Rename pngscreenshot to pngscreenshots

This commit is contained in:
MarcelineVQ
2026-03-08 22:09:38 -07:00
parent b6a2d066f7
commit 541b9c97f0
5 changed files with 10 additions and 10 deletions
+6 -6
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@@ -11,7 +11,7 @@ On Turtle WoW, place your chosen DLLs next to your `WoW.exe` and add them to you
### World Markers
Place up to 5 animated colored markers at any position in the world, useful for raid positioning, pull planning, or route marking. Requires party/raid leader or raid assist.
Place up to 5 animated colored markers (Cataclysm style) at any position in the world, useful for raid positioning, pull planning, or route marking. Requires party/raid leader or raid assist.
- `/worldmarker 1` through `/worldmarker 5` (or `/wm 1`) -- place a marker where your cursor is pointing
- `/worldmarker 1 target` -- place a marker on a unit (player, target, mouseover, etc.)
@@ -73,7 +73,7 @@ Controlled via the `screenshotQuality` CVar (saved to config.wtf):
- `/script SetCVar("screenshotQuality", "6")` -- set compression level (1 = fast, 9 = smallest, default 6)
- `/script SetCVar("screenshotQuality", "0")` -- disable PNG, use original TGA format
**DLL:** `pngscreenshot.dll`
**DLL:** `pngscreenshots.dll`
---
@@ -109,7 +109,7 @@ No configuration needed, install and forget.
### Utility Minimap Trackings
Adds custom minimap icons for NPC types (vendors, trainers, innkeepers, etc.) and game objects (mailboxes).
Adds TBC-style minimap tracking icons for NPC types (vendors, trainers, innkeepers, etc.) and game objects (mailboxes).
Replaces the native tracking dropdown with a combined menu showing both spell tracking and NPC category tracking.
Can be disabled easily from normal AddOn menu.
@@ -197,11 +197,11 @@ WeirdUtils exports three functions for querying and disabling modules at runtime
| `WeirdUtils_DisableModule` | `int __cdecl (const char *name)` | Unhooks the named module. Returns 1 if found, 0 otherwise |
| `WeirdUtils_DisableAll` | `int __cdecl (void)` | Unhooks all modules and core hooks. Returns count of modules disabled |
Module names are case-insensitive and match the build option names:
Module names are case-insensitive and match the released dll names:
`customassets`, `framecrash`, `logsessions`, `transmogfix`, `minimapicons`, `healtextfix`, `bigcursor`, `worldmarkers`, `interact`, `outline`, `pngscreenshot`
`customassets`, `framecrash`, `logsessions`, `transmogfix`, `minimapicons`, `healtextfix`, `bigcursor`, `worldmarkers`, `interact`, `outline`, `pngscreenshots`
There is no re-enable API - re-hooking after unhook is unsafe.
There is no re-enable API.
#### C/C++ Header
+1 -1
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@@ -13,7 +13,7 @@ const ModuleDesc = struct {
/// Single source of truth for all modules. Adding a module here is enough
/// to wire up the build option, build_options passthrough, and DLL variant.
const module_list = [_]ModuleDesc{
.{ .name = "pngscreenshot", .desc = "Enable screenshot module", .src_dir = "screenshot" },
.{ .name = "pngscreenshots", .desc = "Enable screenshot module", .src_dir = "screenshot" },
.{ .name = "interact", .desc = "Enable interact module", .addon_name = "Interact" },
.{ .name = "outline", .desc = "Enable outline module", .default = false, .addon_name = "Outline" },
.{ .name = "worldmarkers", .desc = "Enable world markers module", .src_dir = "markers", .addon_name = "WorldMarkers" },
+1 -1
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@@ -34,7 +34,7 @@ static const char *const WeirdUtils__DllNames[] = {
"worldmarkers.dll",
"outline.dll",
"interact.dll",
"pngscreenshot.dll",
"pngscreenshots.dll",
"framecrash.dll",
"transmogfix.dll",
"customassets.dll",
+1 -1
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@@ -4,7 +4,7 @@ pub const con = @import("console.zig");
// Build options for conditional module compilation
const build_opts = struct {
const screenshot = @import("build_options").enable_pngscreenshot;
const screenshot = @import("build_options").enable_pngscreenshots;
const interact = @import("build_options").enable_interact;
const outline = @import("build_options").enable_outline;
const worldmarkers = @import("build_options").enable_worldmarkers;
+1 -1
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@@ -98,7 +98,7 @@ var mutex: std.atomic.Mutex = .unlocked;
var worker_running: bool = false;
const mod_mutex = @import("../mutex.zig");
pub const module_name: [*:0]const u8 = "pngscreenshot";
pub const module_name: [*:0]const u8 = "pngscreenshots";
var g_mutex: ?HANDLE = null;
var g_is_hook_owner: bool = false;