Lootable unit corpses (UNIT_DYNFLAG_LOOTABLE) now click-through over blocking players, matching the existing behavior for interactable NPCs and game objects. Adds isLootable() check to the interactable NPC test and UNIT_DYNAMIC_FLAGS descriptor offset to shared offsets. Also adds RELEASE_NOTES.md for tracking changes between releases, and adds a checklist item in RELEASING.md to review it before publishing.
12 lines
501 B
Markdown
12 lines
501 B
Markdown
# Unreleased Changes
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Track notable changes here between releases. Clear this file when cutting a new release
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(move contents into the release notes on Codeberg).
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## What's New
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- **Clickthrough**: Lootable corpses now click-through over players. Previously only
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interactable NPCs (vendors, quest givers) and game objects would win over a blocking
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player. Now dead units with the lootable flag are also prioritized, so you can loot
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corpses through the player crowd without having to reposition.
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