blizzard theme
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@@ -49,9 +49,10 @@ local themes = {
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},
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blizzard = {
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bgTexture = "Interface\\ChatFrame\\ChatFrameBackground",
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bgColor = { r = 0.08, g = 0.08, b = 0.08 },
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bgColor = { r = 0, g = 0, b = 0 },
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bgTile = true,
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bgTileSize = 16,
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bgOverlay = "Interface\\AddOns\\Guda\\Assets\\UI-Background-Rock",
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border = {
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edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border",
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edgeSize = 32,
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@@ -62,6 +63,13 @@ local themes = {
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edgeSize = 2,
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insets = { left = 0, right = 0, top = 0, bottom = 0 }
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},
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nineSlice = {
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corner = "Interface\\AddOns\\Guda\\Assets\\NineSlice-Corner",
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edgeH = "Interface\\AddOns\\Guda\\Assets\\NineSlice-EdgeH",
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edgeV = "Interface\\AddOns\\Guda\\Assets\\NineSlice-EdgeV",
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cornerSize = 32,
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edgeThickness = 16,
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},
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titleColor = { r = 1, g = 0.82, b = 0 },
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slotBgAlpha = { empty = 1, filled = 1 },
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footerButtonBg = { 0.5, 0.06, 0.06, 0.6 },
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@@ -123,6 +131,26 @@ local function HideNineSlice(frame)
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end
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end
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-- Apply or hide a TGA background texture (for themes where bgFile TGA doesn't work with SetBackdrop)
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local function ApplyBgTexture(frame, texturePath, alpha)
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if not frame._gudaBgTex then
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frame._gudaBgTex = frame:CreateTexture(nil, "BACKGROUND")
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end
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local tex = frame._gudaBgTex
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tex:ClearAllPoints()
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tex:SetTexture(texturePath)
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tex:SetPoint("TOPLEFT", frame, "TOPLEFT", 6, -6)
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tex:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -6, 6)
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tex:SetAlpha(alpha or 1)
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tex:Show()
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end
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local function HideBgTexture(frame)
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if frame._gudaBgTex then
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frame._gudaBgTex:Hide()
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end
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end
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-- Apply or hide background quadrant textures (4 pieces forming a 320x384 background)
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-- Layout: TopLeft(256x256) + TopRight(64x256) on top,
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-- BotLeft(256x128) + BotRight(64x128) directly below them
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@@ -325,6 +353,17 @@ function Theme:ApplyToFrame(frame)
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-- Background quadrant textures (disabled for testing)
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HideBgQuadrants(frame)
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-- TGA background overlay (CreateTexture, since TGA doesn't work with SetBackdrop bgFile)
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if t.bgOverlay then
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local transparency = 0.15
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if addon.Modules and addon.Modules.DB then
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transparency = addon.Modules.DB:GetSetting("bgTransparency") or 0.15
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end
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ApplyBgTexture(frame, t.bgOverlay, 1.0 - transparency)
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else
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HideBgTexture(frame)
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end
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-- Background color / alpha
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local bg = t.bgColor
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local transparency = 0.15
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