Fix OctoWoW High Elf race mapping

This commit is contained in:
2026-09-01 13:54:14 +02:00
parent 0177c3a68d
commit 2fb4c8d3fb
+5 -3
View File
@@ -216,15 +216,17 @@ static const char *race_name(uint32_t id) {
case 1: return "Human"; case 2: return "Orc"; case 3: return "Dwarf";
case 4: return "Night Elf"; case 5: return "Undead"; case 6: return "Tauren";
case 7: return "Gnome"; case 8: return "Troll"; case 9: return "Goblin";
case 10: return "Blood Elf"; case 11: return "Draenei"; case 16: return "High Elf";
/* OctoWoW uses race id 10 for its Alliance High Elf race. Keep id 16
* as a compatibility fallback for clients that expose High Elf there. */
case 10: return "High Elf"; case 11: return "Draenei"; case 16: return "High Elf";
default: return "";
}
}
static const char *faction_name(uint32_t race) {
switch (race) {
case 1: case 3: case 4: case 7: case 11: case 16: return "alliance";
case 2: case 5: case 6: case 8: case 9: case 10: return "horde";
case 1: case 3: case 4: case 7: case 10: case 11: case 16: return "alliance";
case 2: case 5: case 6: case 8: case 9: return "horde";
default: return "";
}
}