Fix Big Health status text positioning

This commit is contained in:
2026-08-30 08:47:56 +02:00
parent e8a9cd52ed
commit 04ea554cdb
+7 -3
View File
@@ -68,13 +68,17 @@ module.enable = function(self)
-- the matching Big Health texture instead of replacing the global function.
hooksecurefunc("TargetFrame_CheckClassification", UpdateTargetClassificationTexture)
-- move text strings a bit higher
-- Keep status-bar text inside the lower half of the enlarged health bars.
-- The stock Turtle-style text position sits too high once Big Health grows
-- the bars upward and can overlap the unit name.
if PlayerFrameHealthBar.TextString then
PlayerFrameHealthBar.TextString:SetPoint("TOP", PlayerFrameHealthBar, "BOTTOM", 0, 23)
PlayerFrameHealthBar.TextString:ClearAllPoints()
PlayerFrameHealthBar.TextString:SetPoint("CENTER", PlayerFrameHealthBar, "CENTER", 0, -7)
end
if TargetFrameHealthBar.TextString then
TargetFrameHealthBar.TextString:SetPoint("TOP", TargetFrameHealthBar, "BOTTOM", -2, 23)
TargetFrameHealthBar.TextString:ClearAllPoints()
TargetFrameHealthBar.TextString:SetPoint("CENTER", TargetFrameHealthBar, "CENTER", -2, -7)
end
local playerSetStatusBarColor = PlayerFrameHealthBar.SetStatusBarColor