Compare commits
26 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| d4c4f0eef3 | |||
| c4d0d5fee6 | |||
| f8886e15aa | |||
| 35a94d6b49 | |||
| 9f50681798 | |||
| 699b158fdf | |||
| 05376fabd2 | |||
| 6f11db08d7 | |||
| ee71b4364c | |||
| f2623c33fd | |||
| a63a7b5a48 | |||
| a4e0b7afcf | |||
| 05dc4094a0 | |||
| e27c7334bc | |||
| fdb3126d1f | |||
| 4576605dce | |||
| e393a7999b | |||
| 8048e804f6 | |||
| 3c76de9bdb | |||
| 0994fe4e08 | |||
| f261c3be29 | |||
| 750fe8a2e5 | |||
| aa9412d7c2 | |||
| d0aff5e95a | |||
| 2a10763dac | |||
| 9449080788 |
@@ -4,6 +4,7 @@ on:
|
||||
push:
|
||||
branches:
|
||||
- main
|
||||
- test/discord-detail-flags
|
||||
tags:
|
||||
- 'v*'
|
||||
pull_request:
|
||||
@@ -72,20 +73,34 @@ jobs:
|
||||
dist/WowPresence.zip
|
||||
if-no-files-found: error
|
||||
|
||||
- name: Create GitHub Release v1.0
|
||||
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' && github.event.head_commit.message == 'release v1.0' }}
|
||||
- name: Publish Discord details test prerelease
|
||||
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/test/discord-detail-flags' }}
|
||||
uses: softprops/action-gh-release@v3
|
||||
with:
|
||||
tag_name: v1.0
|
||||
tag_name: test-discord-details
|
||||
target_commitish: ${{ github.sha }}
|
||||
files: |
|
||||
dist/WowPresence.dll
|
||||
dist/WowPresence.exe
|
||||
dist/WowPresence.zip
|
||||
fail_on_unmatched_files: true
|
||||
name: "WowPresence v1.0"
|
||||
name: "WowPresence Discord Details Test"
|
||||
body: |
|
||||
Test-only WowPresence build for Modernization Tool Discord detail controls.
|
||||
Not intended for stable/manual installation.
|
||||
prerelease: true
|
||||
make_latest: false
|
||||
|
||||
- name: Create GitHub Release v1.2
|
||||
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' && github.event.head_commit.message == 'release v1.2' }}
|
||||
uses: softprops/action-gh-release@v3
|
||||
with:
|
||||
tag_name: v1.2
|
||||
target_commitish: ${{ github.sha }}
|
||||
files: |
|
||||
dist/WowPresence.zip
|
||||
fail_on_unmatched_files: true
|
||||
name: "WowPresence v1.2"
|
||||
body_path: RELEASE_NOTES.md
|
||||
generate_release_notes: true
|
||||
generate_release_notes: false
|
||||
make_latest: true
|
||||
|
||||
- name: Create GitHub Release
|
||||
@@ -93,8 +108,6 @@ jobs:
|
||||
uses: softprops/action-gh-release@v3
|
||||
with:
|
||||
files: |
|
||||
dist/WowPresence.dll
|
||||
dist/WowPresence.exe
|
||||
dist/WowPresence.zip
|
||||
fail_on_unmatched_files: true
|
||||
name: "WowPresence ${{ github.ref_name }}"
|
||||
|
||||
@@ -44,11 +44,18 @@ After extraction, the relevant files should look like this:
|
||||
|
||||
The runtime JSON and log files are created automatically inside the same `WowPresence` folder.
|
||||
|
||||
When WowPresence is installed through the **[Modernization Tool](https://github.com/Dusk-92/Modernization-Tool)**, the same binaries automatically use:
|
||||
|
||||
```text
|
||||
<WoW folder>\.modernization_tool\WowPresence\
|
||||
```
|
||||
|
||||
instead. No separate build is required.
|
||||
|
||||
## 🛰️ Discord Application ID
|
||||
|
||||
WowPresence intentionally does **not** include a server-specific Discord Application ID.
|
||||
To configure your own Discord Application ID:
|
||||
|
||||
To create yours:
|
||||
|
||||
1. Open the **Discord Developer Portal**: https://discord.com/developers/applications
|
||||
2. Create a **New Application**.
|
||||
@@ -67,6 +74,14 @@ Example:
|
||||
123456789012345678
|
||||
```
|
||||
|
||||
For **OctoWoW**, you can use the preconfigured Discord Application ID:
|
||||
|
||||
```text
|
||||
1544072796098011176
|
||||
```
|
||||
|
||||
This is the same Application ID automatically configured by **Modernization Tool**.
|
||||
|
||||
No Discord Client Secret, bot token or bot account is used or required.
|
||||
|
||||
If `discord_application_id` is missing or invalid, Rich Presence remains disabled and the reason is written to `WowPresence\WowPresence.log`.
|
||||
@@ -76,7 +91,7 @@ If `discord_application_id` is missing or invalid, Rich Presence remains disable
|
||||
- Character name and guild display.
|
||||
- Level and class display.
|
||||
- Race and faction display.
|
||||
- Current zone display.
|
||||
- Current zone display resolved from the client AreaTable instead of heuristic text-address scanning.
|
||||
- Stable elapsed-session timer across character changes.
|
||||
- Automatic companion startup.
|
||||
- Exact WoW process tracking.
|
||||
@@ -111,16 +126,21 @@ Other modified 1.12.1 clients should be considered **untested until verified**.
|
||||
WoW
|
||||
└─ WowPresence.dll
|
||||
├─ read-only character sampling
|
||||
├─ Area ID → AreaTable zone resolution
|
||||
├─ WowPresence\discord_wow_status.json
|
||||
└─ starts WowPresence.exe
|
||||
└─ Discord local IPC
|
||||
```
|
||||
|
||||
Zone names are resolved from the player's current AreaTable ID, matching the client's own zone data and avoiding internal map tokens such as `H32D` or `HLVA`.
|
||||
|
||||
The DLL does not communicate directly with Discord.
|
||||
|
||||
The companion executable does not read or write WoW memory.
|
||||
|
||||
Runtime files are kept together in:
|
||||
Runtime files are kept together in one of these locations:
|
||||
|
||||
**Standalone installation:**
|
||||
|
||||
```text
|
||||
<WoW folder>\WowPresence\
|
||||
@@ -130,6 +150,18 @@ Runtime files are kept together in:
|
||||
└─ WowPresence.log
|
||||
```
|
||||
|
||||
**Installed through Modernization Tool:**
|
||||
|
||||
```text
|
||||
<WoW folder>\.modernization_tool\WowPresence\
|
||||
├─ discord_application_id
|
||||
├─ discord_broadcast_flags
|
||||
├─ discord_wow_status.json
|
||||
└─ WowPresence.log
|
||||
```
|
||||
|
||||
If the Modernization Tool managed folder exists, WowPresence automatically prefers it. Otherwise it uses the standalone `WowPresence` folder.
|
||||
|
||||
## 🔒 Privacy flags
|
||||
|
||||
The included file:
|
||||
@@ -181,7 +213,7 @@ GitHub Actions builds:
|
||||
|
||||
The ZIP includes the ready-to-edit `WowPresence` configuration folder.
|
||||
|
||||
Tags matching `v*` can publish these files as a GitHub Release.
|
||||
Tags matching `v*` publish `WowPresence.zip` as the GitHub Release asset.
|
||||
|
||||
## 📜 Project identity & licensing
|
||||
|
||||
|
||||
+22
-18
@@ -1,25 +1,29 @@
|
||||
# WowPresence v1.0
|
||||
# WowPresence v1.2
|
||||
|
||||
First standalone release of WowPresence.
|
||||
## Changes
|
||||
|
||||
- Reworked zone detection to use the player's real AreaTable ID.
|
||||
- Zone names are now resolved from `AreaTable.dbc` instead of selecting the first plausible string from several client addresses.
|
||||
- Prevents internal map/area tokens such as `H32D` and `HLVA` from being published as Discord zone names.
|
||||
- Uses the client's active localized AreaTable name when available, with a safe populated-locale fallback.
|
||||
- Keeps WowPresence fully standalone; ClassicAPI is not required.
|
||||
- Modernization Tool installations continue to use `.modernization_tool\WowPresence\` automatically.
|
||||
- Improved WoW process detection logging with a generic `WoW process detected.` message.
|
||||
- Manual/debug process fallback now supports both `WoW_Modernized.exe` and `WoW.exe`.
|
||||
- Documented the OctoWoW Discord Application ID for standalone configuration.
|
||||
|
||||
## Included
|
||||
|
||||
- WowPresence.dll
|
||||
- WowPresence.exe
|
||||
- WowPresence.zip ready-to-install package
|
||||
- `WowPresence.zip` — ready-to-install package containing `WowPresence.dll`, `WowPresence.exe`, and the WowPresence configuration folder.
|
||||
|
||||
## Highlights
|
||||
## Commits
|
||||
|
||||
- Native Discord Rich Presence for WoW 1.12.1 build 5875 compatible clients
|
||||
- Character name, guild, level, class, race, faction and zone display
|
||||
- Stable elapsed-session timer across character changes
|
||||
- Read-only game-memory sampling
|
||||
- Separate native Discord IPC companion
|
||||
- Configurable Discord Application ID through `WowPresence\discord_application_id`
|
||||
- Privacy flags through `WowPresence\discord_broadcast_flags`
|
||||
- Standalone `WowPresence\` runtime folder
|
||||
- Automatic companion startup and exact WoW process tracking
|
||||
- [`f261c3b`](https://github.com/Dusk-92/WowPresence/commit/f261c3be298d56bc025671e22a348555157f94b3) Resolve zones through AreaTable
|
||||
- [`0994fe4`](https://github.com/Dusk-92/WowPresence/commit/0994fe4e08b03ec17b09d09eb51a2e7c2b0b2db1) Document AreaTable zone resolution
|
||||
- [`3c76de9`](https://github.com/Dusk-92/WowPresence/commit/3c76de9bdbcb19a45543bd09b03bbd75a2d65d8f) Document ClassicAPI technical reference
|
||||
- [`8048e80`](https://github.com/Dusk-92/WowPresence/commit/8048e804f6629c75cc3b1d81f835aaa1c1f8a423) Prepare WowPresence v1.2 release
|
||||
- [`4576605`](https://github.com/Dusk-92/WowPresence/commit/4576605dce59702d8f90d542e7db3dae4789e1ed) Document OctoWoW Discord Application ID
|
||||
- [`fdb3126`](https://github.com/Dusk-92/WowPresence/commit/fdb3126d1fc6c09392c21d07327c21084aeeb112) Improve WoW process detection logging
|
||||
- [`05dc409`](https://github.com/Dusk-92/WowPresence/commit/05dc4094a0f326699c72176ad516d3341e7be33f) Publish only the WowPresence ZIP release asset
|
||||
|
||||
## Installation
|
||||
|
||||
Extract `WowPresence.zip` into the WoW folder, edit `WowPresence\discord_application_id`, add `WowPresence.dll` to VanillaFixes `dlls.txt`, then launch WoW normally.
|
||||
**Full Changelog**: [v1.1...v1.2](https://github.com/Dusk-92/WowPresence/compare/v1.1...v1.2)
|
||||
|
||||
@@ -16,6 +16,15 @@ The current WowPresence implementation is maintained separately and has been ind
|
||||
|
||||
At the historical IchaLaunch revision reviewed during development, no explicit LICENSE, LICENSE.md, or COPYING file was present. This notice therefore records provenance and credit; it should not be interpreted as granting rights on behalf of the IchaLaunch author.
|
||||
|
||||
## ClassicAPI technical reference
|
||||
|
||||
AreaTable and current-player-area client layout details were cross-checked against:
|
||||
|
||||
- Project: ClassicAPI
|
||||
- Repository: https://github.com/brues-code/ClassicAPI
|
||||
|
||||
ClassicAPI is used as a technical/reference source for documented WoW 1.12.1 client structures. WowPresence does not require, load, or call ClassicAPI.
|
||||
|
||||
## World of Warcraft client compatibility data
|
||||
|
||||
WowPresence uses client-layout information and memory offsets associated with World of Warcraft 1.12.1 build 5875. Such compatibility information has been documented in multiple community projects over the years.
|
||||
|
||||
@@ -1 +1 @@
|
||||
63
|
||||
127
|
||||
|
||||
+149
-49
@@ -3,16 +3,18 @@
|
||||
* Read-only WoW 1.12.1 (build 5875) status sampler for WowPresence.
|
||||
*
|
||||
* Runtime contract:
|
||||
* <game>\WowPresence\discord_wow_status.json
|
||||
* <game>\WowPresence\discord_broadcast_flags
|
||||
* standalone: <game>\WowPresence\...
|
||||
* Modernization Tool: <game>\.modernization_tool\WowPresence\...
|
||||
*
|
||||
* Discord IPC is intentionally out of process. After the first sample, this
|
||||
* DLL starts WowPresence.exe from its worker thread and passes the exact
|
||||
* WoW process id. No process launch is performed from DllMain.
|
||||
*
|
||||
* This implementation is organized independently around a small memory-view
|
||||
* layer and a snapshot serializer. Client addresses are the community-known
|
||||
* WoW 1.12.1 / build 5875 values used for compatibility with the target client.
|
||||
* layer and a snapshot serializer. Zone names are resolved from the player's
|
||||
* current AreaTable ID instead of guessing among raw text addresses. Client
|
||||
* addresses are community-documented WoW 1.12.1 / build 5875 compatibility
|
||||
* values used by the target client.
|
||||
*/
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
@@ -24,6 +26,16 @@
|
||||
|
||||
#define CLIENT_IMAGE_BASE 0x00400000u
|
||||
#define CLIENT_OBJECT_MANAGER_VA 0x00B41414u
|
||||
#define CLIENT_IN_WORLD_VA 0x00B4B424u
|
||||
#define CLIENT_PLAYER_AREA_ID_VA 0x00B4E314u
|
||||
#define AREATABLE_RECORDS_VA 0x00C0E048u
|
||||
#define AREATABLE_COUNT_VA 0x00C0E04Cu
|
||||
#define LOCALE_INDEX_VA 0x00C0E080u
|
||||
#define AREATABLE_PARENT_ID_OFF 0x08u
|
||||
#define AREATABLE_NAMES_OFF 0x2Cu
|
||||
#define AREATABLE_LOCALE_SLOTS 9u
|
||||
#define AREATABLE_MAX_RECORDS 65535u
|
||||
|
||||
#define OM_FIRST_OBJECT_OFF 0xACu
|
||||
#define OM_LOCAL_GUID_OFF 0xC0u
|
||||
#define OBJECT_NEXT_OFF 0x3Cu
|
||||
@@ -63,17 +75,13 @@
|
||||
#define SHARE_CLASS 8u
|
||||
#define SHARE_LEVEL 16u
|
||||
#define SHARE_ZONE 32u
|
||||
#define SHARE_ALL 63u
|
||||
#define SHARE_RACE 64u
|
||||
#define SHARE_ALL 127u
|
||||
|
||||
static const uintptr_t kPlayerNameLocations[] = {
|
||||
0x00C27FC8u, 0x00C27D88u, 0x00C27FD8u, 0
|
||||
};
|
||||
|
||||
static const uintptr_t kZoneNameLocations[] = {
|
||||
0x00B4B404u, 0x00B4B424u, 0x00CE06D0u,
|
||||
0x00CE06F8u, 0x00B4B3C8u, 0
|
||||
};
|
||||
|
||||
typedef struct MemoryView {
|
||||
HANDLE process;
|
||||
uintptr_t module_base;
|
||||
@@ -233,45 +241,114 @@ static int valid_display_text(const char *text, size_t max_length) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int looks_like_internal_zone_code(const char *text) {
|
||||
size_t i, length;
|
||||
int has_letter = 0;
|
||||
int has_digit = 0;
|
||||
|
||||
if (!text) return 0;
|
||||
length = strlen(text);
|
||||
|
||||
/* Some 1.12-compatible clients expose compact internal area tokens
|
||||
* (for example "H32D") at one of the candidate zone addresses. These
|
||||
* are identifiers, not user-facing zone names. Keep the rule narrow:
|
||||
* short mixed letter/digit strings with no separators are rejected,
|
||||
* while legitimate names such as "Area 52" remain valid. */
|
||||
if (length < 2u || length > 8u) return 0;
|
||||
|
||||
for (i = 0u; i < length; ++i) {
|
||||
char ch = text[i];
|
||||
if (ascii_letter(ch)) {
|
||||
has_letter = 1;
|
||||
} else if (ch >= '0' && ch <= '9') {
|
||||
has_digit = 1;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
return has_letter && has_digit;
|
||||
}
|
||||
|
||||
static int valid_zone_name(const char *text) {
|
||||
if (!valid_display_text(text, ZONE_LIMIT)) return 0;
|
||||
return !looks_like_internal_zone_code(text);
|
||||
}
|
||||
|
||||
static int valid_guild_name(const char *text) {
|
||||
if (!valid_display_text(text, GUILD_LIMIT)) return 0;
|
||||
return _stricmp(text, "none") != 0;
|
||||
}
|
||||
|
||||
static int valid_area_name(const char *text) {
|
||||
size_t i, length;
|
||||
int has_letter = 0;
|
||||
if (!text) return 0;
|
||||
length = strlen(text);
|
||||
if (length < 2u || length > ZONE_LIMIT) return 0;
|
||||
for (i = 0u; i < length; ++i) {
|
||||
if (ascii_letter(text[i])) has_letter = 1;
|
||||
}
|
||||
return has_letter;
|
||||
}
|
||||
|
||||
static int client_u32(const MemoryView *view, uintptr_t vanilla_va, uint32_t *value) {
|
||||
uintptr_t address = client_address(view, vanilla_va);
|
||||
return address && memory_u32(view, address, value);
|
||||
}
|
||||
|
||||
static int area_record(const MemoryView *view, uint32_t area_id, uint32_t *record) {
|
||||
uint32_t count = 0, records = 0, candidate = 0;
|
||||
uintptr_t slot;
|
||||
if (!view || !record || !area_id) return 0;
|
||||
if (!client_u32(view, AREATABLE_COUNT_VA, &count) ||
|
||||
!count || count > AREATABLE_MAX_RECORDS || area_id > count) {
|
||||
return 0;
|
||||
}
|
||||
if (!client_u32(view, AREATABLE_RECORDS_VA, &records) ||
|
||||
!user_address((uintptr_t)records)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
slot = (uintptr_t)records + (uintptr_t)area_id * sizeof(uint32_t);
|
||||
if (!memory_u32(view, slot, &candidate) ||
|
||||
!user_address((uintptr_t)candidate)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
*record = candidate;
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int area_name_from_record(const MemoryView *view, uint32_t record,
|
||||
char *output, size_t output_size) {
|
||||
uint32_t locale = 0;
|
||||
unsigned pass;
|
||||
if (!view || !user_address((uintptr_t)record) || !output || output_size < 2u)
|
||||
return 0;
|
||||
output[0] = 0;
|
||||
|
||||
if (!client_u32(view, LOCALE_INDEX_VA, &locale) ||
|
||||
locale >= AREATABLE_LOCALE_SLOTS) {
|
||||
locale = 0;
|
||||
}
|
||||
|
||||
/* Try the active client locale first. If that string is unavailable or
|
||||
* not representable by the current ASCII JSON path, fall back to another
|
||||
* populated locale slot rather than publishing an internal map token. */
|
||||
for (pass = 0u; pass < AREATABLE_LOCALE_SLOTS; ++pass) {
|
||||
unsigned index = pass == 0u ? (unsigned)locale : pass - 1u;
|
||||
uint32_t name_ptr = 0;
|
||||
uintptr_t pointer_slot;
|
||||
|
||||
if (pass > 0u && index >= locale) ++index;
|
||||
if (index >= AREATABLE_LOCALE_SLOTS) continue;
|
||||
|
||||
pointer_slot = (uintptr_t)record + AREATABLE_NAMES_OFF +
|
||||
(uintptr_t)index * sizeof(uint32_t);
|
||||
if (!memory_u32(view, pointer_slot, &name_ptr) ||
|
||||
!user_address((uintptr_t)name_ptr)) {
|
||||
continue;
|
||||
}
|
||||
if (memory_ascii(view, (uintptr_t)name_ptr, output, output_size, ZONE_LIMIT) &&
|
||||
valid_area_name(output)) {
|
||||
return 1;
|
||||
}
|
||||
output[0] = 0;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int read_player_zone(const MemoryView *view, char *output, size_t output_size) {
|
||||
uint32_t raw_area = 0, area_id, record = 0, parent_id = 0, parent_record = 0;
|
||||
if (!view || !output || output_size < 2u) return 0;
|
||||
output[0] = 0;
|
||||
|
||||
if (!client_u32(view, CLIENT_PLAYER_AREA_ID_VA, &raw_area)) return 0;
|
||||
area_id = raw_area & 0xFFFFu;
|
||||
if (!area_id || !area_record(view, area_id, &record)) return 0;
|
||||
|
||||
/* GetRealZoneText resolves sub-areas to their enclosing AreaTable zone.
|
||||
* Mirror that behavior when a valid parent row is available. */
|
||||
if (memory_u32(view, (uintptr_t)record + AREATABLE_PARENT_ID_OFF, &parent_id) &&
|
||||
parent_id && area_record(view, parent_id, &parent_record)) {
|
||||
record = parent_record;
|
||||
}
|
||||
|
||||
return area_name_from_record(view, record, output, output_size);
|
||||
}
|
||||
|
||||
static int client_is_in_world(const MemoryView *view) {
|
||||
uint32_t value = 0;
|
||||
return client_u32(view, CLIENT_IN_WORLD_VA, &value) && (value & 0xFFu) != 0u;
|
||||
}
|
||||
|
||||
static int text_from_location(const MemoryView *view, uintptr_t vanilla_va,
|
||||
char *output, size_t output_size, size_t max_chars,
|
||||
int (*validator)(const char *)) {
|
||||
@@ -510,9 +587,8 @@ static void collect_character_snapshot(CharacterSnapshot *snapshot) {
|
||||
|
||||
have_name = first_text_match(&view, kPlayerNameLocations, snapshot->name,
|
||||
sizeof(snapshot->name), NAME_LIMIT, valid_player_name);
|
||||
have_zone = first_text_match(&view, kZoneNameLocations, snapshot->zone,
|
||||
sizeof(snapshot->zone), ZONE_LIMIT, valid_zone_name);
|
||||
snapshot->in_world = have_name && have_zone;
|
||||
have_zone = read_player_zone(&view, snapshot->zone, sizeof(snapshot->zone));
|
||||
snapshot->in_world = client_is_in_world(&view) && have_name && have_zone;
|
||||
|
||||
now = GetTickCount();
|
||||
if (!snapshot->in_world) {
|
||||
@@ -541,11 +617,34 @@ static int game_folder(char *output, size_t output_size) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int directory_exists(const char *path) {
|
||||
DWORD attrs;
|
||||
if (!path || !path[0]) return 0;
|
||||
attrs = GetFileAttributesA(path);
|
||||
return attrs != INVALID_FILE_ATTRIBUTES && (attrs & FILE_ATTRIBUTE_DIRECTORY);
|
||||
}
|
||||
|
||||
static int support_folder(char *output, size_t output_size) {
|
||||
char root[MAX_PATH];
|
||||
char root[MAX_PATH], managed[MAX_PATH];
|
||||
int count;
|
||||
if (!game_folder(root, sizeof(root))) return 0;
|
||||
|
||||
/* Modernization Tool creates this directory before WoW starts. Prefer it
|
||||
* when present so the same binaries can use the tool-managed location. */
|
||||
count = _snprintf(
|
||||
managed,
|
||||
sizeof(managed),
|
||||
"%s\\.modernization_tool\\WowPresence",
|
||||
root
|
||||
);
|
||||
managed[sizeof(managed) - 1] = 0;
|
||||
if (count >= 0 && (size_t)count < sizeof(managed) && directory_exists(managed)) {
|
||||
if (strlen(managed) + 1u > output_size) return 0;
|
||||
lstrcpynA(output, managed, (int)output_size);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* Standalone installs keep their data in <game>\\WowPresence. */
|
||||
count = _snprintf(output, output_size, "%s\\WowPresence", root);
|
||||
if (output_size) output[output_size - 1] = 0;
|
||||
if (count < 0 || (size_t)count >= output_size) return 0;
|
||||
@@ -653,7 +752,8 @@ static void publish_character_snapshot(void) {
|
||||
|
||||
collect_character_snapshot(&snapshot);
|
||||
mask = load_share_mask();
|
||||
race_text = snapshot.in_world ? label_for_id(kRaceLabels, snapshot.race_id) : "";
|
||||
race_text = (snapshot.in_world && (mask & SHARE_RACE))
|
||||
? label_for_id(kRaceLabels, snapshot.race_id) : "";
|
||||
class_text = (snapshot.in_world && (mask & SHARE_CLASS))
|
||||
? label_for_id(kClassLabels, snapshot.class_id) : "";
|
||||
faction_text = (snapshot.in_world && (mask & SHARE_FACTION))
|
||||
|
||||
@@ -3,9 +3,9 @@
|
||||
* Invisible companion process for WowPresence.
|
||||
*
|
||||
* - is started automatically by WowPresence.dll after WoW is running
|
||||
* - reads WowPresence\discord_wow_status.json
|
||||
* - reads the standalone WowPresence folder or the Modernization Tool managed folder
|
||||
* - publishes Discord Rich Presence over the local Discord IPC named pipe
|
||||
* - exits when WoW_Modernized.exe exits
|
||||
* - exits when the target WoW process exits
|
||||
*/
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
@@ -54,9 +54,30 @@ static int own_directory(char *out, size_t out_size) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int directory_exists(const char *path) {
|
||||
DWORD attrs;
|
||||
if (!path || !path[0]) return 0;
|
||||
attrs = GetFileAttributesA(path);
|
||||
return attrs != INVALID_FILE_ATTRIBUTES && (attrs & FILE_ATTRIBUTE_DIRECTORY);
|
||||
}
|
||||
|
||||
static int support_directory(char *out, size_t out_size) {
|
||||
char root[MAX_PATH];
|
||||
char root[MAX_PATH], managed[MAX_PATH];
|
||||
if (!own_directory(root, sizeof(root))) return 0;
|
||||
|
||||
_snprintf(
|
||||
managed,
|
||||
sizeof(managed),
|
||||
"%s\\.modernization_tool\\WowPresence",
|
||||
root
|
||||
);
|
||||
managed[sizeof(managed) - 1] = 0;
|
||||
if (directory_exists(managed)) {
|
||||
if (strlen(managed) + 1 >= out_size) return 0;
|
||||
lstrcpynA(out, managed, (int)out_size);
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (strlen(root) + strlen("\\WowPresence") + 1 >= out_size) return 0;
|
||||
_snprintf(out, out_size, "%s\\WowPresence", root);
|
||||
out[out_size - 1] = 0;
|
||||
@@ -140,7 +161,7 @@ static int load_application_id(char *out, size_t out_size) {
|
||||
|
||||
if (!support_file(path, sizeof(path), "discord_application_id") ||
|
||||
!read_text_file(path, configured_id, sizeof(configured_id))) {
|
||||
log_line("discord_application_id is missing. Add your Discord Application ID to WowPresence\\discord_application_id.");
|
||||
log_line("discord_application_id is missing. Add your Discord Application ID to the active WowPresence data folder.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -272,7 +293,9 @@ static int load_status(Status *status) {
|
||||
json_string(json, "class", status->class_name, sizeof(status->class_name));
|
||||
json_string(json, "race", status->race, sizeof(status->race));
|
||||
json_int(json, "level", &status->level);
|
||||
return status->name[0] || status->zone[0] || status->level > 0;
|
||||
return status->name[0] || status->zone[0] || status->level > 0 ||
|
||||
status->guild[0] || status->faction[0] || status->class_name[0] ||
|
||||
status->race[0];
|
||||
}
|
||||
|
||||
static int rpc_read_packet(HANDLE pipe, char *payload, size_t payload_size) {
|
||||
@@ -449,10 +472,11 @@ int WINAPI WinMain(HINSTANCE instance, HINSTANCE prev, LPSTR cmdline, int show)
|
||||
|
||||
while (!pid && wait_loops++ < 25) {
|
||||
pid = find_process("WoW_Modernized.exe");
|
||||
if (!pid) pid = find_process("WoW.exe");
|
||||
if (!pid) Sleep(200);
|
||||
}
|
||||
if (!pid) {
|
||||
log_line("No running WoW_Modernized.exe found; WowPresence exiting.");
|
||||
log_line("No running WoW process found; WowPresence exiting.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -462,7 +486,7 @@ int WINAPI WinMain(HINSTANCE instance, HINSTANCE prev, LPSTR cmdline, int show)
|
||||
return 0;
|
||||
}
|
||||
|
||||
log_line("WoW_Modernized.exe detected.");
|
||||
log_line("WoW process detected.");
|
||||
/* Fixed for the lifetime of this WoW process. Text updates, character
|
||||
* changes and loading states reuse the same Discord elapsed-time origin. */
|
||||
session_start = (long long)time(NULL);
|
||||
|
||||
Reference in New Issue
Block a user