fix: copys

This commit is contained in:
Salikh Gurgenidze
2025-11-22 01:37:20 +04:00
parent 7eee412a97
commit 679357d6e1
5 changed files with 7 additions and 8 deletions
+1 -1
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@@ -117,7 +117,7 @@ end
-- Get current player's full name -- Get current player's full name
function DB:GetPlayerFullName() function DB:GetPlayerFullName()
return playerName .. "-" .. playerRealm return playerName
end end
-- Get current character data -- Get current character data
+1 -2
View File
@@ -858,7 +858,7 @@ function Guda_BagFrame_ToggleCharacterDropdown(button)
-- Button text -- Button text
local currentCharText = currentCharButton:CreateFontString(nil, "ARTWORK", "GameFontHighlight") local currentCharText = currentCharButton:CreateFontString(nil, "ARTWORK", "GameFontHighlight")
currentCharText:SetPoint("LEFT", currentCharButton, "LEFT", 8, 0) currentCharText:SetPoint("LEFT", currentCharButton, "LEFT", 8, 0)
currentCharText:SetText("Current Character") currentCharText:SetText("Characters")
-- Button scripts -- Button scripts
currentCharButton:SetScript("OnEnter", function() currentCharButton:SetScript("OnEnter", function()
@@ -1001,7 +1001,6 @@ function Guda_BagFrame_ToggleBankDropdown(button)
-- Position dropdown below the button -- Position dropdown below the button
bankDropdown:ClearAllPoints() bankDropdown:ClearAllPoints()
bankDropdown:SetPoint("TOPLEFT", button, "BOTTOMLEFT", 0, -2) bankDropdown:SetPoint("TOPLEFT", button, "BOTTOMLEFT", 0, -2)
-- Clear existing buttons -- Clear existing buttons
for _, btn in ipairs(bankDropdown.buttons) do for _, btn in ipairs(bankDropdown.buttons) do
btn:Hide() btn:Hide()
+1 -1
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@@ -193,7 +193,7 @@
</OnClick> </OnClick>
<OnEnter> <OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOP") GameTooltip:SetOwner(this, "ANCHOR_TOP")
GameTooltip:SetText("View Other Characters") GameTooltip:SetText("My Characters")
GameTooltip:Show() GameTooltip:Show()
</OnEnter> </OnEnter>
<OnLeave> <OnLeave>
+3 -3
View File
@@ -167,7 +167,7 @@ function BankFrame:Update()
bankData = addon.Modules.DB:GetCharacterBank(currentViewChar) bankData = addon.Modules.DB:GetCharacterBank(currentViewChar)
isOtherChar = true isOtherChar = true
charName = currentViewChar charName = currentViewChar
getglobal("Guda_BankFrame_Title"):SetText("Bank - " .. currentViewChar) getglobal("Guda_BankFrame_Title"):SetText(currentViewChar .. "'s Bank")
else else
-- Viewing current character's bank -- Viewing current character's bank
if bankIsOpen then if bankIsOpen then
@@ -175,12 +175,12 @@ function BankFrame:Update()
bankData = addon.Modules.BankScanner:ScanBank() bankData = addon.Modules.BankScanner:ScanBank()
-- Use current character's name for the title -- Use current character's name for the title
local playerName = addon.Modules.DB:GetPlayerFullName() local playerName = addon.Modules.DB:GetPlayerFullName()
getglobal("Guda_BankFrame_Title"):SetText("Bank - " .. playerName) getglobal("Guda_BankFrame_Title"):SetText(playerName .. "'s Bank")
else else
-- Bank is closed - use saved data (read-only mode) -- Bank is closed - use saved data (read-only mode)
local playerName = addon.Modules.DB:GetPlayerFullName() local playerName = addon.Modules.DB:GetPlayerFullName()
bankData = addon.Modules.DB:GetCharacterBank(playerName) bankData = addon.Modules.DB:GetCharacterBank(playerName)
getglobal("Guda_BankFrame_Title"):SetText("Bank - " .. playerName) getglobal("Guda_BankFrame_Title"):SetText(playerName .. "'s Bank")
end end
end end
+1 -1
View File
@@ -240,7 +240,7 @@
</OnClick> </OnClick>
<OnEnter> <OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOP") GameTooltip:SetOwner(this, "ANCHOR_TOP")
GameTooltip:SetText("View Other Characters' Bank") GameTooltip:SetText("View Bank")
GameTooltip:Show() GameTooltip:Show()
</OnEnter> </OnEnter>
<OnLeave> <OnLeave>