WIP: Test resilient in-world detection fallback #1

Closed
Dusk-92 wants to merge 34 commits from test/inworld-fallback-diagnostics into main
8 changed files with 2152 additions and 2 deletions
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name: Build WowPresence
on:
push:
branches:
- main
tags:
- 'v*'
pull_request:
branches:
- main
workflow_dispatch:
permissions:
contents: write
concurrency:
group: wowpresence-${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
build:
runs-on: windows-2025
steps:
- name: Checkout repository
uses: actions/checkout@v4
- name: Configure x86 MSVC
uses: ilammy/msvc-dev-cmd@v1
with:
arch: x86
- name: Build native components
shell: pwsh
run: |
New-Item -ItemType Directory -Force -Path "dist" | Out-Null
cl /nologo /O2 /MT /W3 /LD "src\WowPresence.c" /Fe:"dist\WowPresence.dll" /link /INCREMENTAL:NO
if ($LASTEXITCODE -ne 0) { throw "WowPresence.dll build failed" }
cl /nologo /O2 /MT /W3 "src\WowPresenceLauncher.c" user32.lib /Fe:"dist\WowPresence.exe" /link /SUBSYSTEM:WINDOWS /INCREMENTAL:NO
if ($LASTEXITCODE -ne 0) { throw "WowPresence.exe build failed" }
if (-not (Test-Path "dist\WowPresence.dll")) { throw "WowPresence.dll missing" }
if (-not (Test-Path "dist\WowPresence.exe")) { throw "WowPresence.exe missing" }
- name: Create ready-to-install package
shell: pwsh
run: |
$package = "package"
$config = Join-Path $package "WowPresence"
New-Item -ItemType Directory -Force -Path $config | Out-Null
Copy-Item "dist\WowPresence.dll" (Join-Path $package "WowPresence.dll")
Copy-Item "dist\WowPresence.exe" (Join-Path $package "WowPresence.exe")
Copy-Item "config\discord_application_id" (Join-Path $config "discord_application_id")
Copy-Item "config\discord_broadcast_flags" (Join-Path $config "discord_broadcast_flags")
$zip = "dist\WowPresence.zip"
if (Test-Path $zip) { Remove-Item $zip -Force }
Compress-Archive -Path (Join-Path $package "WowPresence.dll"),(Join-Path $package "WowPresence.exe"),(Join-Path $package "WowPresence") -DestinationPath $zip -CompressionLevel Optimal
if (-not (Test-Path $zip)) { throw "WowPresence.zip missing" }
- name: Upload build artifact
if: ${{ !startsWith(github.ref, 'refs/tags/') }}
uses: actions/upload-artifact@v4
with:
name: WowPresence-build
path: |
dist/WowPresence.dll
dist/WowPresence.exe
dist/WowPresence.zip
if-no-files-found: error
- name: Create GitHub Release v1.2
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' && github.event.head_commit.message == 'release v1.2' }}
uses: softprops/action-gh-release@v3
with:
tag_name: v1.2
target_commitish: ${{ github.sha }}
files: |
dist/WowPresence.dll
dist/WowPresence.exe
dist/WowPresence.zip
fail_on_unmatched_files: true
name: "WowPresence v1.2"
body_path: RELEASE_NOTES.md
generate_release_notes: true
make_latest: true
- name: Create GitHub Release
if: ${{ startsWith(github.ref, 'refs/tags/') }}
uses: softprops/action-gh-release@v3
with:
files: |
dist/WowPresence.dll
dist/WowPresence.exe
dist/WowPresence.zip
fail_on_unmatched_files: true
name: "WowPresence ${{ github.ref_name }}"
generate_release_notes: true
make_latest: true
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# WowPresence
Native Discord Rich Presence for World of Warcraft 1.12.1 (build 5875) and compatible clients.
# 🎮 WowPresence
Native Discord Rich Presence for **World of Warcraft 1.12.1 (build 5875)** and compatible clients.
Focused on **simple installation, read-only game sampling and native Discord IPC**.
> WowPresence targets **WoW 1.12.1 / build 5875-compatible client environments**.
## 🔌 Requirements
- **World of Warcraft 1.12.1 (build 5875)** or a compatible client
- **Discord Desktop**
- A compatible DLL loader such as **VanillaFixes**
- A free **Discord Application ID**
The DLL only reads character status from the game. Discord communication is handled by the separate `WowPresence.exe` companion process.
## 📦 Installation
1. Download **`WowPresence.zip`** from Releases.
2. Extract the ZIP directly into your WoW game directory.
3. Open:
```text
WowPresence\discord_application_id
```
4. Replace the placeholder with **your numeric Discord Application ID**.
5. Add `WowPresence.dll` to your VanillaFixes `dlls.txt`.
6. Launch WoW normally through VanillaFixes.
After extraction, the relevant files should look like this:
```text
<WoW folder>\
├─ WowPresence.dll
├─ WowPresence.exe
└─ WowPresence\
├─ discord_application_id
└─ discord_broadcast_flags
```
`WowPresence.exe` is started automatically by the DLL and normally does **not** need to be launched manually.
The runtime JSON and log files are created automatically inside the same `WowPresence` folder.
When WowPresence is installed through **Modernization Tool**, the same binaries automatically use:
```text
<WoW folder>\.modernization_tool\WowPresence\
```
instead. No separate build is required.
## 🛰️ Discord Application ID
For **OctoWoW**, you can use the preconfigured Discord Application ID:
```text
1544072796098011176
```
This is the same Application ID automatically configured by **Modernization Tool**.
If you want to use your own Discord application instead:
1. Open the **Discord Developer Portal**: https://discord.com/developers/applications
2. Create a **New Application**.
3. Give it the name you want Discord to display.
4. Open **General Information**.
5. Copy the **Application ID**.
6. Paste only that numeric ID into:
```text
WowPresence\discord_application_id
```
Example:
```text
123456789012345678
```
No Discord Client Secret, bot token or bot account is used or required.
If `discord_application_id` is missing or invalid, Rich Presence remains disabled and the reason is written to `WowPresence\WowPresence.log`.
## ✨ Features
- Character name and guild display.
- Level and class display.
- Race and faction display.
- Current zone display resolved from the client AreaTable instead of heuristic text-address scanning.
- Stable elapsed-session timer across character changes.
- Automatic companion startup.
- Exact WoW process tracking.
- Read-only game-memory sampling.
- Native Discord IPC.
- Optional privacy flags for individual character fields.
- No bot, Client Secret or external service required.
## 🔧 Compatibility
### Tested
- **OctoWoW** — WoW 1.12.1 / build 5875 based client
### Expected compatible
- **World of Warcraft 1.12.1 build 5875**
- Private-server clients preserving the relevant 1.12.1 client memory layout
### Not compatible
- WoW Classic Era 1.14.x
- The Burning Crusade Classic
- Wrath of the Lich King Classic
- Retail World of Warcraft
Other modified 1.12.1 clients should be considered **untested until verified**.
## ⚙️ How it works
```text
WoW
└─ WowPresence.dll
├─ read-only character sampling
├─ Area ID → AreaTable zone resolution
├─ WowPresence\discord_wow_status.json
└─ starts WowPresence.exe
└─ Discord local IPC
```
Zone names are resolved from the player's current AreaTable ID, matching the client's own zone data and avoiding internal map tokens such as `H32D` or `HLVA`.
The DLL does not communicate directly with Discord.
The companion executable does not read or write WoW memory.
Runtime files are kept together in one of these locations:
**Standalone installation:**
```text
<WoW folder>\WowPresence\
├─ discord_application_id
├─ discord_broadcast_flags
├─ discord_wow_status.json
└─ WowPresence.log
```
**Installed through Modernization Tool:**
```text
<WoW folder>\.modernization_tool\WowPresence\
├─ discord_application_id
├─ discord_broadcast_flags
├─ discord_wow_status.json
└─ WowPresence.log
```
If the Modernization Tool managed folder exists, WowPresence automatically prefers it. Otherwise it uses the standalone `WowPresence` folder.
## 🔒 Privacy flags
The included file:
```text
WowPresence\discord_broadcast_flags
```
controls which character details are published to Discord.
| Value | Field |
| ---: | --- |
| 1 | Name |
| 2 | Guild |
| 4 | Faction |
| 8 | Class |
| 16 | Level |
| 32 | Zone |
| 63 | All fields |
The release package uses `63` by default.
If the file is deleted, WowPresence also defaults to all supported fields.
## 🛡️ Administrator privileges
Discord and WoW should run with matching privilege levels.
If Discord runs as administrator, WoW must also run as administrator for local Rich Presence IPC to work reliably.
Running both normally is recommended unless elevation is required by the local setup.
## 🛠️ Building
WowPresence targets **32-bit x86 Windows**, matching WoW 1.12.1.
With an x86 MSVC developer environment:
```bat
cl /nologo /O2 /MT /W3 /LD src\WowPresence.c /Fe:WowPresence.dll /link /INCREMENTAL:NO
cl /nologo /O2 /MT /W3 src\WowPresenceLauncher.c user32.lib /Fe:WowPresence.exe /link /SUBSYSTEM:WINDOWS /INCREMENTAL:NO
```
GitHub Actions builds:
- `WowPresence.dll`
- `WowPresence.exe`
- `WowPresence.zip`
The ZIP includes the ready-to-edit `WowPresence` configuration folder.
Tags matching `v*` can publish these files as a GitHub Release.
## 📜 Project identity & licensing
WowPresence is an **independent community project**.
Compatibility with **World of Warcraft**, **Discord**, **OctoWoW**, **VanillaFixes**, **IchaLaunch**, or other referenced projects does not imply affiliation, endorsement, sponsorship or ownership by their respective rights holders or maintainers.
**World of Warcraft**, **Warcraft**, **Blizzard Entertainment**, **Discord**, and related names and marks remain the property of their respective rights holders.
This repository does not currently declare a software license.
For detailed provenance and third-party information, see:
- [THIRD_PARTY_NOTICES.md](THIRD_PARTY_NOTICES.md)
## 🙏 Credits
WowPresence is maintained by **Dusk-92**.
The project was inspired in part by the WoW character-status / Discord Rich Presence implementation in **IchaLaunch** by **brutaliccus**.
The current WowPresence implementation is maintained separately and does not include IchaLaunch binaries.
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# WowPresence v1.2
## Changes
- Reworked zone detection to use the player's real AreaTable ID.
- Zone names are now resolved from `AreaTable.dbc` instead of selecting the first plausible string from several client addresses.
- Prevents internal map/area tokens such as `H32D` and `HLVA` from being published as Discord zone names.
- Uses the client's active localized AreaTable name when available, with a safe populated-locale fallback.
- Keeps WowPresence fully standalone; ClassicAPI is not required.
- Modernization Tool installations continue to use `.modernization_tool\WowPresence\` automatically.
## Included
- `WowPresence.dll`
- `WowPresence.exe`
- `WowPresence.zip` ready-to-install standalone package
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# Third-Party Notices
WowPresence contains original project code maintained by Dusk-92 and uses compatibility knowledge related to World of Warcraft 1.12.1 and Discord local Rich Presence IPC.
## IchaLaunch
The development of WowPresence was inspired in part by the character-status / Discord Rich Presence implementation in:
- Project: IchaLaunch
- Author / maintainer: brutaliccus
- Repository: https://github.com/brutaliccus/IchaLaunch
IchaLaunch was used as a technical reference during development, particularly for understanding a working WoW 1.12.1 character-status sampling approach.
The current WowPresence implementation is maintained separately and has been independently reworked. No IchaLaunch binary is included in this repository.
At the historical IchaLaunch revision reviewed during development, no explicit LICENSE, LICENSE.md, or COPYING file was present. This notice therefore records provenance and credit; it should not be interpreted as granting rights on behalf of the IchaLaunch author.
## ClassicAPI technical reference
AreaTable and current-player-area client layout details were cross-checked against:
- Project: ClassicAPI
- Repository: https://github.com/brues-code/ClassicAPI
ClassicAPI is used as a technical/reference source for documented WoW 1.12.1 client structures. WowPresence does not require, load, or call ClassicAPI.
## World of Warcraft client compatibility data
WowPresence uses client-layout information and memory offsets associated with World of Warcraft 1.12.1 build 5875. Such compatibility information has been documented in multiple community projects over the years.
These values and client structures are used solely to locate read-only character status information in a compatible running client.
## Discord
WowPresence communicates with the locally running Discord desktop client through Discord's local IPC / Rich Presence protocol.
Discord is a trademark of Discord Inc. WowPresence is not affiliated with or endorsed by Discord Inc.
## Blizzard Entertainment / World of Warcraft
World of Warcraft, Warcraft, Blizzard, and related names and marks are trademarks or registered trademarks of Blizzard Entertainment, Inc.
WowPresence is an independent community project and is not affiliated with or endorsed by Blizzard Entertainment.
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PASTE_YOUR_DISCORD_APPLICATION_ID_HERE
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/*
* WowPresence.exe
* Invisible companion process for WowPresence.
*
* - is started automatically by WowPresence.dll after WoW is running
* - reads the standalone WowPresence folder or the Modernization Tool managed folder
* - publishes Discord Rich Presence over the local Discord IPC named pipe
* - exits when WoW_Modernized.exe exits
*/
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <tlhelp32.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#define STATUS_MAX_AGE 30
#define TICK_MS 2000
#define PIPE_COUNT 10
#define IPC_OPCODE_HANDSHAKE 0u
#define IPC_OPCODE_FRAME 1u
typedef struct {
char name[32];
char zone[80];
char guild[64];
char faction[24];
char class_name[32];
char race[32];
int level;
long long ts;
int ok;
int in_world;
} Status;
typedef struct {
HANDLE pipe;
char last_activity[768];
unsigned long nonce;
} DiscordRpc;
static int own_directory(char *out, size_t out_size) {
char path[MAX_PATH];
char *slash;
if (!GetModuleFileNameA(NULL, path, MAX_PATH)) return 0;
slash = strrchr(path, '\\');
if (!slash) slash = strrchr(path, '/');
if (!slash) return 0;
*slash = 0;
if (strlen(path) + 1 > out_size) return 0;
lstrcpynA(out, path, (int)out_size);
return 1;
}
static int directory_exists(const char *path) {
DWORD attrs;
if (!path || !path[0]) return 0;
attrs = GetFileAttributesA(path);
return attrs != INVALID_FILE_ATTRIBUTES && (attrs & FILE_ATTRIBUTE_DIRECTORY);
}
static int support_directory(char *out, size_t out_size) {
char root[MAX_PATH], managed[MAX_PATH];
if (!own_directory(root, sizeof(root))) return 0;
_snprintf(
managed,
sizeof(managed),
"%s\\.modernization_tool\\WowPresence",
root
);
managed[sizeof(managed) - 1] = 0;
if (directory_exists(managed)) {
if (strlen(managed) + 1 >= out_size) return 0;
lstrcpynA(out, managed, (int)out_size);
return 1;
}
if (strlen(root) + strlen("\\WowPresence") + 1 >= out_size) return 0;
_snprintf(out, out_size, "%s\\WowPresence", root);
out[out_size - 1] = 0;
CreateDirectoryA(out, NULL);
return 1;
}
static int support_file(char *out, size_t out_size, const char *name) {
char dir[MAX_PATH];
if (!support_directory(dir, sizeof(dir))) return 0;
if (strlen(dir) + 1 + strlen(name) + 1 > out_size) return 0;
_snprintf(out, out_size, "%s\\%s", dir, name);
out[out_size - 1] = 0;
return 1;
}
static void log_line(const char *text) {
char path[MAX_PATH];
HANDLE file;
DWORD written;
SYSTEMTIME st;
char line[1200];
if (!support_file(path, sizeof(path), "WowPresence.log")) return;
file = CreateFileA(path, FILE_APPEND_DATA, FILE_SHARE_READ | FILE_SHARE_WRITE,
NULL, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
if (file == INVALID_HANDLE_VALUE) return;
GetLocalTime(&st);
_snprintf(line, sizeof(line), "%04u-%02u-%02u %02u:%02u:%02u %s\r\n",
st.wYear, st.wMonth, st.wDay, st.wHour, st.wMinute, st.wSecond,
text ? text : "");
line[sizeof(line) - 1] = 0;
WriteFile(file, line, (DWORD)strlen(line), &written, NULL);
CloseHandle(file);
}
static int read_text_file(const char *path, char *out, size_t out_size) {
HANDLE file;
DWORD got = 0;
if (!out || out_size < 2) return 0;
out[0] = 0;
file = CreateFileA(path, GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
if (file == INVALID_HANDLE_VALUE) return 0;
if (!ReadFile(file, out, (DWORD)(out_size - 1), &got, NULL)) {
CloseHandle(file);
return 0;
}
CloseHandle(file);
out[got] = 0;
return 1;
}
static void trim_ascii(char *text) {
char *start, *end;
if (!text) return;
start = text;
while (*start == ' ' || *start == '\t' || *start == '\r' || *start == '\n') ++start;
if (start != text) memmove(text, start, strlen(start) + 1);
end = text + strlen(text);
while (end > text && (end[-1] == ' ' || end[-1] == '\t' || end[-1] == '\r' || end[-1] == '\n'))
--end;
*end = 0;
}
static int valid_application_id(const char *text) {
size_t i, n;
if (!text) return 0;
n = strlen(text);
if (n < 15 || n > 24) return 0;
for (i = 0; i < n; ++i)
if (text[i] < '0' || text[i] > '9') return 0;
return 1;
}
static int load_application_id(char *out, size_t out_size) {
char path[MAX_PATH];
char configured_id[64] = {0};
if (!out || out_size < 25u) return 0;
out[0] = 0;
if (!support_file(path, sizeof(path), "discord_application_id") ||
!read_text_file(path, configured_id, sizeof(configured_id))) {
log_line("discord_application_id is missing. Add your Discord Application ID to the active WowPresence data folder.");
return 0;
}
trim_ascii(configured_id);
if (!valid_application_id(configured_id)) {
log_line("discord_application_id is invalid. Replace the file contents with your numeric Discord Application ID.");
return 0;
}
lstrcpynA(out, configured_id, (int)out_size);
return 1;
}
static DWORD parse_target_pid(const char *cmdline) {
const char *p;
char *end = NULL;
unsigned long value;
if (!cmdline) return 0;
p = strstr(cmdline, "--pid");
if (!p) return 0;
p += 5;
while (*p == ' ' || *p == '\t') ++p;
if (!*p) return 0;
value = strtoul(p, &end, 10);
if (end == p || value == 0 || value > 0xFFFFFFFFul) return 0;
return (DWORD)value;
}
static DWORD find_process(const char *exe_name) {
HANDLE snapshot;
PROCESSENTRY32 entry;
DWORD pid = 0;
snapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
if (snapshot == INVALID_HANDLE_VALUE) return 0;
memset(&entry, 0, sizeof(entry));
entry.dwSize = sizeof(entry);
if (Process32First(snapshot, &entry)) {
do {
if (_stricmp(entry.szExeFile, exe_name) == 0) {
pid = entry.th32ProcessID;
break;
}
} while (Process32Next(snapshot, &entry));
}
CloseHandle(snapshot);
return pid;
}
static const char *find_key(const char *json, const char *key) {
static char pattern[80];
const char *p;
_snprintf(pattern, sizeof(pattern), "\"%s\":", key);
pattern[sizeof(pattern) - 1] = 0;
p = strstr(json, pattern);
return p ? p + strlen(pattern) : NULL;
}
static int json_bool(const char *json, const char *key, int *value) {
const char *p = find_key(json, key);
if (!p || !value) return 0;
while (*p == ' ' || *p == '\t') ++p;
if (strncmp(p, "true", 4) == 0) { *value = 1; return 1; }
if (strncmp(p, "false", 5) == 0) { *value = 0; return 1; }
return 0;
}
static int json_int64(const char *json, const char *key, long long *value) {
const char *p = find_key(json, key);
char *end = NULL;
long long v;
if (!p || !value) return 0;
v = _strtoi64(p, &end, 10);
if (end == p) return 0;
*value = v;
return 1;
}
static int json_int(const char *json, const char *key, int *value) {
long long v = 0;
if (!json_int64(json, key, &v)) return 0;
*value = (int)v;
return 1;
}
static int json_string(const char *json, const char *key, char *out, size_t out_size) {
const char *p = find_key(json, key);
size_t w = 0;
if (!p || !out || out_size < 2) return 0;
while (*p == ' ' || *p == '\t') ++p;
if (*p++ != '"') return 0;
while (*p && *p != '"' && w + 1 < out_size) {
if (*p == '\\') {
++p;
if (!*p) break;
if (*p == '"' || *p == '\\' || *p == '/') out[w++] = *p++;
else if (*p == 'n') { out[w++] = '\n'; ++p; }
else if (*p == 'r') { out[w++] = '\r'; ++p; }
else if (*p == 't') { out[w++] = '\t'; ++p; }
else return 0;
} else {
out[w++] = *p++;
}
}
out[w] = 0;
return *p == '"';
}
static int load_status(Status *status) {
char path[MAX_PATH], json[2048];
time_t now;
memset(status, 0, sizeof(*status));
if (!support_file(path, sizeof(path), "discord_wow_status.json")) return 0;
if (!read_text_file(path, json, sizeof(json))) return 0;
if (!json_bool(json, "ok", &status->ok) ||
!json_bool(json, "in_world", &status->in_world) ||
!json_int64(json, "ts", &status->ts))
return 0;
now = time(NULL);
if (!status->ok || !status->in_world ||
status->ts <= 0 || (long long)now - status->ts > STATUS_MAX_AGE ||
status->ts - (long long)now > 5)
return 0;
json_string(json, "name", status->name, sizeof(status->name));
json_string(json, "zone", status->zone, sizeof(status->zone));
json_string(json, "guild", status->guild, sizeof(status->guild));
json_string(json, "faction", status->faction, sizeof(status->faction));
json_string(json, "class", status->class_name, sizeof(status->class_name));
json_string(json, "race", status->race, sizeof(status->race));
json_int(json, "level", &status->level);
return status->name[0] || status->zone[0] || status->level > 0;
}
static int rpc_read_packet(HANDLE pipe, char *payload, size_t payload_size) {
uint32_t header[2];
DWORD got = 0, total = 0;
if (!ReadFile(pipe, header, sizeof(header), &got, NULL) || got != sizeof(header)) return 0;
if (header[1] >= payload_size) return 0;
while (total < header[1]) {
DWORD chunk = 0;
if (!ReadFile(pipe, payload + total, header[1] - total, &chunk, NULL) || chunk == 0)
return 0;
total += chunk;
}
payload[total] = 0;
return 1;
}
static int rpc_write_packet(HANDLE pipe, uint32_t opcode, const char *json) {
unsigned char buffer[2048];
uint32_t *header = (uint32_t *)buffer;
DWORD written = 0;
size_t len = strlen(json);
if (len + 8 > sizeof(buffer)) return 0;
header[0] = opcode;
header[1] = (uint32_t)len;
memcpy(buffer + 8, json, len);
return WriteFile(pipe, buffer, (DWORD)(len + 8), &written, NULL) &&
written == (DWORD)(len + 8);
}
static void rpc_close(DiscordRpc *rpc) {
if (rpc->pipe && rpc->pipe != INVALID_HANDLE_VALUE) CloseHandle(rpc->pipe);
rpc->pipe = INVALID_HANDLE_VALUE;
rpc->last_activity[0] = 0;
}
static int rpc_connect(DiscordRpc *rpc, const char *application_id) {
int i;
char pipe_name[64], handshake[160], response[2048];
rpc_close(rpc);
for (i = 0; i < PIPE_COUNT; ++i) {
_snprintf(pipe_name, sizeof(pipe_name), "\\\\.\\pipe\\discord-ipc-%d", i);
rpc->pipe = CreateFileA(pipe_name, GENERIC_READ | GENERIC_WRITE, 0, NULL,
OPEN_EXISTING, 0, NULL);
if (rpc->pipe != INVALID_HANDLE_VALUE) break;
}
if (rpc->pipe == INVALID_HANDLE_VALUE) return 0;
_snprintf(handshake, sizeof(handshake), "{\"v\":1,\"client_id\":\"%s\"}", application_id);
if (!rpc_write_packet(rpc->pipe, IPC_OPCODE_HANDSHAKE, handshake) ||
!rpc_read_packet(rpc->pipe, response, sizeof(response)) ||
(!strstr(response, "\"READY\"") && !strstr(response, "\"evt\":\"READY\""))) {
rpc_close(rpc);
return 0;
}
log_line("Connected to Discord IPC.");
return 1;
}
static void title_case_faction(char *text) {
if (text && text[0] >= 'a' && text[0] <= 'z') text[0] = (char)(text[0] - 'a' + 'A');
}
static void format_activity(const Status *s, char *out, size_t out_size, long long session_start) {
char details[384] = {0};
char extra[192] = {0};
char faction[24] = {0};
if (s->faction[0]) {
lstrcpynA(faction, s->faction, sizeof(faction));
title_case_faction(faction);
}
if (s->name[0] && s->guild[0])
_snprintf(details, sizeof(details), "%s <%s>", s->name, s->guild);
else if (s->name[0])
_snprintf(details, sizeof(details), "%s", s->name);
else if (s->guild[0])
_snprintf(details, sizeof(details), "<%s>", s->guild);
if (s->level > 0 && s->class_name[0])
_snprintf(extra, sizeof(extra), "Lvl %d %s", s->level, s->class_name);
else if (s->level > 0)
_snprintf(extra, sizeof(extra), "Lvl %d", s->level);
else if (s->class_name[0])
_snprintf(extra, sizeof(extra), "%s", s->class_name);
if (s->race[0]) {
size_t used = strlen(extra);
if (used)
_snprintf(extra + used, sizeof(extra) - used, " \\u00b7 %s", s->race);
else
_snprintf(extra, sizeof(extra), "%s", s->race);
}
if (faction[0]) {
size_t used = strlen(extra);
if (used)
_snprintf(extra + used, sizeof(extra) - used, " \\u00b7 %s", faction);
else
_snprintf(extra, sizeof(extra), "%s", faction);
}
if (details[0] && extra[0]) {
size_t used = strlen(details);
_snprintf(details + used, sizeof(details) - used, " \\u00b7 %s", extra);
} else if (!details[0] && extra[0]) {
lstrcpynA(details, extra, sizeof(details));
}
_snprintf(out, out_size,
"{\"details\":\"%s\",\"state\":\"%s\",\"timestamps\":{\"start\":%lld}}",
details, s->zone, session_start);
out[out_size - 1] = 0;
}
static int rpc_set_activity(DiscordRpc *rpc, DWORD pid, const char *activity_json) {
char command[1400], response[2048];
if (!rpc || rpc->pipe == INVALID_HANDLE_VALUE) return 0;
if (strcmp(rpc->last_activity, activity_json) == 0) return 1;
++rpc->nonce;
_snprintf(command, sizeof(command),
"{\"cmd\":\"SET_ACTIVITY\",\"args\":{\"pid\":%lu,\"activity\":%s},"
"\"nonce\":\"%lu\"}",
(unsigned long)pid, activity_json, rpc->nonce);
command[sizeof(command) - 1] = 0;
if (!rpc_write_packet(rpc->pipe, IPC_OPCODE_FRAME, command) ||
!rpc_read_packet(rpc->pipe, response, sizeof(response))) {
rpc_close(rpc);
return 0;
}
if (strstr(response, "\"ERROR\"")) {
log_line(response);
return 0;
}
lstrcpynA(rpc->last_activity, activity_json, sizeof(rpc->last_activity));
return 1;
}
static void rpc_clear(DiscordRpc *rpc, DWORD pid) {
char command[256], response[1024];
if (!rpc || rpc->pipe == INVALID_HANDLE_VALUE) return;
++rpc->nonce;
_snprintf(command, sizeof(command),
"{\"cmd\":\"SET_ACTIVITY\",\"args\":{\"pid\":%lu,\"activity\":null},"
"\"nonce\":\"%lu\"}",
(unsigned long)pid, rpc->nonce);
rpc_write_packet(rpc->pipe, IPC_OPCODE_FRAME, command);
rpc_read_packet(rpc->pipe, response, sizeof(response));
}
int WINAPI WinMain(HINSTANCE instance, HINSTANCE prev, LPSTR cmdline, int show) {
char application_id[64] = {0};
DiscordRpc rpc;
HANDLE wow_process = NULL;
DWORD pid = 0;
DWORD requested_pid = 0;
int have_id;
int wait_loops = 0;
long long session_start = 0;
(void)instance; (void)prev; (void)show;
memset(&rpc, 0, sizeof(rpc));
rpc.pipe = INVALID_HANDLE_VALUE;
rpc.nonce = (unsigned long)GetTickCount();
have_id = load_application_id(application_id, sizeof(application_id));
if (!have_id) {
log_line("Discord Rich Presence is disabled until a valid discord_application_id is configured.");
}
/* Normal path: WowPresence.dll passes the exact WoW process id.
* The name scan remains only as a harmless manual/debug fallback. */
requested_pid = parse_target_pid(cmdline);
pid = requested_pid;
while (!pid && wait_loops++ < 25) {
pid = find_process("WoW_Modernized.exe");
if (!pid) Sleep(200);
}
if (!pid) {
log_line("No running WoW_Modernized.exe found; WowPresence exiting.");
return 0;
}
wow_process = OpenProcess(SYNCHRONIZE, FALSE, pid);
if (!wow_process) {
log_line("Could not open the target WoW process; WowPresence exiting.");
return 0;
}
log_line("WoW_Modernized.exe detected.");
/* Fixed for the lifetime of this WoW process. Text updates, character
* changes and loading states reuse the same Discord elapsed-time origin. */
session_start = (long long)time(NULL);
while (WaitForSingleObject(wow_process, 0) == WAIT_TIMEOUT) {
Status status;
char activity[768];
if (have_id && rpc.pipe == INVALID_HANDLE_VALUE)
rpc_connect(&rpc, application_id);
if (have_id && rpc.pipe != INVALID_HANDLE_VALUE) {
if (load_status(&status)) {
format_activity(&status, activity, sizeof(activity), session_start);
rpc_set_activity(&rpc, pid, activity);
} else {
/* Keep only the Discord application header while the game is
* loading, on character select, or when the snapshot is stale.
* This also prevents old character/zone text from lingering. */
_snprintf(activity, sizeof(activity),
"{\"timestamps\":{\"start\":%lld}}", session_start);
activity[sizeof(activity) - 1] = 0;
rpc_set_activity(&rpc, pid, activity);
}
}
Sleep(TICK_MS);
}
if (rpc.pipe != INVALID_HANDLE_VALUE) {
rpc_clear(&rpc, pid);
rpc_close(&rpc);
}
CloseHandle(wow_process);
log_line("WoW stopped; WowPresence exiting.");
return 0;
}