feat: replace quest bar with additional quest item from bags
This commit is contained in:
+184
-15
@@ -11,6 +11,8 @@ end
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local buttons = {}
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local questItems = {}
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local flyoutButtons = {}
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local flyoutFrame
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-- Create a hidden tooltip for scanning
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local scanTooltip
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@@ -113,27 +115,26 @@ function QuestItemBar:IsQuestItem(bagID, slotID)
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return isQuestItem, isQuestStarter
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end
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function QuestItemBar:PinItem(itemID)
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function QuestItemBar:PinItem(itemID, slot)
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if not itemID then return end
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local pins = addon.Modules.DB:GetSetting("questBarPinnedItems") or {}
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-- Check if already pinned
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for i = 1, 2 do
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if pins[i] == itemID then return end
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end
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-- Find first empty slot
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for i = 1, 2 do
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if not pins[i] then
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pins[i] = itemID
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addon.Modules.DB:SetSetting("questBarPinnedItems", pins)
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self:Update()
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return true
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local targetSlot = slot or 1
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if not slot then
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-- Original logic: Find first empty slot or replace first
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for i = 1, 2 do
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if pins[i] == itemID then return end
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end
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for i = 1, 2 do
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if not pins[i] then
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targetSlot = i
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break
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end
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end
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end
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-- Replace first slot if both are full
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pins[1] = itemID
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pins[targetSlot] = itemID
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addon.Modules.DB:SetSetting("questBarPinnedItems", pins)
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self:Update()
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return true
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@@ -308,6 +309,7 @@ function QuestItemBar:Update()
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GameTooltip:AddLine("Ctrl-Right-Click to unpin.", 0.5, 0.5, 0.5)
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GameTooltip:Show()
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end
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QuestItemBar:ShowFlyout(this)
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end)
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button:SetScript("OnLeave", function()
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@@ -316,6 +318,7 @@ function QuestItemBar:Update()
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else
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GameTooltip:Hide()
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end
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QuestItemBar:HideFlyout()
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end)
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button:ClearAllPoints()
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@@ -338,6 +341,166 @@ function QuestItemBar:UpdateCooldowns()
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Guda_ItemButton_UpdateCooldown(button)
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end
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end
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for _, button in ipairs(flyoutButtons) do
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if button:IsShown() and Guda_ItemButton_UpdateCooldown then
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Guda_ItemButton_UpdateCooldown(button)
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end
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end
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end
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function QuestItemBar:ShowFlyout(parent)
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if not flyoutFrame then return end
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self:UpdateFlyout(parent)
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flyoutFrame:Show()
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end
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function QuestItemBar:HideFlyout(immediate)
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if not flyoutFrame then return end
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if immediate then
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flyoutFrame:Hide()
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flyoutFrame:SetScript("OnUpdate", nil)
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return
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end
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-- Delay hiding to allow moving mouse to the flyout
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flyoutFrame.hideTime = GetTime() + 0.1
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flyoutFrame:SetScript("OnUpdate", function()
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if GetTime() > this.hideTime then
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if not MouseIsOver(this) and (not this.parent or not MouseIsOver(this.parent)) then
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this:Hide()
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end
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this:SetScript("OnUpdate", nil)
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end
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end)
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end
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function QuestItemBar:UpdateFlyout(parent)
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if not flyoutFrame then return end
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flyoutFrame.parent = parent
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local buttonSize = 37
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local spacing = 2
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-- Collect items not in main buttons
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local displayItems = {}
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local mainItemIDs = {}
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for i = 1, 2 do
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local btn = buttons[i]
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if btn and btn.hasItem and btn.itemData and btn.itemData.link then
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local id = addon.Modules.Utils:ExtractItemID(btn.itemData.link)
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if id then mainItemIDs[id] = true end
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end
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end
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for _, item in ipairs(questItems) do
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local link = GetContainerItemLink(item.bagID, item.slotID)
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local id = addon.Modules.Utils:ExtractItemID(link)
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if id and not mainItemIDs[id] then
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-- Avoid duplicates in flyout if multiple stacks exist (optional, but TrinketMenu does it)
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local alreadyInFlyout = false
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for _, existing in ipairs(displayItems) do
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if existing.itemID == id then
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alreadyInFlyout = true
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break
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end
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end
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if not alreadyInFlyout then
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table.insert(displayItems, {
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bagID = item.bagID,
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slotID = item.slotID,
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texture = item.texture,
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count = item.count,
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itemID = id,
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link = link
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})
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end
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end
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end
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-- Hide all flyout buttons first
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for _, btn in ipairs(flyoutButtons) do
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btn:Hide()
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end
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if table.getn(displayItems) == 0 then
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flyoutFrame:Hide()
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return
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end
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-- Position flyout above the parent button
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flyoutFrame:ClearAllPoints()
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flyoutFrame:SetPoint("BOTTOM", parent, "TOP", 0, 5)
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for i, item in ipairs(displayItems) do
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local btn = flyoutButtons[i]
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if not btn then
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btn = CreateFrame("Button", "Guda_QuestItemFlyoutButton" .. i, flyoutFrame, "Guda_ItemButtonTemplate")
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table.insert(flyoutButtons, btn)
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btn:SetScript("OnEnter", function()
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Guda_ItemButton_OnEnter(this)
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if flyoutFrame then flyoutFrame.hideTime = GetTime() + 5 end -- Keep open
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end)
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btn:SetScript("OnLeave", function()
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Guda_ItemButton_OnLeave(this)
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QuestItemBar:HideFlyout()
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end)
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end
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btn.bagID = item.bagID
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btn.slotID = item.slotID
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btn.hasItem = true
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btn.itemData = { link = item.link }
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btn.itemID = item.itemID
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local icon = getglobal(btn:GetName() .. "IconTexture")
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icon:SetTexture(item.texture)
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local countText = getglobal(btn:GetName() .. "Count")
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if item.count > 1 then
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countText:SetText(item.count)
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countText:Show()
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else
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countText:Hide()
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end
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btn:SetScript("OnClick", function()
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local targetSlot = 1
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if flyoutFrame.parent then
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-- Check if parent is Guda_QuestItemBarButton2
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if flyoutFrame.parent:GetName() == "Guda_QuestItemBarButton2" then
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targetSlot = 2
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end
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end
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if arg1 == "LeftButton" then
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QuestItemBar:PinItem(this.itemID, targetSlot)
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elseif arg1 == "RightButton" then
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-- Both clicks now work on targetSlot based on context,
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-- but we'll keep RightButton for slot 2 as a fallback/original behavior
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-- or just make it also use targetSlot if we want "both clicks work on mouse 1".
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-- The requirement says "make both clicks work on mouse 1 instead of mouse 2 and mouse 1 clicks to separate bars"
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-- This phrasing is a bit ambiguous, but contextually it means
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-- Mouse 1 on flyout button should replace the bar that was hovered.
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QuestItemBar:PinItem(this.itemID, targetSlot)
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end
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QuestItemBar:HideFlyout(true)
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end)
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btn:ClearAllPoints()
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btn:SetPoint("BOTTOM", flyoutFrame, "BOTTOM", 0, (i-1) * (buttonSize + spacing) + 5)
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btn:Show()
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if Guda_ItemButton_UpdateCooldown then
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Guda_ItemButton_UpdateCooldown(btn)
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end
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end
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flyoutFrame:SetWidth(buttonSize + 10)
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flyoutFrame:SetHeight(table.getn(displayItems) * (buttonSize + spacing) + 10)
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end
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-- Global wrappers for keybindings
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@@ -366,6 +529,12 @@ function QuestItemBar:Initialize()
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addon:ApplyBackdrop(frame, "DEFAULT_FRAME")
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-- Create flyout frame
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flyoutFrame = CreateFrame("Frame", "Guda_QuestItemFlyout", UIParent)
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flyoutFrame:SetFrameStrata("TOOLTIP")
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flyoutFrame:Hide()
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addon:ApplyBackdrop(flyoutFrame, "DEFAULT_FRAME")
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-- Handle dragging
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frame:RegisterForDrag("LeftButton")
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frame:SetScript("OnDragStart", function()
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