Files
WeirdUtils/src/markers
MarcelineVQ 7e28c81db0 Tune marker animation: 2000ms Hold queue delay
Empirically tested delay thresholds (100/500/1000/2000/3900ms).
Delays under ~2s cause the engine's blend logic to accelerate the
Stand grow-in animation. 2000ms is the shortest delay that preserves
full-speed Stand across all 5 marker colors.

Also confirmed all 5 Raid_UI_FX M2 models have identical animation
sequence entries (Stand→Hold→loop chain via nextAnimation fields),
but the engine doesn't honor the chain — explicit PlayBoneAnimation
queue is still required.
2026-03-02 08:58:43 -08:00
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