Files
HealBotBlue/HealBot_Options_Integrations.lua

128 lines
4.6 KiB
Lua

-- HealBot_Options_Integrations.lua
local function HealBot_Options_SetDropDownState(frame, enabled)
if not frame then return end
local button = getglobal(frame:GetName() .. "Button")
local text = getglobal(frame:GetName() .. "Text")
if button then
if enabled then
button:Enable()
else
button:Disable()
end
end
if text then
if enabled then
text:SetTextColor(1, 1, 1)
else
text:SetTextColor(0.5, 0.5, 0.5)
end
end
end
-- Update enabled/disabled state of dropdowns based on current config
function HealBot_Options_Integrations_UpdateDropdownStates()
local timersEnabled = HealBot_Config.HealBot_Integrations_ShowHoTTimers == 1
local displayMode = HealBot_Config.HealBot_Integrations_HoTTimerDisplayMode or 0
HealBot_Options_SetDropDownState(HealBot_Options_Integrations_DisplayModeDropdown, timersEnabled)
HealBot_Options_SetDropDownState(HealBot_Options_Integrations_PositionDropdown, timersEnabled and (displayMode == 0))
end
-- HealBot_Options_Integrations_OnShow: UI handler for OnShow options panel.
function HealBot_Options_Integrations_OnShow(this)
HealBot_Options_Integrations_UnitXP:SetChecked(HealBot_Config.HealBot_Integrations_UnitXP);
HealBot_Options_Integrations_Nampower:SetChecked(HealBot_Config.HealBot_Integrations_Nampower);
HealBot_Options_Integrations_SuperWoW:SetChecked(HealBot_Config.HealBot_Integrations_SuperWoW);
HealBot_Options_Integrations_ClassicAPI:SetChecked(HealBot_Config.HealBot_Integrations_ClassicAPI);
HealBot_Options_Integrations_ShowHoTTimers:SetChecked(HealBot_Config.HealBot_Integrations_ShowHoTTimers);
-- Set display mode dropdown text
local displayMode = HealBot_Config.HealBot_Integrations_HoTTimerDisplayMode or 0
if displayMode == 1 then
UIDropDownMenu_SetText("Icon Overlay", HealBot_Options_Integrations_DisplayModeDropdown)
else
UIDropDownMenu_SetText("List", HealBot_Options_Integrations_DisplayModeDropdown)
end
-- Set position dropdown text
local pos = HealBot_Config.HealBot_Integrations_HoTTimerPosition or "BELOW"
local posLabels = { BELOW = "Below", ABOVE = "Above", LEFT = "Left", RIGHT = "Right" }
UIDropDownMenu_SetText(posLabels[pos] or "Below", HealBot_Options_Integrations_PositionDropdown)
-- Update enabled/disabled state
HealBot_Options_Integrations_UpdateDropdownStates()
end
-- Display Mode dropdown click handler (relying on global this)
function HealBot_Options_Integrations_DisplayModeDropdown_OnClick()
UIDropDownMenu_SetSelectedID(HealBot_Options_Integrations_DisplayModeDropdown, this:GetID())
HealBot_Config.HealBot_Integrations_HoTTimerDisplayMode = this.value
UIDropDownMenu_SetText(this:GetText(), HealBot_Options_Integrations_DisplayModeDropdown)
HealBot_Options_Integrations_UpdateDropdownStates()
if HealBot_Action_UnitButtons then
for u in pairs(HealBot_Action_UnitButtons) do
HealBot_View_DirtyUnits[u] = true
end
end
if HealBot_Action_UpdatePlayerHoTs then
HealBot_Action_UpdatePlayerHoTs()
end
end
-- Display Mode dropdown init
function HealBot_Options_Integrations_DisplayModeDropdown_Init()
local mode = HealBot_Config.HealBot_Integrations_HoTTimerDisplayMode or 0
local info
info = {}
info.text = "List"
info.value = 0
info.func = HealBot_Options_Integrations_DisplayModeDropdown_OnClick
if mode == 0 then
info.checked = 1
end
UIDropDownMenu_AddButton(info)
info = {}
info.text = "Icon Overlay"
info.value = 1
info.func = HealBot_Options_Integrations_DisplayModeDropdown_OnClick
if mode == 1 then
info.checked = 1
end
UIDropDownMenu_AddButton(info)
end
-- Position dropdown click handler (relying on global this)
function HealBot_Options_Integrations_PositionDropdown_OnClick()
UIDropDownMenu_SetSelectedID(HealBot_Options_Integrations_PositionDropdown, this:GetID())
HealBot_Config.HealBot_Integrations_HoTTimerPosition = this.value
UIDropDownMenu_SetText(this:GetText(), HealBot_Options_Integrations_PositionDropdown)
if HealBot_Action_UpdatePlayerHoTs then
HealBot_Action_UpdatePlayerHoTs()
end
end
-- Position dropdown init
function HealBot_Options_Integrations_PositionDropdown_Init()
local positions = {
{ value = "BELOW", label = "Below" },
{ value = "ABOVE", label = "Above" },
{ value = "LEFT", label = "Left" },
{ value = "RIGHT", label = "Right" },
}
local currentPos = HealBot_Config.HealBot_Integrations_HoTTimerPosition or "BELOW"
for _, p in ipairs(positions) do
local info = {}
info.text = p.label
info.value = p.value
info.func = HealBot_Options_Integrations_PositionDropdown_OnClick
if currentPos == p.value then
info.checked = 1
end
UIDropDownMenu_AddButton(info)
end
end