mirror of
https://github.com/Bluewhale1337/HealBotBlue.git
synced 2026-07-27 09:44:44 +00:00
feat: add customizable frame padding and border thickness settings to UI and optimize equipment change scanning
This commit is contained in:
+11
-30
@@ -6,10 +6,7 @@
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local _scale=0;
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local _scale=0;
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local CalcEquipBonus=false;
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local CalcEquipBonus=false;
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local InitCalcEquipBonus=false;
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local HealBot_EquipChangeTimer = 0;
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local FlagEquipUpdate1=1;
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local FlagEquipUpdate2=1;
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local NeedEquipUpdate=0;
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local HealValue=0;
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local HealValue=0;
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local InitSpells=1;
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local InitSpells=1;
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local DebugDebuff=false;
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local DebugDebuff=false;
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@@ -734,39 +731,23 @@ function HealBot_OnUpdate(this,arg1)
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HealBot_HealsIn={};
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HealBot_HealsIn={};
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HealBot_Healers={};
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HealBot_Healers={};
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HealsIn_Timer=0;
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HealsIn_Timer=0;
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InitCalcEquipBonus=true
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end
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end
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if FlagEquipUpdate1>0 and FlagEquipUpdate2>0 then
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FlagEquipUpdate1=0;
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if HealBot_EquipChangeTimer > 0 then
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FlagEquipUpdate2=0;
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HealBot_EquipChangeTimer = HealBot_EquipChangeTimer - arg1
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NeedEquipUpdate=1;
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if HealBot_EquipChangeTimer <= 0 then
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elseif FlagEquipUpdate1>0 then
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HealBot_EquipChangeTimer = 0
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FlagEquipUpdate1=FlagEquipUpdate1+1;
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if FlagEquipUpdate1>1 then
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FlagEquipUpdate1=0;
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end
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elseif FlagEquipUpdate2>0 then
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FlagEquipUpdate2=FlagEquipUpdate2+1;
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if FlagEquipUpdate2>1 then
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FlagEquipUpdate2=0;
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end
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end
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if NeedEquipUpdate>0 and InitCalcEquipBonus then
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NeedEquipUpdate=NeedEquipUpdate+1;
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if NeedEquipUpdate>1 then
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HealBot_BonusScanner:ScanEquipment()
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HealBot_BonusScanner:ScanEquipment()
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CalcEquipBonus=true;
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CalcEquipBonus=true;
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InitCalcEquipBonus=false;
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NeedEquipUpdate=0;
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HealBot_RecalcSpells();
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HealBot_RecalcSpells();
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end
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end
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end
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end
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if InitSpells>1 then
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if InitSpells>1 then
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InitSpells=InitSpells+1;
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InitSpells=InitSpells+1;
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if InitSpells>2 then
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if InitSpells>2 then
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local cnt=HealBot_InitSpells();
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local cnt=HealBot_InitSpells();
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InitSpells=0;
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InitSpells=0;
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InitCalcEquipBonus=true;
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end
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end
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end
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end
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if Delay_RecalcParty>0 then
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if Delay_RecalcParty>0 then
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@@ -1233,12 +1214,12 @@ function HealBot_OnEvent_PartyMemberEnable(this,unit)
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end
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end
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function HealBot_OnEvent_PlayerEquipmentChanged(this)
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function HealBot_OnEvent_PlayerEquipmentChanged(this)
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FlagEquipUpdate1=1;
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HealBot_EquipChangeTimer = 1;
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end
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end
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function HealBot_OnEvent_PlayerEquipmentChanged2(this,unit)
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function HealBot_OnEvent_PlayerEquipmentChanged2(this,unit)
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if unit=="player" then
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if unit=="player" then
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FlagEquipUpdate2=1;
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HealBot_EquipChangeTimer = 1;
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end
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end
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end
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end
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@@ -1253,7 +1234,7 @@ function HealBot_OnEvent_TalentsChanged(this, arg1)
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end
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end
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function HealBot_OnEvent_BagUpdate(this,bag)
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function HealBot_OnEvent_BagUpdate(this,bag)
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if FlagEquipUpdate1==0 and FlagEquipUpdate2==0 then
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if HealBot_EquipChangeTimer==0 then
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HealBot_RecalcSpells();
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HealBot_RecalcSpells();
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end
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end
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end
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end
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@@ -1261,7 +1242,7 @@ end
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function HealBot_OnEvent_BagUpdateCooldown(this,bag)
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function HealBot_OnEvent_BagUpdateCooldown(this,bag)
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if not bag then
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if not bag then
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bag = "undef"
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bag = "undef"
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elseif FlagEquipUpdate1==0 and FlagEquipUpdate2==0 then
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elseif HealBot_EquipChangeTimer==0 then
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HealBot_RecalcSpells();
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HealBot_RecalcSpells();
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end
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end
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end
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end
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+7
-5
@@ -3,7 +3,7 @@ function HealBot_Action_SetTexture(bar, btexture)
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if btexture == 10 then
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if btexture == 10 then
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bar:SetStatusBarTexture("Interface\\Buttons\\WHITE8X8");
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bar:SetStatusBarTexture("Interface\\Buttons\\WHITE8X8");
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else
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else
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HealBot_Action_SetTexture(bar, btexture);
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bar:SetStatusBarTexture("Interface\\TargetingFrame\\UI-StatusBar");
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end
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end
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end
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end
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local headerno=0;
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local headerno=0;
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@@ -205,6 +205,7 @@ function HealBot_Action_EnableButton(button)
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bar3:SetMinMaxValues(0, state.maxMana)
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bar3:SetMinMaxValues(0, state.maxMana)
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bar3:SetValue(state.mana)
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bar3:SetValue(state.mana)
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bar3:SetStatusBarColor(pr, pg, pb, HealBot_Config.Barcola[HealBot_Config.Current_Skin])
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bar3:SetStatusBarColor(pr, pg, pb, HealBot_Config.Barcola[HealBot_Config.Current_Skin])
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HealBot_Action_SetTexture(bar3, HealBot_Config.btexture[HealBot_Config.Current_Skin])
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bar3:Show()
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bar3:Show()
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bar3:SetHeight(bheight * 0.2)
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bar3:SetHeight(bheight * 0.2)
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end
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end
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@@ -714,8 +715,9 @@ if not HealBot_IsFighting then
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numBars=numBars-1;
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numBars=numBars-1;
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end
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end
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OffsetY = 10;
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local bpadding = (HealBot_Config.bpadding and HealBot_Config.bpadding[HealBot_Config.Current_Skin]) or 10
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OffsetX = 10;
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OffsetY = bpadding;
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OffsetX = bpadding;
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MaxOffsetY=0;
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MaxOffsetY=0;
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if cols>(numBars-numHeaders) then
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if cols>(numBars-numHeaders) then
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@@ -738,7 +740,7 @@ if not HealBot_IsFighting then
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if h==ceil((numBars)/cols) and z<numBars then
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if h==ceil((numBars)/cols) and z<numBars then
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h=0;
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h=0;
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if MaxOffsetY<OffsetY then MaxOffsetY = OffsetY; end
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if MaxOffsetY<OffsetY then MaxOffsetY = OffsetY; end
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OffsetY = 10;
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OffsetY = bpadding;
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OffsetX = OffsetX + bwidth+bcspace;
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OffsetX = OffsetX + bwidth+bcspace;
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-- z=z+1;
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-- z=z+1;
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end
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end
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@@ -751,7 +753,7 @@ if not HealBot_IsFighting then
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if h==ceil((numBars)/cols) and z<numBars then
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if h==ceil((numBars)/cols) and z<numBars then
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h=0;
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h=0;
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if MaxOffsetY<OffsetY then MaxOffsetY = OffsetY; end
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if MaxOffsetY<OffsetY then MaxOffsetY = OffsetY; end
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OffsetY = 10;
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OffsetY = bpadding;
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OffsetX = OffsetX + bwidth+bcspace;
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OffsetX = OffsetX + bwidth+bcspace;
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end
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end
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z=z+1;
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z=z+1;
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+9
-3
@@ -10,6 +10,7 @@ HealBot_ConfigDefaults = {
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TargetHeals = 1,
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TargetHeals = 1,
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EmergencyHeals = 1,
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EmergencyHeals = 1,
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ActionLocked = 0,
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ActionLocked = 0,
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ActionVisible = 1,
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OverHeal = 0.25,
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OverHeal = 0.25,
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CastNotify = 1,
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CastNotify = 1,
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ChatMessages = {
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ChatMessages = {
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@@ -172,15 +173,15 @@ HealBot_ConfigDefaults = {
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ActionVisible = 0,
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ActionVisible = 0,
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CDCLeftText = {[HEALBOT_PRIEST]="None", [HEALBOT_SHAMAN]="None", [HEALBOT_DRUID]="None", [HEALBOT_PALADIN]="None",},
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CDCLeftText = {[HEALBOT_PRIEST]="None", [HEALBOT_SHAMAN]="None", [HEALBOT_DRUID]="None", [HEALBOT_PALADIN]="None",},
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CDCRightText = {[HEALBOT_PRIEST]="None", [HEALBOT_SHAMAN]="None", [HEALBOT_DRUID]="None", [HEALBOT_PALADIN]="None",},
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CDCRightText = {[HEALBOT_PRIEST]="None", [HEALBOT_SHAMAN]="None", [HEALBOT_DRUID]="None", [HEALBOT_PALADIN]="None",},
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Current_Skin = HEALBOT_SKINS_STD,
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Current_Skin = "Modern Flat",
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Skin_ID = 1,
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Skin_ID = 1,
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Skins = {HEALBOT_SKINS_STD, "HealBot Party", "HealBot Raid", "Alteric Valley", "Modern Flat"},
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Skins = {HEALBOT_SKINS_STD, "HealBot Party", "HealBot Raid", "Alteric Valley", "Modern Flat"},
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numcols = {[HEALBOT_SKINS_STD] = 1, ["HealBot Party"] = 1, ["HealBot Raid"] = 4, ["Alteric Valley"] = 2, ["Modern Flat"] = 1},
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numcols = {[HEALBOT_SKINS_STD] = 1, ["HealBot Party"] = 1, ["HealBot Raid"] = 4, ["Alteric Valley"] = 2, ["Modern Flat"] = 1},
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btexture = {[HEALBOT_SKINS_STD] = 8,["HealBot Party"] = 6, ["HealBot Raid"] = 7, ["Alteric Valley"] = 9, ["Modern Flat"] = 10},
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btexture = {[HEALBOT_SKINS_STD] = 8,["HealBot Party"] = 6, ["HealBot Raid"] = 7, ["Alteric Valley"] = 9, ["Modern Flat"] = 10},
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bcspace = {[HEALBOT_SKINS_STD] = 4, ["HealBot Party"] = 4, ["HealBot Raid"] = 2, ["Alteric Valley"] = 2, ["Modern Flat"] = 4},
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bcspace = {[HEALBOT_SKINS_STD] = 4, ["HealBot Party"] = 4, ["HealBot Raid"] = 2, ["Alteric Valley"] = 2, ["Modern Flat"] = 4},
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brspace = {[HEALBOT_SKINS_STD] = 1, ["HealBot Party"] = 2, ["HealBot Raid"] = 2, ["Alteric Valley"] = 1, ["Modern Flat"] = 2},
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brspace = {[HEALBOT_SKINS_STD] = 1, ["HealBot Party"] = 2, ["HealBot Raid"] = 2, ["Alteric Valley"] = 1, ["Modern Flat"] = 2},
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bwidth = {[HEALBOT_SKINS_STD] = 122, ["HealBot Party"] = 115, ["HealBot Raid"] = 90, ["Alteric Valley"] = 85, ["Modern Flat"] = 122},
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bwidth = {[HEALBOT_SKINS_STD] = 122, ["HealBot Party"] = 115, ["HealBot Raid"] = 90, ["Alteric Valley"] = 85, ["Modern Flat"] = 100},
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bheight = {[HEALBOT_SKINS_STD] = 19, ["HealBot Party"] = 18, ["HealBot Raid"] = 14, ["Alteric Valley"] = 16, ["Modern Flat"] = 20},
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bheight = {[HEALBOT_SKINS_STD] = 19, ["HealBot Party"] = 18, ["HealBot Raid"] = 14, ["Alteric Valley"] = 16, ["Modern Flat"] = 40},
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btextenabledcolr = {[HEALBOT_SKINS_STD] = 1, ["HealBot Party"] = 1, ["HealBot Raid"] = 1, ["Alteric Valley"] = 1, ["Modern Flat"] = 1},
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btextenabledcolr = {[HEALBOT_SKINS_STD] = 1, ["HealBot Party"] = 1, ["HealBot Raid"] = 1, ["Alteric Valley"] = 1, ["Modern Flat"] = 1},
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btextenabledcolg = {[HEALBOT_SKINS_STD] = 1, ["HealBot Party"] = 1, ["HealBot Raid"] = 1, ["Alteric Valley"] = 1, ["Modern Flat"] = 1},
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btextenabledcolg = {[HEALBOT_SKINS_STD] = 1, ["HealBot Party"] = 1, ["HealBot Raid"] = 1, ["Alteric Valley"] = 1, ["Modern Flat"] = 1},
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btextenabledcolb = {[HEALBOT_SKINS_STD] = 0, ["HealBot Party"] = 0, ["HealBot Raid"] = 0, ["Alteric Valley"] = 0, ["Modern Flat"] = 1},
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btextenabledcolb = {[HEALBOT_SKINS_STD] = 0, ["HealBot Party"] = 0, ["HealBot Raid"] = 0, ["Alteric Valley"] = 0, ["Modern Flat"] = 1},
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@@ -213,7 +214,12 @@ HealBot_ConfigDefaults = {
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ShowHeader = {[HEALBOT_SKINS_STD] = 1, ["HealBot Party"] = 1, ["HealBot Raid"] = 1, ["Alteric Valley"] = 1, ["Modern Flat"] = 1},
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ShowHeader = {[HEALBOT_SKINS_STD] = 1, ["HealBot Party"] = 1, ["HealBot Raid"] = 1, ["Alteric Valley"] = 1, ["Modern Flat"] = 1},
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bcolormode = {[HEALBOT_SKINS_STD] = 1, ["HealBot Party"] = 1, ["HealBot Raid"] = 1, ["Alteric Valley"] = 1, ["Modern Flat"] = 2},
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bcolormode = {[HEALBOT_SKINS_STD] = 1, ["HealBot Party"] = 1, ["HealBot Raid"] = 1, ["Alteric Valley"] = 1, ["Modern Flat"] = 2},
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bborder = {[HEALBOT_SKINS_STD] = 2, ["HealBot Party"] = 2, ["HealBot Raid"] = 2, ["Alteric Valley"] = 2, ["Modern Flat"] = 1},
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bborder = {[HEALBOT_SKINS_STD] = 2, ["HealBot Party"] = 2, ["HealBot Raid"] = 2, ["Alteric Valley"] = 2, ["Modern Flat"] = 1},
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bpadding = {[HEALBOT_SKINS_STD] = 10, ["HealBot Party"] = 10, ["HealBot Raid"] = 10, ["Alteric Valley"] = 10, ["Modern Flat"] = 10},
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bboffset = {[HEALBOT_SKINS_STD] = 16, ["HealBot Party"] = 16, ["HealBot Raid"] = 16, ["Alteric Valley"] = 16, ["Modern Flat"] = 3},
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bfontoutline = {[HEALBOT_SKINS_STD] = 0, ["HealBot Party"] = 0, ["HealBot Raid"] = 0, ["Alteric Valley"] = 0, ["Modern Flat"] = 1},
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bfontoutline = {[HEALBOT_SKINS_STD] = 0, ["HealBot Party"] = 0, ["HealBot Raid"] = 0, ["Alteric Valley"] = 0, ["Modern Flat"] = 1},
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ShowTooltip = 1,
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ShowManaBars = 0,
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ManaBarsHealersOnly = 0,
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Tooltip_ShowSpellDetail = 0,
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Tooltip_ShowSpellDetail = 0,
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Tooltip_ShowTarget = 1,
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Tooltip_ShowTarget = 1,
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Tooltip_Recommend = 1,
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Tooltip_Recommend = 1,
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@@ -1,4 +1,4 @@
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HEALBOT_VERSION = "1.1";
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HEALBOT_VERSION = "1.2";
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-------------
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-------------
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-- ENGLISH --
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-- ENGLISH --
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+21
-2
@@ -298,11 +298,13 @@ function HealBot_SetSkinColours()
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if borderStyle == 0 then
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if borderStyle == 0 then
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HealBot_Action:SetBackdropBorderColor(0,0,0,0);
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HealBot_Action:SetBackdropBorderColor(0,0,0,0);
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elseif borderStyle == 1 then
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elseif borderStyle == 1 then
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local bboffset = (HealBot_Config.bboffset and HealBot_Config.bboffset[HealBot_Config.Current_Skin]) or 1
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local bpadding = (HealBot_Config.bpadding and HealBot_Config.bpadding[HealBot_Config.Current_Skin]) or 10
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HealBot_Action:SetBackdrop({
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HealBot_Action:SetBackdrop({
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bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
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bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
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edgeFile = "Interface\\Buttons\\WHITE8X8",
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edgeFile = "Interface\\Buttons\\WHITE8X8",
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tile = true, tileSize = 8, edgeSize = 1,
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tile = true, tileSize = 8, edgeSize = bboffset,
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insets = { left = 1, right = 1, top = 1, bottom = 1 }
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insets = { left = bpadding, right = bpadding, top = bpadding, bottom = bpadding }
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})
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})
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HealBot_Action:SetBackdropColor(
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HealBot_Action:SetBackdropColor(
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HealBot_Config.backcolr[HealBot_Config.Current_Skin],
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HealBot_Config.backcolr[HealBot_Config.Current_Skin],
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@@ -1481,6 +1483,8 @@ function HealBot_Options_SetSkins()
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HealBot_Options_BarNumColsS:SetValue(HealBot_Config.numcols[HealBot_Config.Current_Skin])
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HealBot_Options_BarNumColsS:SetValue(HealBot_Config.numcols[HealBot_Config.Current_Skin])
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HealBot_Options_BarBRSpaceS:SetValue(HealBot_Config.brspace[HealBot_Config.Current_Skin])
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HealBot_Options_BarBRSpaceS:SetValue(HealBot_Config.brspace[HealBot_Config.Current_Skin])
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HealBot_Options_BarBCSpaceS:SetValue(HealBot_Config.bcspace[HealBot_Config.Current_Skin])
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HealBot_Options_BarBCSpaceS:SetValue(HealBot_Config.bcspace[HealBot_Config.Current_Skin])
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HealBot_Options_FramePaddingS:SetValue((HealBot_Config.bpadding and HealBot_Config.bpadding[HealBot_Config.Current_Skin]) or 10)
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HealBot_Options_BorderThicknessS:SetValue((HealBot_Config.bboffset and HealBot_Config.bboffset[HealBot_Config.Current_Skin]) or 1)
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HealBot_Options_FontHeight:SetValue(HealBot_Config.btextheight[HealBot_Config.Current_Skin])
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HealBot_Options_FontHeight:SetValue(HealBot_Config.btextheight[HealBot_Config.Current_Skin])
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HealBot_Options_BarAlphaDis:SetValue(HealBot_Config.bardisa[HealBot_Config.Current_Skin])
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HealBot_Options_BarAlphaDis:SetValue(HealBot_Config.bardisa[HealBot_Config.Current_Skin])
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HealBot_Options_AbortBarSize:SetValue(HealBot_Config.abortsize[HealBot_Config.Current_Skin])
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HealBot_Options_AbortBarSize:SetValue(HealBot_Config.abortsize[HealBot_Config.Current_Skin])
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@@ -1753,3 +1757,18 @@ end
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function HealBot_Options_FramePaddingS_OnValueChanged(this)
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if not HealBot_Config.bpadding then HealBot_Config.bpadding = {} end
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HealBot_Config.bpadding[HealBot_Config.Current_Skin] = this:GetValue();
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getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
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HealBot_Action_ResetSkin()
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end
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function HealBot_Options_BorderThicknessS_OnValueChanged(this)
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if not HealBot_Config.bboffset then HealBot_Config.bboffset = {} end
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HealBot_Config.bboffset[HealBot_Config.Current_Skin] = this:GetValue();
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getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
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||||||
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HealBot_Action_ResetSkin()
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end
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|
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|||||||
@@ -238,6 +238,29 @@
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|||||||
</OnClick>
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</OnClick>
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||||||
</Scripts>
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</Scripts>
|
||||||
</CheckButton>
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</CheckButton>
|
||||||
|
<CheckButton name="HealBot_Options_ManaBarsHealersOnly" inherits="OptionsCheckButtonTemplate">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ShowManaBars" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="20" y="5" />
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>
|
||||||
|
getglobal(this:GetName().."Text"):SetText("For Healers Only");
|
||||||
|
this:SetChecked(HealBot_Config.ManaBarsHealersOnly);
|
||||||
|
</OnLoad>
|
||||||
|
<OnClick>
|
||||||
|
if (this:GetChecked()) then
|
||||||
|
HealBot_Config.ManaBarsHealersOnly = 1;
|
||||||
|
else
|
||||||
|
HealBot_Config.ManaBarsHealersOnly = 0;
|
||||||
|
end
|
||||||
|
HealBot_Action_Refresh();
|
||||||
|
</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</CheckButton>
|
||||||
<CheckButton name="HealBot_Options_AutoShow" inherits="OptionsCheckButtonTemplate">
|
<CheckButton name="HealBot_Options_AutoShow" inherits="OptionsCheckButtonTemplate">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ActionLocked" relativePoint="TOPLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ActionLocked" relativePoint="TOPLEFT">
|
||||||
@@ -1711,6 +1734,38 @@
|
|||||||
<OnValueChanged>HealBot_Options_BarBCSpaceS_OnValueChanged(this)</OnValueChanged>
|
<OnValueChanged>HealBot_Options_BarBCSpaceS_OnValueChanged(this)</OnValueChanged>
|
||||||
</Scripts>
|
</Scripts>
|
||||||
</Slider>
|
</Slider>
|
||||||
|
<Slider name="HealBot_Options_FramePaddingS" inherits="HealBot_Options_SliderTemplate">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="123" y="17" />
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_FramePaddingS" relativePoint="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="10" y="-35" />
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_Options_val_OnLoad(this,"Frame Padding",0,50)</OnLoad>
|
||||||
|
<OnValueChanged>HealBot_Options_FramePaddingS_OnValueChanged(this)</OnValueChanged>
|
||||||
|
</Scripts>
|
||||||
|
</Slider>
|
||||||
|
<Slider name="HealBot_Options_BorderThicknessS" inherits="HealBot_Options_SliderTemplate">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="123" y="17" />
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_FramePaddingS" relativePoint="TOPRIGHT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="10" y="0" />
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_Options_val_OnLoad(this,"Solid Border",1,10)</OnLoad>
|
||||||
|
<OnValueChanged>HealBot_Options_BorderThicknessS_OnValueChanged(this)</OnValueChanged>
|
||||||
|
</Scripts>
|
||||||
|
</Slider>
|
||||||
<Slider name="HealBot_Options_BarAlpha" inherits="HealBot_Options_SliderTemplate">
|
<Slider name="HealBot_Options_BarAlpha" inherits="HealBot_Options_SliderTemplate">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_BarBRSpaceS" relativePoint="TOPLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_BarBRSpaceS" relativePoint="TOPLEFT">
|
||||||
|
|||||||
Reference in New Issue
Block a user