icons are replaced everywhere, select character bank added in bankframe
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@@ -202,6 +202,53 @@
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</Scripts>
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</Button>
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<!-- Characters Button (header left, next to Blizzard UI button) -->
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<Button name="$parent_CharsButton">
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<Size>
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<AbsDimension x="24" y="24"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parent_BlizzardUIButton">
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<Offset>
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<AbsDimension x="2" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Layers>
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<Layer level="ARTWORK">
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<Texture name="$parent_Icon">
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<Size>
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<AbsDimension x="20" y="20"/>
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</Size>
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<Anchors>
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<Anchor point="CENTER"/>
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</Anchors>
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<Color r="0.8" g="0.8" b="0.8"/>
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</Texture>
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</Layer>
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</Layers>
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<Scripts>
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<OnLoad>
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local icon = getglobal(this:GetName().."_Icon")
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if icon then
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icon:SetTexture("Interface\\AddOns\\Guda\\Assets\\All_Characters")
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icon:SetTexCoord(0, 1, 0, 1)
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end
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</OnLoad>
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<OnClick>
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Guda_BankFrame_ToggleBankDropdown(this)
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</OnClick>
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<OnEnter>
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GameTooltip:SetOwner(this, "ANCHOR_TOP")
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GameTooltip:SetText("View Other Characters' Bank")
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GameTooltip:Show()
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</OnEnter>
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<OnLeave>
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GameTooltip:Hide()
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</OnLeave>
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</Scripts>
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</Button>
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<!-- Search Bar (below title) -->
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<Frame name="$parent_SearchBar">
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<Size>
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