feat: category type
This commit is contained in:
@@ -47,12 +47,20 @@ function DB:Initialize()
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bgTransparency = 0.15,
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showTrackedItems = true,
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showTooltipCounts = true,
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bagViewType = "single", -- single, category
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bankViewType = "single", -- single, category
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trackedItems = {},
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},
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}
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end
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-- Ensure new settings exist for existing installations
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if Guda_CharDB.settings.bagViewType == nil then
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Guda_CharDB.settings.bagViewType = "single"
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end
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if Guda_CharDB.settings.bankViewType == nil then
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Guda_CharDB.settings.bankViewType = "single"
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end
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if Guda_CharDB.settings.showTooltipCounts == nil then
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Guda_CharDB.settings.showTooltipCounts = true
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end
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+170
-13
@@ -322,7 +322,12 @@ function BagFrame:Update()
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end
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-- Display items
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self:DisplayItems(bagData, isOtherChar, charName)
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local viewType = addon.Modules.DB:GetSetting("bagViewType") or "single"
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if viewType == "category" then
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self:DisplayItemsByCategory(bagData, isOtherChar, charName)
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else
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self:DisplayItems(bagData, isOtherChar, charName)
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end
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-- Update money
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self:UpdateMoney()
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@@ -330,9 +335,20 @@ function BagFrame:Update()
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-- Update bag slots info
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self:UpdateBagSlotsInfo(bagData, isOtherChar)
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-- Update bagline layout (hover option)
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-- Update bagline layout (hover option)
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self:UpdateBaglineLayout()
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-- Clean up unused section headers
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local i = 1
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while true do
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local header = getglobal("Guda_BagFrame_SectionHeader" .. i)
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if not header then break end
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if not header.inUse then
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header:Hide()
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end
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i = i + 1
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end
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-- Clean up unused buttons AFTER display is complete (prevents drag/drop issues)
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for _, bagParent in pairs(bagParents) do
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if bagParent then
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@@ -347,6 +363,157 @@ function BagFrame:Update()
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end
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end
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-- Helper to get or create section header
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function BagFrame:GetSectionHeader(index)
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local name = "Guda_BagFrame_SectionHeader" .. index
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local header = getglobal(name)
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if not header then
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header = CreateFrame("Frame", name, getglobal("Guda_BagFrame_ItemContainer"))
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header:SetHeight(20)
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local text = header:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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text:SetPoint("LEFT", header, "LEFT", 5, 0)
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header.text = text
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end
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header.inUse = true
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return header
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end
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-- Helper to get or create bag parent frame
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function BagFrame:GetBagParent(bagID)
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local itemContainer = getglobal("Guda_BagFrame_ItemContainer")
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if not bagParents[bagID] then
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bagParents[bagID] = CreateFrame("Frame", "Guda_BagFrame_BagParent"..bagID, itemContainer)
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bagParents[bagID]:SetAllPoints(itemContainer)
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if bagParents[bagID].SetID then
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bagParents[bagID]:SetID(bagID)
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end
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end
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return bagParents[bagID]
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end
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-- Display items by category
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function BagFrame:DisplayItemsByCategory(bagData, isOtherChar, charName)
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local buttonSize = addon.Modules.DB:GetSetting("iconSize") or addon.Constants.BUTTON_SIZE
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local spacing = addon.Modules.DB:GetSetting("iconSpacing") or addon.Constants.BUTTON_SPACING
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local perRow = addon.Modules.DB:GetSetting("bagColumns") or 10
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local itemContainer = getglobal("Guda_BagFrame_ItemContainer")
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-- Reset headers
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local idx = 1
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while true do
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local h = getglobal("Guda_BagFrame_SectionHeader" .. idx)
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if not h then break end
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h.inUse = false
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idx = idx + 1
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end
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-- Group items by category
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local categories = {}
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local categoryList = {
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"Equipment", "Consumable", "Quest", "Trade Goods", "Reagent", "Recipe", "Quiver", "Container", "Miscellaneous", "Soul Bag", "Keyring"
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}
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for _, cat in ipairs(categoryList) do categories[cat] = {} end
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for _, bagID in ipairs(addon.Constants.BAGS) do
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if not hiddenBags[bagID] then
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local bag = bagData[bagID]
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if bag and bag.slots then
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for slotID, itemData in pairs(bag.slots) do
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if itemData then
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local cat = itemData.class or "Miscellaneous"
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-- Special handling for equipment
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if itemData.equipSlot and itemData.equipSlot ~= "" then
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cat = "Equipment"
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end
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if not categories[cat] then categories[cat] = {} end
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table.insert(categories[cat], {bagID = bagID, slotID = slotID, itemData = itemData})
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end
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end
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end
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end
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end
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-- Handle Keyring if visible
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if showKeyring and not hiddenBags[-2] then
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local bag = bagData[-2]
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if bag and bag.slots then
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for slotID, itemData in pairs(bag.slots) do
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if itemData then
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table.insert(categories["Keyring"], {bagID = -2, slotID = slotID, itemData = itemData})
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end
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end
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end
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end
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-- Layout
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local x, y = 10, -10
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local headerIdx = 1
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local totalHeight = 20
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for _, catName in ipairs(categoryList) do
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local items = categories[catName]
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if items and table.getn(items) > 0 then
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-- Sort items in category
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table.sort(items, function(a, b)
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if a.itemData.quality ~= b.itemData.quality then
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return a.itemData.quality > b.itemData.quality
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end
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return (a.itemData.name or "") < (b.itemData.name or "")
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end)
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-- Add Header
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local header = self:GetSectionHeader(headerIdx)
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headerIdx = headerIdx + 1
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header:SetPoint("TOPLEFT", itemContainer, "TOPLEFT", 0, y)
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header:SetWidth(perRow * (buttonSize + spacing))
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header.text:SetText(catName)
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header:Show()
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y = y - 20
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local col = 0
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for _, item in ipairs(items) do
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local bagID = item.bagID
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local slot = item.slotID
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local itemData = item.itemData
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local bagParent = self:GetBagParent(bagID)
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local button = Guda_GetItemButton(bagParent)
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button:SetParent(bagParent)
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button:SetWidth(buttonSize)
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button:SetHeight(buttonSize)
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button:ClearAllPoints()
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button:SetPoint("TOPLEFT", itemContainer, "TOPLEFT", x + (col * (buttonSize + spacing)), y)
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button:Show()
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local matchesFilter = true
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if searchText ~= "" then
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matchesFilter = BagFrame:MatchesSearch(itemData, searchText)
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end
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Guda_ItemButton_SetItem(button, bagID, slot, itemData, false, isOtherChar and charName or nil, matchesFilter, true)
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button.inUse = true
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col = col + 1
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if col >= perRow then
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col = 0
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y = y - (buttonSize + spacing)
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end
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end
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if col > 0 then
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y = y - (buttonSize + spacing)
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end
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y = y - 5 -- Padding between sections
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end
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end
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-- Update container height
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itemContainer:SetHeight(math.abs(y) + 20)
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self:UpdateFrameSize()
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end
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-- Display items
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function BagFrame:DisplayItems(bagData, isOtherChar, charName)
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local x, y = 10, -10
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@@ -465,17 +632,7 @@ function BagFrame:DisplayItems(bagData, isOtherChar, charName)
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if numSlots and numSlots > 0 then
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-- Iterate through ALL slots (1 to numSlots) to show empty slots too
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-- Ensure a per-bag parent frame exists and carries the bag ID (Blizzard expects parent:GetID() == bagID)
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local bagParent
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do
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if not bagParents[bagID] then
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bagParents[bagID] = CreateFrame("Frame", "Guda_BagFrame_BagParent"..bagID, itemContainer)
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bagParents[bagID]:SetAllPoints(itemContainer)
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if bagParents[bagID].SetID then
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bagParents[bagID]:SetID(bagID)
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end
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end
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bagParent = bagParents[bagID]
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end
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local bagParent = self:GetBagParent(bagID)
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for slot = 1, numSlots do
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local itemData = bag and bag.slots and bag.slots[slot] or nil
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+168
-12
@@ -177,7 +177,12 @@ function BankFrame:Update()
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end
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end
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self:DisplayItems(bankData, isOtherChar, charName)
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local viewType = addon.Modules.DB:GetSetting("bankViewType") or "single"
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if viewType == "category" then
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self:DisplayItemsByCategory(bankData, isOtherChar, charName)
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else
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self:DisplayItems(bankData, isOtherChar, charName)
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end
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-- Update money
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self:UpdateMoney()
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@@ -185,6 +190,17 @@ function BankFrame:Update()
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-- Update bank slots info
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self:UpdateBankSlotsInfo(bankData, isOtherChar)
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-- Clean up unused section headers
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local i = 1
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while true do
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local header = getglobal("Guda_BankFrame_SectionHeader" .. i)
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if not header then break end
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if not header.inUse then
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header:Hide()
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end
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i = i + 1
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end
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-- Clean up unused buttons AFTER display is complete (prevents drag/drop issues)
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for _, bankBagParent in pairs(bankBagParents) do
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if bankBagParent then
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@@ -199,6 +215,152 @@ function BankFrame:Update()
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end
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end
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-- Helper to get or create section header
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function BankFrame:GetSectionHeader(index)
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local name = "Guda_BankFrame_SectionHeader" .. index
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local header = getglobal(name)
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if not header then
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header = CreateFrame("Frame", name, getglobal("Guda_BankFrame_ItemContainer"))
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header:SetHeight(20)
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local text = header:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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text:SetPoint("LEFT", header, "LEFT", 5, 0)
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header.text = text
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end
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header.inUse = true
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return header
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end
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-- Helper to get or create bank bag parent frame
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function BankFrame:GetBagParent(bagID)
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local itemContainer = getglobal("Guda_BankFrame_ItemContainer")
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if not bankBagParents[bagID] then
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bankBagParents[bagID] = CreateFrame("Frame", "Guda_BankFrame_BagParent"..bagID, itemContainer)
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bankBagParents[bagID]:SetAllPoints(itemContainer)
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if bankBagParents[bagID].SetID then
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bankBagParents[bagID]:SetID(bagID)
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end
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end
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return bankBagParents[bagID]
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end
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-- Display items by category
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function BankFrame:DisplayItemsByCategory(bankData, isOtherChar, charName)
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local buttonSize = addon.Modules.DB:GetSetting("iconSize") or addon.Constants.BUTTON_SIZE
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local spacing = addon.Modules.DB:GetSetting("iconSpacing") or addon.Constants.BUTTON_SPACING
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local perRow = addon.Modules.DB:GetSetting("bankColumns") or 10
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local itemContainer = getglobal("Guda_BankFrame_ItemContainer")
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-- Reset headers
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local idx = 1
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while true do
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local h = getglobal("Guda_BankFrame_SectionHeader" .. idx)
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if not h then break end
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h.inUse = false
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idx = idx + 1
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end
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-- Group items by category
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local categories = {}
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local categoryList = {
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"Equipment", "Consumable", "Quest", "Trade Goods", "Reagent", "Recipe", "Quiver", "Container", "Miscellaneous"
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}
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for _, cat in ipairs(categoryList) do categories[cat] = {} end
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-- Bank main slots (bagID -1)
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local bankMain = bankData[-1]
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if bankMain and bankMain.slots then
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for slotID, itemData in pairs(bankMain.slots) do
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if itemData then
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local cat = itemData.class or "Miscellaneous"
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if itemData.equipSlot and itemData.equipSlot ~= "" then cat = "Equipment" end
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if not categories[cat] then categories[cat] = {} end
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table.insert(categories[cat], {bagID = -1, slotID = slotID, itemData = itemData})
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end
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end
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end
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-- Bank bags
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for _, bagID in ipairs(addon.Constants.BANK_BAGS) do
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if not hiddenBankBags[bagID] then
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local bag = bankData[bagID]
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if bag and bag.slots then
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for slotID, itemData in pairs(bag.slots) do
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if itemData then
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local cat = itemData.class or "Miscellaneous"
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if itemData.equipSlot and itemData.equipSlot ~= "" then cat = "Equipment" end
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if not categories[cat] then categories[cat] = {} end
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table.insert(categories[cat], {bagID = bagID, slotID = slotID, itemData = itemData})
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end
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end
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end
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end
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end
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-- Layout
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local x, y = 5, -10
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local headerIdx = 1
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for _, catName in ipairs(categoryList) do
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local items = categories[catName]
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if items and table.getn(items) > 0 then
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-- Sort items in category
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table.sort(items, function(a, b)
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if a.itemData.quality ~= b.itemData.quality then
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return a.itemData.quality > b.itemData.quality
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end
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return (a.itemData.name or "") < (b.itemData.name or "")
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end)
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-- Add Header
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local header = self:GetSectionHeader(headerIdx)
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headerIdx = headerIdx + 1
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header:SetPoint("TOPLEFT", itemContainer, "TOPLEFT", 0, y)
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header:SetWidth(perRow * (buttonSize + spacing))
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header.text:SetText(catName)
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header:Show()
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y = y - 20
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local col = 0
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for _, item in ipairs(items) do
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local bagID = item.bagID
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local slot = item.slotID
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local itemData = item.itemData
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local bagParent = self:GetBagParent(bagID)
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local button = Guda_GetItemButton(bagParent)
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button:SetParent(bagParent)
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button:SetWidth(buttonSize)
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button:SetHeight(buttonSize)
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button:ClearAllPoints()
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button:SetPoint("TOPLEFT", itemContainer, "TOPLEFT", x + (col * (buttonSize + spacing)), y)
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button:Show()
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local matchesFilter = self:PassesSearchFilter(itemData)
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Guda_ItemButton_SetItem(button, bagID, slot, itemData, true, isOtherChar and charName or nil, matchesFilter, true)
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button.inUse = true
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col = col + 1
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if col >= perRow then
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col = 0
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y = y - (buttonSize + spacing)
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end
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end
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if col > 0 then
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y = y - (buttonSize + spacing)
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end
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y = y - 5 -- Padding between sections
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end
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end
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-- Update container height
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itemContainer:SetHeight(math.abs(y) + 20)
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self:UpdateFrameSize()
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end
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-- Display items
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function BankFrame:DisplayItems(bankData, isOtherChar, charName)
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local x, y = 5, -10
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@@ -304,15 +466,7 @@ function BankFrame:DisplayItems(bankData, isOtherChar, charName)
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local matchesFilter = self:PassesSearchFilter(itemData)
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-- Ensure a per-bag parent frame exists and carries the bag ID
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local bankBagParent
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if not bankBagParents[bagID] then
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bankBagParents[bagID] = CreateFrame("Frame", "Guda_BankFrame_BankBagParent"..bagID, itemContainer)
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bankBagParents[bagID]:SetAllPoints(itemContainer)
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if bankBagParents[bagID].SetID then
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bankBagParents[bagID]:SetID(bagID)
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end
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end
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bankBagParent = bankBagParents[bagID]
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local bankBagParent = self:GetBagParent(bagID)
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local button = Guda_GetItemButton(bankBagParent)
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if button.isBagSlot then break end
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@@ -854,14 +1008,16 @@ function BankFrame:EnsureBagButtonsInitialized()
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btn = CreateFrame("Button", name, toolbar, "ItemButtonTemplate")
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-- Anchor sequenced to the left; position similar to XML
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if suffix == "BankBagMain" then
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btn:SetSize(24, 24)
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btn:SetWidth(24)
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btn:SetHeight(24)
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btn:SetPoint("LEFT", toolbar, "LEFT", 13, 0)
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else
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-- Determine previous button
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local prev
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if bagID == 5 then prev = getglobal("Guda_BankFrame_Toolbar_BankBagMain")
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else prev = getglobal("Guda_BankFrame_Toolbar_BankBag"..tostring(bagID-1)) end
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btn:SetSize(24, 24)
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btn:SetWidth(24)
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btn:SetHeight(24)
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if prev then
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btn:SetPoint("LEFT", prev, "RIGHT", 2, 0)
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else
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@@ -107,6 +107,8 @@ function Guda_SettingsPopup_OnShow(self)
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hoverBagline = false
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end
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local bgTransparency = Guda.Modules.DB:GetSetting("bgTransparency") or 0.15
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local bagViewType = Guda.Modules.DB:GetSetting("bagViewType") or "single"
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local bankViewType = Guda.Modules.DB:GetSetting("bankViewType") or "single"
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-- Update sliders and checkboxes
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local bagSlider = getglobal("Guda_SettingsPopup_BagColumnsSlider")
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@@ -124,6 +126,8 @@ function Guda_SettingsPopup_OnShow(self)
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local hoverBaglineCheckbox = getglobal("Guda_SettingsPopup_HoverBaglineCheckbox")
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local hideFooterCheckbox = getglobal("Guda_SettingsPopup_HideFooterCheckbox")
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local showTooltipCountsCheckbox = getglobal("Guda_SettingsPopup_ShowTooltipCountsCheckbox")
|
||||
local bagViewButton = getglobal("Guda_SettingsPopup_BagViewTypeButton")
|
||||
local bankViewButton = getglobal("Guda_SettingsPopup_BankViewTypeButton")
|
||||
|
||||
local showTooltipCounts = Guda.Modules.DB:GetSetting("showTooltipCounts")
|
||||
if showTooltipCounts == nil then
|
||||
@@ -186,6 +190,22 @@ function Guda_SettingsPopup_OnShow(self)
|
||||
showTooltipCountsCheckbox:SetChecked(showTooltipCounts and 1 or 0)
|
||||
end
|
||||
|
||||
if bagViewButton then
|
||||
if bagViewType == "single" then
|
||||
bagViewButton:SetText("Bag View: Single")
|
||||
else
|
||||
bagViewButton:SetText("Bag View: Category")
|
||||
end
|
||||
end
|
||||
|
||||
if bankViewButton then
|
||||
if bankViewType == "single" then
|
||||
bankViewButton:SetText("Bank View: Single")
|
||||
else
|
||||
bankViewButton:SetText("Bank View: Category")
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- Update display (might be too tall for current frame size)
|
||||
local frame = getglobal("Guda_SettingsPopup")
|
||||
@@ -919,6 +939,40 @@ function Guda_SettingsPopup_ShowTooltipCountsCheckbox_OnClick(self)
|
||||
end
|
||||
end
|
||||
|
||||
-- Bag View Type Button OnClick
|
||||
function Guda_SettingsPopup_BagViewTypeButton_OnClick()
|
||||
local current = Guda.Modules.DB:GetSetting("bagViewType") or "single"
|
||||
local newValue = (current == "single") and "category" or "single"
|
||||
Guda.Modules.DB:SetSetting("bagViewType", newValue)
|
||||
|
||||
local btn = getglobal("Guda_SettingsPopup_BagViewTypeButton")
|
||||
if btn then
|
||||
btn:SetText(newValue == "single" and "Bag View: Single" or "Bag View: Category")
|
||||
end
|
||||
|
||||
-- Refresh bag frame if it's open
|
||||
if Guda_BagFrame:IsShown() then
|
||||
Guda.Modules.BagFrame:Update()
|
||||
end
|
||||
end
|
||||
|
||||
-- Bank View Type Button OnClick
|
||||
function Guda_SettingsPopup_BankViewTypeButton_OnClick()
|
||||
local current = Guda.Modules.DB:GetSetting("bankViewType") or "single"
|
||||
local newValue = (current == "single") and "category" or "single"
|
||||
Guda.Modules.DB:SetSetting("bankViewType", newValue)
|
||||
|
||||
local btn = getglobal("Guda_SettingsPopup_BankViewTypeButton")
|
||||
if btn then
|
||||
btn:SetText(newValue == "single" and "Bank View: Single" or "Bank View: Category")
|
||||
end
|
||||
|
||||
-- Refresh bank frame if it's open
|
||||
if Guda_BankFrame:IsShown() then
|
||||
Guda.Modules.BankFrame:Update()
|
||||
end
|
||||
end
|
||||
|
||||
-- Initialize
|
||||
function SettingsPopup:Initialize()
|
||||
Guda:Debug("Settings popup initialized")
|
||||
|
||||
@@ -394,6 +394,31 @@
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
</CheckButton>
|
||||
|
||||
<!-- View Types (Toggles for now since no Dropdown) -->
|
||||
<Button name="Guda_SettingsPopup_BagViewTypeButton" inherits="UIPanelButtonTemplate">
|
||||
<Size><AbsDimension x="170" y="25"/></Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="Guda_SettingsPopup_HideFooterCheckbox" relativePoint="BOTTOMLEFT">
|
||||
<Offset><AbsDimension x="5" y="-15"/></Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnClick>Guda_SettingsPopup_BagViewTypeButton_OnClick()</OnClick>
|
||||
</Scripts>
|
||||
</Button>
|
||||
|
||||
<Button name="Guda_SettingsPopup_BankViewTypeButton" inherits="UIPanelButtonTemplate">
|
||||
<Size><AbsDimension x="170" y="25"/></Size>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="Guda_SettingsPopup_BagViewTypeButton" relativePoint="RIGHT">
|
||||
<Offset><AbsDimension x="20" y="0"/></Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnClick>Guda_SettingsPopup_BankViewTypeButton_OnClick()</OnClick>
|
||||
</Scripts>
|
||||
</Button>
|
||||
</Frames>
|
||||
</Frame>
|
||||
|
||||
|
||||
Reference in New Issue
Block a user