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-- Display the fish you're catching and/or have caught in a live display
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FishingBuddy.WatchFrame = {};
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local MAX_FISHINGWATCH_LINES = 20;
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local WATCHDRAGGER_SHOW_DELAY = 0.2;
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local WATCHDRAGGER_FADE_TIME = 0.15;
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local DRAGFRAME_TEXTURES = {
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"Background",
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"TopLeft",
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"TopRight",
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"BottomLeft",
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"BottomRight",
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"Top",
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"Bottom",
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"Left",
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"Right"
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};
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local function ShowDraggerFrame()
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if ( not FishingWatchDragFrame:IsVisible() ) then
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local width = FishingWatchFrame:GetWidth();
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local height = FishingWatchFrame:GetHeight();
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FishingWatchDragFrame:SetHeight(height);
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FishingWatchDragFrame:SetWidth(width);
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FishingWatchDragFrame:Show();
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for index, value in DRAGFRAME_TEXTURES do
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UIFrameFadeIn(getglobal("FishingWatchDragFrame"..value), WATCHDRAGGER_FADE_TIME, 0, 0.25);
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end
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end
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end
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local function HideDraggerFrame()
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if ( FishingWatchDragFrame:IsVisible() ) then
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for index, value in DRAGFRAME_TEXTURES do
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UIFrameFadeOut(getglobal("FishingWatchDragFrame"..value), WATCHDRAGGER_FADE_TIME, 0.25, 0);
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end
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FishingWatchDragFrame:Hide();
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local qx, qy = UIParent:GetCenter();
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local wx, wy = FishingWatchDragFrame:GetCenter();
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local where = {};
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where.x = qx - wx;
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where.y = wy - qy;
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FishingBuddy.SetSetting("WatcherLocation", where);
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end
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end
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FishingBuddy.Commands[FishingBuddy.WATCHER] = {};
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FishingBuddy.Commands[FishingBuddy.WATCHER].help = FishingBuddy.WATCHER_HELP;
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FishingBuddy.Commands[FishingBuddy.WATCHER].func =
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function(what)
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if ( what and ( what == FishingBuddy.RESET ) ) then
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FishingWatchDragFrame:ClearAllPoints();
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FishingWatchDragFrame:SetPoint("CENTER", "UIParent",
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"CENTER", 0, 0);
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FishingWatchDragFrame:Hide();
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FishingBuddy.SetSetting("WatcherLocation", nil);
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return true;
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end
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end;
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-- handle really old versions
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local function UpdateUnknownZones(zone, subzone)
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if ( FishingBuddy_Info["FishingHoles"][FishingBuddy.UNKNOWN] ) then
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if ( FishingBuddy_Info["FishingHoles"][FishingBuddy.UNKNOWN][subzone] ) then
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if ( not FishingBuddy_Info["FishingHoles"][zone] ) then
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FishingBuddy_Info["FishingHoles"][zone] = { };
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tinsert(FishingBuddy.SortedZones, zone);
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table.sort(FishingBuddy.SortedZones);
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end
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if ( not FishingBuddy_Info["FishingHoles"][zone][subzone] ) then
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FishingBuddy_Info["FishingHoles"][zone][subzone] = { };
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end
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for k,v in FishingBuddy_Info["FishingHoles"][FishingBuddy.UNKNOWN][subzone] do
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FishingBuddy_Info["FishingHoles"][zone][subzone][k] = v;
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end
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FishingBuddy_Info["FishingHoles"][FishingBuddy.UNKNOWN][subzone] = nil;
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end
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FishingBuddy.Locations.DataChanged(zone, subzone);
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-- Duh, table.getn doesn't work because there aren't any integer
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-- keys in this table
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if ( next(FishingBuddy_Info["FishingHoles"][FishingBuddy.UNKNOWN]) == nil ) then
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FishingBuddy_Info["FishingHoles"][FishingBuddy.UNKNOWN] = nil;
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local pos;
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while ( pos < table.getn(FishingBuddy.SortedZones) ) do
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if ( FishingBuddy.SortedZones[pos] == FishingBuddy.UNKNOWN ) then
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break;
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end
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pos = pos + 1;
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end
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tremove(FishingBuddy.SortedZones, pos);
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end
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end
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end
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-- fix a bug where we were recording 'GetZoneText' instead
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-- of 'GetRealZoneText'
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local function UpdateRealZones(zone, subzone)
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local oldzone = GetZoneText();
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if ( FishingBuddy_Info["FishingHoles"][oldzone] and oldzone ~= zone ) then
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if ( not FishingBuddy_Info["FishingHoles"][zone] ) then
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FishingBuddy_Info["FishingHoles"][zone] = { };
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end
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for oldsubzone in FishingBuddy_Info["FishingHoles"][oldzone] do
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local sub = oldsubzone;
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if ( oldsubzone == oldzone ) then
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sub = subzone;
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end
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if ( not FishingBuddy_Info["FishingHoles"][zone][sub] ) then
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FishingBuddy_Info["FishingHoles"][zone][sub] = {};
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end
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for k,v in FishingBuddy_Info["FishingHoles"][oldzone][oldsubzone] do
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FishingBuddy_Info["FishingHoles"][zone][sub][k] = v;
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end
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end
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FishingBuddy_Info["FishingHoles"][oldzone] = nil;
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end
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end
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-- Fish watcher functions
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FishingBuddy.WatchUpdate = function()
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if ( FishingWatchFrame:IsVisible() ) then
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FishingWatchFrame:Hide();
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for i=1, MAX_FISHINGWATCH_LINES, 1 do
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local line = getglobal("FishingWatchLine"..i);
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line:Hide();
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end
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end
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local zone, subzone = FishingBuddy.GetZoneInfo();
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UpdateUnknownZones(zone, subzone);
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UpdateRealZones(zone, subzone);
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local fz = FishingBuddy_Info["FishingHoles"][zone];
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if ( FishingBuddy.GetSetting("WatchFishies") == 0 or
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not fz or not fz[subzone] ) then
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return;
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end
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if ( FishingBuddy.GetSetting("WatchOnlyWhenFishing") == 1 and
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not FishingBuddy.IsFishingPole() ) then
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return;
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end
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local current = FishingBuddy.currentFishies;
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local ff = FishingBuddy_Info["Fishies"];
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local fishsort = {};
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local totalCount = 0;
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local totalCurrent = 0;
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local gotDiffs = false;
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for fishid in fz[subzone] do
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local info = {};
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info.text = ff[fishid].name;
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info.count = fz[subzone][fishid];
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totalCount = totalCount + info.count;
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if ( current[subzone] ) then
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info.current = current[subzone][fishid] or 0;
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else
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info.current = 0;
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end
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if ( info.current > 0 and info.current ~= info.count ) then
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gotDiffs = true;
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end
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totalCurrent = totalCurrent + info.current;
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tinsert(fishsort, info);
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end
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if ( totalCount == 0 ) then
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return;
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end
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FishingBuddy.FishSort(fishsort);
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local fishingWatchMaxWidth = 0;
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local tempWidth;
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local index = 1;
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local start = 1;
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local dopercent = FishingBuddy.GetSetting("WatchFishPercent");
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if ( FishingBuddy.GetSetting("WatchCurrentZone") == 1 ) then
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local entry = getglobal("FishingWatchLine"..index);
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local line = zone.." : "..subzone;
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entry:SetText(line);
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local tempWidth = entry:GetWidth();
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if ( tempWidth > fishingWatchMaxWidth ) then
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fishingWatchMaxWidth = tempWidth;
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end
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entry:Show();
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index = index + 1;
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end
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if ( FishingBuddy.GetSetting("WatchCurrentSkill") == 1 ) then
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local entry = getglobal("FishingWatchLine"..index);
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local skill, mods = FishingBuddy.GetCurrentSkill();
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local line = "Skill: |cff00ff00"..skill.."+"..mods.."|r";
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if ( StartedFishing ) then
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local elapsed = GetTime() - StartedFishing;
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local t = math.floor(elapsed);
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local seconds = math.mod(t, 60);
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t = math.floor(t / 60);
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local minutes = math.mod(t, 60);
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local hours = math.floor(t / 60);
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line = line.." Elapsed: ";
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if ( hours < 10 ) then
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line = line.."0";
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end
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line = line..hours..":";
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if ( minutes < 10 ) then
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line = line.."0";
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end
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line = line..minutes..":";
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if ( seconds < 10 ) then
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line = line.."0";
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end
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line = line..seconds;
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end
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entry:SetText(line);
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local tempWidth = entry:GetWidth();
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if ( tempWidth > fishingWatchMaxWidth ) then
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fishingWatchMaxWidth = tempWidth;
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end
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entry:Show();
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index = index + 1;
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end
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for j=1,table.getn(fishsort),1 do
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local info = fishsort[j];
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if( index <= MAX_FISHINGWATCH_LINES ) then
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local entry = getglobal("FishingWatchLine"..index);
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local fishie = info.text;
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local amount = info.count;
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local s,e = string.find(fishie, FishingBuddy.RAW.." ");
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if ( s ) then
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if ( s > 1 ) then
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fishie = string.sub(fishie, 1, s-1)..string.sub(fishie, e+1);
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else
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fishie = string.sub(fishie, e+1);
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end
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else
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s,e = string.find(fishie, " "..FishingBuddy.RAW);
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if ( s ) then
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fishie = string.sub(fishie, 1, s-1)..string.sub(fishie, e+1);
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end
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end
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local fishietext = fishie.." ("..amount;
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if ( dopercent == 1 ) then
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local percent = format("%.1f", ( amount / totalCount ) * 100);
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fishietext = fishietext.." : "..percent.."%";
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end
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if ( gotDiffs ) then
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amount = info.current;
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local color;
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fishietext = fishietext..", |c"..FishingBuddy.Colors.GREEN..amount;
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if ( dopercent == 1 ) then
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local percent = format("%.1f", ( amount / totalCurrent ) * 100);
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fishietext = fishietext.." : "..percent.."%";
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end
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fishietext = fishietext.."|r";
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end
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fishietext = fishietext..")";
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entry:SetText(fishietext);
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tempWidth = entry:GetWidth();
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entry:Show();
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if ( tempWidth > fishingWatchMaxWidth ) then
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fishingWatchMaxWidth = tempWidth;
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end
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end
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index = index + 1;
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end
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FishingWatchFrame:SetHeight(index * 13);
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FishingWatchFrame:SetWidth(fishingWatchMaxWidth + 10);
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FishingWatchFrame:Show();
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end
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FishingBuddy.WatchFrame.OnLoad = function()
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local where = FishingBuddy.GetSetting("WatcherLocation");
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if ( not where ) then
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where = {};
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where.x = 0;
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where.y = 0;
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end
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FishingWatchDragFrame:ClearAllPoints();
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FishingWatchDragFrame:SetPoint("CENTER", "UIParent", "CENTER",
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where.x, where.y);
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FishingWatchDragFrame:Hide();
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this:ClearAllPoints();
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this:SetPoint("TOPRIGHT", "FishingWatchDragFrame", "TOPRIGHT", 0, 0);
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end
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local hover;
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FishingBuddy.WatchFrame.OnUpdate = function(elapsed)
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if ( FishingWatchFrame:IsVisible() ) then
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if ( MouseIsOver(FishingWatchFrame) ) then
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local xPos, yPos = GetCursorPosition();
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if ( hover ) then
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if ( hover.xPos == xPos and hover.yPos == yPos ) then
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hover.hoverTime = hover.hoverTime + elapsed;
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else
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hover.hoverTime = 0;
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hover.xPos = xPos;
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hover.yPos = yPos;
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end
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else
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hover = {};
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hover.hoverTime = 0;
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hover.xPos = xPos;
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hover.yPos = yPos;
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end
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if ( hover.hoverTime > WATCHDRAGGER_SHOW_DELAY ) then
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ShowDraggerFrame();
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end
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else
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HideDraggerFrame();
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hover = nil;
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end
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elseif ( hover ) then
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HideDraggerFrame();
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hover = nil;
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end
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end
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