hotfix
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+19
-19
@@ -661,27 +661,27 @@ function Guda_ItemButton_SetItem(self, bagID, slotID, itemData, isBank, otherCha
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end
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end
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-- Check for quest items and show golden border + icon (higher priority than quality border)
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-- Only check for current character's items (not other characters or bank in read-only mode)
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local isQuest, isQuestStarter = IsQuestItem(bagID, slotID)
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if not self.otherChar and not self.isReadOnly then
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local isQuest, isQuestStarter = IsQuestItem(bagID, slotID)
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-- Update quest icon with the appropriate texture
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Guda_ItemButton_UpdateQuestIcon(self, isQuest, isQuestStarter)
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if self.questBorder then
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if isQuest then
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self.questBorder:Show()
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else
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self.questBorder:Hide()
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end
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end
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if self.questBorder then
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if isQuest then
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self.questBorder:Show()
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else
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self.questBorder:Hide()
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end
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end
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if self.questIcon then
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if isQuest then
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self.questIcon:Show()
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else
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self.questIcon:Hide()
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end
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end
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end
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if self.questIcon then
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if isQuest then
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self.questIcon:Show()
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else
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self.questIcon:Hide()
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end
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end
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-- Update quest icon with the appropriate texture
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Guda_ItemButton_UpdateQuestIcon(self, isQuest, isQuestStarter)
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self:Show()
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else
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self.hasItem = false
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