fix: blizzard ui texture

This commit is contained in:
Vati
2026-03-02 15:24:58 +04:00
parent 2b4a36cb5f
commit 09adbb97a9
2 changed files with 4 additions and 2 deletions
+3 -1
View File
@@ -132,9 +132,11 @@ local function HideNineSlice(frame)
end
-- Apply or hide a TGA background texture (for themes where bgFile TGA doesn't work with SetBackdrop)
-- Uses ARTWORK layer so it always renders above the backdrop's BACKGROUND fill,
-- preventing the intermittent z-order issue where both share the same BACKGROUND layer.
local function ApplyBgTexture(frame, texturePath, alpha)
if not frame._gudaBgTex then
frame._gudaBgTex = frame:CreateTexture(nil, "BACKGROUND")
frame._gudaBgTex = frame:CreateTexture(nil, "ARTWORK")
end
local tex = frame._gudaBgTex
tex:ClearAllPoints()
+1 -1
View File
@@ -2,7 +2,7 @@
## Title: Guda
## Notes: All-in-one bag and bank addon for World of Warcraft 1.12.1 (Turtle WoW)
## Author: Vati
## Version: 2.0.3
## Version: 2.0.4
## SavedVariables: Guda_DB
## SavedVariablesPerCharacter: Guda_CharDB