Files
WeirdUtils/src/dpslog
MarcelineVQ 60ee3ae1d1 dpslog: fix handler table swaps not surviving relog
InitializeGameEngine re-registers all packet handlers on every login,
overwriting our swaps. The NetClient pointer may be reused so comparing
it doesn't detect re-registration. Fix: unconditionally reset swap_count
and re-install all swaps whenever InitializeGameEngine fires.
2026-03-18 18:43:40 -07:00
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