Refactor roll frames for better UI and functionality

Updated font size and frame dimensions for improved visibility. Adjusted item cache management and tooltip display logic.
This commit is contained in:
Dusk-92
2026-08-03 09:31:24 +02:00
committed by GitHub
parent 0cf3e01dbb
commit 31d84a38ef
+4 -4
View File
@@ -10,7 +10,7 @@ local module = ShaguTweaks:register({
module.enable = function(self)
local _G = ShaguTweaks.GetGlobalEnv()
local font_default, font_size = "Fonts\\skurri.TTF", 14
local font_default, font_size = "Fonts\\skurri.TTF", 15
ShaguTweaks.roll = CreateFrame("Frame", "STLootRoll", UIParent)
ShaguTweaks.roll.frames = {}
@@ -88,10 +88,10 @@ module.enable = function(self)
end
function ShaguTweaks.roll:CreateLootRoll(id)
local size = 20
local size = 22
-- local rawborder, border = GetBorderSize()
local border = 4
local esize = 20
local esize = 22
local f = CreateFrame("Frame", "STLootRollFrame" .. id, UIParent)
local function CreateBackdrop(f,b,a)
@@ -116,7 +116,7 @@ module.enable = function(self)
f.backdrop:SetFrameStrata("BACKGROUND")
f.hasItem = 1
f:SetWidth(350)
f:SetWidth(385)
f:SetHeight(size)
f.icon = CreateFrame("Button", "STLootRollFrame" .. id .. "Icon", f)