DEBUG30 fix StateBlock Apply vtable slot
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@@ -363,8 +363,12 @@ fn deviceCreateStateBlock(dev: *anyopaque) ?*anyopaque {
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}
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fn stateBlockApply(sb: *anyopaque) bool {
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// IDirect3DStateBlock9 vtable:
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// 0 QI, 1 AddRef, 2 Release, 3 GetDevice, 4 Capture, 5 Apply.
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// DEBUG28/29 accidentally called Capture here, so no captured state was
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// ever restored. Use the real Apply slot.
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const f: *const fn (*anyopaque) callconv(hook.cc.stdcall) i32 =
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@ptrFromInt(vt(sb)[4]);
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@ptrFromInt(vt(sb)[5]);
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return f(sb) >= 0;
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}
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