Build DEBUG21 raw silhouette stencil isolation

This commit is contained in:
Dusk-92
2026-08-28 21:51:13 +02:00
parent 67817052b7
commit 03fd1c7f38
+1 -1
View File
@@ -221,7 +221,7 @@ jobs:
cat > package/README_TEST.txt <<'EOF'
WeirdUtils Safe Standalone Core Test V8 DEBUG
DEBUG20 also fixes the JFA decode/composite shader X5584 constant-register restriction, while retaining D3DX error diagnostics.
DEBUG21 composites the raw silhouette directly and disables the replay stencil test to isolate whether the remaining invisible output is caused by missing/invalid stencil support.
outline.dll
- Adds OutlineDebug() sticky in-game diagnostics for the render pipeline.