Fix: adjust raid icon anchor position to top of unit frames - they no longer hide behind player name

This commit is contained in:
Bluewhale1337
2026-09-06 15:34:04 +02:00
parent 04519b9631
commit ebb42f936a
2 changed files with 2 additions and 1 deletions
+1 -1
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@@ -50,7 +50,7 @@
<Texture name="$parentRaidIcon" file="Interface\TargetingFrame\UI-RaidTargetingIcons" hidden="true">
<Size><AbsDimension x="14" y="14"/></Size>
<Anchors>
<Anchor point="CENTER">
<Anchor point="TOP">
<Offset><AbsDimension x="0" y="0"/></Offset>
</Anchor>
</Anchors>
+1
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@@ -50,6 +50,7 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
### Change Log
**v1.7.1**
* **UI Update - Raid Marks** - Anchored raid target icons to top of unit frames instead of center.
* **Bug Fix** - Fixed an issue where the debuff warning sound and UI message would spam repeatedly on every aura update. The warning now only plays once per unique dispellable debuff type applied to a unit. Increased warning trigger range to 40 yards.
**v1.7.0**