fix: switch Bank UI

This commit is contained in:
Salikh Gurgenidze
2025-11-17 02:37:14 +04:00
parent a48f5bde50
commit d07bbc91a4
2 changed files with 96 additions and 2 deletions
+95 -1
View File
@@ -503,9 +503,100 @@ function Guda_BankFrame_SwitchToBlizzardUI()
blizzardBankFrame:ClearAllPoints()
blizzardBankFrame:SetPoint("TOPLEFT", UIParent, "TOPLEFT", 0, -104)
blizzardBankFrame:Show()
-- Show the Guda button if it exists
BankFrame:ShowGudaButton()
end
end
-- Switch from Blizzard bank UI back to Guda UI
function Guda_BankFrame_SwitchToGudaUI()
-- Hide Blizzard bank frame visually (but keep it functional)
local blizzardBankFrame = getglobal("BankFrame")
if blizzardBankFrame then
blizzardBankFrame:SetScale(0.001)
blizzardBankFrame:SetPoint("TOPLEFT", 0, 0)
blizzardBankFrame:SetAlpha(0)
end
-- Hide the Guda button
local gudaButton = getglobal("BankFrame_GudaButton")
if gudaButton then
gudaButton:Hide()
end
addon:Print("Switched to Blizzard bank UI. Close and reopen bank to use custom UI again.")
-- Show custom bank frame
local customBankFrame = getglobal("Guda_BankFrame")
if customBankFrame then
customBankFrame:Show()
end
-- Update the custom bank frame in interactive mode
BankFrame:ShowCurrentCharacter()
addon:Print("Switched to Guda bank UI")
end
-- Create button on Blizzard BankFrame to switch to Guda UI
function BankFrame:CreateGudaButtonOnBlizzardUI()
local blizzardBankFrame = getglobal("BankFrame")
if not blizzardBankFrame then return end
-- Check if button already exists
if getglobal("BankFrame_GudaButton") then return end
-- Create the button next to close button
local gudaButton = CreateFrame("Button", "BankFrame_GudaButton", blizzardBankFrame)
gudaButton:SetWidth(15)
gudaButton:SetHeight(15)
-- Position next to close button (to the left of it)
local closeButton = getglobal("BankFrameCloseButton")
if closeButton then
gudaButton:SetPoint("RIGHT", closeButton, "LEFT", -2, 0)
else
gudaButton:SetPoint("TOPRIGHT", blizzardBankFrame, "TOPRIGHT", -61, -17)
end
-- Create button texture
local texture = gudaButton:CreateTexture(nil, "ARTWORK")
texture:SetAllPoints(gudaButton)
texture:SetTexture("Interface\\Icons\\INV_Misc_Bag_08")
texture:SetTexCoord(0.08, 0.92, 0.08, 0.92)
-- Create highlight texture
local highlight = gudaButton:CreateTexture(nil, "HIGHLIGHT")
highlight:SetAllPoints(gudaButton)
highlight:SetTexture("Interface\\Buttons\\UI-Panel-MinimizeButton-Highlight")
highlight:SetBlendMode("ADD")
-- Set scripts
gudaButton:SetScript("OnClick", function()
Guda_BankFrame_SwitchToGudaUI()
end)
gudaButton:SetScript("OnEnter", function()
GameTooltip:SetOwner(this, "ANCHOR_LEFT")
GameTooltip:SetText("Use Guda Bank UI")
GameTooltip:Show()
end)
gudaButton:SetScript("OnLeave", function()
GameTooltip:Hide()
end)
-- Initially hide the button
gudaButton:Hide()
addon:Debug("Guda button created on Blizzard BankFrame")
end
-- Show the Guda button on Blizzard UI
function BankFrame:ShowGudaButton()
local gudaButton = getglobal("BankFrame_GudaButton")
if gudaButton then
gudaButton:Show()
end
end
-- Initialize
@@ -517,6 +608,9 @@ function BankFrame:Initialize()
blizzardBankFrame:SetPoint("TOPLEFT", 0, 0)
blizzardBankFrame:SetAlpha(0)
end
-- Create Guda button on Blizzard BankFrame
self:CreateGudaButtonOnBlizzardUI()
-- Update when bank is opened
addon.Modules.Events:OnBankOpen(function()
+1 -1
View File
@@ -183,7 +183,7 @@
<OnLoad>
local icon = getglobal(this:GetName().."_Icon")
if icon then
icon:SetTexture("Interface\\Icons\\INV_Misc_Note_02")
icon:SetTexture("Interface\\Icons\\INV_Misc_Bag_08")
icon:SetTexCoord(0.08, 0.92, 0.08, 0.92)
end
</OnLoad>