feat: replace quest bar with additional quest item from bags

This commit is contained in:
Salikh Gurgenidze
2025-12-22 03:05:07 +04:00
parent 55b62d7cd5
commit 5c3660da48
+184 -15
View File
@@ -11,6 +11,8 @@ end
local buttons = {}
local questItems = {}
local flyoutButtons = {}
local flyoutFrame
-- Create a hidden tooltip for scanning
local scanTooltip
@@ -113,27 +115,26 @@ function QuestItemBar:IsQuestItem(bagID, slotID)
return isQuestItem, isQuestStarter
end
function QuestItemBar:PinItem(itemID)
function QuestItemBar:PinItem(itemID, slot)
if not itemID then return end
local pins = addon.Modules.DB:GetSetting("questBarPinnedItems") or {}
-- Check if already pinned
for i = 1, 2 do
if pins[i] == itemID then return end
end
-- Find first empty slot
for i = 1, 2 do
if not pins[i] then
pins[i] = itemID
addon.Modules.DB:SetSetting("questBarPinnedItems", pins)
self:Update()
return true
local targetSlot = slot or 1
if not slot then
-- Original logic: Find first empty slot or replace first
for i = 1, 2 do
if pins[i] == itemID then return end
end
for i = 1, 2 do
if not pins[i] then
targetSlot = i
break
end
end
end
-- Replace first slot if both are full
pins[1] = itemID
pins[targetSlot] = itemID
addon.Modules.DB:SetSetting("questBarPinnedItems", pins)
self:Update()
return true
@@ -308,6 +309,7 @@ function QuestItemBar:Update()
GameTooltip:AddLine("Ctrl-Right-Click to unpin.", 0.5, 0.5, 0.5)
GameTooltip:Show()
end
QuestItemBar:ShowFlyout(this)
end)
button:SetScript("OnLeave", function()
@@ -316,6 +318,7 @@ function QuestItemBar:Update()
else
GameTooltip:Hide()
end
QuestItemBar:HideFlyout()
end)
button:ClearAllPoints()
@@ -338,6 +341,166 @@ function QuestItemBar:UpdateCooldowns()
Guda_ItemButton_UpdateCooldown(button)
end
end
for _, button in ipairs(flyoutButtons) do
if button:IsShown() and Guda_ItemButton_UpdateCooldown then
Guda_ItemButton_UpdateCooldown(button)
end
end
end
function QuestItemBar:ShowFlyout(parent)
if not flyoutFrame then return end
self:UpdateFlyout(parent)
flyoutFrame:Show()
end
function QuestItemBar:HideFlyout(immediate)
if not flyoutFrame then return end
if immediate then
flyoutFrame:Hide()
flyoutFrame:SetScript("OnUpdate", nil)
return
end
-- Delay hiding to allow moving mouse to the flyout
flyoutFrame.hideTime = GetTime() + 0.1
flyoutFrame:SetScript("OnUpdate", function()
if GetTime() > this.hideTime then
if not MouseIsOver(this) and (not this.parent or not MouseIsOver(this.parent)) then
this:Hide()
end
this:SetScript("OnUpdate", nil)
end
end)
end
function QuestItemBar:UpdateFlyout(parent)
if not flyoutFrame then return end
flyoutFrame.parent = parent
local buttonSize = 37
local spacing = 2
-- Collect items not in main buttons
local displayItems = {}
local mainItemIDs = {}
for i = 1, 2 do
local btn = buttons[i]
if btn and btn.hasItem and btn.itemData and btn.itemData.link then
local id = addon.Modules.Utils:ExtractItemID(btn.itemData.link)
if id then mainItemIDs[id] = true end
end
end
for _, item in ipairs(questItems) do
local link = GetContainerItemLink(item.bagID, item.slotID)
local id = addon.Modules.Utils:ExtractItemID(link)
if id and not mainItemIDs[id] then
-- Avoid duplicates in flyout if multiple stacks exist (optional, but TrinketMenu does it)
local alreadyInFlyout = false
for _, existing in ipairs(displayItems) do
if existing.itemID == id then
alreadyInFlyout = true
break
end
end
if not alreadyInFlyout then
table.insert(displayItems, {
bagID = item.bagID,
slotID = item.slotID,
texture = item.texture,
count = item.count,
itemID = id,
link = link
})
end
end
end
-- Hide all flyout buttons first
for _, btn in ipairs(flyoutButtons) do
btn:Hide()
end
if table.getn(displayItems) == 0 then
flyoutFrame:Hide()
return
end
-- Position flyout above the parent button
flyoutFrame:ClearAllPoints()
flyoutFrame:SetPoint("BOTTOM", parent, "TOP", 0, 5)
for i, item in ipairs(displayItems) do
local btn = flyoutButtons[i]
if not btn then
btn = CreateFrame("Button", "Guda_QuestItemFlyoutButton" .. i, flyoutFrame, "Guda_ItemButtonTemplate")
table.insert(flyoutButtons, btn)
btn:SetScript("OnEnter", function()
Guda_ItemButton_OnEnter(this)
if flyoutFrame then flyoutFrame.hideTime = GetTime() + 5 end -- Keep open
end)
btn:SetScript("OnLeave", function()
Guda_ItemButton_OnLeave(this)
QuestItemBar:HideFlyout()
end)
end
btn.bagID = item.bagID
btn.slotID = item.slotID
btn.hasItem = true
btn.itemData = { link = item.link }
btn.itemID = item.itemID
local icon = getglobal(btn:GetName() .. "IconTexture")
icon:SetTexture(item.texture)
local countText = getglobal(btn:GetName() .. "Count")
if item.count > 1 then
countText:SetText(item.count)
countText:Show()
else
countText:Hide()
end
btn:SetScript("OnClick", function()
local targetSlot = 1
if flyoutFrame.parent then
-- Check if parent is Guda_QuestItemBarButton2
if flyoutFrame.parent:GetName() == "Guda_QuestItemBarButton2" then
targetSlot = 2
end
end
if arg1 == "LeftButton" then
QuestItemBar:PinItem(this.itemID, targetSlot)
elseif arg1 == "RightButton" then
-- Both clicks now work on targetSlot based on context,
-- but we'll keep RightButton for slot 2 as a fallback/original behavior
-- or just make it also use targetSlot if we want "both clicks work on mouse 1".
-- The requirement says "make both clicks work on mouse 1 instead of mouse 2 and mouse 1 clicks to separate bars"
-- This phrasing is a bit ambiguous, but contextually it means
-- Mouse 1 on flyout button should replace the bar that was hovered.
QuestItemBar:PinItem(this.itemID, targetSlot)
end
QuestItemBar:HideFlyout(true)
end)
btn:ClearAllPoints()
btn:SetPoint("BOTTOM", flyoutFrame, "BOTTOM", 0, (i-1) * (buttonSize + spacing) + 5)
btn:Show()
if Guda_ItemButton_UpdateCooldown then
Guda_ItemButton_UpdateCooldown(btn)
end
end
flyoutFrame:SetWidth(buttonSize + 10)
flyoutFrame:SetHeight(table.getn(displayItems) * (buttonSize + spacing) + 10)
end
-- Global wrappers for keybindings
@@ -366,6 +529,12 @@ function QuestItemBar:Initialize()
addon:ApplyBackdrop(frame, "DEFAULT_FRAME")
-- Create flyout frame
flyoutFrame = CreateFrame("Frame", "Guda_QuestItemFlyout", UIParent)
flyoutFrame:SetFrameStrata("TOOLTIP")
flyoutFrame:Hide()
addon:ApplyBackdrop(flyoutFrame, "DEFAULT_FRAME")
-- Handle dragging
frame:RegisterForDrag("LeftButton")
frame:SetScript("OnDragStart", function()