requires Nampower, SuperWoW, or ClassicAPI to fetch exact durations. Added support for tracking Power Word: Shield. Implemented with a pre-allocated static cache array for zero GC leaks, and precise GUID trapping for instant name resolution on self and non-party members.
* **Feature - HoT Tracking** - Added an option in the Integrations tab to track Player-cast HoT timers in a dedicated list below the main HealBot frame. Requires Nampower to fetch exact durations. Added support for tracking Power Word: Shield. Implemented with a pre-allocated static cache array for zero GC leaks, and precise GUID trapping for instant name resolution on self and non-party members.
**v1.7.3**
@@ -110,6 +117,7 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
* **UI Update - Customizable icon size** - Added an option to change size of HoT icons (default to 12px).
* **Cleanup** - Removed dead code `HealBot_Groups` table.
* **Bug Fix - Buff Watch Self** - Fixed an issue where the "Self Only" toggle for watched buffs failed to load visually across sessions.
* **Bug Fix - Pet Coloring** - Fixed an issue where custom server integrations giving pets a class could override the mint pet color when class color override is toggled.
**v1.6.2**
* **Hotfix - raid and party frames** - if getNumRaidMembers() > 0 wrapper around extra bars stopped from displaying all frames blocked from displaying Extras\Raid.
@@ -143,6 +151,8 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
* **Memory Optimization:** Fixed a significant memory leak where tracking tables were being repeatedly allocated every tick during aura scanning, and replaced `table.foreach` with pairs loops to avoid GC spikes during combat.
**v1.4.1**
* **Frame Disappearing Fix:** Fixed a layout rendering bug where frames would flash for a split second and disappear on login due to improper table clearing of unit buttons, leaving empty arrays that incorrectly failed the layout check.
* **Ranked Spell Parsing Fix:** Fixed a Lua crash during addon initialization when discovering ranked spells without an explicit target property. Ranked spells now dynamically inherit the target table from their base spells.
* **Talent-based Healing Calculations:** Implemented dynamic spell healing calculations for Druid, Priest, and Paladin classes based on talents.
* **Modifier Key Polling:** Replaced MODIFIER_STATE_CHANGED event with polling in HealBot_OnUpdate to track modifier keys reliably.
* **Incoming Heals Fix:** Fixed a bug where incoming heals failed to broadcast or show on the UI due to synchronous GCD fails and `CheckInteractDistance` limitations in the 1.12 API.