Support DruidManaBar current value text

This commit is contained in:
2026-08-30 10:39:40 +02:00
parent 399b00d64e
commit 4e09645dc7
+73
View File
@@ -172,6 +172,79 @@ module.enable = function(self)
UpdateUnitValues("player")
UpdateUnitValues("target")
-- DruidManaBar is a separate addon/frame used to keep mana visible while
-- shapeshifted. Its TextStatusBar normally renders "current / max", so give
-- it the same current-value-only presentation as Big Health.
ShaguTweaks.HookAddonOrVariable("DruidManaBar", function()
local bar = _G.DruidManaBar
if not bar then return end
if bar.text then
bar.text:SetAlpha(0)
elseif bar.TextString then
bar.TextString:SetAlpha(0)
end
if not self.druidManaText then
self.druidManaText = bar:CreateFontString(nil, "OVERLAY", "GameFontWhite")
self.druidManaText:SetFont(STANDARD_TEXT_FONT, 10, "OUTLINE")
self.druidManaText:SetHeight(32)
self.druidManaText:SetPoint("CENTER", bar, "CENTER", 0, 0)
self.druidManaText:SetJustifyH("CENTER")
self.druidManaText:SetTextColor(1, 1, 1, 1)
end
local function UpdateDruidManaText()
if not bar:IsShown() then
self.druidManaText:Hide()
return
end
local value
local max
if _G.DruidManaLib and _G.DruidManaLib.GetMana and _G.DruidManaLib.GetMaxMana then
value = _G.DruidManaLib:GetMana()
max = _G.DruidManaLib:GetMaxMana()
else
value = bar:GetValue()
local _, barMax = bar:GetMinMaxValues()
max = barMax
end
if not max or max <= 0 then
self.druidManaText:Hide()
return
end
self.druidManaText:SetText(tostring(value or 0))
self.druidManaText:Show()
end
if not self.druidManaEvents then
self.druidManaEvents = CreateFrame("Frame")
self.druidManaEvents:RegisterEvent("PLAYER_ENTERING_WORLD")
self.druidManaEvents:RegisterEvent("PLAYER_AURAS_CHANGED")
self.druidManaEvents:RegisterEvent("UNIT_DISPLAYPOWER")
self.druidManaEvents:RegisterEvent("UNIT_MANA")
self.druidManaEvents:RegisterEvent("UNIT_MAXMANA")
self.druidManaEvents:SetScript("OnEvent", function()
if event == "PLAYER_ENTERING_WORLD" or event == "PLAYER_AURAS_CHANGED"
or not arg1 or arg1 == "player" then
UpdateDruidManaText()
end
end)
end
-- DruidManaBar can update after the shared event dispatch. Hook its value
-- write as the authoritative final refresh without polling every frame.
if not self.druidManaValueHooked and bar.SetValue then
self.druidManaValueHooked = true
hooksecurefunc(bar, "SetValue", UpdateDruidManaText)
end
UpdateDruidManaText()
end)
local playerSetStatusBarColor = PlayerFrameHealthBar.SetStatusBarColor
local targetSetStatusBarColor = TargetFrameHealthBar.SetStatusBarColor