DEBUG16 expose shader and RT stages
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@@ -173,7 +173,7 @@ pub fn outlineDebug(L: lua.State) callconv(.{ .x86_thiscall = .{} }) u32 {
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var buf: [336]u8 = undefined;
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const msg = std.fmt.bufPrintZ(
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&buf,
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"OutlineDBG rh={d} live={d}/{d} hooks={d}{d}{d} E={x} D={x} end={d} sc={d} post={d} pub={d}/{d} con={d}/{d} tgt={d} mdl={d} dip={d} odip={d} cache={d} pipe={d}/{d}",
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"OutlineDBG rh={d} live={d}/{d} hooks={d}{d}{d} shst={d} rtst={d} end={d} post={d} con={d}/{d} tgt={d} mdl={d} dip={d} odip={d} cache={d} pipe={d}/{d}",
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.{
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@intFromBool(rehook_ok),
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@intFromBool(live.vtable_found),
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@@ -181,13 +181,10 @@ pub fn outlineDebug(L: lua.State) callconv(.{ .x86_thiscall = .{} }) u32 {
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@intFromBool(live.endscene_ours),
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@intFromBool(live.dip_ours),
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@intFromBool(live.reset_ours),
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live.endscene_ptr,
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live.dip_ptr,
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d3d9_hook.debug_shader_stage,
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d3d9_hook.debug_resource_stage,
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@intFromBool(d3d9_hook.debug_endscene_seen),
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@intFromBool(tracker.debug_scan_called_seen),
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@intFromBool(tracker.debug_scan_after_publish_seen),
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@intFromBool(tracker.debug_pin_player_published_seen),
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@intFromBool(tracker.debug_pin_target_published_seen),
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@intFromBool(tracker.debug_pin_player_consumed_seen),
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@intFromBool(tracker.debug_pin_target_consumed_seen),
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@intFromBool(tracker.debug_target_seen),
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