fix: pfUI cursor tooltip

This commit is contained in:
Salikh Gurgenidze
2026-01-04 04:50:13 +04:00
parent 4bd9ccc53a
commit 204c487949
+17 -27
View File
@@ -986,9 +986,22 @@ function Guda_ItemButton_OnEnter(self)
return
end
GameTooltip:SetOwner(UIParent, "ANCHOR_NONE")
-- important position of tooltip
GameTooltip:SetPoint("BOTTOMRIGHT", self, "TOPLEFT", 10, 0)
-- Check if pfUI cursor tooltip mode is active
local pfuiCursorMode = false
if pfUI and pfUI.env and pfUI.env.C and pfUI.env.C.tooltip and pfUI.env.C.tooltip.position == "cursor" then
pfuiCursorMode = true
end
-- Set tooltip owner and position
if pfuiCursorMode then
-- For pfUI cursor mode, use ANCHOR_CURSOR like pfUI does
GameTooltip:SetOwner(UIParent, "ANCHOR_CURSOR")
else
-- Standard positioning relative to item button
GameTooltip:SetOwner(UIParent, "ANCHOR_NONE")
GameTooltip:ClearAllPoints()
GameTooltip:SetPoint("BOTTOMRIGHT", self, "TOPLEFT", 10, 0)
end
-- Mailbox tooltip handling
if self.isMail then
@@ -1084,32 +1097,9 @@ function Guda_ItemButton_OnEnter(self)
-- For live mode: use SetBagItem for all bags
GameTooltip:SetBagItem(self.bagID, self.slotID)
end
GameTooltip:Show()
-- Debug: print hovered item's texture path to chat
-- Uses GetItemInfo on the hovered item's ID
--if self.hasItem then
-- local link = nil
-- if self.itemData and self.itemData.link then
-- link = self.itemData.link
-- else
-- -- Fallback to live bag query
-- link = GetContainerItemLink(self.bagID, self.slotID)
-- end
-- if link and addon and addon.Modules and addon.Modules.Utils and addon.Modules.Utils.ExtractItemID then
-- local itemID = addon.Modules.Utils:ExtractItemID(link)
-- if itemID and addon.Modules.Utils.GetItemInfoSafe then
-- local name, itemLink, itemRarity, itemLevel, itemCategory, itemType, itemStackCount,
-- itemSubType, itemTexture, itemEquipLoc, itemSellPrice = addon.Modules.Utils:GetItemInfoSafe(itemID)
-- if addon and addon.Print then
-- addon:Print("itemTexture: %s", tostring(itemTexture))
-- addon:Print("itemCategory: %s", tostring(itemCategory))
-- addon:Print("itemType: %s", tostring(itemType))
-- addon:Print("itemType: %s", tostring(itemType))
-- end
-- end
-- end
--end
-- Handle merchant sell cursor (same approach as BagShui)
if MerchantFrame:IsShown() and not self.isBank and not self.otherChar and self.hasItem then
ShowContainerSellCursor(self.bagID, self.slotID)