Build V31 outline polish

This commit is contained in:
Dusk-92
2026-08-28 22:59:41 +02:00
parent 85507f7e73
commit eb810db78c
+1 -1
View File
@@ -215,7 +215,7 @@ jobs:
cat > package/README_TEST.txt <<'EOF'
WeirdUtils Safe Standalone Core Test V8 DEBUG
DEBUG30 fixes IDirect3DStateBlock9::Apply to use vtable slot 5 (slot 4 is Capture), retaining DEBUG29's full outer-state isolation and explicit geometry/VS rebinding.
V31 POLISH keeps DEBUG30's corrected state-block replay, uses a 2px solid + 1px feathered outline, filters additive dst=ONE glow passes, and raises the material-mask threshold slightly to reduce small edge noise.
outline.dll
- Adds OutlineDebug() sticky in-game diagnostics for the render pipeline.