Upload files to "/"
This commit is contained in:
@@ -12,7 +12,7 @@ local defaults = {
|
||||
showMisses = true,
|
||||
colorBySchool = true,
|
||||
critColor = true,
|
||||
hideBlizzardDamage = false,
|
||||
disableFloatingCombatText = true,
|
||||
useTargetFrame = true,
|
||||
scale = .9,
|
||||
textSize = 22,
|
||||
@@ -119,10 +119,18 @@ local function applyDefaults()
|
||||
HS.db = OSHSDB
|
||||
end
|
||||
|
||||
local function readCVar(name)
|
||||
if not GetCVar then return nil end
|
||||
local ok, value = pcall(GetCVar, name)
|
||||
if ok and value ~= nil and value ~= "" then return tonumber(value) or value end
|
||||
end
|
||||
|
||||
local function writeCVar(name, value)
|
||||
if SetCVar then pcall(SetCVar, name, value) end
|
||||
end
|
||||
|
||||
function HS:ResetSettings()
|
||||
if self.db and self.db.nativeDamageBeforeOSHS ~= nil and SetCVar then
|
||||
SetCVar("CombatDamage", self.db.nativeDamageBeforeOSHS)
|
||||
end
|
||||
self:RestoreNativeTextSetting()
|
||||
OSHSDB = {}
|
||||
applyDefaults()
|
||||
self:ApplyNativeTextSetting()
|
||||
@@ -130,17 +138,30 @@ function HS:ResetSettings()
|
||||
if self.SetStatusAnchorLocked then self:SetStatusAnchorLocked(self.db.statusAnchorLocked) end
|
||||
end
|
||||
|
||||
function HS:ApplyNativeTextSetting()
|
||||
if not self.db or not SetCVar then return end
|
||||
if self.db.hideBlizzardDamage then
|
||||
if self.db.nativeDamageBeforeOSHS == nil then
|
||||
self.db.nativeDamageBeforeOSHS = tonumber(GetCVar("CombatDamage")) or 1
|
||||
end
|
||||
SetCVar("CombatDamage", 0)
|
||||
elseif self.db.nativeDamageBeforeOSHS ~= nil then
|
||||
SetCVar("CombatDamage", self.db.nativeDamageBeforeOSHS)
|
||||
function HS:RestoreNativeTextSetting()
|
||||
if not self.db then return end
|
||||
if self.db.nativeDamageBeforeOSHS ~= nil then
|
||||
writeCVar("CombatDamage", self.db.nativeDamageBeforeOSHS)
|
||||
self.db.nativeDamageBeforeOSHS = nil
|
||||
end
|
||||
if self.db.nativeHealingBeforeOSHS ~= nil then
|
||||
writeCVar("CombatHealing", self.db.nativeHealingBeforeOSHS)
|
||||
self.db.nativeHealingBeforeOSHS = nil
|
||||
end
|
||||
end
|
||||
|
||||
function HS:ApplyNativeTextSetting()
|
||||
if not self.db or not SetCVar then return end
|
||||
if self.db.disableFloatingCombatText then
|
||||
if self.db.nativeDamageBeforeOSHS == nil then
|
||||
self.db.nativeDamageBeforeOSHS = readCVar("CombatDamage") or 1
|
||||
end
|
||||
if self.db.nativeHealingBeforeOSHS == nil then
|
||||
self.db.nativeHealingBeforeOSHS = readCVar("CombatHealing")
|
||||
end
|
||||
writeCVar("CombatDamage", 0)
|
||||
if self.db.nativeHealingBeforeOSHS ~= nil then writeCVar("CombatHealing", 0) end
|
||||
else self:RestoreNativeTextSetting() end
|
||||
end
|
||||
|
||||
local function schoolKey(school)
|
||||
@@ -498,13 +519,20 @@ function HS:ShowSplat(targetName, amount, isCrit, isHeal, school, anchorHint, al
|
||||
item.text:SetFont("Interface\\AddOns\\OSHS\\Assets\\runescape.ttf", math.max(1, textSize - 1), "OUTLINE")
|
||||
if item.text.SetTextHeight then item.text:SetTextHeight(textSize) end
|
||||
item.text:SetText(amountText)
|
||||
if isCrit and self.db.critColor then item.text:SetTextColor(1, .88, .3) else item.text:SetTextColor(1, 1, 1) end
|
||||
if isHeal then
|
||||
item.text:SetTextColor(.35, 1, .35)
|
||||
elseif isCrit and self.db.critColor then
|
||||
item.text:SetTextColor(1, .88, .3)
|
||||
else
|
||||
item.text:SetTextColor(1, 1, 1)
|
||||
end
|
||||
|
||||
local texture = schoolTextures[self.db.colorBySchool and schoolKey(school) or "physical"]
|
||||
if isHeal then texture = "Interface\\AddOns\\OSHS\\Assets\\Hitsplat-Heal.tga"
|
||||
elseif not numeric or numeric == 0 then texture = "Interface\\AddOns\\OSHS\\Assets\\Hitsplat-Miss.tga" end
|
||||
item.splat:SetTexture(texture)
|
||||
item.splat:SetVertexColor(1, 1, 1)
|
||||
if isHeal then item.splat:SetVertexColor(.15, 1, .15)
|
||||
else item.splat:SetVertexColor(1, 1, 1) end
|
||||
item.splat:SetWidth(math.max(42, 26 + string.len(amountText) * 7) * scale)
|
||||
item.splat:SetHeight(42 * scale)
|
||||
item:SetAlpha(1)
|
||||
@@ -1086,6 +1114,7 @@ end
|
||||
HS:RegisterEvent("VARIABLES_LOADED")
|
||||
HS:RegisterEvent("PLAYER_ENTERING_WORLD")
|
||||
HS:RegisterEvent("PLAYER_TARGET_CHANGED")
|
||||
HS:RegisterEvent("PLAYER_LOGOUT")
|
||||
HS:RegisterEvent("LEARNED_SPELL_IN_TAB")
|
||||
HS:RegisterEvent("SPELLS_CHANGED")
|
||||
HS:RegisterEvent("CHAT_MSG_SPELL_AURA_GONE_SELF")
|
||||
@@ -1124,6 +1153,8 @@ HS:SetScript("OnEvent", function()
|
||||
if DEFAULT_CHAT_FRAME then
|
||||
DEFAULT_CHAT_FRAME:AddMessage("|cffd58cffOSHS:|r loaded. Type |cffffffff/oshs|r for settings.")
|
||||
end
|
||||
elseif event == "PLAYER_LOGOUT" then
|
||||
HS:RestoreNativeTextSetting()
|
||||
elseif event == "PLAYER_TARGET_CHANGED" then
|
||||
rememberCurrentBoss()
|
||||
elseif event == "LEARNED_SPELL_IN_TAB" or event == "SPELLS_CHANGED" then
|
||||
@@ -1341,6 +1372,7 @@ SLASH_OSHS2 = "/hitsplats"
|
||||
SlashCmdList.OSHS = function(msg)
|
||||
msg = string.lower(msg or "")
|
||||
if msg == "test" then HS:Preview()
|
||||
elseif msg == "heal" then HS:ShowSplat(UnitName("player"), 125, false, true, nil, nil, true)
|
||||
elseif msg == "interrupt" then
|
||||
local targetName = UnitExists("target") and UnitName("target")
|
||||
local targetGUID = targetName and UnitGUID and UnitGUID("target")
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
## Interface: 11200
|
||||
## Title: OSRS Hit Splashes
|
||||
## Notes: Old School RuneScape-style combat hit splashes for OctoWoW
|
||||
## Version: 1.2.6
|
||||
## Version: 1.2.8
|
||||
## SavedVariables: OSHSDB
|
||||
## OptionalDeps: pfUI, !!!ClassicAPI
|
||||
|
||||
|
||||
+1
-1
@@ -42,8 +42,8 @@ addCheck("Damage-school splats", "colorBySchool", 178, -94)
|
||||
addCheck("Gold critical numbers", "critColor", 334, -94)
|
||||
addCheck("Show damage taken", "showDamageTaken", 22, -126)
|
||||
addCheck("Target-frame fallback", "useTargetFrame", 178, -126)
|
||||
addCheck("Hide native damage", "hideBlizzardDamage", 350, -126, function() HS:ApplyNativeTextSetting() end)
|
||||
addCheck("Show interrupt messages", "showInterrupts", 22, -154)
|
||||
addCheck("Disable floating combat text", "disableFloatingCombatText", 178, -154, function() HS:ApplyNativeTextSetting() end)
|
||||
|
||||
local sliders, sliderCount = {}, 0
|
||||
local function formatValue(value, step)
|
||||
|
||||
Reference in New Issue
Block a user