Share Social Colors cache across characters

This commit is contained in:
2026-09-01 11:17:37 +02:00
parent 8d92d628a9
commit b2e991a59e
+85 -8
View File
@@ -28,16 +28,16 @@ local function FormatLastSeen(lastseen)
return lastseen
end
local function CleanupPlayerDB(playerdb)
local function CleanupPlayerDB(playerdb, realmdb)
if not time then return end
local now = time()
local lastCleanup = tonumber(ShaguTweaks_cache["players_cleanup"]) or 0
local lastCleanup = tonumber(realmdb["players_cleanup"]) or 0
-- Start the 180-day grace period without touching existing cache entries.
-- Players seen during that period are migrated to numeric timestamps.
if lastCleanup == 0 then
ShaguTweaks_cache["players_cleanup"] = now
realmdb["players_cleanup"] = now
return
end
@@ -57,7 +57,7 @@ local function CleanupPlayerDB(playerdb)
end
end
ShaguTweaks_cache["players_cleanup"] = now
realmdb["players_cleanup"] = now
end
local module = ShaguTweaks:register({
@@ -69,9 +69,85 @@ local module = ShaguTweaks:register({
})
local function GetPlayerDB()
ShaguTweaks_social_cache = ShaguTweaks_social_cache or {}
local realm = GetRealmName and GetRealmName() or "Unknown"
if not realm or realm == "" then realm = "Unknown" end
ShaguTweaks_social_cache[realm] = ShaguTweaks_social_cache[realm] or {}
local realmdb = ShaguTweaks_social_cache[realm]
realmdb["players"] = realmdb["players"] or {}
return realmdb["players"], realmdb
end
local function CopyPlayerData(target, source)
target.cname = source.cname
target.clevel = source.clevel
target.lastseen = source.lastseen
if type(source.cclass) == "table" then
target.cclass = {
r = source.cclass.r,
g = source.cclass.g,
b = source.cclass.b,
a = source.cclass.a,
}
else
target.cclass = source.cclass
end
end
local function MigrateLegacyPlayerDB(playerdb)
ShaguTweaks_cache = ShaguTweaks_cache or {}
ShaguTweaks_cache["players"] = ShaguTweaks_cache["players"] or {}
return ShaguTweaks_cache["players"]
-- This marker is per-character, so each character contributes its old cache
-- exactly once to the shared realm database.
if ShaguTweaks_cache["social_global_migrated"] == 1 then return end
local legacy = ShaguTweaks_cache["players"]
if type(legacy) == "table" then
for name, source in pairs(legacy) do
if type(source) == "table" then
local target = playerdb[name]
if not target then
target = {}
playerdb[name] = target
CopyPlayerData(target, source)
else
local sourceSeen = source.lastseen
local targetSeen = target.lastseen
local sourceIsNewer = type(sourceSeen) == "number"
and (type(targetSeen) ~= "number" or sourceSeen > targetSeen)
if sourceIsNewer then
CopyPlayerData(target, source)
else
if target.cname == nil then target.cname = source.cname end
if target.clevel == nil then target.clevel = source.clevel end
if target.cclass == nil then
if type(source.cclass) == "table" then
target.cclass = {
r = source.cclass.r,
g = source.cclass.g,
b = source.cclass.b,
a = source.cclass.a,
}
else
target.cclass = source.cclass
end
end
if target.lastseen == nil then target.lastseen = source.lastseen end
end
end
end
end
end
-- Keep the old per-character table intact during the test phase so rolling
-- back the branch does not discard any previously stored Social Colors data.
ShaguTweaks_cache["social_global_migrated"] = 1
end
-- Chat Tweaks restores persisted chat during module enable. Module enable order
@@ -148,8 +224,9 @@ end
HookChatColors()
module.enable = function(self)
local playerdb = GetPlayerDB()
CleanupPlayerDB(playerdb)
local playerdb, realmdb = GetPlayerDB()
MigrateLegacyPlayerDB(playerdb)
CleanupPlayerDB(playerdb, realmdb)
-- Defensive second call for chat frames created/replaced by another addon
-- between file load and VARIABLES_LOADED. Existing hooks are never duplicated.