V40: use engine-proven attachment hierarchy offsets
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@@ -12,6 +12,15 @@ pub const MODEL_OWNER_DIRECT: usize = 0x28;
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/// model + this → render callback owner pointer (set by SetRenderCallbacks).
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pub const MODEL_OWNER_CALLBACK: usize = 0x3C0;
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/// V40: parent/root CM2Model for an attached model.
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/// Proven from WoW 1.12.1 build 5875 function 0x712F70:
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/// child+0x1CC = root, child+0x1D0 = attachment id,
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/// root+0x1DC = child-list head, child+0x1E4 = next sibling.
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pub const MODEL_ATTACHMENT_PARENT: usize = 0x1CC;
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pub const MODEL_ATTACHMENT_ID: usize = 0x1D0;
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pub const MODEL_CHILD_HEAD: usize = 0x1DC;
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pub const MODEL_NEXT_SIBLING: usize = 0x1E4;
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// =============================================================================
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// Render context
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// =============================================================================
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