b58234f176
NPC priority pass now whitelists standard vanilla interaction flags (0x7FFF: gossip through repair) instead of treating any non-zero npc_flags as interactable. Fixes void zones and visual-effect NPCs (e.g. C'Thun Portal, npc_flags=0x2000000) blocking player selection. Cascade raycast disabled entirely in GM mode (PLAYER_FLAGS_GM) so GMs get unfiltered targeting.