Lootable unit corpses (UNIT_DYNFLAG_LOOTABLE) now click-through over blocking players, matching the existing behavior for interactable NPCs and game objects. Adds isLootable() check to the interactable NPC test and UNIT_DYNAMIC_FLAGS descriptor offset to shared offsets. Also adds RELEASE_NOTES.md for tracking changes between releases, and adds a checklist item in RELEASING.md to review it before publishing.
501 B
501 B
Unreleased Changes
Track notable changes here between releases. Clear this file when cutting a new release (move contents into the release notes on Codeberg).
What's New
- Clickthrough: Lootable corpses now click-through over players. Previously only interactable NPCs (vendors, quest givers) and game objects would win over a blocking player. Now dead units with the lootable flag are also prioritized, so you can loot corpses through the player crowd without having to reposition.