Build DEBUG26 opaque/cutout silhouette mode

This commit is contained in:
Dusk-92
2026-08-28 22:22:45 +02:00
parent a92d9caec1
commit 11d219e54f
+1 -1
View File
@@ -215,7 +215,7 @@ jobs:
cat > package/README_TEST.txt <<'EOF'
WeirdUtils Safe Standalone Core Test V8 DEBUG
DEBUG25 keeps the stable no-Reset/no-stencil JFA path and captures each WoW draw's alpha-test/blend state, using ALPHAREF for cutouts and RGB coverage for additive/modulated layers.
DEBUG26 keeps the stable no-Reset/no-stencil JFA path, retains opaque/alpha-tested geometry, and excludes fully blended/translucent M2 passes whose carrier polygons cannot be reconstructed reliably.
outline.dll
- Adds OutlineDebug() sticky in-game diagnostics for the render pipeline.