final tooltip styles

This commit is contained in:
Salikh Gurgenidze
2025-11-18 13:39:39 +04:00
parent 1cb394d442
commit ee5c463a24
+24 -140
View File
@@ -7,7 +7,6 @@ addon.Modules.Tooltip = Tooltip
-- Helper function to get item ID from link (Lua 5.0 compatible)
local function GetItemIDFromLink(link)
if not link then return nil end
-- Use strfind instead of string.match
local _, _, itemID = strfind(link, "item:(%d+):?")
return itemID and tonumber(itemID) or nil
end
@@ -62,7 +61,7 @@ local function CountItemsForCharacter(itemID, characterData)
end
end
return bagCount, bankCount, equippedCount -- FIXED: Now returns all three counts
return bagCount, bankCount, equippedCount
end
-- Get class color
@@ -73,22 +72,19 @@ local function GetClassColor(classToken)
return 1.0, 1.0, 1.0
end
-- Add inventory info to tooltip
-- Add inventory info to tooltip
-- Add inventory info to tooltip
function Tooltip:AddInventoryInfo(tooltip, link)
if not Guda_DB or not Guda_DB.characters then
addon:Debug("No Guda_DB or characters found")
return
end
local itemID = GetItemIDFromLink(link)
if not itemID then
addon:Debug("Could not get item ID from link: " .. tostring(link))
return
end
addon:Debug("Processing item ID: " .. itemID)
local totalBags = 0
local totalBank = 0
local totalEquipped = 0
@@ -99,7 +95,6 @@ function Tooltip:AddInventoryInfo(tooltip, link)
for charName, charData in pairs(Guda_DB.characters) do
local bagCount, bankCount, equippedCount = CountItemsForCharacter(itemID, charData)
-- Check if this character has any of this item
if bagCount > 0 or bankCount > 0 or equippedCount > 0 then
hasAnyItems = true
totalBags = totalBags + bagCount
@@ -112,58 +107,56 @@ function Tooltip:AddInventoryInfo(tooltip, link)
bankCount = bankCount,
equippedCount = equippedCount
})
addon:Debug("Found " .. (bagCount + bankCount + equippedCount) .. " items on " .. charName .. " (Bags: " .. bagCount .. ", Bank: " .. bankCount .. ", Equipped: " .. equippedCount .. ")")
end
end
local totalCount = totalBags + totalBank + totalEquipped
-- Only add to tooltip if we found items on any character
if hasAnyItems then
addon:Debug("Adding inventory info - Total: " .. totalCount)
tooltip:AddLine(" ")
tooltip:AddLine("Inventory", 0.7, 0.7, 0.7)
-- Simplified total line - just show total count without breakdown
tooltip:AddDoubleLine("Total: " .. totalCount, "(Bags: " .. totalBags .. " | Bank: " .. totalBank .. ")", 1, 1, 1, 0.7, 0.7, 0.7)
-- Inventory label in exact bag frame title color (from your XML: |cFF00FF96)
tooltip:AddLine("|cFFFFD200Inventory|r") -- Exact bag frame title color
-- Total line with cyan label and white count
local totalText = "|cFF00FFFFTotal|r: |cFFFFFFFF" .. totalCount .. "|r" -- Cyan label, white count
local breakdownText = "(|cFF00FFFFBags|r: |cFFFFFFFF" .. totalBags .. "|r | |cFF00FFFFBank|r: |cFFFFFFFF" .. totalBank .. "|r)" -- Cyan labels, white counts
tooltip:AddDoubleLine(totalText, breakdownText, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0)
-- Sort characters by name
table.sort(characterCounts, function(a, b)
return a.name < b.name
end)
-- Add character lines with bag, bank, and equipped breakdown
for _, charInfo in ipairs(characterCounts) do
local r, g, b = GetClassColor(charInfo.classToken)
local countText = ""
-- Build count text showing all locations where items are found
local parts = {}
if charInfo.bagCount > 0 then
table.insert(parts, "Bags: " .. charInfo.bagCount)
table.insert(parts, "|cFF00FFFFBags|r: |cFFFFFFFF" .. charInfo.bagCount .. "|r")
end
if charInfo.bankCount > 0 then
table.insert(parts, "Bank: " .. charInfo.bankCount)
table.insert(parts, "|cFF00FFFFBank|r: |cFFFFFFFF" .. charInfo.bankCount .. "|r")
end
if charInfo.equippedCount > 0 then
table.insert(parts, "Equipped: " .. charInfo.equippedCount)
table.insert(parts, "|cFF00FFFFEquipped|r: |cFFFFFFFF" .. charInfo.equippedCount .. "|r")
end
if getn(parts) > 0 then
countText = table.concat(parts, " | ")
else
countText = "None"
end
tooltip:AddDoubleLine(charInfo.name, countText, r, g, b, 0.7, 0.7, 0.7)
tooltip:AddDoubleLine(charInfo.name, countText, r, g, b, 1.0, 1.0, 1.0)
end
-- Add small gap between inventory data and vendor sell price
tooltip:AddLine(" ")
tooltip:Show()
else
addon:Debug("No items found for ID: " .. itemID .. " on any character")
end
end
function Tooltip:Initialize()
addon:Print("Initializing tooltip module...")
@@ -256,89 +249,6 @@ function Tooltip:Initialize()
end)
end
-- Hook SetQuestLogItem for quest log items
local oldSetQuestLogItem = GameTooltip.SetQuestLogItem
function GameTooltip:SetQuestLogItem(itemType, index)
return WithDeferredMoney(self, function()
local ret = oldSetQuestLogItem(self, itemType, index)
local link = GetQuestLogItemLink(itemType, index)
if link then
Tooltip:AddInventoryInfo(self, link)
end
return ret
end)
end
-- Hook SetTradeSkillItem for tradeskill windows
local oldSetTradeSkillItem = GameTooltip.SetTradeSkillItem
function GameTooltip:SetTradeSkillItem(skillIndex, reagentIndex)
return WithDeferredMoney(self, function()
local ret = oldSetTradeSkillItem(self, skillIndex, reagentIndex)
local link
if reagentIndex then
link = GetTradeSkillReagentItemLink(skillIndex, reagentIndex)
else
link = GetTradeSkillItemLink(skillIndex)
end
if link then
Tooltip:AddInventoryInfo(self, link)
end
return ret
end)
end
-- Hook SetCraftItem for craft windows
local oldSetCraftItem = GameTooltip.SetCraftItem
function GameTooltip:SetCraftItem(skillIndex, reagentIndex)
return WithDeferredMoney(self, function()
local ret = oldSetCraftItem(self, skillIndex, reagentIndex)
local link = GetCraftReagentItemLink(skillIndex, reagentIndex)
if link then
Tooltip:AddInventoryInfo(self, link)
end
return ret
end)
end
-- Hook SetAuctionItem for auction house
local oldSetAuctionItem = GameTooltip.SetAuctionItem
function GameTooltip:SetAuctionItem(type, index)
return WithDeferredMoney(self, function()
local ret = oldSetAuctionItem(self, type, index)
local link = GetAuctionItemLink(type, index)
if link then
Tooltip:AddInventoryInfo(self, link)
end
return ret
end)
end
-- Hook SetInboxItem for mail
local oldSetInboxItem = GameTooltip.SetInboxItem
function GameTooltip:SetInboxItem(index)
return WithDeferredMoney(self, function()
local ret = oldSetInboxItem(self, index)
local link = GetInboxItemLink(index)
if link then
Tooltip:AddInventoryInfo(self, link)
end
return ret
end)
end
-- Hook SetSendMailItem for sending mail
local oldSetSendMailItem = GameTooltip.SetSendMailItem
function GameTooltip:SetSendMailItem(index)
return WithDeferredMoney(self, function()
local ret = oldSetSendMailItem(self, index)
local link = GetSendMailItemLink(index)
if link then
Tooltip:AddInventoryInfo(self, link)
end
return ret
end)
end
-- Hook SetMerchantItem for vendor items
local oldSetMerchantItem = GameTooltip.SetMerchantItem
function GameTooltip:SetMerchantItem(index)
@@ -352,38 +262,12 @@ function Tooltip:Initialize()
end)
end
-- Hook SetBuybackItem for buyback items
local oldSetBuybackItem = GameTooltip.SetBuybackItem
function GameTooltip:SetBuybackItem(index)
-- Hook SetAuctionItem for auction house
local oldSetAuctionItem = GameTooltip.SetAuctionItem
function GameTooltip:SetAuctionItem(type, index)
return WithDeferredMoney(self, function()
local ret = oldSetBuybackItem(self, index)
local link = GetBuybackItemLink(index)
if link then
Tooltip:AddInventoryInfo(self, link)
end
return ret
end)
end
-- Hook SetTradePlayerItem for trade window (player side)
local oldSetTradePlayerItem = GameTooltip.SetTradePlayerItem
function GameTooltip:SetTradePlayerItem(index)
return WithDeferredMoney(self, function()
local ret = oldSetTradePlayerItem(self, index)
local link = GetTradePlayerItemLink(index)
if link then
Tooltip:AddInventoryInfo(self, link)
end
return ret
end)
end
-- Hook SetTradeTargetItem for trade window (target side)
local oldSetTradeTargetItem = GameTooltip.SetTradeTargetItem
function GameTooltip:SetTradeTargetItem(index)
return WithDeferredMoney(self, function()
local ret = oldSetTradeTargetItem(self, index)
local link = GetTradeTargetItemLink(index)
local ret = oldSetAuctionItem(self, type, index)
local link = GetAuctionItemLink(type, index)
if link then
Tooltip:AddInventoryInfo(self, link)
end
@@ -419,5 +303,5 @@ function Tooltip:Initialize()
end
end)
addon:Print("Tooltip item-count integration enabled")
addon:Print("Tooltip integration enabled - Inventory displays above vendor price")
end