feat: cross acount, cross realm character tracking
This commit is contained in:
+288
-132
@@ -2250,73 +2250,68 @@ function Guda_MoneyTooltip_Show(anchor)
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local allChars = addon.Modules.DB:GetAllCharacters(false, false) -- all realms
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local totalMoney = 0
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-- Group non-blacklisted characters by realm
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local realms = {}
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local realmOrder = {}
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-- Group non-blacklisted characters by account, then by realm
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local accounts = {} -- account -> { realms = { realm -> { chars, money } }, money, order }
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local accountOrder = {}
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local myAccountLabel = "Current Account"
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for _, char in ipairs(allChars) do
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if not addon.Modules.DB:IsGoldBlacklisted(char.fullName) then
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local realm = char.realm or "Unknown"
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if not realms[realm] then
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realms[realm] = { chars = {}, money = 0 }
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table.insert(realmOrder, realm)
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local acctKey = char.isShared and (char.account or "Other") or myAccountLabel
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if not accounts[acctKey] then
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accounts[acctKey] = { realms = {}, realmOrder = {}, money = 0 }
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table.insert(accountOrder, acctKey)
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end
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table.insert(realms[realm].chars, char)
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realms[realm].money = realms[realm].money + (char.money or 0)
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local acct = accounts[acctKey]
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local realm = char.realm or "Unknown"
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if not acct.realms[realm] then
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acct.realms[realm] = { chars = {}, money = 0 }
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table.insert(acct.realmOrder, realm)
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end
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table.insert(acct.realms[realm].chars, char)
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acct.realms[realm].money = acct.realms[realm].money + (char.money or 0)
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acct.money = acct.money + (char.money or 0)
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totalMoney = totalMoney + (char.money or 0)
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end
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end
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table.sort(realmOrder)
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-- Sort: own account first, then others alphabetically
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table.sort(accountOrder, function(a, b)
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if a == myAccountLabel then return true end
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if b == myAccountLabel then return false end
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return a < b
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end)
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for _, acct in pairs(accounts) do
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table.sort(acct.realmOrder)
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end
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-- Update header money
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moneyTooltip.header:SetText("Total gold")
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MoneyFrame_Update("Guda_MoneyTooltip_Total", totalMoney)
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FormatMoneyFrameWithCommas("Guda_MoneyTooltip_Total")
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-- Layout rows: realm headers + character rows
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-- Layout rows
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local rowHeight = 18
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local padding = 10
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local yOffset = -10 - 20 - 14 -- top padding + header height + gap
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local rowIndex = 0
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local hasMultipleAccounts = table.getn(accountOrder) > 1
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for _, realm in ipairs(realmOrder) do
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local realmData = realms[realm]
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for _, acctKey in ipairs(accountOrder) do
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local acctData = accounts[acctKey]
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-- Realm header row
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rowIndex = rowIndex + 1
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local row = GetOrCreateMoneyRow(rowIndex)
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row.label:SetTextColor(1, 0.82, 0) -- gold color for realm header
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row.label:SetText(realm)
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row.label:ClearAllPoints()
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row.label:SetPoint("TOPLEFT", moneyTooltip, "TOPLEFT", padding, yOffset)
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row.label:Show()
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local frameName = "Guda_MoneyTooltip_Row" .. rowIndex
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MoneyFrame_Update(frameName, realmData.money)
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FormatMoneyFrameWithCommas(frameName)
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row.money:ClearAllPoints()
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row.money:SetPoint("TOPRIGHT", moneyTooltip, "TOPRIGHT", -padding, yOffset)
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row.money:Show()
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yOffset = yOffset - rowHeight
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-- Character rows (indented)
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for _, char in ipairs(realmData.chars) do
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-- Account header (only show if multiple accounts exist)
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if hasMultipleAccounts then
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rowIndex = rowIndex + 1
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row = GetOrCreateMoneyRow(rowIndex)
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local classToken = char.classToken
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local classColor = classToken and (CUSTOM_CLASS_COLORS or RAID_CLASS_COLORS)[classToken]
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local r, g, b = 0.7, 0.7, 0.7
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if classColor then r, g, b = classColor.r, classColor.g, classColor.b end
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row.label:SetTextColor(r, g, b)
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row.label:SetText(" " .. char.name)
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local row = GetOrCreateMoneyRow(rowIndex)
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row.label:SetTextColor(0.5, 0.8, 1) -- light blue for account header
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row.label:SetText(acctKey)
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row.label:ClearAllPoints()
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row.label:SetPoint("TOPLEFT", moneyTooltip, "TOPLEFT", padding, yOffset)
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row.label:Show()
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frameName = "Guda_MoneyTooltip_Row" .. rowIndex
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MoneyFrame_Update(frameName, char.money or 0)
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local frameName = "Guda_MoneyTooltip_Row" .. rowIndex
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MoneyFrame_Update(frameName, acctData.money)
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FormatMoneyFrameWithCommas(frameName)
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row.money:ClearAllPoints()
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row.money:SetPoint("TOPRIGHT", moneyTooltip, "TOPRIGHT", -padding, yOffset)
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@@ -2324,6 +2319,56 @@ function Guda_MoneyTooltip_Show(anchor)
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yOffset = yOffset - rowHeight
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end
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local indent = hasMultipleAccounts and " " or ""
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for _, realm in ipairs(acctData.realmOrder) do
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local realmData = acctData.realms[realm]
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-- Realm header row
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rowIndex = rowIndex + 1
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local row = GetOrCreateMoneyRow(rowIndex)
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row.label:SetTextColor(1, 0.82, 0) -- gold color for realm header
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row.label:SetText(indent .. realm)
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row.label:ClearAllPoints()
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row.label:SetPoint("TOPLEFT", moneyTooltip, "TOPLEFT", padding, yOffset)
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row.label:Show()
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local frameName = "Guda_MoneyTooltip_Row" .. rowIndex
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MoneyFrame_Update(frameName, realmData.money)
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FormatMoneyFrameWithCommas(frameName)
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row.money:ClearAllPoints()
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row.money:SetPoint("TOPRIGHT", moneyTooltip, "TOPRIGHT", -padding, yOffset)
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row.money:Show()
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yOffset = yOffset - rowHeight
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-- Character rows
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for _, char in ipairs(realmData.chars) do
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rowIndex = rowIndex + 1
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row = GetOrCreateMoneyRow(rowIndex)
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local classToken = char.classToken
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local classColor = classToken and (CUSTOM_CLASS_COLORS or RAID_CLASS_COLORS)[classToken]
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local r, g, b = 0.7, 0.7, 0.7
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if classColor then r, g, b = classColor.r, classColor.g, classColor.b end
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row.label:SetTextColor(r, g, b)
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row.label:SetText(indent .. " " .. char.name)
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row.label:ClearAllPoints()
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row.label:SetPoint("TOPLEFT", moneyTooltip, "TOPLEFT", padding, yOffset)
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row.label:Show()
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frameName = "Guda_MoneyTooltip_Row" .. rowIndex
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MoneyFrame_Update(frameName, char.money or 0)
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FormatMoneyFrameWithCommas(frameName)
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row.money:ClearAllPoints()
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row.money:SetPoint("TOPRIGHT", moneyTooltip, "TOPRIGHT", -padding, yOffset)
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row.money:Show()
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yOffset = yOffset - rowHeight
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end
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end
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end
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-- Hide unused rows
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@@ -2374,39 +2419,107 @@ function Guda_MoneyTooltip_Hide()
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end
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end
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-- Gold tracking dropdown menu (grouped by realm)
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-- Gold tracking dropdown menu (grouped by account > realm > characters)
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local function Guda_GoldTrackingMenu_Initialize()
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local characters = addon.Modules.DB:GetAllCharacters(false, false) -- all realms
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local myAccountLabel = "Current Account"
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-- Group characters by realm
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local realms = {}
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local realmOrder = {}
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-- Group by account, then realm
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local accounts = {}
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local accountOrder = {}
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for _, char in ipairs(characters) do
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local realm = char.realm or "Unknown"
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if not realms[realm] then
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realms[realm] = {}
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table.insert(realmOrder, realm)
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local acctKey = char.isShared and (char.account or "Other") or myAccountLabel
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if not accounts[acctKey] then
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accounts[acctKey] = { realms = {}, realmOrder = {} }
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table.insert(accountOrder, acctKey)
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end
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table.insert(realms[realm], char)
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local acct = accounts[acctKey]
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local realm = char.realm or "Unknown"
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if not acct.realms[realm] then
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acct.realms[realm] = {}
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table.insert(acct.realmOrder, realm)
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end
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table.insert(acct.realms[realm], char)
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end
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-- Sort realm names
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table.sort(realmOrder)
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table.sort(accountOrder, function(a, b)
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if a == myAccountLabel then return true end
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if b == myAccountLabel then return false end
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return a < b
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end)
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for _, acct in pairs(accounts) do
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table.sort(acct.realmOrder)
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end
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local level = UIDROPDOWNMENU_MENU_LEVEL or 1
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if level == 1 then
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for _, realm in ipairs(realmOrder) do
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local info = {}
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info.text = realm
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info.notCheckable = 1
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info.hasArrow = 1
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info.value = realm
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UIDropDownMenu_AddButton(info, 1)
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-- Level 1: account names (or realm names if single account)
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if table.getn(accountOrder) == 1 then
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local acct = accounts[accountOrder[1]]
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for _, realm in ipairs(acct.realmOrder) do
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local info = {}
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info.text = realm
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info.notCheckable = 1
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info.hasArrow = 1
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info.value = accountOrder[1] .. "|" .. realm
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UIDropDownMenu_AddButton(info, 1)
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end
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else
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for _, acctKey in ipairs(accountOrder) do
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local info = {}
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info.text = acctKey
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info.notCheckable = 1
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info.hasArrow = 1
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info.value = acctKey
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UIDropDownMenu_AddButton(info, 1)
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end
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end
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elseif level == 2 then
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local realm = UIDROPDOWNMENU_MENU_VALUE
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local chars = realms[realm]
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local parentValue = UIDROPDOWNMENU_MENU_VALUE
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if table.getn(accountOrder) == 1 then
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local _, _, acctKey, realm = string.find(parentValue, "^(.+)|(.+)$")
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local acct = accounts[acctKey]
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local chars = acct and acct.realms[realm]
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if chars then
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for _, char in ipairs(chars) do
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local charFullName = char.fullName
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local classColor = char.classToken and RAID_CLASS_COLORS[char.classToken]
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local r, g, b = 1, 1, 1
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if classColor then r, g, b = classColor.r, classColor.g, classColor.b end
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local info = {}
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info.text = addon.Modules.Utils:ColorText(char.name, r, g, b)
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info.checked = not addon.Modules.DB:IsGoldBlacklisted(charFullName)
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info.keepShownOnClick = 1
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info.func = function()
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addon.Modules.DB:ToggleGoldBlacklist(charFullName)
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if moneyTooltip and moneyTooltip:IsShown() and moneyTooltip.anchor then
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Guda_MoneyTooltip_Show(moneyTooltip.anchor)
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end
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end
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UIDropDownMenu_AddButton(info, 2)
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end
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end
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else
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local acct = accounts[parentValue]
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if acct then
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for _, realm in ipairs(acct.realmOrder) do
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local info = {}
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info.text = realm
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info.notCheckable = 1
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info.hasArrow = 1
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info.value = parentValue .. "|" .. realm
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UIDropDownMenu_AddButton(info, 2)
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end
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end
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end
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Guda_ScaleDropdownFonts(12)
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elseif level == 3 then
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local parentValue = UIDROPDOWNMENU_MENU_VALUE
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local _, _, acctKey, realm = string.find(parentValue, "^(.+)|(.+)$")
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local acct = accounts[acctKey]
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local chars = acct and acct.realms[realm]
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if chars then
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for _, char in ipairs(chars) do
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local charFullName = char.fullName
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@@ -2424,9 +2537,10 @@ local function Guda_GoldTrackingMenu_Initialize()
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Guda_MoneyTooltip_Show(moneyTooltip.anchor)
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end
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end
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UIDropDownMenu_AddButton(info, 2)
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UIDropDownMenu_AddButton(info, 3)
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end
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end
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Guda_ScaleDropdownFonts(12)
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end
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end
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@@ -2437,7 +2551,7 @@ function Guda_ShowGoldTrackingMenu(anchor)
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end
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UIDropDownMenu_Initialize(menuFrame, Guda_GoldTrackingMenu_Initialize, "MENU")
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ToggleDropDownMenu(1, nil, menuFrame, "cursor", 0, 0)
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Guda_ScaleDropdownFonts(14)
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Guda_ScaleDropdownFonts(12)
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end
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-- Money tooltip handler (BagFrame entry point)
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@@ -2445,32 +2559,45 @@ function Guda_BagFrame_MoneyOnEnter(self)
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Guda_MoneyTooltip_Show(self)
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end
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-- Helper: split characters into own and shared, filtered by blacklist
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local function GetSplitCharacters(currentRealmOnly)
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local characters = addon.Modules.DB:GetAllCharacters(false, currentRealmOnly)
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local currentPlayerFullName = addon.Modules.DB:GetPlayerFullName()
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local own, shared = {}, {}
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for _, char in ipairs(characters) do
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if not addon.Modules.DB:IsGoldBlacklisted(char.fullName) or char.fullName == currentPlayerFullName then
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if char.isShared then
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table.insert(shared, char)
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else
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table.insert(own, char)
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end
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end
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end
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return own, shared, currentPlayerFullName
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end
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-- Helper: add account separator header to dropdown
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local function AddAccountSeparator(label)
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local info = {}
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info.text = label
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info.isTitle = 1
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info.notCheckable = 1
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UIDropDownMenu_AddButton(info)
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end
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-- Dropdown management
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local function Guda_BagCharacterMenu_Initialize()
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local characters = addon.Modules.DB:GetAllCharacters(false, true)
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local info
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local currentPlayerFullName = addon.Modules.DB:GetPlayerFullName()
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local own, shared, currentPlayerFullName = GetSplitCharacters(true)
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local currentViewChar = addon.Modules.BagFrame:GetCurrentViewChar()
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for i, char in ipairs(characters) do
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if addon.Modules.DB:IsGoldBlacklisted(char.fullName) and char.fullName ~= currentPlayerFullName then
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-- skip blacklisted characters (never hide current player)
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else
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for _, char in ipairs(own) do
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local charFullName = char.fullName
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local charClassToken = char.classToken
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-- Get class color
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local classColor = charClassToken and RAID_CLASS_COLORS[charClassToken]
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local classColor = char.classToken and RAID_CLASS_COLORS[char.classToken]
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local r, g, b = 1, 1, 1
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if classColor then
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r, g, b = classColor.r, classColor.g, classColor.b
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end
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if classColor then r, g, b = classColor.r, classColor.g, classColor.b end
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-- Create colored name
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local coloredName = addon.Modules.Utils:ColorText(char.name, r, g, b)
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info = {}
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info.text = coloredName
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local info = {}
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info.text = addon.Modules.Utils:ColorText(char.name, r, g, b)
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info.func = function()
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if charFullName == currentPlayerFullName then
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addon.Modules.BagFrame:ShowCurrentCharacter()
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@@ -2480,7 +2607,24 @@ local function Guda_BagCharacterMenu_Initialize()
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end
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info.checked = (currentViewChar == charFullName or (not currentViewChar and charFullName == currentPlayerFullName))
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UIDropDownMenu_AddButton(info)
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end -- else
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end
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if table.getn(shared) > 0 then
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AddAccountSeparator("Other Accounts")
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for _, char in ipairs(shared) do
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local charFullName = char.fullName
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local classColor = char.classToken and RAID_CLASS_COLORS[char.classToken]
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local r, g, b = 1, 1, 1
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if classColor then r, g, b = classColor.r, classColor.g, classColor.b end
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local info = {}
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info.text = addon.Modules.Utils:ColorText(char.name, r, g, b)
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info.func = function()
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addon.Modules.BagFrame:ShowCharacter(charFullName)
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end
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info.checked = (currentViewChar == charFullName)
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UIDropDownMenu_AddButton(info)
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end
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end
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end
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@@ -2492,44 +2636,51 @@ function Guda_BagFrame_ToggleCharacterDropdown(button)
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end
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UIDropDownMenu_Initialize(menuFrame, Guda_BagCharacterMenu_Initialize, "MENU")
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ToggleDropDownMenu(1, nil, menuFrame, "cursor", 0, 0)
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Guda_ScaleDropdownFonts(14)
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Guda_ScaleDropdownFonts(12)
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end
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-- Mailbox character dropdown
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local function Guda_BagMailboxMenu_Initialize()
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local characters = addon.Modules.DB:GetAllCharacters(false, true)
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local info
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local currentPlayerFullName = addon.Modules.DB:GetPlayerFullName()
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local own, shared, currentPlayerFullName = GetSplitCharacters(true)
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local mailboxViewChar = addon.Modules.MailboxFrame and addon.Modules.MailboxFrame.GetCurrentViewChar and addon.Modules.MailboxFrame:GetCurrentViewChar()
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for i, char in ipairs(characters) do
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if addon.Modules.DB:IsGoldBlacklisted(char.fullName) and char.fullName ~= currentPlayerFullName then
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-- skip blacklisted characters (never hide current player)
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else
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for _, char in ipairs(own) do
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local charFullName = char.fullName
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local charClassToken = char.classToken
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-- Get class color
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local classColor = charClassToken and RAID_CLASS_COLORS[charClassToken]
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local classColor = char.classToken and RAID_CLASS_COLORS[char.classToken]
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local r, g, b = 1, 1, 1
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if classColor then
|
||||
r, g, b = classColor.r, classColor.g, classColor.b
|
||||
end
|
||||
if classColor then r, g, b = classColor.r, classColor.g, classColor.b end
|
||||
|
||||
-- Create colored name
|
||||
local coloredName = addon.Modules.Utils:ColorText(char.name, r, g, b)
|
||||
|
||||
info = {}
|
||||
info.text = coloredName
|
||||
local info = {}
|
||||
info.text = addon.Modules.Utils:ColorText(char.name, r, g, b)
|
||||
info.func = function()
|
||||
addon.Modules.MailboxFrame:ShowCharacter(charFullName)
|
||||
if not Guda_MailboxFrame:IsShown() then
|
||||
Guda_MailboxFrame:Show()
|
||||
end
|
||||
end
|
||||
local mailboxViewChar = addon.Modules.MailboxFrame:GetCurrentViewChar()
|
||||
info.checked = (mailboxViewChar == charFullName or (not mailboxViewChar and charFullName == currentPlayerFullName))
|
||||
UIDropDownMenu_AddButton(info)
|
||||
end -- else
|
||||
end
|
||||
|
||||
if table.getn(shared) > 0 then
|
||||
AddAccountSeparator("Other Accounts")
|
||||
for _, char in ipairs(shared) do
|
||||
local charFullName = char.fullName
|
||||
local classColor = char.classToken and RAID_CLASS_COLORS[char.classToken]
|
||||
local r, g, b = 1, 1, 1
|
||||
if classColor then r, g, b = classColor.r, classColor.g, classColor.b end
|
||||
|
||||
local info = {}
|
||||
info.text = addon.Modules.Utils:ColorText(char.name, r, g, b)
|
||||
info.func = function()
|
||||
addon.Modules.MailboxFrame:ShowCharacter(charFullName)
|
||||
if not Guda_MailboxFrame:IsShown() then
|
||||
Guda_MailboxFrame:Show()
|
||||
end
|
||||
end
|
||||
info.checked = (mailboxViewChar == charFullName)
|
||||
UIDropDownMenu_AddButton(info)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -2541,42 +2692,47 @@ function Guda_BagFrame_ToggleMailDropdown(button)
|
||||
end
|
||||
UIDropDownMenu_Initialize(menuFrame, Guda_BagMailboxMenu_Initialize, "MENU")
|
||||
ToggleDropDownMenu(1, nil, menuFrame, "cursor", 0, 0)
|
||||
Guda_ScaleDropdownFonts(14)
|
||||
Guda_ScaleDropdownFonts(12)
|
||||
end
|
||||
|
||||
-- Bank character dropdown
|
||||
local function Guda_BagBankMenu_Initialize()
|
||||
local characters = addon.Modules.DB:GetAllCharacters(false, true)
|
||||
local info
|
||||
local currentPlayerFullName = addon.Modules.DB:GetPlayerFullName()
|
||||
local own, shared, currentPlayerFullName = GetSplitCharacters(true)
|
||||
local bankViewChar = addon.Modules.BankFrame:GetCurrentViewChar()
|
||||
|
||||
for i, char in ipairs(characters) do
|
||||
if addon.Modules.DB:IsGoldBlacklisted(char.fullName) and char.fullName ~= currentPlayerFullName then
|
||||
-- skip blacklisted characters (never hide current player)
|
||||
else
|
||||
for _, char in ipairs(own) do
|
||||
local charFullName = char.fullName
|
||||
local charClassToken = char.classToken
|
||||
|
||||
-- Get class color
|
||||
local classColor = charClassToken and RAID_CLASS_COLORS[charClassToken]
|
||||
local r, g, b = 1, 1, 1
|
||||
if classColor then
|
||||
r, g, b = classColor.r, classColor.g, classColor.b
|
||||
end
|
||||
|
||||
-- Create colored name
|
||||
local charName = char.name
|
||||
local coloredName = addon.Modules.Utils:ColorText(charName, r, g, b)
|
||||
local classColor = char.classToken and RAID_CLASS_COLORS[char.classToken]
|
||||
local r, g, b = 1, 1, 1
|
||||
if classColor then r, g, b = classColor.r, classColor.g, classColor.b end
|
||||
|
||||
info = {}
|
||||
info.text = coloredName
|
||||
local info = {}
|
||||
info.text = addon.Modules.Utils:ColorText(charName, r, g, b)
|
||||
info.func = function()
|
||||
Guda_BagFrame_ShowCharacterBank(charFullName, charName)
|
||||
end
|
||||
local bankViewChar = addon.Modules.BankFrame:GetCurrentViewChar()
|
||||
info.checked = (bankViewChar == charFullName or (not bankViewChar and charFullName == currentPlayerFullName))
|
||||
UIDropDownMenu_AddButton(info)
|
||||
end -- else
|
||||
end
|
||||
|
||||
if table.getn(shared) > 0 then
|
||||
AddAccountSeparator("Other Accounts")
|
||||
for _, char in ipairs(shared) do
|
||||
local charFullName = char.fullName
|
||||
local charName = char.name
|
||||
local classColor = char.classToken and RAID_CLASS_COLORS[char.classToken]
|
||||
local r, g, b = 1, 1, 1
|
||||
if classColor then r, g, b = classColor.r, classColor.g, classColor.b end
|
||||
|
||||
local info = {}
|
||||
info.text = addon.Modules.Utils:ColorText(charName, r, g, b)
|
||||
info.func = function()
|
||||
Guda_BagFrame_ShowCharacterBank(charFullName, charName)
|
||||
end
|
||||
info.checked = (bankViewChar == charFullName)
|
||||
UIDropDownMenu_AddButton(info)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -2588,7 +2744,7 @@ function Guda_BagFrame_ToggleBankDropdown(button)
|
||||
end
|
||||
UIDropDownMenu_Initialize(menuFrame, Guda_BagBankMenu_Initialize, "MENU")
|
||||
ToggleDropDownMenu(1, nil, menuFrame, "cursor", 0, 0)
|
||||
Guda_ScaleDropdownFonts(14)
|
||||
Guda_ScaleDropdownFonts(12)
|
||||
end
|
||||
|
||||
-- Show character's bank
|
||||
|
||||
Reference in New Issue
Block a user