fix: stack item number position
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+3
-3
@@ -1107,10 +1107,10 @@ function Guda_ItemButton_SetItem(self, bagID, slotID, itemData, isBank, otherCha
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countText:ClearAllPoints()
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if iconSize < 44 then
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-- Smaller offset for small icons
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countText:SetPoint("BOTTOMRIGHT", self, "BOTTOMRIGHT", -3, 3)
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countText:SetPoint("BOTTOMRIGHT", self, "BOTTOMRIGHT", -1, 1)
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else
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-- Standard offset for larger icons
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countText:SetPoint("BOTTOMRIGHT", self, "BOTTOMRIGHT", -8, 8)
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countText:SetPoint("BOTTOMRIGHT", self, "BOTTOMRIGHT", -3, 3)
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end
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end
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@@ -1228,7 +1228,7 @@ function Guda_ItemButton_SetItem(self, bagID, slotID, itemData, isBank, otherCha
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self.categoryMarkIcon = self:CreateTexture(nil, "OVERLAY")
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end
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-- Size relative to icon (roughly 40% of icon display size)
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local markSize = math.max(10, math.floor(iconSize * 0.3)) + 1
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local markSize = math.max(10, math.floor(iconSize * 0.3)) + 3
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local shadowSize = markSize + 2
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self.categoryMarkShadow:SetWidth(shadowSize)
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self.categoryMarkShadow:SetHeight(shadowSize)
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@@ -946,7 +946,7 @@
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<Anchors>
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<Anchor point="TOPLEFT">
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<Offset>
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<AbsDimension x="100" y="-107"/>
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<AbsDimension x="100" y="-122"/>
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</Offset>
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</Anchor>
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</Anchors>
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@@ -979,12 +979,12 @@
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<!-- Rules ScrollFrame -->
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<ScrollFrame name="Guda_CategoryEditor_RulesScrollFrame" inherits="FauxScrollFrameTemplate">
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<Size>
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<AbsDimension x="335" y="250"/>
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<AbsDimension x="335" y="235"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT">
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<Offset>
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<AbsDimension x="20" y="-160"/>
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<AbsDimension x="20" y="-175"/>
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</Offset>
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</Anchor>
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</Anchors>
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@@ -1013,7 +1013,7 @@
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<Anchors>
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<Anchor point="TOPRIGHT">
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<Offset>
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<AbsDimension x="-20" y="-142"/>
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<AbsDimension x="-20" y="-157"/>
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</Offset>
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</Anchor>
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</Anchors>
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