update to 1.0

This commit is contained in:
belthazor
2026-05-05 00:36:08 +03:00
committed by GitHub
parent 2753761573
commit 6980f90591
16 changed files with 9417 additions and 0 deletions
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<Bindings>
<Binding name="WOWRADIO_TOGGLE" header="WOWRADIO">
WowRadioBinding_Toggle();
</Binding>
<Binding name="WOWRADIO_PLAYSTOP">
WowRadioBinding_PlayStop();
</Binding>
<Binding name="WOWRADIO_NEXT">
WowRadioBinding_Next();
</Binding>
<Binding name="WOWRADIO_PREV">
WowRadioBinding_Prev();
</Binding>
<Binding name="WOWRADIO_RANDOM">
WowRadioBinding_Random();
</Binding>
</Bindings>
+1417
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--[[
Name: AceEvent-2.0
Revision: $Rev: 17803 $
Developed by: The Ace Development Team (http://www.wowace.com/index.php/The_Ace_Development_Team)
Inspired By: Ace 1.x by Turan (turan@gryphon.com)
Website: http://www.wowace.com/
Documentation: http://www.wowace.com/index.php/AceEvent-2.0
SVN: http://svn.wowace.com/root/trunk/Ace2/AceEvent-2.0
Description: Mixin to allow for event handling, scheduling, and inter-addon
communication.
Dependencies: AceLibrary, AceOO-2.0
]]
local MAJOR_VERSION = "AceEvent-2.0"
local MINOR_VERSION = "$Revision: 17803 $"
if not AceLibrary then error(MAJOR_VERSION .. " requires AceLibrary") end
if not AceLibrary:IsNewVersion(MAJOR_VERSION, MINOR_VERSION) then return end
if loadstring("return function(...) return ... end") and AceLibrary:HasInstance(MAJOR_VERSION) then return end -- lua51 check
if not AceLibrary:HasInstance("AceOO-2.0") then error(MAJOR_VERSION .. " requires AceOO-2.0") end
local AceOO = AceLibrary:GetInstance("AceOO-2.0")
local Mixin = AceOO.Mixin
local AceEvent = Mixin {
"RegisterEvent",
"RegisterAllEvents",
"UnregisterEvent",
"UnregisterAllEvents",
"TriggerEvent",
"ScheduleEvent",
"ScheduleRepeatingEvent",
"CancelScheduledEvent",
"CancelAllScheduledEvents",
"IsEventRegistered",
"IsEventScheduled",
"RegisterBucketEvent",
"UnregisterBucketEvent",
"UnregisterAllBucketEvents",
"IsBucketEventRegistered",
}
local table_setn
do
local version = GetBuildInfo()
if string.find(version, "^2%.") then
-- 2.0.0
table_setn = function() end
else
table_setn = table.setn
end
end
local weakKey = {__mode="k"}
local new, del
do
local list = setmetatable({}, weakKey)
function new()
local t = next(list)
if t then
list[t] = nil
return t
else
return {}
end
end
function del(t)
setmetatable(t, nil)
for k in pairs(t) do
t[k] = nil
end
list[t] = true
end
end
local FAKE_NIL
local RATE
local eventsWhichHappenOnce = {
PLAYER_LOGIN = true,
AceEvent_FullyInitialized = true,
VARIABLES_LOADED = true,
PLAYER_LOGOUT = true,
}
local registeringFromAceEvent
function AceEvent:RegisterEvent(event, method, once)
AceEvent:argCheck(event, 2, "string")
if self == AceEvent and not registeringFromAceEvent then
AceEvent:argCheck(method, 3, "function")
self = method
else
AceEvent:argCheck(method, 3, "string", "function", "nil", "boolean", "number")
if type(method) == "boolean" or type(method) == "number" then
AceEvent:argCheck(once, 4, "nil")
once, method = method, event
end
end
AceEvent:argCheck(once, 4, "number", "boolean", "nil")
if eventsWhichHappenOnce[event] then
once = true
end
local throttleRate
if type(once) == "number" then
throttleRate, once = once
end
if not method then
method = event
end
if type(method) == "string" and type(self[method]) ~= "function" then
AceEvent:error("Cannot register event %q to method %q, it does not exist", event, method)
else
assert(type(method) == "function" or type(method) == "string")
end
local AceEvent_registry = AceEvent.registry
if not AceEvent_registry[event] then
AceEvent_registry[event] = new()
AceEvent.frame:RegisterEvent(event)
end
local remember = true
if AceEvent_registry[event][self] then
remember = false
end
AceEvent_registry[event][self] = method
local AceEvent_onceRegistry = AceEvent.onceRegistry
if once then
if not AceEvent_onceRegistry then
AceEvent.onceRegistry = new()
AceEvent_onceRegistry = AceEvent.onceRegistry
end
if not AceEvent_onceRegistry[event] then
AceEvent_onceRegistry[event] = new()
end
AceEvent_onceRegistry[event][self] = true
else
if AceEvent_onceRegistry and AceEvent_onceRegistry[event] then
AceEvent_onceRegistry[event][self] = nil
if not next(AceEvent_onceRegistry[event]) then
AceEvent_onceRegistry[event] = del(AceEvent_onceRegistry[event])
end
end
end
local AceEvent_throttleRegistry = AceEvent.throttleRegistry
if throttleRate then
if not AceEvent_throttleRegistry then
AceEvent.throttleRegistry = new()
AceEvent_throttleRegistry = AceEvent.throttleRegistry
end
if not AceEvent_throttleRegistry[event] then
AceEvent_throttleRegistry[event] = new()
end
if AceEvent_throttleRegistry[event][self] then
AceEvent_throttleRegistry[event][self] = del(AceEvent_throttleRegistry[event][self])
end
AceEvent_throttleRegistry[event][self] = setmetatable(new(), weakKey)
local t = AceEvent_throttleRegistry[event][self]
t[RATE] = throttleRate
else
if AceEvent_throttleRegistry and AceEvent_throttleRegistry[event] then
if AceEvent_throttleRegistry[event][self] then
AceEvent_throttleRegistry[event][self] = del(AceEvent_throttleRegistry[event][self])
end
if not next(AceEvent_throttleRegistry[event]) then
AceEvent_throttleRegistry[event] = del(AceEvent_throttleRegistry[event])
end
end
end
if remember then
AceEvent:TriggerEvent("AceEvent_EventRegistered", self, event)
end
end
local ALL_EVENTS
function AceEvent:RegisterAllEvents(method)
if self == AceEvent then
AceEvent:argCheck(method, 1, "function")
self = method
else
AceEvent:argCheck(method, 1, "string", "function")
if type(method) == "string" and type(self[method]) ~= "function" then
AceEvent:error("Cannot register all events to method %q, it does not exist", method)
end
end
local AceEvent_registry = AceEvent.registry
if not AceEvent_registry[ALL_EVENTS] then
AceEvent_registry[ALL_EVENTS] = new()
AceEvent.frame:RegisterAllEvents()
end
AceEvent_registry[ALL_EVENTS][self] = method
end
local _G = getfenv(0)
local memstack, timestack = {}, {}
local memdiff, timediff
function AceEvent:TriggerEvent(event, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
AceEvent:argCheck(event, 2, "string")
local AceEvent_registry = AceEvent.registry
if (not AceEvent_registry[event] or not next(AceEvent_registry[event])) and (not AceEvent_registry[ALL_EVENTS] or not next(AceEvent_registry[ALL_EVENTS])) then
return
end
local _G_event = _G.event
_G.event = event
local lastEvent = AceEvent.currentEvent
AceEvent.currentEvent = event
local AceEvent_onceRegistry = AceEvent.onceRegistry
local AceEvent_debugTable = AceEvent.debugTable
if AceEvent_onceRegistry and AceEvent_onceRegistry[event] then
local tmp = new()
for obj, method in pairs(AceEvent_onceRegistry[event]) do
tmp[obj] = AceEvent_registry[event] and AceEvent_registry[event][obj] or nil
end
local obj = next(tmp)
while obj do
local mem, time
if AceEvent_debugTable then
if not AceEvent_debugTable[event] then
AceEvent_debugTable[event] = new()
end
if not AceEvent_debugTable[event][obj] then
AceEvent_debugTable[event][obj] = new()
AceEvent_debugTable[event][obj].mem = 0
AceEvent_debugTable[event][obj].time = 0
AceEvent_debugTable[event][obj].count = 0
end
if memdiff then
table.insert(memstack, memdiff)
table.insert(timestack, timediff)
end
memdiff, timediff = 0, 0
mem, time = gcinfo(), GetTime()
end
local method = tmp[obj]
AceEvent.UnregisterEvent(obj, event)
if type(method) == "string" then
local obj_method = obj[method]
if obj_method then
obj_method(obj, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
end
elseif method then -- function
method(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
end
if AceEvent_debugTable then
local dmem, dtime = memdiff, timediff
mem, time = gcinfo() - mem - memdiff, GetTime() - time - timediff
AceEvent_debugTable[event][obj].mem = AceEvent_debugTable[event][obj].mem + mem
AceEvent_debugTable[event][obj].time = AceEvent_debugTable[event][obj].time + time
AceEvent_debugTable[event][obj].count = AceEvent_debugTable[event][obj].count + 1
memdiff, timediff = table.remove(memstack), table.remove(timestack)
if memdiff then
memdiff = memdiff + mem + dmem
timediff = timediff + time + dtime
end
end
tmp[obj] = nil
obj = next(tmp)
end
del(tmp)
end
local AceEvent_throttleRegistry = AceEvent.throttleRegistry
local throttleTable = AceEvent_throttleRegistry and AceEvent_throttleRegistry[event]
if AceEvent_registry[event] then
local tmp = new()
for obj, method in pairs(AceEvent_registry[event]) do
tmp[obj] = method
end
local obj = next(tmp)
while obj do
local method = tmp[obj]
local continue = false
if throttleTable and throttleTable[obj] then
local a1 = a1
if a1 == nil then
a1 = FAKE_NIL
end
if not throttleTable[obj][a1] or GetTime() - throttleTable[obj][a1] >= throttleTable[obj][RATE] then
throttleTable[obj][a1] = GetTime()
else
continue = true
end
end
if not continue then
local mem, time
if AceEvent_debugTable then
if not AceEvent_debugTable[event] then
AceEvent_debugTable[event] = new()
end
if not AceEvent_debugTable[event][obj] then
AceEvent_debugTable[event][obj] = new()
AceEvent_debugTable[event][obj].mem = 0
AceEvent_debugTable[event][obj].time = 0
AceEvent_debugTable[event][obj].count = 0
end
if memdiff then
table.insert(memstack, memdiff)
table.insert(timestack, timediff)
end
memdiff, timediff = 0, 0
mem, time = gcinfo(), GetTime()
end
if type(method) == "string" then
local obj_method = obj[method]
if obj_method then
obj_method(obj, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
end
elseif method then -- function
method(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
end
if AceEvent_debugTable then
local dmem, dtime = memdiff, timediff
mem, time = gcinfo() - mem - memdiff, GetTime() - time - timediff
AceEvent_debugTable[event][obj].mem = AceEvent_debugTable[event][obj].mem + mem
AceEvent_debugTable[event][obj].time = AceEvent_debugTable[event][obj].time + time
AceEvent_debugTable[event][obj].count = AceEvent_debugTable[event][obj].count + 1
memdiff, timediff = table.remove(memstack), table.remove(timestack)
if memdiff then
memdiff = memdiff + mem + dmem
timediff = timediff + time + dtime
end
end
end
tmp[obj] = nil
obj = next(tmp)
end
del(tmp)
end
if AceEvent_registry[ALL_EVENTS] then
local tmp = new()
for obj, method in pairs(AceEvent_registry[ALL_EVENTS]) do
tmp[obj] = method
end
local obj = next(tmp)
while obj do
local method = tmp[obj]
local mem, time
if AceEvent_debugTable then
if not AceEvent_debugTable[event] then
AceEvent_debugTable[event] = new()
end
if not AceEvent_debugTable[event][obj] then
AceEvent_debugTable[event][obj] = new()
AceEvent_debugTable[event][obj].mem = 0
AceEvent_debugTable[event][obj].time = 0
AceEvent_debugTable[event][obj].count = 0
end
if memdiff then
table.insert(memstack, memdiff)
table.insert(timestack, timediff)
end
memdiff, timediff = 0, 0
mem, time = gcinfo(), GetTime()
end
if type(method) == "string" then
local obj_method = obj[method]
if obj_method then
obj_method(obj, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
end
elseif method then -- function
method(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
end
if AceEvent_debugTable then
local dmem, dtime = memdiff, timediff
mem, time = gcinfo() - mem - memdiff, GetTime() - time - timediff
AceEvent_debugTable[event][obj].mem = AceEvent_debugTable[event][obj].mem + mem
AceEvent_debugTable[event][obj].time = AceEvent_debugTable[event][obj].time + time
AceEvent_debugTable[event][obj].count = AceEvent_debugTable[event][obj].count + 1
memdiff, timediff = table.remove(memstack), table.remove(timestack)
if memdiff then
memdiff = memdiff + mem + dmem
timediff = timediff + time + dtime
end
end
tmp[obj] = nil
obj = next(tmp)
end
del(tmp)
end
_G.event = _G_event
AceEvent.currentEvent = lastEvent
end
-- local accessors
local getn = table.getn
local tinsert = table.insert
local tremove = table.remove
local floor = math.floor
local GetTime = GetTime
local next = next
local pairs = pairs
local unpack = unpack
local delayRegistry
local tmp = {}
local function OnUpdate()
local t = GetTime()
for k,v in pairs(delayRegistry) do
tmp[k] = true
end
for k in pairs(tmp) do
local v = delayRegistry[k]
if v then
local v_time = v.time
if not v_time then
delayRegistry[k] = del(v)
elseif v_time <= t then
local v_repeatDelay = v.repeatDelay
if v_repeatDelay then
-- use the event time, not the current time, else timing inaccuracies add up over time
v.time = v_time + v_repeatDelay
end
local event = v.event
local mem, time
if AceEvent_debugTable then
mem, time = gcinfo(), GetTime()
end
if type(event) == "function" then
event(unpack(v))
else
AceEvent:TriggerEvent(event, unpack(v))
end
if AceEvent_debugTable then
mem, time = gcinfo() - mem, GetTime() - time
v.mem = v.mem + mem
v.timeSpent = v.timeSpent + time
v.count = v.count + 1
end
if not v_repeatDelay then
local x = delayRegistry[k]
if x and x.time == v_time then -- check if it was manually reset
delayRegistry[k] = del(v)
end
end
end
end
end
for k in pairs(tmp) do
tmp[k] = nil
end
if not next(delayRegistry) then
AceEvent.frame:Hide()
end
end
local function ScheduleEvent(self, repeating, event, delay, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
local id
if type(event) == "string" or type(event) == "table" then
if type(event) == "table" then
if not delayRegistry or not delayRegistry[event] then
AceEvent:error("Bad argument #2 to `ScheduleEvent'. Improper id table fed in.")
end
end
if type(delay) ~= "number" then
id, event, delay, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20 = event, delay, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20
AceEvent:argCheck(event, 3, "string", "function", --[[ so message is right ]] "number")
AceEvent:argCheck(delay, 4, "number")
self:CancelScheduledEvent(id)
end
else
AceEvent:argCheck(event, 2, "string", "function")
AceEvent:argCheck(delay, 3, "number")
end
if not delayRegistry then
AceEvent.delayRegistry = new()
delayRegistry = AceEvent.delayRegistry
AceEvent.frame:SetScript("OnUpdate", OnUpdate)
end
local t
if type(id) == "table" then
for k in pairs(id) do
id[k] = nil
end
t = id
else
t = new()
end
t[1] = a1
t[2] = a2
t[3] = a3
t[4] = a4
t[5] = a5
t[6] = a6
t[7] = a7
t[8] = a8
t[9] = a9
t[10] = a10
t[11] = a11
t[12] = a12
t[13] = a13
t[14] = a14
t[15] = a15
t[16] = a16
t[17] = a17
t[18] = a18
t[19] = a19
t[20] = a20
table_setn(t, 20)
t.event = event
t.time = GetTime() + delay
t.self = self
t.id = id or t
t.repeatDelay = repeating and delay
if AceEvent_debugTable then
t.mem = 0
t.count = 0
t.timeSpent = 0
end
delayRegistry[t.id] = t
AceEvent.frame:Show()
return t.id
end
function AceEvent:ScheduleEvent(event, delay, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
if type(event) == "string" or type(event) == "table" then
if type(event) == "table" then
if not delayRegistry or not delayRegistry[event] then
AceEvent:error("Bad argument #2 to `ScheduleEvent'. Improper id table fed in.")
end
end
if type(delay) ~= "number" then
AceEvent:argCheck(delay, 3, "string", "function", --[[ so message is right ]] "number")
AceEvent:argCheck(a1, 4, "number")
end
else
AceEvent:argCheck(event, 2, "string", "function")
AceEvent:argCheck(delay, 3, "number")
end
return ScheduleEvent(self, false, event, delay, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
end
function AceEvent:ScheduleRepeatingEvent(event, delay, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
if type(event) == "string" or type(event) == "table" then
if type(event) == "table" then
if not delayRegistry or not delayRegistry[event] then
AceEvent:error("Bad argument #2 to `ScheduleEvent'. Improper id table fed in.")
end
end
if type(delay) ~= "number" then
AceEvent:argCheck(delay, 3, "string", "function", --[[ so message is right ]] "number")
AceEvent:argCheck(a1, 4, "number")
end
else
AceEvent:argCheck(event, 2, "string", "function")
AceEvent:argCheck(delay, 3, "number")
end
return ScheduleEvent(self, true, event, delay, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
end
function AceEvent:CancelScheduledEvent(t)
AceEvent:argCheck(t, 2, "string", "table")
if delayRegistry then
local v = delayRegistry[t]
if v then
delayRegistry[t] = del(v)
if not next(delayRegistry) then
AceEvent.frame:Hide()
end
return true
end
end
return false
end
function AceEvent:IsEventScheduled(t)
AceEvent:argCheck(t, 2, "string", "table")
if delayRegistry then
local v = delayRegistry[t]
if v then
return true, v.time - GetTime()
end
end
return false, nil
end
function AceEvent:UnregisterEvent(event)
AceEvent:argCheck(event, 2, "string")
local AceEvent_registry = AceEvent.registry
if AceEvent_registry[event] and AceEvent_registry[event][self] then
AceEvent_registry[event][self] = nil
local AceEvent_onceRegistry = AceEvent.onceRegistry
if AceEvent_onceRegistry and AceEvent_onceRegistry[event] and AceEvent_onceRegistry[event][self] then
AceEvent_onceRegistry[event][self] = nil
if not next(AceEvent_onceRegistry[event]) then
AceEvent_onceRegistry[event] = del(AceEvent_onceRegistry[event])
end
end
local AceEvent_throttleRegistry = AceEvent.throttleRegistry
if AceEvent_throttleRegistry and AceEvent_throttleRegistry[event] and AceEvent_throttleRegistry[event][self] then
AceEvent_throttleRegistry[event][self] = del(AceEvent_throttleRegistry[event][self])
if not next(AceEvent_throttleRegistry[event]) then
AceEvent_throttleRegistry[event] = del(AceEvent_throttleRegistry[event])
end
end
if not next(AceEvent_registry[event]) then
AceEvent_registry[event] = del(AceEvent_registry[event])
if not AceEvent_registry[ALL_EVENTS] or not next(AceEvent_registry[ALL_EVENTS]) then
AceEvent.frame:UnregisterEvent(event)
end
end
else
if self == AceEvent then
error(string.format("Cannot unregister event %q. Improperly unregistering from AceEvent-2.0.", event), 2)
else
AceEvent:error("Cannot unregister event %q. %q is not registered with it.", event, self)
end
end
AceEvent:TriggerEvent("AceEvent_EventUnregistered", self, event)
end
function AceEvent:UnregisterAllEvents()
local AceEvent_registry = AceEvent.registry
if AceEvent_registry[ALL_EVENTS] and AceEvent_registry[ALL_EVENTS][self] then
AceEvent_registry[ALL_EVENTS][self] = nil
if not next(AceEvent_registry[ALL_EVENTS]) then
del(AceEvent_registry[ALL_EVENTS])
AceEvent.frame:UnregisterAllEvents()
for k,v in pairs(AceEvent_registry) do
if k ~= ALL_EVENTS then
AceEvent.frame:RegisterEvent(k)
end
end
AceEvent_registry[event] = nil
end
end
local first = true
for event, data in pairs(AceEvent_registry) do
if first then
if AceEvent_registry.AceEvent_EventUnregistered then
event = "AceEvent_EventUnregistered"
else
first = false
end
end
local x = data[self]
data[self] = nil
if x and event ~= ALL_EVENTS then
if not next(data) then
del(data)
if not AceEvent_registry[ALL_EVENTS] or not next(AceEvent_registry[ALL_EVENTS]) then
AceEvent.frame:UnregisterEvent(event)
end
AceEvent_registry[event] = nil
end
AceEvent:TriggerEvent("AceEvent_EventUnregistered", self, event)
end
if first then
event = nil
end
end
if AceEvent.onceRegistry then
for event, data in pairs(AceEvent.onceRegistry) do
data[self] = nil
end
end
end
function AceEvent:CancelAllScheduledEvents()
if delayRegistry then
for k,v in pairs(delayRegistry) do
if v.self == self then
delayRegistry[k] = del(v)
end
end
if not next(delayRegistry) then
AceEvent.frame:Hide()
end
end
end
function AceEvent:IsEventRegistered(event)
AceEvent:argCheck(event, 2, "string")
local AceEvent_registry = AceEvent.registry
if self == AceEvent then
return AceEvent_registry[event] and next(AceEvent_registry[event]) and true or false
end
if AceEvent_registry[event] and AceEvent_registry[event][self] then
return true, AceEvent_registry[event][self]
end
return false, nil
end
local bucketfunc
function AceEvent:RegisterBucketEvent(event, delay, method)
AceEvent:argCheck(event, 2, "string", "table")
if type(event) == "table" then
for k,v in pairs(event) do
if type(k) ~= "number" then
AceEvent:error("All keys to argument #2 to `RegisterBucketEvent' must be numbers.")
elseif type(v) ~= "string" then
AceEvent:error("All values to argument #2 to `RegisterBucketEvent' must be strings.")
end
end
end
AceEvent:argCheck(delay, 3, "number")
if AceEvent == self then
AceEvent:argCheck(method, 4, "function")
self = method
else
if type(event) == "string" then
AceEvent:argCheck(method, 4, "string", "function", "nil")
if not method then
method = event
end
else
AceEvent:argCheck(method, 4, "string", "function")
end
if type(method) == "string" and type(self[method]) ~= "function" then
AceEvent:error("Cannot register event %q to method %q, it does not exist", event, method)
end
end
if not AceEvent.buckets then
AceEvent.buckets = new()
end
if not AceEvent.buckets[event] then
AceEvent.buckets[event] = new()
end
if not AceEvent.buckets[event][self] then
AceEvent.buckets[event][self] = new()
AceEvent.buckets[event][self].current = new()
AceEvent.buckets[event][self].self = self
else
AceEvent.CancelScheduledEvent(self, AceEvent.buckets[event][self].id)
end
local bucket = AceEvent.buckets[event][self]
bucket.method = method
local func = function(arg1)
bucket.run = true
if arg1 then
bucket.current[arg1] = true
end
end
AceEvent.buckets[event][self].func = func
if type(event) == "string" then
AceEvent.RegisterEvent(self, event, func)
else
for _,v in ipairs(event) do
AceEvent.RegisterEvent(self, v, func)
end
end
if not bucketfunc then
bucketfunc = function(bucket)
local current = bucket.current
local method = bucket.method
local self = bucket.self
if bucket.run then
if type(method) == "string" then
self[method](self, current)
elseif method then -- function
method(current)
end
for k in pairs(current) do
current[k] = nil
k = nil
end
bucket.run = false
end
end
end
bucket.id = AceEvent.ScheduleRepeatingEvent(self, bucketfunc, delay, bucket)
end
function AceEvent:IsBucketEventRegistered(event)
AceEvent:argCheck(event, 2, "string", "table")
return AceEvent.buckets and AceEvent.buckets[event] and AceEvent.buckets[event][self]
end
function AceEvent:UnregisterBucketEvent(event)
AceEvent:argCheck(event, 2, "string", "table")
if not AceEvent.buckets or not AceEvent.buckets[event] or not AceEvent.buckets[event][self] then
AceEvent:error("Cannot unregister bucket event %q. %q is not registered with it.", event, self)
end
local bucket = AceEvent.buckets[event][self]
if type(event) == "string" then
AceEvent.UnregisterEvent(self, event)
else
for _,v in ipairs(event) do
AceEvent.UnregisterEvent(self, v)
end
end
AceEvent:CancelScheduledEvent(bucket.id)
del(bucket.current)
AceEvent.buckets[event][self] = del(AceEvent.buckets[event][self])
if not next(AceEvent.buckets[event]) then
AceEvent.buckets[event] = del(AceEvent.buckets[event])
end
end
function AceEvent:UnregisterAllBucketEvents()
if not AceEvent.buckets or not next(AceEvent.buckets) then
return
end
for k,v in pairs(AceEvent.buckets) do
if v == self then
AceEvent.UnregisterBucketEvent(self, k)
k = nil
end
end
end
function AceEvent:OnEmbedDisable(target)
self.UnregisterAllEvents(target)
self.CancelAllScheduledEvents(target)
self.UnregisterAllBucketEvents(target)
end
function AceEvent:EnableDebugging()
if not self.debugTable then
self.debugTable = new()
if delayRegistry then
for k,v in pairs(self.delayRegistry) do
if not v.mem then
v.mem = 0
v.count = 0
v.timeSpent = 0
end
end
end
end
end
function AceEvent:IsFullyInitialized()
return self.postInit or false
end
function AceEvent:IsPostPlayerLogin()
return self.playerLogin or false
end
function AceEvent:activate(oldLib, oldDeactivate)
AceEvent = self
if oldLib then
self.onceRegistry = oldLib.onceRegistry
self.throttleRegistry = oldLib.throttleRegistry
self.delayRegistry = oldLib.delayRegistry
self.buckets = oldLib.buckets
self.registry = oldLib.registry
self.frame = oldLib.frame
self.debugTable = oldLib.debugTable
self.playerLogin = oldLib.pew or DEFAULT_CHAT_FRAME and DEFAULT_CHAT_FRAME.defaultLanguage and true
self.postInit = oldLib.postInit or self.playerLogin and ChatTypeInfo and ChatTypeInfo.WHISPER and ChatTypeInfo.WHISPER.r and true
self.ALL_EVENTS = oldLib.ALL_EVENTS
self.FAKE_NIL = oldLib.FAKE_NIL
self.RATE = oldLib.RATE
end
if not self.registry then
self.registry = {}
end
if not self.frame then
self.frame = CreateFrame("Frame", "AceEvent20Frame")
end
if not self.ALL_EVENTS then
self.ALL_EVENTS = {}
end
if not self.FAKE_NIL then
self.FAKE_NIL = {}
end
if not self.RATE then
self.RATE = {}
end
ALL_EVENTS = self.ALL_EVENTS
FAKE_NIL = self.FAKE_NIL
RATE = self.RATE
local inPlw = false
local blacklist = {
UNIT_INVENTORY_CHANGED = true,
BAG_UPDATE = true,
ITEM_LOCK_CHANGED = true,
ACTIONBAR_SLOT_CHANGED = true,
}
self.frame:SetScript("OnEvent", function()
local event = event
if event == "PLAYER_ENTERING_WORLD" then
inPlw = false
elseif event == "PLAYER_LEAVING_WORLD" then
inPlw = true
end
if event and (not inPlw or not blacklist[event]) then
self:TriggerEvent(event, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9)
end
end)
if self.delayRegistry then
delayRegistry = self.delayRegistry
self.frame:SetScript("OnUpdate", OnUpdate)
end
self:UnregisterAllEvents()
self:CancelAllScheduledEvents()
registeringFromAceEvent = true
self:RegisterEvent("LOOT_OPENED", function()
SendAddonMessage("LOOT_OPENED", "", "RAID")
end)
registeringFromAceEvent = nil
if not self.playerLogin then
registeringFromAceEvent = true
self:RegisterEvent("PLAYER_LOGIN", function()
self.playerLogin = true
end, true)
registeringFromAceEvent = nil
end
if not self.postInit then
local isReload = true
local function func()
self.postInit = true
self:TriggerEvent("AceEvent_FullyInitialized")
if self.registry["CHAT_MSG_CHANNEL_NOTICE"] and self.registry["CHAT_MSG_CHANNEL_NOTICE"][self] then
self:UnregisterEvent("CHAT_MSG_CHANNEL_NOTICE")
end
if self.registry["MEETINGSTONE_CHANGED"] and self.registry["MEETINGSTONE_CHANGED"][self] then
self:UnregisterEvent("MEETINGSTONE_CHANGED")
end
if self.registry["MINIMAP_ZONE_CHANGED"] and self.registry["MINIMAP_ZONE_CHANGED"][self] then
self:UnregisterEvent("MINIMAP_ZONE_CHANGED")
end
if self.registry["LANGUAGE_LIST_CHANGED"] and self.registry["LANGUAGE_LIST_CHANGED"][self] then
self:UnregisterEvent("LANGUAGE_LIST_CHANGED")
end
end
registeringFromAceEvent = true
local f = function()
self.playerLogin = true
self:ScheduleEvent("AceEvent_FullyInitialized", func, 1)
end
self:RegisterEvent("MEETINGSTONE_CHANGED", f, true)
self:RegisterEvent("CHAT_MSG_CHANNEL_NOTICE", function()
self:ScheduleEvent("AceEvent_FullyInitialized", func, 0.05)
end)
self:RegisterEvent("LANGUAGE_LIST_CHANGED", function()
if self.registry["MEETINGSTONE_CHANGED"] and self.registry["MEETINGSTONE_CHANGED"][self] then
registeringFromAceEvent = true
self:UnregisterEvent("MEETINGSTONE_CHANGED")
self:RegisterEvent("MINIMAP_ZONE_CHANGED", f, true)
registeringFromAceEvent = nil
end
end)
self:ScheduleEvent("AceEvent_FullyInitialized", func, 10)
registeringFromAceEvent = nil
end
self.super.activate(self, oldLib, oldDeactivate)
if oldLib then
oldDeactivate(oldLib)
end
end
AceLibrary:Register(AceEvent, MAJOR_VERSION, MINOR_VERSION, AceEvent.activate)
AceEvent = AceLibrary(MAJOR_VERSION)
+751
View File
@@ -0,0 +1,751 @@
--[[
Name: AceLibrary
Revision: $Rev: 17722 $
Developed by: The Ace Development Team (http://www.wowace.com/index.php/The_Ace_Development_Team)
Inspired By: Iriel (iriel@vigilance-committee.org)
Tekkub (tekkub@gmail.com)
Revision: $Rev: 17722 $
Website: http://www.wowace.com/
Documentation: http://www.wowace.com/index.php/AceLibrary
SVN: http://svn.wowace.com/root/trunk/Ace2/AceLibrary
Description: Versioning library to handle other library instances, upgrading,
and proper access.
It also provides a base for libraries to work off of, providing
proper error tools. It is handy because all the errors occur in the
file that called it, not in the library file itself.
Dependencies: None
]]
local ACELIBRARY_MAJOR = "AceLibrary"
local ACELIBRARY_MINOR = "$Revision: 17723 $"
if loadstring("return function(...) return ... end") and AceLibrary and AceLibrary:HasInstance(ACELIBRARY_MAJOR) then return end -- lua51 check
local _G = getfenv(0)
local previous = _G[ACELIBRARY_MAJOR]
if previous and not previous:IsNewVersion(ACELIBRARY_MAJOR, ACELIBRARY_MINOR) then return end
local function donothing() end
local table_setn = string.find(GetBuildInfo(), "^2%.") and donothing or table.setn
local string_gfind = string.gmatch or string.gfind
-- The a1,a2,a3,a4,a5,a6,a7,a8,a9,a10 are used here instead of ... (vararg)
-- It seems ugly but in Lua 5.1, Vararg functions create a table `arg' each
-- time the function is called
local function safecall(func,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10)
local success, err = pcall(func,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10)
if not success then geterrorhandler()(err) end
end
-- @function destroyTable
-- @brief remove all the contents of a table
-- @param t table to destroy
local function destroyTable(t)
setmetatable(t, nil)
for k,v in pairs(t) do t[k] = nil end
table_setn(t, 0)
end
-- @table AceLibrary
-- @brief System to handle all versioning of libraries.
local AceLibrary = {}
local AceLibrary_mt = {}
setmetatable(AceLibrary, AceLibrary_mt)
local error
do
local tmp = {}
function error(self, message, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
if type(self) ~= "table" then
_G.error(string.format("Bad argument #1 to `error' (table expected, got %s)", type(self)), 2)
end
local stack = debugstack()
if not message then
local _,_,second = string.find(stack, "\n(.-)\n")
message = "error raised! " .. second
else
destroyTable(tmp)
table.insert(tmp, a1)
table.insert(tmp, a2)
table.insert(tmp, a3)
table.insert(tmp, a4)
table.insert(tmp, a5)
table.insert(tmp, a6)
table.insert(tmp, a7)
table.insert(tmp, a8)
table.insert(tmp, a9)
table.insert(tmp, a10)
table.insert(tmp, a11)
table.insert(tmp, a12)
table.insert(tmp, a13)
table.insert(tmp, a14)
table.insert(tmp, a15)
table.insert(tmp, a16)
table.insert(tmp, a17)
table.insert(tmp, a18)
table.insert(tmp, a19)
table.insert(tmp, a20)
for i = 1,table.getn(tmp) do
tmp[i] = tostring(tmp[i])
end
for i = 1,10 do
table.insert(tmp, "nil")
end
message = string.format(message, unpack(tmp))
end
if getmetatable(self) and getmetatable(self).__tostring then
message = string.format("%s: %s", tostring(self), message)
elseif type(rawget(self, 'GetLibraryVersion')) == "function" and AceLibrary:HasInstance(self:GetLibraryVersion()) then
message = string.format("%s: %s", self:GetLibraryVersion(), message)
elseif type(rawget(self, 'class')) == "table" and type(rawget(self.class, 'GetLibraryVersion')) == "function" and AceLibrary:HasInstance(self.class:GetLibraryVersion()) then
message = string.format("%s: %s", self.class:GetLibraryVersion(), message)
end
local first = string.gsub(stack, "\n.*", "")
local file = string.gsub(first, ".*\\(.*).lua:%d+: .*", "%1")
file = string.gsub(file, "([%(%)%.%*%+%-%[%]%?%^%$%%])", "%%%1")
local i = 0
for s in string_gfind(stack, "\n([^\n]*)") do
i = i + 1
if not string.find(s, file .. "%.lua:%d+:") then
file = string.gsub(s, "^.*\\(.*).lua:%d+: .*", "%1")
file = string.gsub(file, "([%(%)%.%*%+%-%[%]%?%^%$%%])", "%%%1")
break
end
end
local j = 0
for s in string_gfind(stack, "\n([^\n]*)") do
j = j + 1
if j > i and not string.find(s, file .. "%.lua:%d+:") then
_G.error(message, j + 1)
return
end
end
_G.error(message, 2)
return
end
end
local function assert(self, condition, message, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
if not condition then
if not message then
local stack = debugstack()
local _,_,second = string.find(stack, "\n(.-)\n")
message = "assertion failed! " .. second
end
error(self, message, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
return
end
return condition
end
local function argCheck(self, arg, num, kind, kind2, kind3, kind4, kind5)
if type(num) ~= "number" then
error(self, "Bad argument #3 to `argCheck' (number expected, got %s)", type(num))
elseif type(kind) ~= "string" then
error(self, "Bad argument #4 to `argCheck' (string expected, got %s)", type(kind))
end
local errored = false
arg = type(arg)
if arg ~= kind and arg ~= kind2 and arg ~= kind3 and arg ~= kind4 and arg ~= kind5 then
local _,_,func = string.find(debugstack(), "`argCheck'.-([`<].-['>])")
if not func then
_,_,func = string.find(debugstack(), "([`<].-['>])")
end
if kind5 then
error(self, "Bad argument #%s to %s (%s, %s, %s, %s, or %s expected, got %s)", tonumber(num) or 0/0, func, kind, kind2, kind3, kind4, kind5, arg)
elseif kind4 then
error(self, "Bad argument #%s to %s (%s, %s, %s, or %s expected, got %s)", tonumber(num) or 0/0, func, kind, kind2, kind3, kind4, arg)
elseif kind3 then
error(self, "Bad argument #%s to %s (%s, %s, or %s expected, got %s)", tonumber(num) or 0/0, func, kind, kind2, kind3, arg)
elseif kind2 then
error(self, "Bad argument #%s to %s (%s or %s expected, got %s)", tonumber(num) or 0/0, func, kind, kind2, arg)
else
error(self, "Bad argument #%s to %s (%s expected, got %s)", tonumber(num) or 0/0, func, kind, arg)
end
end
end
local function pcall(self, func, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20 = _G.pcall(func, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
if not a1 then
error(self, string.gsub(a2, ".-%.lua:%d-: ", ""))
else
return a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20
end
end
local addToPositions
do
local recurse = {}
function addToPositions(t, major)
if not AceLibrary.positions[t] or AceLibrary.positions[t] == major then
rawset(t, recurse, true)
AceLibrary.positions[t] = major
for k,v in pairs(t) do
if type(v) == "table" and not rawget(v, recurse) then
addToPositions(v, major)
end
if type(k) == "table" and not rawget(k, recurse) then
addToPositions(k, major)
end
end
local mt = getmetatable(t)
if mt and not rawget(mt, recurse) then
addToPositions(mt, major)
end
rawset(t, recurse, nil)
end
end
end
local function svnRevisionToNumber(text)
if type(text) == "string" then
if string.find(text, "^%$Revision: (%d+) %$$") then
return tonumber((string.gsub(text, "^%$Revision: (%d+) %$$", "%1")))
elseif string.find(text, "^%$Rev: (%d+) %$$") then
return tonumber((string.gsub(text, "^%$Rev: (%d+) %$$", "%1")))
elseif string.find(text, "^%$LastChangedRevision: (%d+) %$$") then
return tonumber((string.gsub(text, "^%$LastChangedRevision: (%d+) %$$", "%1")))
end
elseif type(text) == "number" then
return text
end
return nil
end
-- @function crawlReplace
-- @brief replace all keys/values of one value to another
-- @param t table to modify
-- @param to the value to replace
-- @param from the value to be replaced
-- @example crawlReplace({a="b",b="c"}, "d", "b") => {a="d",d="c"}
local crawlReplace
do
local recurse = {}
local function func(t, to, from)
recurse[t] = true
local mt = getmetatable(t)
setmetatable(t, nil)
rawset(t, to, rawget(t, from))
rawset(t, from, nil)
for k,v in pairs(t) do
if v == from then
t[k] = to
elseif type(v) == "table" then
if not recurse[v] then
func(v, to, from)
end
end
if type(k) == "table" then
if not recurse[k] then
func(k, to, from)
end
end
end
setmetatable(t, mt)
if mt then
if mt == from then
setmetatable(t, to)
elseif not recurse[mt] then
func(mt, to, from)
end
end
end
function crawlReplace(t, to, from)
destroyTable(recurse)
func(t, to, from)
end
end
local function isFrame(frame)
return type(frame) == "table" and type(rawget(frame, 0)) == "userdata" and type(rawget(frame, 'IsFrameType')) == "function" and getmetatable(frame) and type(rawget(getmetatable(frame), '__index')) == "function"
end
-- operator new/del with memory management
local new, del
do
-- this table contains the created tables which are not in use
local tables = setmetatable({}, {__mode = "k"})
function new()
local t = next(tables)
if t then
tables[t] = nil
return t
else
return {}
end
end
-- recursively destruct the table
function del(t, depth)
if depth and depth > 0 then
for k,v in pairs(t) do
if type(v) == "table" and not isFrame(v) then
del(v, depth - 1)
end
end
end
destroyTable(t)
tables[t] = true
end
end
-- @function copyTable
-- @brief Create a shallow copy of a table and return it.
-- @param from The table to copy from
-- @return A shallow copy of the table
local function copyTable(from)
local to = new()
for k,v in pairs(from) do to[k] = v end
table_setn(to, table.getn(from))
setmetatable(to, getmetatable(from))
return to
end
-- @function deepTransfer
-- @brief Fully transfer all data, keeping proper previous table
-- backreferences stable.
-- @param to The table with which data is to be injected into
-- @param from The table whose data will be injected into the first
-- @param saveFields If available, a shallow copy of the basic data is saved
-- in here.
-- @param list The account of table references
-- @param list2 The current status on which tables have been traversed.
local deepTransfer
do
-- @function examine
-- @brief Take account of all the table references to be shared
-- between the to and from tables.
-- @param to The table with which data is to be injected into
-- @param from The table whose data will be injected into the first
-- @param list An account of the table references
local function examine(to, from, list, major)
list[from] = to
for k,v in pairs(from) do
if rawget(to, k) and type(from[k]) == "table" and type(to[k]) == "table" and not list[from[k]] then
if from[k] == to[k] then
list[from[k]] = to[k]
elseif AceLibrary.positions[from[v]] ~= major and AceLibrary.positions[from[v]] then
list[from[k]] = from[k]
elseif not list[from[k]] then
examine(to[k], from[k], list, major)
end
end
end
return list
end
function deepTransfer(to, from, saveFields, major, list, list2)
setmetatable(to, nil)
local createdList
if not list then
createdList = true
list = new()
list2 = new()
examine(to, from, list, major)
end
list2[to] = to
for k,v in pairs(to) do
if type(rawget(from, k)) ~= "table" or type(v) ~= "table" or isFrame(v) then
if saveFields then
saveFields[k] = v
end
to[k] = nil
elseif v ~= _G then
if saveFields then
saveFields[k] = copyTable(v)
end
end
end
for k in pairs(from) do
if rawget(to, k) and to[k] ~= from[k] and AceLibrary.positions[to[k]] == major and from[k] ~= _G then
if not list2[to[k]] then
deepTransfer(to[k], from[k], nil, major, list, list2)
end
to[k] = list[to[k]] or list2[to[k]]
else
rawset(to, k, from[k])
end
end
table_setn(to, table.getn(from))
setmetatable(to, getmetatable(from))
local mt = getmetatable(to)
if mt then
if list[mt] then
setmetatable(to, list[mt])
elseif mt.__index and list[mt.__index] then
mt.__index = list[mt.__index]
end
end
destroyTable(from)
if createdList then
del(list)
del(list2)
end
end
end
-- @method TryToLoadStandalone
-- @brief Attempt to find and load a standalone version of the requested library
-- @param major A string representing the major version
-- @return If library is found, return values from the call to LoadAddOn are returned
-- If the library has been requested previously, nil is returned.
local function TryToLoadStandalone(major)
if not AceLibrary.scannedlibs then AceLibrary.scannedlibs = {} end
if AceLibrary.scannedlibs[major] then return end
AceLibrary.scannedlibs[major] = true
local name, _, _, enabled, loadable = GetAddOnInfo(major)
if loadable then
return LoadAddOn(name)
end
for i=1,GetNumAddOns() do
if GetAddOnMetadata(i, "X-AceLibrary-"..major) then
local name, _, _, enabled, loadable = GetAddOnInfo(i)
if loadable then
return LoadAddOn(name)
end
end
end
end
local function minorCheck(minor, func)
if type(minor) == "string" then
local m = svnRevisionToNumber(minor)
if m then
return m
else
_G.error(string.format("Bad argument #3 to `%s'. Must be a number or SVN revision string. %q is not appropriate", func, minor), 3)
end
else
return minor
end
end
-- @method IsNewVersion
-- @brief Obtain whether the supplied version would be an upgrade to the
-- current version. This allows for bypass code in library
-- declaration.
-- @param major A string representing the major version
-- @param minor An integer or an svn revision string representing the minor version
-- @return whether the supplied version would be newer than what is
-- currently available.
function AceLibrary:IsNewVersion(major, minor)
argCheck(self, major, 2, "string")
TryToLoadStandalone(major)
minor = minorCheck(minor, "IsNewVersion")
argCheck(self, minor, 3, "number")
local data = self.libs[major]
if not data then
return true
end
return data.minor < minor
end
-- @method HasInstance
-- @brief Returns whether an instance exists. This allows for optional support of a library.
-- @param major A string representing the major version.
-- @param minor (optional) An integer or an svn revision string representing the minor version.
-- @return Whether an instance exists.
function AceLibrary:HasInstance(major, minor)
argCheck(self, major, 2, "string")
TryToLoadStandalone(major)
if minor then
minor = minorCheck(minor, "HasInstance")
argCheck(self, minor, 3, "number")
if not self.libs[major] then
return
end
return self.libs[major].minor == minor
end
return self.libs[major] and true
end
-- @method GetInstance
-- @brief Returns the library with the given major/minor version.
-- @param major A string representing the major version.
-- @param minor (optional) An integer or an svn revision string representing the minor version.
-- @return The library with the given major/minor version.
function AceLibrary:GetInstance(major, minor)
argCheck(self, major, 2, "string")
TryToLoadStandalone(major)
local data = self.libs[major]
if not data then
_G.error(string.format("Cannot find a library instance of %s.", major), 2)
return
end
if minor then
minor = minorCheck(minor, "GetInstance")
argCheck(self, minor, 2, "number")
if data.minor ~= minor then
_G.error(string.format("Cannot find a library instance of %s, minor version %d.", major, minor), 2)
return
end
end
return data.instance
end
-- Syntax sugar. AceLibrary("FooBar-1.0")
AceLibrary_mt.__call = AceLibrary.GetInstance
local AceEvent
-- @method Register
-- @brief Registers a new version of a given library.
-- @param newInstance the library to register
-- @param major the major version of the library
-- @param minor the minor version of the library
-- @param activateFunc (optional) A function to be called when the library is
-- fully activated. Takes the arguments
-- (newInstance [, oldInstance, oldDeactivateFunc]). If
-- oldInstance is given, you should probably call
-- oldDeactivateFunc(oldInstance).
-- @param deactivateFunc (optional) A function to be called by a newer library's
-- activateFunc.
-- Take the arguments
-- (oldInstance)
-- @param externalFunc (optional) A function to be called whenever a new
-- library is registered.
-- Takes the arguments
-- (instance, otherInstanceName, otherInstance)
-- This function will be called on two sides between the new
-- library and old ones
function AceLibrary:Register(newInstance, major, minor, activateFunc, deactivateFunc, externalFunc)
argCheck(self, newInstance, 2, "table")
argCheck(self, major, 3, "string")
if type(minor) == "string" then
minor = minorCheck(minor, "Register")
end
argCheck(self, minor, 4, "number")
if math.floor(minor) ~= minor or minor < 0 then
error(self, "Bad argument #4 to `Register' (integer >= 0 expected, got %s)", minor)
end
argCheck(self, activateFunc, 5, "function", "nil")
argCheck(self, deactivateFunc, 6, "function", "nil")
argCheck(self, externalFunc, 7, "function", "nil")
if not deactivateFunc then
deactivateFunc = donothing
end
local data = self.libs[major]
local isAceLibrary = (AceLibrary == newInstance)
if not data then
-- This is new
local instance = copyTable(newInstance)
crawlReplace(instance, instance, newInstance)
destroyTable(newInstance)
if isAceLibrary then
self = instance
AceLibrary = instance
end
self.libs[major] = {
instance = instance,
minor = minor,
deactivateFunc = deactivateFunc,
externalFunc = externalFunc,
}
rawset(instance, 'GetLibraryVersion', function(self)
return major, minor
end)
if not rawget(instance, 'error') then
rawset(instance, 'error', error)
end
if not rawget(instance, 'assert') then
rawset(instance, 'assert', assert)
end
if not rawget(instance, 'argCheck') then
rawset(instance, 'argCheck', argCheck)
end
if not rawget(instance, 'pcall') then
rawset(instance, 'pcall', pcall)
end
addToPositions(instance, major)
if activateFunc then
safecall(activateFunc, instance, nil, nil) -- no old version, so explicit nil
end
if externalFunc then
for k,data in pairs(self.libs) do
if k ~= major then
safecall(externalFunc, instance, k, data.instance)
end
end
end
for k,data in pairs(self.libs) do
if k ~= major and data.externalFunc then
safecall(data.externalFunc, data.instance, major, instance)
end
end
if major == "AceEvent-2.0" then
AceEvent = instance
end
if AceEvent then
AceEvent.TriggerEvent(self, "AceLibrary_Register", major, instance)
end
return instance
end
local instance = data.instance
if minor <= data.minor then
-- This one is already obsolete, raise an error.
_G.error(string.format("Obsolete library registered. %s is already registered at version %d. You are trying to register version %d. Hint: if not AceLibrary:IsNewVersion(%q, %d) then return end", major, data.minor, minor, major, minor), 2)
return
end
-- This is an update
local oldInstance = new()
addToPositions(newInstance, major)
local old_error, old_assert, old_argCheck, old_pcall
if isAceLibrary then
self = instance
AceLibrary = instance
old_error = instance.error
old_assert = instance.assert
old_argCheck = instance.argCheck
old_pcall = instance.pcall
self.error = error
self.assert = assert
self.argCheck = argCheck
self.pcall = pcall
end
deepTransfer(instance, newInstance, oldInstance, major)
crawlReplace(instance, instance, newInstance)
local oldDeactivateFunc = data.deactivateFunc
data.minor = minor
data.deactivateFunc = deactivateFunc
data.externalFunc = externalFunc
rawset(instance, 'GetLibraryVersion', function(self)
return major, minor
end)
if not rawget(instance, 'error') then
rawset(instance, 'error', error)
end
if not rawget(instance, 'assert') then
rawset(instance, 'assert', assert)
end
if not rawget(instance, 'argCheck') then
rawset(instance, 'argCheck', argCheck)
end
if not rawget(instance, 'pcall') then
rawset(instance, 'pcall', pcall)
end
if isAceLibrary then
for _,v in pairs(self.libs) do
local i = type(v) == "table" and v.instance
if type(i) == "table" then
if not rawget(i, 'error') or i.error == old_error then
rawset(i, 'error', error)
end
if not rawget(i, 'assert') or i.assert == old_assert then
rawset(i, 'assert', assert)
end
if not rawget(i, 'argCheck') or i.argCheck == old_argCheck then
rawset(i, 'argCheck', argCheck)
end
if not rawget(i, 'pcall') or i.pcall == old_pcall then
rawset(i, 'pcall', pcall)
end
end
end
end
if activateFunc then
safecall(activateFunc, instance, oldInstance, oldDeactivateFunc)
else
safecall(oldDeactivateFunc, oldInstance)
end
del(oldInstance)
if externalFunc then
for k,data in pairs(self.libs) do
if k ~= major then
safecall(externalFunc, instance, k, data.instance)
end
end
end
return instance
end
do
local function iter(t, k)
k = next(t, k)
if not k then
return nil
else
return k, t[k].instance
end
end
-- Example
-- for major, instance in AceLibrary:IterateLibraries() do
-- ...
-- end
function AceLibrary:IterateLibraries()
return iter, self.libs, nil
end
end
-- @function Activate
-- @brief The activateFunc for AceLibrary itself. Called when
-- AceLibrary properly registers.
-- @param self Reference to AceLibrary
-- @param oldLib (optional) Reference to an old version of AceLibrary
-- @param oldDeactivate (optional) Function to deactivate the old lib
local function activate(self, oldLib, oldDeactivate)
if not self.libs then
if oldLib then
self.libs = oldLib.libs
self.scannedlibs = oldLib.scannedlibs
end
if not self.libs then
self.libs = {}
end
if not self.scannedlibs then
self.scannedlibs = {}
end
end
if not self.positions then
if oldLib then
self.positions = oldLib.positions
end
if not self.positions then
self.positions = setmetatable({}, { __mode = "k" })
end
end
-- Expose the library in the global environment
_G[ACELIBRARY_MAJOR] = self
if oldDeactivate then
oldDeactivate(oldLib)
end
end
if not previous then
previous = AceLibrary
end
if not previous.libs then
previous.libs = {}
end
AceLibrary.libs = previous.libs
if not previous.positions then
previous.positions = setmetatable({}, { __mode = "k" })
end
AceLibrary.positions = previous.positions
AceLibrary:Register(AceLibrary, ACELIBRARY_MAJOR, ACELIBRARY_MINOR, activate)
+538
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@@ -0,0 +1,538 @@
--[[
Name: AceLocale-2.2
Revision: $Rev: 17638 $
Developed by: The Ace Development Team (http://www.wowace.com/index.php/The_Ace_Development_Team)
Inspired By: Ace 1.x by Turan (turan@gryphon.com)
Website: http://www.wowace.com/
Documentation: http://www.wowace.com/index.php/AceLocale-2.2
SVN: http://svn.wowace.com/root/trunk/Ace2/AceLocale-2.2
Description: Localization library for addons to use to handle proper
localization and internationalization.
Dependencies: AceLibrary
]]
local MAJOR_VERSION = "AceLocale-2.2"
local MINOR_VERSION = "$Revision: 17638 $"
if not AceLibrary then error(MAJOR_VERSION .. " requires AceLibrary.") end
if not AceLibrary:IsNewVersion(MAJOR_VERSION, MINOR_VERSION) then return end
if loadstring("return function(...) return ... end") and AceLibrary:HasInstance(MAJOR_VERSION) then return end -- lua51 check
local AceLocale = {}
local DEFAULT_LOCALE = "enUS"
local _G = getfenv(0)
local BASE_TRANSLATIONS, DEBUGGING, TRANSLATIONS, BASE_LOCALE, TRANSLATION_TABLES, REVERSE_TRANSLATIONS, STRICTNESS, DYNAMIC_LOCALES, CURRENT_LOCALE, NAME
local rawget = rawget
local rawset = rawset
local type = type
local newRegistries = {}
local scheduleClear
local lastSelf
local __index = function(self, key)
lastSelf = self
local value = (rawget(self, TRANSLATIONS) or AceLocale.prototype)[key]
rawset(self, key, value)
return value
end
local __newindex = function(self, k, v)
if type(v) ~= "function" and type(k) ~= "table" then
AceLocale.error(self, "Cannot change the values of an AceLocale instance.")
end
rawset(self, k, v)
end
local __tostring = function(self)
if type(rawget(self, 'GetLibraryVersion')) == "function" then
return self:GetLibraryVersion()
else
return "AceLocale(" .. self[NAME] .. ")"
end
end
local function clearCache(self)
if not rawget(self, BASE_TRANSLATIONS) then
return
end
local cache = self[BASE_TRANSLATIONS]
rawset(self, REVERSE_TRANSLATIONS, nil)
for k in pairs(self) do
if rawget(cache, k) ~= nil then
self[k] = nil
end
end
rawset(self, 'tmp', true)
self.tmp = nil
end
local function refixInstance(instance)
if getmetatable(instance) then
setmetatable(instance, nil)
end
local translations = instance[TRANSLATIONS]
if translations then
if getmetatable(translations) then
setmetatable(translations, nil)
end
local baseTranslations = instance[BASE_TRANSLATIONS]
if getmetatable(baseTranslations) then
setmetatable(baseTranslations, nil)
end
if translations == baseTranslations or instance[STRICTNESS] then
setmetatable(instance, {
__index = __index,
__newindex = __newindex,
__tostring = __tostring
})
setmetatable(translations, {
__index = AceLocale.prototype
})
else
setmetatable(instance, {
__index = __index,
__newindex = __newindex,
__tostring = __tostring
})
setmetatable(translations, {
__index = baseTranslations,
})
setmetatable(baseTranslations, {
__index = AceLocale.prototype,
})
end
else
setmetatable(instance, {
__index = __index,
__newindex = __newindex,
__tostring = __tostring,
})
end
clearCache(instance)
newRegistries[instance] = true
scheduleClear()
return instance
end
function AceLocale:new(name)
self:argCheck(name, 2, "string")
if self.registry[name] and type(rawget(self.registry[name], 'GetLibraryVersion')) ~= "function" then
return self.registry[name]
end
AceLocale.registry[name] = refixInstance({
[STRICTNESS] = false,
[NAME] = name,
})
newRegistries[AceLocale.registry[name]] = true
return AceLocale.registry[name]
end
AceLocale.prototype = { class = AceLocale }
function AceLocale.prototype:EnableDebugging()
if rawget(self, BASE_TRANSLATIONS) then
AceLocale.error(self, "Cannot enable debugging after a translation has been registered.")
end
rawset(self, DEBUGGING, true)
end
function AceLocale.prototype:EnableDynamicLocales(override)
AceLocale.argCheck(self, override, 2, "boolean", "nil")
if not override and rawget(self, BASE_TRANSLATIONS) then
AceLocale.error(self, "Cannot enable dynamic locales after a translation has been registered.")
end
if not rawget(self, DYNAMIC_LOCALES) then
rawset(self, DYNAMIC_LOCALES, true)
if rawget(self, BASE_LOCALE) then
if not rawget(self, TRANSLATION_TABLES) then
rawset(self, TRANSLATION_TABLES, {})
end
self[TRANSLATION_TABLES][self[BASE_LOCALE]] = self[BASE_TRANSLATIONS]
self[TRANSLATION_TABLES][self[CURRENT_LOCALE]] = self[TRANSLATIONS]
end
end
end
function AceLocale.prototype:RegisterTranslations(locale, func)
AceLocale.argCheck(self, locale, 2, "string")
AceLocale.argCheck(self, func, 3, "function")
if locale == rawget(self, BASE_LOCALE) then
AceLocale.error(self, "Cannot provide the same locale more than once. %q provided twice.", locale)
end
if rawget(self, BASE_TRANSLATIONS) and GetLocale() ~= locale then
if rawget(self, DEBUGGING) or rawget(self, DYNAMIC_LOCALES) then
if not rawget(self, TRANSLATION_TABLES) then
rawset(self, TRANSLATION_TABLES, {})
end
if self[TRANSLATION_TABLES][locale] then
AceLocale.error(self, "Cannot provide the same locale more than once. %q provided twice.", locale)
end
local t = func()
func = nil
if type(t) ~= "table" then
AceLocale.error(self, "Bad argument #3 to `RegisterTranslations'. function did not return a table. (expected table, got %s)", type(t))
end
self[TRANSLATION_TABLES][locale] = t
t = nil
end
func = nil
return
end
local t = func()
func = nil
if type(t) ~= "table" then
AceLocale.error(self, "Bad argument #3 to `RegisterTranslations'. function did not return a table. (expected table, got %s)", type(t))
end
rawset(self, TRANSLATIONS, t)
if not rawget(self, BASE_TRANSLATIONS) then
rawset(self, BASE_TRANSLATIONS, t)
rawset(self, BASE_LOCALE, locale)
for key,value in pairs(t) do
if value == true then
t[key] = key
end
end
else
for key, value in pairs(self[TRANSLATIONS]) do
if not rawget(self[BASE_TRANSLATIONS], key) then
AceLocale.error(self, "Improper translation exists. %q is likely misspelled for locale %s.", key, locale)
end
if value == true then
AceLocale.error(self, "Can only accept true as a value on the base locale. %q is the base locale, %q is not.", rawget(self, BASE_LOCALE), locale)
end
end
end
rawset(self, CURRENT_LOCALE, locale)
refixInstance(self)
if rawget(self, DEBUGGING) or rawget(self, DYNAMIC_LOCALES) then
if not rawget(self, TRANSLATION_TABLES) then
rawset(self, TRANSLATION_TABLES, {})
end
self[TRANSLATION_TABLES][locale] = t
end
t = nil
end
function AceLocale.prototype:SetLocale(locale)
AceLocale.argCheck(self, locale, 2, "string", "boolean")
if not rawget(self, DYNAMIC_LOCALES) then
AceLocale.error(self, "Cannot call `SetLocale' without first calling `EnableDynamicLocales'.")
end
if not rawget(self, TRANSLATION_TABLES) then
AceLocale.error(self, "Cannot call `SetLocale' without first calling `RegisterTranslations'.")
end
if locale == true then
locale = GetLocale()
if not self[TRANSLATION_TABLES][locale] then
locale = self[BASE_LOCALE]
end
end
if self[CURRENT_LOCALE] == locale then
return
end
if not self[TRANSLATION_TABLES][locale] then
AceLocale.error(self, "Locale %q not registered.", locale)
end
self[TRANSLATIONS] = self[TRANSLATION_TABLES][locale]
self[CURRENT_LOCALE] = locale
refixInstance(self)
end
function AceLocale.prototype:GetLocale()
if not rawget(self, TRANSLATION_TABLES) then
AceLocale.error(self, "Cannot call `GetLocale' without first calling `RegisterTranslations'.")
end
return self[CURRENT_LOCALE]
end
local function iter(t, position)
return (next(t, position))
end
function AceLocale.prototype:IterateAvailableLocales()
if not rawget(self, DYNAMIC_LOCALES) then
AceLocale.error(self, "Cannot call `IterateAvailableLocales' without first calling `EnableDynamicLocales'.")
end
if not rawget(self, TRANSLATION_TABLES) then
AceLocale.error(self, "Cannot call `IterateAvailableLocales' without first calling `RegisterTranslations'.")
end
return iter, self[TRANSLATION_TABLES], nil
end
function AceLocale.prototype:HasLocale(locale)
if not rawget(self, DYNAMIC_LOCALES) then
AceLocale.error(self, "Cannot call `HasLocale' without first calling `EnableDynamicLocales'.")
end
AceLocale.argCheck(self, locale, 2, "string")
return rawget(self, TRANSLATION_TABLES) and self[TRANSLATION_TABLES][locale] ~= nil
end
function AceLocale.prototype:SetStrictness(strict)
AceLocale.argCheck(self, strict, 2, "boolean")
local mt = getmetatable(self)
if not mt then
AceLocale.error(self, "Cannot call `SetStrictness' without a metatable.")
end
if not rawget(self, TRANSLATIONS) then
AceLocale.error(self, "No translations registered.")
end
rawset(self, STRICTNESS, strict)
refixInstance(self)
end
local function initReverse(self)
rawset(self, REVERSE_TRANSLATIONS, {})
local alpha = self[TRANSLATIONS]
local bravo = self[REVERSE_TRANSLATIONS]
for base, localized in pairs(alpha) do
bravo[localized] = base
end
end
function AceLocale.prototype:GetTranslation(text)
AceLocale.argCheck(self, text, 1, "string", "number")
if not rawget(self, TRANSLATIONS) then
AceLocale.error(self, "No translations registered")
end
return self[text]
end
function AceLocale.prototype:GetStrictTranslation(text)
AceLocale.argCheck(self, text, 1, "string", "number")
local x = rawget(self, TRANSLATIONS)
if not x then
AceLocale.error(self, "No translations registered")
end
local value = rawget(x, text)
if value == nil then
AceLocale.error(self, "Translation %q does not exist for locale %s", text, self[CURRENT_LOCALE])
end
return value
end
function AceLocale.prototype:GetReverseTranslation(text)
local x = rawget(self, REVERSE_TRANSLATIONS)
if not x then
if not rawget(self, TRANSLATIONS) then
AceLocale.error(self, "No translations registered")
end
initReverse(self)
x = self[REVERSE_TRANSLATIONS]
end
local translation = x[text]
if not translation then
AceLocale.error(self, "Reverse translation for %q does not exist", text)
end
return translation
end
function AceLocale.prototype:GetIterator()
local x = rawget(self, TRANSLATIONS)
if not x then
AceLocale.error(self, "No translations registered")
end
return next, x, nil
end
function AceLocale.prototype:GetReverseIterator()
local x = rawget(self, REVERSE_TRANSLATIONS)
if not x then
if not rawget(self, TRANSLATIONS) then
AceLocale.error(self, "No translations registered")
end
initReverse(self)
x = self[REVERSE_TRANSLATIONS]
end
return next, x, nil
end
function AceLocale.prototype:HasTranslation(text)
AceLocale.argCheck(self, text, 1, "string", "number")
local x = rawget(self, TRANSLATIONS)
if not x then
AceLocale.error(self, "No translations registered")
end
return rawget(x, text) and true
end
function AceLocale.prototype:HasReverseTranslation(text)
local x = rawget(self, REVERSE_TRANSLATIONS)
if not x then
if not rawget(self, TRANSLATIONS) then
AceLocale.error(self, "No translations registered")
end
initReverse(self)
x = self[REVERSE_TRANSLATIONS]
end
return x[text] and true
end
function AceLocale.prototype:Debug()
if not rawget(self, DEBUGGING) then
return
end
local words = {}
local locales = {"enUS", "ruRU", "deDE", "frFR", "koKR", "zhCN", "zhTW", "esES"}
local localizations = {}
DEFAULT_CHAT_FRAME:AddMessage("--- AceLocale Debug ---")
for _,locale in ipairs(locales) do
if not self[TRANSLATION_TABLES][locale] then
DEFAULT_CHAT_FRAME:AddMessage(string.format("Locale %q not found", locale))
else
localizations[locale] = self[TRANSLATION_TABLES][locale]
end
end
local localeDebug = {}
for locale, localization in pairs(localizations) do
localeDebug[locale] = {}
for word in pairs(localization) do
if type(localization[word]) == "table" then
if type(words[word]) ~= "table" then
words[word] = {}
end
for bit in pairs(localization[word]) do
if type(localization[word][bit]) == "string" then
words[word][bit] = true
end
end
elseif type(localization[word]) == "string" then
words[word] = true
end
end
end
for word in pairs(words) do
if type(words[word]) == "table" then
for bit in pairs(words[word]) do
for locale, localization in pairs(localizations) do
if not rawget(localization, word) or not localization[word][bit] then
localeDebug[locale][word .. "::" .. bit] = true
end
end
end
else
for locale, localization in pairs(localizations) do
if not rawget(localization, word) then
localeDebug[locale][word] = true
end
end
end
end
for locale, t in pairs(localeDebug) do
if not next(t) then
DEFAULT_CHAT_FRAME:AddMessage(string.format("Locale %q complete", locale))
else
DEFAULT_CHAT_FRAME:AddMessage(string.format("Locale %q missing:", locale))
for word in pairs(t) do
DEFAULT_CHAT_FRAME:AddMessage(string.format(" %q", word))
end
end
end
DEFAULT_CHAT_FRAME:AddMessage("--- End AceLocale Debug ---")
end
setmetatable(AceLocale.prototype, {
__index = function(self, k)
if type(k) ~= "table" and k ~= 0 and k ~= "GetLibraryVersion" and k ~= "error" and k ~= "assert" and k ~= "argCheck" and k ~= "pcall" then -- HACK: remove "GetLibraryVersion" and such later.
AceLocale.error(lastSelf or self, "Translation %q does not exist.", k)
end
return nil
end
})
local function activate(self, oldLib, oldDeactivate)
AceLocale = self
self.frame = oldLib and oldLib.frame or CreateFrame("Frame")
self.registry = oldLib and oldLib.registry or {}
self.BASE_TRANSLATIONS = oldLib and oldLib.BASE_TRANSLATIONS or {}
self.DEBUGGING = oldLib and oldLib.DEBUGGING or {}
self.TRANSLATIONS = oldLib and oldLib.TRANSLATIONS or {}
self.BASE_LOCALE = oldLib and oldLib.BASE_LOCALE or {}
self.TRANSLATION_TABLES = oldLib and oldLib.TRANSLATION_TABLES or {}
self.REVERSE_TRANSLATIONS = oldLib and oldLib.REVERSE_TRANSLATIONS or {}
self.STRICTNESS = oldLib and oldLib.STRICTNESS or {}
self.NAME = oldLib and oldLib.NAME or {}
self.DYNAMIC_LOCALES = oldLib and oldLib.DYNAMIC_LOCALES or {}
self.CURRENT_LOCALE = oldLib and oldLib.CURRENT_LOCALE or {}
BASE_TRANSLATIONS = self.BASE_TRANSLATIONS
DEBUGGING = self.DEBUGGING
TRANSLATIONS = self.TRANSLATIONS
BASE_LOCALE = self.BASE_LOCALE
TRANSLATION_TABLES = self.TRANSLATION_TABLES
REVERSE_TRANSLATIONS = self.REVERSE_TRANSLATIONS
STRICTNESS = self.STRICTNESS
NAME = self.NAME
DYNAMIC_LOCALES = self.DYNAMIC_LOCALES
CURRENT_LOCALE = self.CURRENT_LOCALE
local GetTime = GetTime
local timeUntilClear = GetTime() + 5
scheduleClear = function()
if next(newRegistries) then
self.frame:Show()
timeUntilClear = GetTime() + 5
end
end
if not self.registry then
self.registry = {}
else
for name, instance in pairs(self.registry) do
local name = name
local mt = getmetatable(instance)
setmetatable(instance, nil)
instance[NAME] = name
local strict
if instance[STRICTNESS] ~= nil then
strict = instance[STRICTNESS]
elseif instance[TRANSLATIONS] ~= instance[BASE_TRANSLATIONS] then
if getmetatable(instance[TRANSLATIONS]).__index == oldLib.prototype then
strict = true
end
end
instance[STRICTNESS] = strict and true or false
refixInstance(instance)
end
end
self.frame:SetScript("OnEvent", scheduleClear)
self.frame:SetScript("OnUpdate", function() -- (this, elapsed)
if timeUntilClear - GetTime() <= 0 then
self.frame:Hide()
for k in pairs(newRegistries) do
clearCache(k)
newRegistries[k] = nil
k = nil
end
end
end)
self.frame:UnregisterAllEvents()
self.frame:RegisterEvent("ADDON_LOADED")
self.frame:RegisterEvent("PLAYER_ENTERING_WORLD")
self.frame:Show()
if oldDeactivate then
oldDeactivate(oldLib)
end
end
AceLibrary:Register(AceLocale, MAJOR_VERSION, MINOR_VERSION, activate)
File diff suppressed because it is too large Load Diff
+18
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@@ -0,0 +1,18 @@
local L = AceLibrary("AceLocale-2.2"):new("WowRadio")
L:RegisterTranslations("deDE", function() return {
["usage"] = "Benutzung",
["wrtune"] = "Radiostation w\195\164hlen",
["wrcustom"] = "Spielt die angegebene Url ab.",
["wrlist"] = "Zeigt Liste aller Radiostationen.",
["wrinfo"] = "Zeigt an welche Station gerade gespielt wird.",
["wrplay"] = "Startet die Musikwiedergabe.",
["wrstop"] = "Stoppt die Musikwiedergabe.",
["wrnext"] = "Springt zur n\195\164chsten Station.",
["wrprev"] = "Springt zur vorherigen Station.",
["wrrnd"] = "Spielt zuf\195\164llige Radiostation ab.",
["wrauto"] = "Schaltet Autostart ein / aus",
["wrauto_enabled"] = "Autostart ist jetzt aktiviert",
["wrauto_disabled"] = "Autostart ist jetzt deaktiviert",
["msg_enabled"] = "WowRadio geladen. /wr für Optionen.",
} end);
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local L = AceLibrary("AceLocale-2.2"):new("WowRadio")
L:RegisterTranslations("enEN", function() return {
["usage"] = "Usage",
["wrtune"] = "select radio station",
["wrcustom"] = "Plays given url.",
["wrlist"] = "Overview of radio stations.",
["wrinfo"] = "Displays station which is played.",
["wrplay"] = "Starts music.",
["wrstop"] = "Stops music.",
["wrnext"] = "Switch to next station.",
["wrprev"] = "Switch to previous station.",
["wrrnd"] = "Switch to random radio station.",
["wrauto"] = "Toggles autostart on / off.",
["wrauto_enabled"] = "Autostart is now enabled",
["wrauto_disabled"] = "Autostart is now disabled",
["msg_enabled"] = "WowRadio loaded. /wr for options.",
} end);
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local L = AceLibrary("AceLocale-2.2"):new("WowRadio")
L:RegisterTranslations("enUS", function() return {
["usage"] = "Usage",
["wrtune"] = "select radio station",
["wrcustom"] = "Plays given url.",
["wrlist"] = "Overview of radio stations.",
["wrinfo"] = "Displays station which is played.",
["wrplay"] = "Starts music.",
["wrstop"] = "Stops music.",
["wrnext"] = "Switch to next station.",
["wrprev"] = "Switch to previous station.",
["wrrnd"] = "Switch to random radio station.",
["wrauto"] = "Toggles autostart on / off.",
["wrauto_enabled"] = "Autostart is now enabled",
["wrauto_disabled"] = "Autostart is now disabled",
["msg_enabled"] = "WowRadio loaded. /wr for options.",
} end);
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-- Each entry: { "stream URL", "Display Name", "CATEGORY" }
-- Categories: GAME, TALK, ROCK, ELECTRONIC, JAZZ, VARIETY
-- To add a station: paste one line in the right group. Index and sync are automatic.
local WR_STATIONS = {
-- game / special
{ "http://radiodirect2.turtle-music.org/stream", "Everlook Broadcasting Co.", "GAME" },
-- news / talk / comedy
{ "http://stream.live.vc.bbcmedia.co.uk/bbc_world_service", "BBC World Service - International news, analysis, and talk radio", "TALK" },
{ "http://listen.livestreamingservice.com/181-comedy_128k.mp3", "181.FM Comedy Club - Comedy radio", "TALK" },
-- oldies / classic hits / soul / decades
{ "http://listen.livestreamingservice.com/181-goodtime_128k.mp3", "181.FM Good Time Oldies - 50s and 60s oldies", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-greatoldies_128k.mp3", "181.FM Classic Hits - Classic hits and oldies", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-soul_128k.mp3", "181.FM Soul - Classic soul and oldies", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-mellow_128k.mp3", "181.FM Mellow Gold - Soft rock and mellow classic hits", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-70s_128k.mp3", "181.FM Super 70s - 1970s hits", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-awesome80s_128k.mp3", "181.FM Awesome 80s - 1980s pop and rock", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-lite80s_128k.mp3", "181.FM Lite 80s - Softer 1980s pop and rock", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-star90s_128k.mp3", "181.FM Star 90s - 1990s hits", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-lite90s_128k.mp3", "181.FM Lite 90s - Softer 1990s pop", "VARIETY" },
-- Beatles / classic rock / hard rock / alternative
{ "http://listen.livestreamingservice.com/181-beatles_128k.mp3", "181.FM Beatles - Beatles-focused classic rock", "ROCK" },
{ "http://streaming.exclusive.radio/er/beatles/icecast.audio", "Exclusive Radio Beatles - Beatles-focused artist stream", "ROCK" },
{ "http://listen.livestreamingservice.com/181-rock_128k.mp3", "181.FM Rock 181 - Rock and classic rock", "ROCK" },
{ "http://listen.livestreamingservice.com/181-eagle_128k.mp3", "181.FM The Eagle - Classic rock", "ROCK" },
{ "http://listen.livestreamingservice.com/181-rock40_128k.mp3", "181.FM Rock 40 - Rock and roll hits", "ROCK" },
{ "http://listen.livestreamingservice.com/181-hardrock_128k.mp3", "181.FM The Rock! - Hard rock", "ROCK" },
{ "http://listen.livestreamingservice.com/181-hairband_128k.mp3", "181.FM 80s Hairband - Glam metal and hard rock", "ROCK" },
{ "http://listen.livestreamingservice.com/181-90salt_128k.mp3", "181.FM 90s Alternative - 1990s alternative rock", "ROCK" },
{ "http://listen.livestreamingservice.com/181-thepoint_128k.mp3", "181.FM The Point - Adult alternative and modern pop-rock", "ROCK" },
{ "http://listen.livestreamingservice.com/181-buzz_128k.mp3", "181.FM The Buzz - Alternative rock", "ROCK" },
{ "http://listen.livestreamingservice.com/181-classicbuzz_128k.mp3", "181.FM Classic Buzz - Classic alternative rock", "ROCK" },
{ "http://listen.livestreamingservice.com/181-yachtrock_128k.mp3", "181.FM Yacht Rock - Soft rock and yacht rock", "ROCK" },
{ "http://listen.livestreamingservice.com/181-chloe_128k.mp3", "181.FM Chloe - Adult alternative and eclectic pop-rock", "ROCK" },
-- pop / adult contemporary / workday / top 40
{ "http://listen.livestreamingservice.com/181-power_128k.mp3", "181.FM Power 181 - Top 40 pop hits", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-office_128k.mp3", "181.FM The Office - Workday pop and adult hits", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-themix_128k.mp3", "181.FM The Mix - Pop and adult contemporary mix", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-smoothac_128k.mp3", "181.FM Smooth AC - Smooth adult contemporary", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-uktop40_128k.mp3", "181.FM UK Top 40 - UK pop chart hits", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-heart_128k.mp3", "181.FM The Heart - Love songs", "VARIETY" },
-- country / roots / blues
{ "http://listen.livestreamingservice.com/181-frontporch_128k.mp3", "181.FM Front Porch - Bluegrass and roots music", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-kickincountry_128k.mp3", "181.FM Kickin' Country - Country hits", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-realcountry_128k.mp3", "181.FM Real Country - Traditional and modern country", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-highway_128k.mp3", "181.FM Highway 181 - Country road music", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-80scountry_128k.mp3", "181.FM 80s Country - 1980s country music", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-90scountry_128k.mp3", "181.FM 90s Country - 1990s country music", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-blues_128k.mp3", "181.FM True Blues - Blues radio", "VARIETY" },
-- jazz / classical
{ "http://listen.livestreamingservice.com/181-jazzmix_128k.mp3", "181.FM Jazz Mix - Jazz mix", "JAZZ" },
{ "http://listen.livestreamingservice.com/181-classicaljazz_128k.mp3", "181.FM Classical Jazz - Classic jazz", "JAZZ" },
{ "http://listen.livestreamingservice.com/181-vocals_128k.mp3", "181.FM Vocal Jazz - Vocal jazz standards", "JAZZ" },
{ "http://listen.livestreamingservice.com/181-bebop_128k.mp3", "181.FM BeBop Jazz - Bebop jazz", "JAZZ" },
{ "http://listen.livestreamingservice.com/181-fusionjazz_128k.mp3", "181.FM Fusion Jazz - Jazz fusion", "JAZZ" },
{ "http://listen.livestreamingservice.com/181-trancejazz_128k.mp3", "181.FM Trance Jazz - Trance-influenced jazz", "JAZZ" },
{ "http://listen.livestreamingservice.com/181-acidjazz_128k.mp3", "181.FM Acid Jazz - Acid jazz and groove jazz", "JAZZ" },
{ "http://listen.livestreamingservice.com/181-classicalguitar_128k.mp3","181.FM Classical Guitar - Classical guitar music", "JAZZ" },
{ "http://listen.livestreamingservice.com/181-classical_128k.mp3", "181.FM Classical Music - Classical music", "JAZZ" },
{ "http://listen.livestreamingservice.com/181-breeze_128k.mp3", "181.FM The Breeze - Easy listening", "VARIETY" },
-- R&B / hip hop / dance / club
{ "http://listen.livestreamingservice.com/181-80srnb_128k.mp3", "181.FM 80s RnB - 1980s R&B", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-80sliternb_128k.mp3", "181.FM 80s Lite RnB - Smooth 1980s R&B", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-90sdance_128k.mp3", "181.FM 90s Dance - 1990s dance music", "ELECTRONIC" },
{ "http://listen.livestreamingservice.com/181-90sliternb_128k.mp3", "181.FM 90s Lite RnB - Smooth 1990s R&B", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-90srnb_128k.mp3", "181.FM 90s RnB - 1990s R&B", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-oldschool_128k.mp3", "181.FM Old School HipHop/RnB - Old school hip hop and R&B", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-vibe_128k.mp3", "181.FM The Vibe of Vegas - Dance, club, and party music", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-beat_128k.mp3", "181.FM The Beat - Hip hop and R&B", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-thebox_128k.mp3", "181.FM The Box - Urban hits", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-classicrnb_128k.mp3", "181.FM Classic RnB - Classic R&B", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-rnb_128k.mp3", "181.FM True RnB - R&B radio", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-party_128k.mp3", "181.FM Party 181 - Party hits", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-jammin_128k.mp3", "181.FM Jammin 181 - Funk, soul, and dance grooves", "VARIETY" },
{ "http://listen.livestreamingservice.com/181-energy98_128k.mp3", "181.FM Energy 98 - Dance and club music", "ELECTRONIC" },
{ "http://listen.livestreamingservice.com/181-classicenergy_128k.mp3", "181.FM Classic Energy - Classic dance and energy hits", "ELECTRONIC" },
{ "http://listen.livestreamingservice.com/181-energy93_128k.mp3", "181.FM Energy 93 - Dance and electronic hits", "ELECTRONIC" },
{ "http://listen.livestreamingservice.com/181-ball_128k.mp3", "181.FM Studio 181 - Disco and dance classics", "ELECTRONIC" },
-- eclectic / freeform / alternative
{ "http://stream.radioparadise.com/mp3-192", "Radio Paradise - Eclectic rock, world, electronic, and listener-supported radio","VARIETY" },
{ "http://stream0.wfmu.org/freeform-128k", "WFMU - Freeform independent radio", "VARIETY" },
{ "http://ice3.somafm.com/live-128-mp3", "SomaFM Live - Eclectic underground and alternative radio", "VARIETY" },
-- video game / chiptune / demoscene / retro computer music
{ "http://radio.cvgm.net:8080", "CVGM Radio - Video game, chiptune, demoscene, and computer music", "GAME" },
{ "http://relay4.slayradio.org:8000/", "SLAY Radio - C64, SID, remix, and retro computer music", "GAME" },
{ "http://nectarine.ers35.net:8000/necta192.mp3", "Nectarine - Demoscene, tracker, module, and chiptune music", "GAME" },
{ "http://content.radiosega.net:8006/rs-mpeg.mp3", "RadioSEGA MP3 - SEGA video game music and remixes", "GAME" },
-- electronic / chill / ambient / experimental
{ "http://radio.plaza.one/mp3", "Nightwave Plaza - Vaporwave, future funk, and internet radio", "ELECTRONIC" },
{ "http://ice3.somafm.com/groovesalad-128-mp3", "SomaFM Groove Salad - Downtempo, ambient beats, and chill electronic", "ELECTRONIC" },
{ "http://listen.livestreamingservice.com/181-chilled_128k.mp3", "181.FM Chilled Out - Chillout and downtempo", "ELECTRONIC" },
{ "http://listen.livestreamingservice.com/181-technoclub_128k.mp3", "181.FM Techno Club - Techno and dance music", "ELECTRONIC" },
{ "http://ice3.somafm.com/thetrip-128-mp3", "SomaFM The Trip - Progressive house, trance, and electronic", "ELECTRONIC" },
{ "http://ice3.somafm.com/digitalis-128-mp3", "SomaFM Digitalis - Indie electronic and digital-era music", "ELECTRONIC" },
{ "http://ice3.somafm.com/dronezone-128-mp3", "SomaFM Drone Zone - Ambient drone", "ELECTRONIC" },
{ "http://ice3.somafm.com/deepspaceone-128-mp3", "SomaFM Deep Space One - Space ambient", "ELECTRONIC" },
{ "http://ice3.somafm.com/spacestation-128-mp3", "SomaFM Space Station Soma - Space electronica", "ELECTRONIC" },
{ "http://ice3.somafm.com/missioncontrol-128-mp3", "SomaFM Mission Control - NASA audio mixed with ambient music", "ELECTRONIC" },
{ "http://ice3.somafm.com/darkzone-128-mp3", "SomaFM Dark Zone - Dark ambient and cinematic atmospheres", "ELECTRONIC" },
{ "http://ice3.somafm.com/bootliquor-128-mp3", "SomaFM Boot Liquor - Americana roots and country western", "VARIETY" },
{ "http://ice3.somafm.com/defcon-128-mp3", "SomaFM DEF CON Radio - Electronic music for hacking", "ELECTRONIC" },
{ "http://ice3.somafm.com/sonicuniverse-128-mp3", "SomaFM Sonic Universe - Avant-garde jazz and experimental sounds", "JAZZ" },
{ "http://ice3.somafm.com/covers-128-mp3", "SomaFM Covers - Cover songs and reinterpretations", "VARIETY" },
{ "http://ice3.somafm.com/lush-128-mp3", "SomaFM Lush - Female vocals, electronic, and mellow pop", "ELECTRONIC" },
{ "http://ice3.somafm.com/beatblender-128-mp3", "SomaFM Beat Blender - Deep house and downtempo chill", "ELECTRONIC" },
{ "http://ice3.somafm.com/folkfwd-128-mp3", "SomaFM Folk Forward - Indie folk and alt-folk", "VARIETY" },
{ "http://ice3.somafm.com/fluid-128-mp3", "SomaFM Fluid - Instrumental hip hop, future soul, and liquid trap", "ELECTRONIC" },
{ "http://ice3.somafm.com/reggae-128-mp3", "SomaFM Heavyweight Reggae - Reggae, ska, and rocksteady", "VARIETY" },
{ "http://ice3.somafm.com/specials-128-mp3", "SomaFM Specials - Seasonal and special programming", "VARIETY" },
{ "http://uk5.internet-radio.com:8306/", "Moon Mission Recordings - Tokyo Deep and Electronic", "ELECTRONIC" },
{ "http://uk4.internet-radio.com:8049/", "Dance Attack FM - The Best EDM", "ELECTRONIC" },
{ "http://dancestream.danceradiouk.com/stream", "Dance UK Radio", "ELECTRONIC" },
}
-- Build the three lookup tables Core.lua expects. Do not edit below this line.
stationUrl = {}
stationMsg = {}
stationCategory = {}
for _, s in ipairs(WR_STATIONS) do
table.insert(stationUrl, s[1])
table.insert(stationMsg, s[2])
table.insert(stationCategory, s[3])
end
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## Interface: 11200
## Title: WowRadio |cff7fff7f -Ace2-|r
## Notes: Listen to Internet Radio inside WoW
## Author: Tormentor @Mannoroth, belthazor
## Version: 1.0
## OptionalDeps: Ace2
## SavedVariables: WowRadioDB
## SavedVariablesPerCharacter: WowRadioDBPC
## X-Category: Audio
Libs\AceLibrary\AceLibrary.lua
Libs\AceOO-2.0\AceOO-2.0.lua
Libs\AceAddon-2.0\AceAddon-2.0.lua
Libs\AceDB-2.0\AceDB-2.0.lua
Libs\AceConsole-2.0\AceConsole-2.0.lua
Libs\AceEvent-2.0\AceEvent-2.0.lua
Libs\AceLocale-2.2\AceLocale-2.2.lua
Locale-deDE.lua
Locale-enEN.lua
Locale-enUS.lua
Stations.lua
Core.lua
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