Fix V8 registerFunction asm build
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@@ -109,7 +109,6 @@ noinline fn registerFunction(name: [*:0]const u8, func_addr: usize) void {
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: [name] "{ecx}" (@intFromPtr(name)),
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[func] "{edx}" (func_addr),
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);
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_ = eax_clobber;
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}
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fn allocateGameBuffer(size: u32) ?[*]u8 {
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