Files
HealBotBlue/HealBot_Controller_Comms.lua
T

162 lines
6.5 KiB
Lua

-- HealBot_Controller_Comms.lua
-- Handles network sync (addon messaging), errors, and chat debugging
-- HealBot_Get_DebugChan: Internal utility: HealBot_Get_DebugChan
function HealBot_Get_DebugChan()
local index = GetChannelName("HBmsg");
if (index > 0) then
return index;
else
return nil;
end
end
-- HealBot_AddChat: Prints standard messages to default chat frame.
function HealBot_AddChat(msg)
local chanid = HealBot_Get_DebugChan();
if chanid and HealBot_SpamCnt < 3 then
HealBot_SpamCnt = HealBot_SpamCnt + 1;
local hour, minute = GetGameTime();
if minute == 0 then
msg = "[" .. hour .. ":00] " .. msg;
elseif minute < 10 then
msg = "[" .. hour .. ":0" .. minute .. "] " .. msg;
else
msg = "[" .. hour .. ":" .. minute .. "] " .. msg;
end
SendChatMessage(msg, "CHANNEL", nil, chanid);
elseif ( DEFAULT_CHAT_FRAME ) then
DEFAULT_CHAT_FRAME:AddMessage(msg);
end
end
-- HealBot_AddDebug: Prints debug messages to internal chat channel.
function HealBot_AddDebug(msg)
local chanid = HealBot_Get_DebugChan();
if chanid and HealBot_SpamCnt < 3 then
HealBot_SpamCnt = HealBot_SpamCnt + 1;
local hour, minute = GetGameTime();
if minute == 0 then
msg = "[" .. hour .. ":00] DEBUG: " .. msg;
elseif minute < 10 then
msg = "[" .. hour .. ":0" .. minute .. "] DEBUG: " .. msg;
else
msg = "[" .. hour .. ":" .. minute .. "] DEBUG: " .. msg;
end
SendChatMessage(msg, "CHANNEL", nil, chanid);
end
end
-- HealBot_Report_Error: Formats and prints error logs.
function HealBot_Report_Error(msg)
if HealBot_ErrorCnt < 28 then
HealBot_ErrorCnt = HealBot_ErrorCnt + 1;
ShowUIPanel(HealBot_Error);
HealBot_ErrorsIn(msg, HealBot_ErrorCnt);
end
end
-- HealBot_AddError: Displays error text in the UI frame.
function HealBot_AddError(msg)
UIErrorsFrame:AddMessage(msg, 1.0, 1.0, 1.0, 1.0, UIERRORS_HOLD_TIME);
HealBot_AddDebug(msg);
end
-- HealBot_SendAddonMessage: Broadcasts data to party/raid channels.
function HealBot_SendAddonMessage(prefix, text)
if GetNumRaidMembers() > 0 then
SendAddonMessage(prefix, text, "RAID")
elseif GetNumPartyMembers() > 0 then
SendAddonMessage(prefix, text, "PARTY")
end
end
if not HealBot_IncomingHealers then HealBot_IncomingHealers = {} end
local function SetIncomingHeal(sender, target, amount, protocol)
-- prioritize HealComm over HealBot protocol to avoid double-counting
if HealBot_IncomingHealers[sender] and HealBot_IncomingHealers[sender].protocol == "HealComm" and protocol == "HealBot" then
return
end
-- remove old heal if it exists
if HealBot_IncomingHealers[sender] then
local oldTarget = HealBot_IncomingHealers[sender].target
local oldAmount = HealBot_IncomingHealers[sender].amount
if HealBot_HealsIn[oldTarget] then
HealBot_HealsIn[oldTarget] = HealBot_HealsIn[oldTarget] - oldAmount
if HealBot_HealsIn[oldTarget] < 0 then HealBot_HealsIn[oldTarget] = 0 end
HealBot_RecalcHeals(HealBot_FindUnitID(oldTarget))
end
end
if amount > 0 then
HealBot_IncomingHealers[sender] = { target = target, amount = amount, protocol = protocol }
if not HealBot_HealsIn[target] then HealBot_HealsIn[target] = 0 end
HealBot_HealsIn[target] = HealBot_HealsIn[target] + amount
HealBot_RecalcHeals(HealBot_FindUnitID(target))
else
HealBot_IncomingHealers[sender] = nil
end
end
-- HealBot_OnEvent_AddonMsg: Parses incoming heal data from other clients.
function HealBot_OnEvent_AddonMsg(this, addon_id, inc_msg, dist_target, sender_id)
if sender_id == UnitName("player") then return end
if addon_id == "HealComm" then
-- HealComm protocol (e.g. "Heal/TargetName/Amount/CastTime/")
local cmd, target, amount, cast_time = strsplit("/", inc_msg)
if cmd == "Heal" and target and amount then
SetIncomingHeal(sender_id, target, tonumber(amount) or 0, "HealComm")
elseif cmd == "Healstop" then
SetIncomingHeal(sender_id, nil, 0, "HealComm")
elseif cmd == "GrpHeal" and amount then
-- Note: Group heals technically have multiple targets, but this is a simple implementation
-- We'll just track it against the first target to keep it simple, or ignore it.
-- Full GrpHeal parsing would split target1,target2,target3
elseif cmd == "GrpHealstop" then
SetIncomingHeal(sender_id, nil, 0, "HealComm")
end
elseif addon_id == HEALBOT_ADDON_ID then
local tmpTest, tmpTest, unitname, heal_val = string.find(inc_msg, ">> (.-) <<=>> (.-) <<" );
if heal_val and unitname then
local amount = tonumber(heal_val) or 0
if amount < 0 then amount = 0 end -- HealBot sends negative to cancel
SetIncomingHeal(sender_id, unitname, amount, "HealBot")
end
elseif addon_id == "HealBot" then
local tmpTest, datatype, datamsg, sender
local PName = UnitName("player");
tmpTest, tmpTest, datatype, sender, datamsg = string.find(inc_msg, ">> (.-) <<=>> (.-) <<=>> (.+)");
if datatype == "RequestVersion" then
HealBot_SendAddonMessage("HealBot", ">> SendVersion <<=>> " .. sender .. " <<=>> Version=" .. HEALBOT_VERSION);
elseif datatype == "SendVersion" and PName == sender then
HealBot_AddChat(sender_id .. ": " .. datamsg);
end
elseif addon_id == "CTRA" then
if ( string.sub(inc_msg, 1, 3) == "RES" ) then
if ( inc_msg == "RESNO" ) then
HealBot_AddDebug(sender_id .. " Stopped ressing");
for unit, resser in pairs(HealBot_Ressing) do
if resser == sender_id then
HealBot_Ressing[unit] = nil;
HealBot_RecalcHeals(HealBot_FindUnitID(unit));
end
end
else
local unitname, tmpTest
tmpTest, tmpTest, unitname = string.find(inc_msg, "^RES (.+)$");
if ( unitname ) then
HealBot_AddDebug(sender_id .. " is ressing " .. unitname);
HealBot_Ressing[unitname] = sender_id;
HealBot_RecalcHeals(HealBot_FindUnitID(unitname));
end
end
end
end
end