fix: guard getObjectByGUID against NULL object manager
Crash during world teardown when minimap hooks call into WoW's FindObjectByGUID while the object manager at 0xB41414 is already NULL.
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@@ -201,6 +201,7 @@ pub fn unitGUID(unit_id: [*:0]const u8) u64 {
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/// Resolve a GUID → object pointer via the object manager hash table.
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pub fn getObjectByGUID(guid: u64) u32 {
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if (guid == 0) return 0;
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if (hook.readMem(u32, o.OBJECT_MANAGER_PTR) == 0) return 0;
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const lo: u32 = @truncate(guid);
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const hi: u32 = @truncate(guid >> 32);
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const result = hook.call(fn (u32, u32) callconv(hook.cc.stdcall) u32, o.FN_GET_OBJECT_BY_GUID, .{ lo, hi });
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@@ -212,6 +213,7 @@ pub fn getObjectByGUID(guid: u64) u32 {
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/// Split-GUID variant for callers that already have lo/hi parts.
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pub fn getObjectByGUIDSplit(guid_lo: u32, guid_hi: u32) u32 {
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if (guid_lo == 0 and guid_hi == 0) return 0;
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if (hook.readMem(u32, o.OBJECT_MANAGER_PTR) == 0) return 0;
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return hook.call(fn (u32, u32) callconv(hook.cc.stdcall) u32, o.FN_GET_OBJECT_BY_GUID, .{ guid_lo, guid_hi });
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}
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