Harden Social Colors passive player cache

This commit is contained in:
Dusk-92
2026-08-24 10:59:41 +02:00
parent 3c174c4c02
commit 2de11a5e62
+32 -21
View File
@@ -42,8 +42,9 @@ local function CacheVisibleOnlineFriends(playerdb)
local name, level, class, _, connected = GetFriendInfo(off + i)
if not name or name == _G.UNKNOWN then break end
if connected and class and class ~= _G.UNKNOWN then
local ccolor = RAID_CLASS_COLORS[L["class"][class]]
if connected then
local classToken = class and class ~= _G.UNKNOWN and L["class"][class] or GetUnitData(name)
local ccolor = classToken and RAID_CLASS_COLORS[classToken]
local lcolor = GetDifficultyColor(tonumber(level))
if ccolor and lcolor then
@@ -179,28 +180,32 @@ do -- add class colors to chat
local caption = friendName or friendLoc
if connected then
if not class or class == _G.UNKNOWN then break end
local ccolor = RAID_CLASS_COLORS[L["class"][class]] or { 1, 1, 1 }
local classToken = class and class ~= _G.UNKNOWN and L["class"][class] or GetUnitData(name)
local ccolor = classToken and RAID_CLASS_COLORS[classToken]
local lcolor = GetDifficultyColor(tonumber(level)) or { 1, 1, 1 }
local displayZone = zone or ""
zone = ( zone == playerzone and "|cffffffff" or "|cffcccccc" ) .. zone .. "|r"
local cname = rgbhex(ccolor) .. name .. "|r"
displayZone = (displayZone == playerzone and "|cffffffff" or "|cffcccccc") .. displayZone .. "|r"
local cname = ccolor and (rgbhex(ccolor) .. name .. "|r") or name
local clevel = rgbhex(lcolor) .. level .. "|r"
local classLabel = class and class ~= _G.UNKNOWN and class or _G.UNKNOWN
playerdb[name] = playerdb[name] or {}
playerdb[name].lastseen = date("%a %d-%b-%Y")
playerdb[name].cname = cname
playerdb[name].clevel = clevel
playerdb[name].cclass = ccolor
if ccolor then
playerdb[name] = playerdb[name] or {}
playerdb[name].lastseen = date("%a %d-%b-%Y")
playerdb[name].cname = cname
playerdb[name].clevel = clevel
playerdb[name].cclass = ccolor
end
if friendName then
friendName:SetText(cname)
friendLoc:SetText(format(TEXT(FRIENDS_LIST_TEMPLATE), zone, status))
friendLoc:SetText(format(TEXT(FRIENDS_LIST_TEMPLATE), displayZone, status))
else
friendLoc:SetText(format(TEXT(FRIENDS_LIST_TEMPLATE), cname, zone, status))
friendLoc:SetText(format(TEXT(FRIENDS_LIST_TEMPLATE), cname, displayZone, status))
end
friendInfo:SetText(format(TEXT(friendinfo), clevel, class, ""))
friendInfo:SetText(format(TEXT(friendinfo), clevel, classLabel, ""))
caption:SetVertexColor(1,1,1,.9)
friendInfo:SetVertexColor(1,1,1,.9)
else
@@ -240,9 +245,12 @@ do -- add class colors to chat
WhoFrameTotals:SetText("|cffffffff" .. format(GetText("WHO_FRAME_TOTAL_TEMPLATE", nil, num), num).." |cffaaaaaa"..displayedText)
end
class = L["class"][class]
local classToken = class and L["class"][class] or (name and GetUnitData(name))
local nameButton = _G["WhoFrameButton"..i.."Name"]
local classButton = _G["WhoFrameButton"..i.."Class"]
_G["WhoFrameButton"..i.."Name"]:SetTextColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b)
nameButton:SetTextColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b)
classButton:SetTextColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b)
if (UIDropDownMenu_GetSelectedID(WhoFrameDropDown) == 1) then
if (zone == playerzone) then
@@ -266,13 +274,16 @@ do -- add class colors to chat
end
end
if class then
local color = RAID_CLASS_COLORS[class]
_G["WhoFrameButton"..i.."Class"]:SetTextColor(color.r,color.g,color.b,1)
if classToken then
local color = RAID_CLASS_COLORS[classToken]
nameButton:SetTextColor(color.r,color.g,color.b,1)
classButton:SetTextColor(color.r,color.g,color.b,1)
end
local color = GetDifficultyColor(level)
_G["WhoFrameButton"..i.."Level"]:SetTextColor(color.r, color.g, color.b)
if level then
local color = GetDifficultyColor(level)
_G["WhoFrameButton"..i.."Level"]:SetTextColor(color.r, color.g, color.b)
end
end
end)
end