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https://github.com/Bluewhale1337/HealBotBlue.git
synced 2026-09-11 09:50:21 +00:00
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12 Commits
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..
v1.6.2
| Author | SHA1 | Date | |
|---|---|---|---|
| ad302f299e | |||
| 327cd7a08c | |||
| 2f01ca3f1b | |||
| 45ce2a024f | |||
| 2ab7a93a6e | |||
| 7cf0956a84 | |||
| 6c4297c126 | |||
| 4f7a06ad6f | |||
| caa3a03bc3 | |||
| 5340eb253a | |||
| 5f015c89e5 | |||
| e20c5baf74 |
@@ -33,9 +33,32 @@ end
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function HealBot_CheckShamanWeaponBuff(spellName)
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local hasMainHandEnchant, _, _, hasOffHandEnchant = GetWeaponEnchantInfo()
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if hasMainHandEnchant or hasOffHandEnchant then
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return true
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if not (hasMainHandEnchant or hasOffHandEnchant) then return false end
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local firstWord = string.match(spellName, "^(%w+)")
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if not firstWord then return false end
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HealBot_ScanTooltip:SetOwner(UIParent, "ANCHOR_NONE")
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local slots = {}
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if hasMainHandEnchant then table.insert(slots, 16) end
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if hasOffHandEnchant then table.insert(slots, 17) end
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for _, slot in ipairs(slots) do
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HealBot_ScanTooltip:ClearLines()
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HealBot_ScanTooltip:SetInventoryItem("player", slot)
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for i = 1, HealBot_ScanTooltip:NumLines() do
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local textObj = getglobal("HealBot_ScanTooltipTextLeft" .. i)
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if textObj then
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local text = textObj:GetText()
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if text and string.find(text, firstWord) then
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HealBot_ScanTooltip:Hide()
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return true
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end
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end
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end
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end
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HealBot_ScanTooltip:Hide()
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return false
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end
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@@ -104,7 +127,7 @@ function HealBot_CheckBuffs(unit)
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end
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if not hasIt then
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if myClass == "SHAMAN" and UnitIsUnit(unit, "player") and string.find(spellName, " Weapon") then
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if myClass == HEALBOT_SHAMAN and UnitIsUnit(unit, "player") and string.find(spellName, " Weapon") then
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hasIt = HealBot_CheckShamanWeaponBuff(spellName)
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end
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end
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@@ -320,13 +320,14 @@ HEALBOT_OPTIONS_SOUND2 = "Sound 2"
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HEALBOT_OPTIONS_SOUND3 = "Sound 3"
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HEALBOT_OPTIONS_HEAL_BUTTONS = "Healing bars";
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HEALBOT_OPTIONS_EMERGFILTER = "Show extra bars for";
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HEALBOT_OPTIONS_EMERGFILTER = "Show raid bars for";
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HEALBOT_OPTIONS_GROUPHEALS = "Group";
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HEALBOT_OPTIONS_GROUPHEALS_LABEL = "Group Only";
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HEALBOT_OPTIONS_TANKHEALS = "Main tanks";
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HEALBOT_OPTIONS_TARGETHEALS = "Targets";
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HEALBOT_OPTIONS_EMERGENCYHEALS= "Raid / Extra";
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HEALBOT_OPTIONS_EMERGENCYHEALS= "Raid";
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HEALBOT_OPTIONS_PETHEALS = "Pets";
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HEALBOT_OPTIONS_HEALLEVEL = "Healing Level";
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HEALBOT_OPTIONS_ALERTLEVEL = "Alert Level";
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HEALBOT_OPTIONS_OVERHEAL = "Show Abort button when overhealing"
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@@ -7,18 +7,7 @@ HealBot_Options_CurrentPanel = 0;
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HealBot_ColourObjWaiting = nil
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HealBot_Options_EmergencyFilter_List = {
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HEALBOT_OPTIONS_MONITORNO,
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HEALBOT_OPTIONS_MONITORALL,
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HEALBOT_DRUID,
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HEALBOT_HUNTER,
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HEALBOT_MAGE,
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HEALBOT_PALADIN,
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HEALBOT_PRIEST,
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HEALBOT_ROGUE,
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HEALBOT_SHAMAN,
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HEALBOT_WARLOCK,
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HEALBOT_WARRIOR,
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HEALBOT_OPTIONS_PETS,
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HEALBOT_OPTIONS_MONITORMELEE,
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HEALBOT_OPTIONS_MONITORRANGE,
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HEALBOT_OPTIONS_MONITORHEALERS,
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+13
-25
@@ -33,6 +33,14 @@ function HealBot_Options_EmergencyHeals_OnClick(this)
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HealBot_Config.EmergencyHeals = this:GetChecked() or 0;
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HealBot_RecalcParty();
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end
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function HealBot_Options_PetHeals_OnLoad(this,text)
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this.text = text
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getglobal(this:GetName().."Text"):SetText(text);
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end
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function HealBot_Options_PetHeals_OnClick(this)
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HealBot_Config.PetHeals = this:GetChecked() or 0;
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HealBot_RecalcParty();
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end
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function HealBot_Options_OverHeal_OnValueChanged(this)
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HealBot_Config.OverHeal = HealBot_Options_Pct_OnValueChanged(this);
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end
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@@ -279,7 +287,7 @@ function HealBot_Options_EmergencyFilter_Reset()
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HealBot_EmergInc[HEALBOT_SHAMAN] = 0;
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HealBot_EmergInc[HEALBOT_WARLOCK] = 0;
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HealBot_EmergInc[HEALBOT_WARRIOR] = 0;
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if HealBot_Config.EmergIncMonitor==2 then
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if HealBot_Config.EmergIncMonitor==1 then
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HealBot_EmergInc[HEALBOT_DRUID] = 1;
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HealBot_EmergInc[HEALBOT_HUNTER] = 1;
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HealBot_EmergInc[HEALBOT_MAGE] = 1;
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@@ -289,27 +297,7 @@ function HealBot_Options_EmergencyFilter_Reset()
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HealBot_EmergInc[HEALBOT_SHAMAN] = 1;
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HealBot_EmergInc[HEALBOT_WARLOCK] = 1;
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HealBot_EmergInc[HEALBOT_WARRIOR] = 1;
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elseif HealBot_Config.EmergIncMonitor==3 then
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HealBot_EmergInc[HEALBOT_DRUID] = 1;
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elseif HealBot_Config.EmergIncMonitor==4 then
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HealBot_EmergInc[HEALBOT_HUNTER] = 1;
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elseif HealBot_Config.EmergIncMonitor==5 then
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HealBot_EmergInc[HEALBOT_MAGE] = 1;
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elseif HealBot_Config.EmergIncMonitor==6 then
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HealBot_EmergInc[HEALBOT_PALADIN] = 1;
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elseif HealBot_Config.EmergIncMonitor==7 then
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HealBot_EmergInc[HEALBOT_PRIEST] = 1;
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elseif HealBot_Config.EmergIncMonitor==8 then
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HealBot_EmergInc[HEALBOT_ROGUE] = 1;
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elseif HealBot_Config.EmergIncMonitor==9 then
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HealBot_EmergInc[HEALBOT_SHAMAN] = 1;
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elseif HealBot_Config.EmergIncMonitor==10 then
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HealBot_EmergInc[HEALBOT_WARLOCK] = 1;
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elseif HealBot_Config.EmergIncMonitor==11 then
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HealBot_EmergInc[HEALBOT_WARRIOR] = 1;
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elseif HealBot_Config.EmergIncMonitor==12 then
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-- Pets: no player classes enabled (handled separately in layout)
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elseif HealBot_Config.EmergIncMonitor==13 then
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elseif HealBot_Config.EmergIncMonitor==2 then
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HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncMelee[HEALBOT_DRUID];
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HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncMelee[HEALBOT_HUNTER];
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HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncMelee[HEALBOT_MAGE];
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@@ -319,7 +307,7 @@ function HealBot_Options_EmergencyFilter_Reset()
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HealBot_EmergInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncMelee[HEALBOT_SHAMAN];
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HealBot_EmergInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncMelee[HEALBOT_WARLOCK];
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HealBot_EmergInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncMelee[HEALBOT_WARRIOR];
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elseif HealBot_Config.EmergIncMonitor==14 then
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elseif HealBot_Config.EmergIncMonitor==3 then
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HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncRange[HEALBOT_DRUID];
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HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncRange[HEALBOT_HUNTER];
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HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncRange[HEALBOT_MAGE];
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@@ -329,7 +317,7 @@ function HealBot_Options_EmergencyFilter_Reset()
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HealBot_EmergInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncRange[HEALBOT_SHAMAN];
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HealBot_EmergInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncRange[HEALBOT_WARLOCK];
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HealBot_EmergInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncRange[HEALBOT_WARRIOR];
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elseif HealBot_Config.EmergIncMonitor==15 then
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elseif HealBot_Config.EmergIncMonitor==4 then
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HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncHealers[HEALBOT_DRUID];
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HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncHealers[HEALBOT_HUNTER];
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HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncHealers[HEALBOT_MAGE];
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@@ -339,7 +327,7 @@ function HealBot_Options_EmergencyFilter_Reset()
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HealBot_EmergInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncHealers[HEALBOT_SHAMAN];
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HealBot_EmergInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncHealers[HEALBOT_WARLOCK];
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HealBot_EmergInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncHealers[HEALBOT_WARRIOR];
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elseif HealBot_Config.EmergIncMonitor==16 then
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elseif HealBot_Config.EmergIncMonitor==5 then
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HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncCustom[HEALBOT_DRUID];
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HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncCustom[HEALBOT_HUNTER];
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HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncCustom[HEALBOT_MAGE];
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@@ -95,6 +95,19 @@
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<OnClick>HealBot_Options_EmergencyHeals_OnClick(this)</OnClick>
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</Scripts>
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</CheckButton>
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<CheckButton name="HealBot_Options_PetHeals" inherits="OptionsCheckButtonTemplate">
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="HealBot_Options_GroupHeals" relativePoint="BOTTOMLEFT">
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<Offset>
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<AbsDimension x="244" y="5" />
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnLoad>HealBot_Options_PetHeals_OnLoad(this,HEALBOT_OPTIONS_PETHEALS)</OnLoad>
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<OnClick>HealBot_Options_PetHeals_OnClick(this)</OnClick>
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</Scripts>
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</CheckButton>
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</Frames>
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</Frame>
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+70
-67
@@ -602,7 +602,7 @@ function HealBot_Action_PartyChanged()
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numBars = numBars + 1;
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numHeaders = numHeaders + 1;
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end
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if HealBot_Config.EmergIncMonitor == 2 then
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if HealBot_Config.EmergIncMonitor == 1 then
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if GetNumRaidMembers() > 0 then
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for j = 1, 40 do
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local PossibleEmerg = 1;
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@@ -653,50 +653,7 @@ function HealBot_Action_PartyChanged()
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end
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end
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end
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elseif HealBot_Config.EmergIncMonitor == 12 then
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if GetNumRaidMembers() > 0 then
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for j = 1, 40 do
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local unit = "raidpet" .. j;
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if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
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local ownerIndex = j;
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local name = UnitName(unit) or "Pet";
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local _, _, subgroup = GetRaidRosterInfo(ownerIndex);
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subgroup = subgroup or 1;
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if HealBot_Config.ExtraOrder == 1 then
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order[unit] = name;
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elseif HealBot_Config.ExtraOrder == 2 then
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order[unit] = HEALBOT_OPTIONS_PETS;
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elseif HealBot_Config.ExtraOrder == 3 then
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order[unit] = subgroup;
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else
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order[unit] = 0 - UnitHealthMax(unit);
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if UnitHealthMax(unit) > TempMaxH then TempMaxH = UnitHealthMax(unit); end
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end
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table.insert(units, unit);
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numBars = numBars + 1;
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end
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end
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else
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local petUnits = { "pet", "partypet1", "partypet2", "partypet3", "partypet4" };
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for _, unit in ipairs(petUnits) do
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if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
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local name = UnitName(unit) or "Pet";
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if HealBot_Config.ExtraOrder == 1 then
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order[unit] = name;
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elseif HealBot_Config.ExtraOrder == 2 then
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order[unit] = HEALBOT_OPTIONS_PETS;
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elseif HealBot_Config.ExtraOrder == 3 then
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order[unit] = 1;
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else
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order[unit] = 0 - UnitHealthMax(unit);
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if UnitHealthMax(unit) > TempMaxH then TempMaxH = UnitHealthMax(unit); end
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end
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table.insert(units, unit);
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numBars = numBars + 1;
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end
|
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end
|
||||
end
|
||||
|
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else
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if GetNumRaidMembers() > 0 then
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for j = 1, 40 do
|
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@@ -763,25 +720,29 @@ function HealBot_Action_PartyChanged()
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local TempSort = "init"
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TempMaxH = math.ceil(TempMaxH / 1000) * 1000;
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|
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if GetNumRaidMembers() > 0 or HealBot_Config.EmergIncMonitor == 12 then
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for j = 1, 40 do
|
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if not units[j] then break end
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local name, rank, subgroup, level, class, fileName, zone, online, isDead;
|
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local ownerIndex = nil;
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if string.sub(units[j], 1, 7) == "raidpet" then
|
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ownerIndex = tonumber(string.sub(units[j], 8));
|
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elseif string.sub(units[j], 1, 4) == "raid" then
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ownerIndex = tonumber(string.sub(units[j], 5));
|
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end
|
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if ownerIndex then
|
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name, rank, subgroup, level, class, fileName, zone, online, isDead = GetRaidRosterInfo(ownerIndex);
|
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end
|
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|
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if string.sub(units[j], 1, 7) == "raidpet" or string.sub(units[j], 1, 8) == "partypet" or units[j] == "pet" then
|
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name = UnitName(units[j]) or "Pet";
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class = HEALBOT_OPTIONS_PETS;
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subgroup = subgroup or 1;
|
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end
|
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for j = 1, 40 do
|
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if not units[j] then break end
|
||||
local name, rank, subgroup, level, class, fileName, zone, online, isDead;
|
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local ownerIndex = nil;
|
||||
if string.sub(units[j], 1, 7) == "raidpet" then
|
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ownerIndex = tonumber(string.sub(units[j], 8));
|
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elseif string.sub(units[j], 1, 4) == "raid" then
|
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ownerIndex = tonumber(string.sub(units[j], 5));
|
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end
|
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|
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if ownerIndex then
|
||||
name, rank, subgroup, level, class, fileName, zone, online, isDead = GetRaidRosterInfo(ownerIndex);
|
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else
|
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name = UnitName(units[j]) or "not known";
|
||||
class = UnitClass(units[j]) or "not known";
|
||||
subgroup = 1;
|
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end
|
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|
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if string.sub(units[j], 1, 7) == "raidpet" or string.sub(units[j], 1, 8) == "partypet" or units[j] == "pet" then
|
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name = UnitName(units[j]) or "Pet";
|
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class = HEALBOT_OPTIONS_PETS;
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subgroup = subgroup or 1;
|
||||
end
|
||||
|
||||
if HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 and HealBot_Config.ExtraOrder == 2 and TempSort ~= class then
|
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TempSort = class
|
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@@ -805,12 +766,47 @@ function HealBot_Action_PartyChanged()
|
||||
HealBot_Action_SetHealButton(i, units[j]);
|
||||
if i == last then break end
|
||||
end
|
||||
end
|
||||
end
|
||||
if numBars == ExtraValid + 1 and HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
|
||||
HeaderPos[i + 1] = nil;
|
||||
numBars = numBars - 1;
|
||||
end
|
||||
|
||||
last = last + 40
|
||||
local PetsValid = numBars;
|
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if HealBot_Config.PetHeals == 1 then
|
||||
if HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
|
||||
HeaderPos[i + 1] = HEALBOT_OPTIONS_PETHEALS
|
||||
numBars = numBars + 1;
|
||||
numHeaders = numHeaders + 1;
|
||||
end
|
||||
if GetNumRaidMembers() > 0 then
|
||||
for j = 1, 40 do
|
||||
local unit = "raidpet" .. j;
|
||||
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
|
||||
i = i + 1;
|
||||
HealBot_Action_SetHealButton(i, unit);
|
||||
numBars = numBars + 1;
|
||||
end
|
||||
if i == last then break end
|
||||
end
|
||||
else
|
||||
local petUnits = { "pet", "partypet1", "partypet2", "partypet3", "partypet4" };
|
||||
for _, unit in ipairs(petUnits) do
|
||||
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
|
||||
i = i + 1;
|
||||
HealBot_Action_SetHealButton(i, unit);
|
||||
numBars = numBars + 1;
|
||||
end
|
||||
if i == last then break end
|
||||
end
|
||||
end
|
||||
end
|
||||
if numBars == PetsValid + 1 and HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
|
||||
HeaderPos[PetsValid + 1] = nil;
|
||||
numBars = numBars - 1;
|
||||
numHeaders = numHeaders - 1;
|
||||
end
|
||||
|
||||
local bpadding = (HealBot_Config.bpadding and HealBot_Config.bpadding[HealBot_Config.Current_Skin]) or 10
|
||||
local OffsetY = bpadding;
|
||||
@@ -1096,7 +1092,11 @@ function HealBot_Action_AppendNewUnits()
|
||||
if CT_RA_MainTanks[j] then
|
||||
for k = 1, GetNumRaidMembers() do
|
||||
local unit = "raid" .. k
|
||||
if UnitName(unit) == CT_RA_MainTanks[j] then
|
||||
local skip = false
|
||||
if UnitInParty(unit) and HealBot_Config.GroupHeals == 1 and not UnitIsUnit(unit, "player") then
|
||||
skip = true
|
||||
end
|
||||
if not skip and UnitName(unit) == CT_RA_MainTanks[j] then
|
||||
table.insert(unitsToCheck, unit)
|
||||
end
|
||||
end
|
||||
@@ -1114,7 +1114,10 @@ function HealBot_Action_AppendNewUnits()
|
||||
if HealBot_Config.EmergencyHeals == 1 then
|
||||
if GetNumRaidMembers() > 0 then
|
||||
for j = 1, 40 do
|
||||
table.insert(unitsToCheck, "raid" .. j)
|
||||
local unit = "raid" .. j
|
||||
if not (UnitInParty(unit) and HealBot_Config.GroupHeals == 1) then
|
||||
table.insert(unitsToCheck, unit)
|
||||
end
|
||||
end
|
||||
else
|
||||
for j = 1, 4 do
|
||||
|
||||
@@ -7,6 +7,9 @@ Original HealBot, while being a staple healing addon in Wrath and later expansio
|
||||
|
||||
> **Performance First:** The raidframe is not library reliant - unlike popular raidframe replacement addons it doesn't rely at all on external frameworks. While this makes my work a bit harder this allows complete control over garbage collection and CPU use which makes it multiple times more stable and lightweight.
|
||||
|
||||
### Development version
|
||||
There is dev branch available, it might be slightly more unstabl but most of time it does have more features present. It's only merged into main when major feature set is implemented and stabilised.
|
||||
|
||||
### Reporting Errors
|
||||
Major errors will pop up a frame with error information. Take a screenshot and post comments.
|
||||
|
||||
@@ -46,6 +49,10 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
|
||||
|
||||
### Change Log
|
||||
|
||||
**v1.6.2**
|
||||
* **Hotfix - raid and party frames** - if getNumRaidMembers() > 0 wrapper around extra bars stopped from displaying all frames blocked from displaying Extras\Raid.
|
||||
* **UI Update - Raid & Pets Split** - Split the "Raid / Extra" toggle into separate "Raid" and "Pets" toggles. Simplified the raid bars filter dropdown to core options (All, Melee, Ranged, Heals, Custom).
|
||||
|
||||
**v1.6.1**
|
||||
* **Hotfix - pet frames** - With class colours toggled extra frames for player pets were given some classy mint colour.
|
||||
* **Hotfi - raidframes in combat** - Modfied how frames behave when player leaves during combat.
|
||||
|
||||
-40
@@ -1,40 +0,0 @@
|
||||
Druid:
|
||||
Name - Rank - Effect
|
||||
Genesis - 1 - increase damage and healing of periodic spells by 5%
|
||||
Genesis - 2 - increase damage and healing of periodic spells by 10%
|
||||
Genesis - 3 -increase damage and healing of periodic spells by 15%
|
||||
|
||||
Gift of Nature - 1- Increases effectivenes of all healing spells by 2%
|
||||
Gift of Nature - 2- Increases effectivenes of all healing spells by 4%
|
||||
Gift of Nature - 3- Increases effectivenes of all healing spells by 6%
|
||||
Gift of Nature - 4- Increases effectivenes of all healing spells by 8%
|
||||
Gift of Nature - 5- Increases effectivenes of all healing spells by 10%
|
||||
|
||||
Preservation - 1 - Increases the periodic healing of Regrowth by 10% if target is affected by Rejuvenation
|
||||
Preservation - 2 - Increases the periodic healing of Regrowth by 20% if target is affected by Rejuvenation
|
||||
Preservation - 3 - Increases the periodic healing of Regrowth by 30% if target is affected by Rejuvenation
|
||||
|
||||
Paladin:
|
||||
|
||||
Healing Light - 1 - Increases the amount of healed by Holy Light, Flash of Light and Holy Shock by 4%
|
||||
Healing Light - 2 - Increases the amount of healed by Holy Light, Flash of Light and Holy Shock by 8%
|
||||
Healing Light - 3 - Increases the amount of healed by Holy Light, Flash of Light and Holy Shock by 12%
|
||||
|
||||
Ironclad - 1 - Improves healing done by 1% of current armour from items
|
||||
Ironclad - 2 - Improves healing done by 2% of current armour from items
|
||||
|
||||
Priest:
|
||||
|
||||
Improved Renew - 1 - Improves amount healed by renew by 5%
|
||||
Improved Renew - 2 - Improves amount healed by renew by 10%
|
||||
Improved Renew - 3 - Improves amount healed by renew by 15%
|
||||
|
||||
Spiritual Healing - 1 - Improves amount healed by all healing spells by 6%
|
||||
Spiritual Healing - 2 - Improves amount healed by all healing spells by 12%
|
||||
Spiritual Healing - 3 - Improves amount healed by all healing spells by 18%
|
||||
Spiritual Healing - 4 - Improves amount healed by all healing spells by 24%
|
||||
Spiritual Healing - 5 - Improves amount healed by all healing spells by 30%
|
||||
|
||||
Shaman:
|
||||
|
||||
none
|
||||
Reference in New Issue
Block a user