DEBUG15 late rehook from OutlineDebug
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@@ -167,13 +167,15 @@ pub fn outlineDebug(L: lua.State) callconv(.{ .x86_thiscall = .{} }) u32 {
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if (player_guid != 0) tracker.debug_unit_player_guid_seen = true;
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if (target_guid != 0) tracker.debug_unit_target_guid_seen = true;
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const rehook_ok = d3d9_hook.lateRehookIfLost();
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const live = d3d9_hook.getLiveHookState();
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var buf: [320]u8 = undefined;
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var buf: [336]u8 = undefined;
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const msg = std.fmt.bufPrintZ(
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&buf,
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"OutlineDBG live={d}/{d} hooks={d}{d}{d} E={x} D={x} end={d} sc={d} post={d} pub={d}/{d} con={d}/{d} tgt={d} mdl={d} dip={d} odip={d} cache={d} pipe={d}/{d}",
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"OutlineDBG rh={d} live={d}/{d} hooks={d}{d}{d} E={x} D={x} end={d} sc={d} post={d} pub={d}/{d} con={d}/{d} tgt={d} mdl={d} dip={d} odip={d} cache={d} pipe={d}/{d}",
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.{
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@intFromBool(rehook_ok),
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@intFromBool(live.vtable_found),
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@intFromBool(live.same_vtable),
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@intFromBool(live.endscene_ours),
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