Keep Social Colors on current realm cache

This commit is contained in:
Dusk-92
2026-09-01 14:18:32 +02:00
parent f2836088db
commit b8ccb7d0a8
+9 -4
View File
@@ -53,8 +53,11 @@ local function CleanupPlayerDB(playerdb, realmdb)
-- numeric Social Colors timestamp, then the passive scanner timestamp.
-- Entries without either timestamp have survived a full grace period and
-- can safely expire just like the old per-character cache did.
local lastSeen = type(data.lastseen) == "number" and data.lastseen
or tonumber(data.lastseen_ts)
local lastSeen = type(data.lastseen) == "number" and data.lastseen or nil
local lastSeenTs = tonumber(data.lastseen_ts)
if lastSeenTs and (not lastSeen or lastSeenTs > lastSeen) then
lastSeen = lastSeenTs
end
if not lastSeen or now - lastSeen >= PLAYER_CACHE_MAX_AGE then
playerdb[name] = nil
@@ -158,9 +161,10 @@ module.enable = function(self)
local socialmod = CreateFrame("Frame", "ShaguTweaksSocialMod", UIParent)
socialmod:RegisterEvent("CHAT_MSG_SYSTEM")
socialmod:SetScript("OnEvent", function()
local currentdb = GetPlayerCache()
local name = cmatch(arg1, _G.ERR_FRIEND_ONLINE_SS) or cmatch(arg1, _G.ERR_FRIEND_OFFLINE_S)
if name and playerdb[name] and playerdb[name].cname then
TouchPlayer(playerdb[name])
if name and currentdb[name] and currentdb[name].cname then
TouchPlayer(currentdb[name])
end
end)
@@ -223,6 +227,7 @@ module.enable = function(self)
hooksecurefunc("FriendsList_Update", function()
if GetNumFriends() == 0 then return end
local playerdb = GetPlayerCache()
local playerzone = GetRealZoneText()
local off = FauxScrollFrame_GetOffset(FriendsFrameFriendsScrollFrame)