fix: itemRack equipment sets

This commit is contained in:
Vati
2026-04-15 18:03:38 +04:00
parent 2ed6485df5
commit d632bcb3a3
+98 -29
View File
@@ -144,41 +144,95 @@ end
-- ItemRack Integration
-------------------------------------------
local function ScanItemRack()
-- Check if ItemRack is loaded
if not ItemRackUser or not ItemRackUser.Sets then return false end
local function ExtractItemRackID(value)
-- Accepts a number, a bare-id string "12345", or an item link fragment
-- like "item:12345:0:0:0". Returns numeric itemID or nil.
if type(value) == "number" then
return value > 0 and value or nil
end
if type(value) ~= "string" then return nil end
local _, _, idStr = string.find(value, "item:(%d+)")
if not idStr then
_, _, idStr = string.find(value, "^(%d+)")
end
local itemID = tonumber(idStr)
if itemID and itemID > 0 then return itemID end
return nil
end
addon:Debug("EquipmentSets: Scanning ItemRack sets...")
local scannedSets = 0
for setName, setInfo in pairs(ItemRackUser.Sets) do
-- Skip internal sets (start with special chars)
if not string.find(setName, "^~") then
local function ScanItemRackStock(sets)
-- Stock Gello ItemRack: ItemRackUser.Sets[name].equip[slot] = "itemID:..."
-- Internal sets start with "~".
local scanned = 0
for setName, setInfo in pairs(sets) do
if type(setName) == "string" and not string.find(setName, "^~") then
local itemIDs = {}
if setInfo.equip then
for slot, itemString in pairs(setInfo.equip) do
-- ItemRack format: "itemID:enchant:suffix:unique"
if type(itemString) == "string" then
local _, _, idStr = string.find(itemString, "^(%d+)")
local itemID = tonumber(idStr)
if itemID and itemID > 0 then
itemIDs[itemID] = true
end
elseif type(itemString) == "number" then
if itemString > 0 then
itemIDs[itemString] = true
end
end
if type(setInfo) == "table" and setInfo.equip then
for _, itemString in pairs(setInfo.equip) do
local itemID = ExtractItemRackID(itemString)
if itemID then itemIDs[itemID] = true end
end
end
setData[setName] = { itemIDs = itemIDs, source = "ItemRack" }
scannedSets = scannedSets + 1
scanned = scanned + 1
end
end
return scanned
end
local function ScanItemRackFork(sets)
-- Turtle/Khalil ItemRack fork: Rack_User[user].Sets[name][slotNum] =
-- { id = "item:<id>:<enchant>:<suffix>", name = "ItemName" }. Internal
-- sets are prefixed "Rack-" or "ItemRack".
local scanned = 0
for setName, setInfo in pairs(sets) do
if type(setName) == "string"
and not string.find(setName, "^Rack%-")
and not string.find(setName, "^ItemRack")
and type(setInfo) == "table" then
local itemIDs = {}
for k, v in pairs(setInfo) do
if type(k) == "number" and type(v) == "table" then
local itemID = ExtractItemRackID(v.id)
if itemID then itemIDs[itemID] = true end
end
end
setData[setName] = { itemIDs = itemIDs, source = "ItemRack" }
scanned = scanned + 1
end
end
return scanned
end
local function IsItemRackLoaded()
if ItemRackUser and ItemRackUser.Sets then return true end
if Rack_User then
local userKey = UnitName("player") .. " of " .. GetRealmName()
if Rack_User[userKey] and Rack_User[userKey].Sets then return true end
end
return false
end
local function ScanItemRack()
local scannedSets = 0
if ItemRackUser and ItemRackUser.Sets then
addon:Debug("EquipmentSets: Scanning ItemRack (stock) sets...")
scannedSets = scannedSets + ScanItemRackStock(ItemRackUser.Sets)
end
if Rack_User then
local userKey = UnitName("player") .. " of " .. GetRealmName()
local userData = Rack_User[userKey]
if userData and userData.Sets then
addon:Debug("EquipmentSets: Scanning ItemRack (fork) sets for " .. userKey)
scannedSets = scannedSets + ScanItemRackFork(userData.Sets)
end
end
if scannedSets == 0 then return false end
addon:Debug("EquipmentSets: Scanned %d ItemRack sets", scannedSets)
return scannedSets > 0
return true
end
-------------------------------------------
@@ -233,8 +287,8 @@ function EquipmentSets:Initialize()
FullScan()
end
-- Check if ItemRack is already loaded
if ItemRackUser and ItemRackUser.Sets then
-- Check if ItemRack is already loaded (stock or fork)
if IsItemRackLoaded() then
itemRackReady = true
FullScan()
end
@@ -264,13 +318,28 @@ function EquipmentSets:Initialize()
if this.checks > 30 then
this:Hide()
-- Do a final scan anyway in case addons loaded without events
if Outfitter_GetCategoryOrder or (ItemRackUser and ItemRackUser.Sets) then
if Outfitter_GetCategoryOrder or IsItemRackLoaded() then
FullScan()
end
end
end)
initCheckFrame:Show()
-- Initial scan: PLAYER_LOGIN runs after PLAYER_ENTERING_WORLD and any
-- ADDON_LOADED for addons that loaded before Guda, so the handlers
-- registered above would miss the initial session for already-loaded
-- ItemRack/Outfitter. Catch them here.
if Outfitter_GetCategoryOrder or gOutfitter_Initialized then
outfitterReady = true
HookOutfitterEvents()
end
if IsItemRackLoaded() then
itemRackReady = true
end
if outfitterReady or itemRackReady then
FullScan()
end
addon:Debug("EquipmentSets: Module initialized")
end