1 Commits

Author SHA1 Message Date
Bluewhale1337 c50bcd54f3 Hotfix - prevent legacy UIDropDownMenu crashes by patching refresh and selection functions 2026-07-06 22:15:41 +02:00
4 changed files with 109 additions and 2 deletions
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@@ -1,6 +1,6 @@
## Interface: 11200
## Title: HealBotBlue
## Version: 1.3.1
## Version: 1.3.2
## Author: Bluewhale
## Notes: Adds panel with skinable bars for healing and decursive
## SavedVariables: HealBot_Config
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@@ -1,4 +1,4 @@
HEALBOT_VERSION = "1.3.1";
HEALBOT_VERSION = "1.3.2";
-------------
-- ENGLISH --
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@@ -1,6 +1,110 @@
-- HealBot_Model.lua
-- Centralized Data Store and Observer System for HealBotBlue
-- Fix legacy client UIDropDownMenu crash when setting value/id/refreshing while dropdown is not open
if UIDropDownMenu_Refresh and not HealBot_UIDropDownMenu_Refresh_Fixed then
local orig_UIDropDownMenu_Refresh = UIDropDownMenu_Refresh
UIDropDownMenu_Refresh = function(frame, useValue, group)
local targetFrame = frame or this
if not targetFrame or type(targetFrame) ~= "table" then return end
if not UIDROPDOWNMENU_OPEN_MENU or (targetFrame.GetName and targetFrame:GetName() ~= UIDROPDOWNMENU_OPEN_MENU) then
return
end
orig_UIDropDownMenu_Refresh(targetFrame, useValue, group)
end
HealBot_UIDropDownMenu_Refresh_Fixed = true
end
if UIDropDownMenu_Initialize and not HealBot_UIDropDownMenu_Initialize_Fixed then
local orig_UIDropDownMenu_Initialize = UIDropDownMenu_Initialize
UIDropDownMenu_Initialize = function(frame, initFunction, displayMode, level)
local targetFrame = frame or this
if not targetFrame or type(targetFrame) ~= "table" then return end
local name = targetFrame.GetName and targetFrame:GetName()
if UIDROPDOWNMENU_OPEN_MENU and name and name == UIDROPDOWNMENU_OPEN_MENU then
orig_UIDropDownMenu_Initialize(targetFrame, initFunction, displayMode, level)
else
local orig_AddButton = UIDropDownMenu_AddButton
UIDropDownMenu_AddButton = function(info, lvl)
-- Do nothing to prevent button accumulation in DropDownList1
end
orig_UIDropDownMenu_Initialize(targetFrame, initFunction, displayMode, level)
UIDropDownMenu_AddButton = orig_AddButton
end
end
HealBot_UIDropDownMenu_Initialize_Fixed = true
end
if UIDropDownMenu_SetSelectedID and not HealBot_UIDropDownMenu_SetSelectedID_Fixed then
local orig_UIDropDownMenu_SetSelectedID = UIDropDownMenu_SetSelectedID
UIDropDownMenu_SetSelectedID = function(frame, id, useValue)
local targetFrame = frame or this
if not targetFrame or type(targetFrame) ~= "table" then return end
local name = targetFrame.GetName and targetFrame:GetName()
if UIDROPDOWNMENU_OPEN_MENU and name and name == UIDROPDOWNMENU_OPEN_MENU then
orig_UIDropDownMenu_SetSelectedID(targetFrame, id, useValue)
else
targetFrame.selectedID = id
targetFrame.selectedValue = nil
targetFrame.selectedName = nil
if targetFrame.initialize then
local buttons = {}
local orig_AddButton = UIDropDownMenu_AddButton
UIDropDownMenu_AddButton = function(info, level)
table.insert(buttons, info)
end
local temp_this = this
this = targetFrame
targetFrame.initialize(1)
this = temp_this
UIDropDownMenu_AddButton = orig_AddButton
if buttons[id] then
UIDropDownMenu_SetText(buttons[id].text, targetFrame)
end
end
end
end
HealBot_UIDropDownMenu_SetSelectedID_Fixed = true
end
if UIDropDownMenu_SetSelectedValue and not HealBot_UIDropDownMenu_SetSelectedValue_Fixed then
local orig_UIDropDownMenu_SetSelectedValue = UIDropDownMenu_SetSelectedValue
UIDropDownMenu_SetSelectedValue = function(frame, value, useValue)
local targetFrame = frame or this
if not targetFrame or type(targetFrame) ~= "table" then return end
local name = targetFrame.GetName and targetFrame:GetName()
if UIDROPDOWNMENU_OPEN_MENU and name and name == UIDROPDOWNMENU_OPEN_MENU then
orig_UIDropDownMenu_SetSelectedValue(targetFrame, value, useValue)
else
targetFrame.selectedID = nil
targetFrame.selectedValue = value
targetFrame.selectedName = nil
if targetFrame.initialize then
local buttons = {}
local orig_AddButton = UIDropDownMenu_AddButton
UIDropDownMenu_AddButton = function(info, level)
table.insert(buttons, info)
end
local temp_this = this
this = targetFrame
targetFrame.initialize(1)
this = temp_this
UIDropDownMenu_AddButton = orig_AddButton
for _, btn in ipairs(buttons) do
if btn.value == value then
UIDropDownMenu_SetText(btn.text, targetFrame)
break
end
end
end
end
end
HealBot_UIDropDownMenu_SetSelectedValue_Fixed = true
end
HealBot_Model = {
observers = {},
units = {},
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@@ -30,6 +30,9 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
### Change Log
**1.3.2**
* **UIDropDownMenu Fixes:** Fixed client crash and button accumulation error on unopened dropdown menus in options.
**1.3.1**
* **Hotfix: missing helper function restored** Fixed issue with lua error for druids.