158 lines
5.0 KiB
Lua
158 lines
5.0 KiB
Lua
local _G = ShaguTweaks.GetGlobalEnv()
|
|
local GetExpansion = ShaguTweaks.GetExpansion
|
|
local API = ShaguTweaks.API or {}
|
|
|
|
local NAMEPLATE_OBJECTORDER = { "border", "glow", "name", "level", "levelicon", "raidicon" }
|
|
local NAMEPLATE_TYPE = "Button"
|
|
if GetExpansion() == "tbc" then
|
|
NAMEPLATE_OBJECTORDER = { "border", "castborder", "casticon", "glow", "name", "level", "levelicon", "raidicon" }
|
|
NAMEPLATE_TYPE = "Frame"
|
|
end
|
|
|
|
local function IsNamePlate(frame)
|
|
if not frame or frame:GetObjectType() ~= NAMEPLATE_TYPE then return nil end
|
|
local regions = frame:GetRegions()
|
|
|
|
if not regions then return nil end
|
|
if not regions.GetObjectType then return nil end
|
|
if not regions.GetTexture then return nil end
|
|
|
|
if regions:GetObjectType() ~= "Texture" then return nil end
|
|
return regions:GetTexture() == "Interface\\Tooltips\\Nameplate-Border" or nil
|
|
end
|
|
|
|
local registry = {}
|
|
ShaguTweaks.libnameplate = CreateFrame("Frame", nil, UIParent)
|
|
ShaguTweaks.libnameplate.OnInit = {}
|
|
ShaguTweaks.libnameplate.OnShow = {}
|
|
ShaguTweaks.libnameplate.OnUpdate = {}
|
|
|
|
local function GetHealthBar(plate)
|
|
-- Other nameplate addons may already have attached the authoritative bar.
|
|
if plate.healthbar and plate.healthbar.GetStatusBarColor and
|
|
plate.healthbar.SetStatusBarColor then
|
|
return plate.healthbar
|
|
end
|
|
|
|
-- Once another addon has added children, the health bar is no longer
|
|
-- guaranteed to be the first value returned by GetChildren().
|
|
local children = { plate:GetChildren() }
|
|
for i = 1, table.getn(children) do
|
|
local child = children[i]
|
|
if child and child.GetStatusBarColor and child.SetStatusBarColor then
|
|
return child
|
|
end
|
|
end
|
|
|
|
return children[1]
|
|
end
|
|
|
|
local function SetupPlate(plate, unit)
|
|
if not plate or not IsNamePlate(plate) then return end
|
|
|
|
local healthbar = GetHealthBar(plate)
|
|
if not healthbar then return end
|
|
|
|
local registered = registry[healthbar]
|
|
if registered then
|
|
if unit then
|
|
registered.unit = unit
|
|
registered.guid = API.UnitGUID and API.UnitGUID(unit) or nil
|
|
end
|
|
return registered
|
|
end
|
|
|
|
plate.healthbar = healthbar
|
|
if unit then
|
|
plate.unit = unit
|
|
plate.guid = API.UnitGUID and API.UnitGUID(unit) or nil
|
|
end
|
|
|
|
for i, object in pairs({plate:GetRegions()}) do
|
|
if NAMEPLATE_OBJECTORDER[i] then
|
|
plate[NAMEPLATE_OBJECTORDER[i]] = object
|
|
end
|
|
end
|
|
|
|
-- run OnInit functions
|
|
for id, func in pairs(ShaguTweaks.libnameplate.OnInit) do
|
|
func(plate)
|
|
end
|
|
|
|
-- preserve the plate's existing scripts and append ShaguTweaks callbacks
|
|
local oldUpdate = plate:GetScript("OnUpdate")
|
|
plate:SetScript("OnUpdate", function(self, elapsed)
|
|
if oldUpdate then oldUpdate(self, elapsed) end
|
|
for id, func in pairs(ShaguTweaks.libnameplate.OnUpdate) do
|
|
func(self, elapsed)
|
|
end
|
|
end)
|
|
|
|
local oldShow = plate:GetScript("OnShow")
|
|
plate:SetScript("OnShow", function(self)
|
|
if oldShow then oldShow(self) end
|
|
for id, func in pairs(ShaguTweaks.libnameplate.OnShow) do
|
|
func(self)
|
|
end
|
|
end)
|
|
|
|
registry[healthbar] = plate
|
|
return plate
|
|
end
|
|
|
|
-- ClassicAPI exposes real nameplate lifecycle events and nameplateN unit
|
|
-- tokens. Prefer those so ShaguTweaks no longer scans every WorldFrame child
|
|
-- on every rendered frame. Keep the unit token/GUID on each plate so modules
|
|
-- can query precise unit data without identifying enemies by displayed name.
|
|
if API.nameplates and _G.C_NamePlate and _G.C_NamePlate.GetNamePlates then
|
|
ShaguTweaks.libnameplate:RegisterEvent("NAME_PLATE_CREATED")
|
|
ShaguTweaks.libnameplate:RegisterEvent("NAME_PLATE_UNIT_ADDED")
|
|
ShaguTweaks.libnameplate:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
|
|
ShaguTweaks.libnameplate:RegisterEvent("PLAYER_ENTERING_WORLD")
|
|
|
|
ShaguTweaks.libnameplate:SetScript("OnEvent", function()
|
|
if event == "NAME_PLATE_CREATED" then
|
|
SetupPlate(arg1)
|
|
|
|
elseif event == "NAME_PLATE_UNIT_ADDED" then
|
|
local unit = arg1
|
|
SetupPlate(API.GetNamePlateForUnit(unit), unit)
|
|
|
|
elseif event == "NAME_PLATE_UNIT_REMOVED" then
|
|
-- ClassicAPI resolves the leaving token during the removal handler,
|
|
-- before positional nameplateN indices shift.
|
|
local plate = API.GetNamePlateForUnit(arg1)
|
|
if plate then
|
|
plate.unit = nil
|
|
plate.guid = nil
|
|
end
|
|
|
|
elseif event == "PLAYER_ENTERING_WORLD" then
|
|
local plates = _G.C_NamePlate.GetNamePlates()
|
|
if plates then
|
|
for i = 1, table.getn(plates) do
|
|
local unit = "nameplate" .. i
|
|
local plate = API.GetNamePlateForUnit(unit)
|
|
if plate then SetupPlate(plate, unit) end
|
|
end
|
|
end
|
|
end
|
|
end)
|
|
else
|
|
-- Compatibility fallback for clients without the ClassicAPI nameplate API.
|
|
local initialized = 0
|
|
local parentcount, childs, plate
|
|
|
|
ShaguTweaks.libnameplate:SetScript("OnUpdate", function()
|
|
parentcount = WorldFrame:GetNumChildren()
|
|
if initialized < parentcount then
|
|
childs = { WorldFrame:GetChildren() }
|
|
for i = initialized + 1, parentcount do
|
|
plate = childs[i]
|
|
if IsNamePlate(plate) then SetupPlate(plate) end
|
|
end
|
|
initialized = parentcount
|
|
end
|
|
end)
|
|
end
|