fix: quest manual
This commit is contained in:
+3
-1
@@ -206,10 +206,12 @@ function Utils:IsQuestItemTooltip(bagID, slotID)
|
||||
if text then
|
||||
local tl = string.lower(text)
|
||||
-- Only match explicit quest markers to avoid misclassifying consumables/recipes
|
||||
-- Include "manual" which some quest items use (same as ItemButton detection)
|
||||
if string.find(tl, "quest starter") or
|
||||
string.find(tl, "this item begins a quest") or
|
||||
string.find(tl, "starts a quest") or
|
||||
string.find(tl, "quest item") then
|
||||
string.find(tl, "quest item") or
|
||||
string.find(tl, "manual") then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
+8
-1
@@ -54,7 +54,14 @@ function Guda_CategorizeItem(itemData, bagID, slotID, categories, specialItems,
|
||||
end
|
||||
|
||||
-- Priority 3: Quest Items
|
||||
if (not isOtherChar and addon.Modules.Utils:IsQuestItemTooltip(bagID, slotID)) or itemData.class == "Quest" then
|
||||
-- Check multiple sources: tooltip scan, itemClass, and itemType (same logic as ItemButton display)
|
||||
local isQuestItem = false
|
||||
if itemData.class == "Quest" or itemData.type == "Quest" then
|
||||
isQuestItem = true
|
||||
elseif not isOtherChar then
|
||||
isQuestItem = addon.Modules.Utils:IsQuestItemTooltip(bagID, slotID)
|
||||
end
|
||||
if isQuestItem then
|
||||
table.insert(categories["Quest"], {bagID = bagID, slotID = slotID, itemData = itemData})
|
||||
return
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user