another massive refactoring, only post panel missing

This commit is contained in:
Manuel Simon Hirsig
2016-01-26 17:45:39 +01:00
parent 6474b1716f
commit 0d448e12c7
13 changed files with 433 additions and 480 deletions
+77 -65
View File
@@ -1,15 +1,28 @@
local private, public = {}, {}
Aux.auctions_frame = public
local refresh
local auction_records
local selected_auction
function private.select_auction(entry)
selected_auction = entry
refresh = true
private.cancel_button:Disable()
end
function private.clear_selection(entry)
selected_auction = nil
refresh = true
private.cancel_button:Disable()
end
function public.on_load()
private.auction_listing_config = {
frame = AuxAuctionsFrameListingAuctionListing,
on_row_click = function (sheet, row_index)
local data_index = row_index + FauxScrollFrame_GetOffset(sheet.scroll_frame)
public.on_auction_click(sheet.data[data_index])
private.on_row_click(sheet.data[data_index])
end,
on_row_enter = function (sheet, row_index)
Aux.info.set_tooltip(sheet.rows[row_index].itemstring, sheet.rows[row_index].EnhTooltip_info, this, 'ANCHOR_RIGHT', 0, 0)
@@ -25,6 +38,9 @@ function public.on_load()
ResetCursor()
end
end,
selected = function(datum)
return datum == selected_auction
end,
row_setter = function(row, datum)
row:SetAlpha(datum.gone and 0.3 or 1)
row.itemstring = Aux.info.itemstring(datum.item_id, datum.suffix_id, nil, datum.enchant_id)
@@ -103,13 +119,13 @@ function public.on_load()
{
title = 'Current Bid',
width = 80,
comparator = function(auction1, auction2) return Aux.util.compare(auction1.current_bid, auction2.current_bid, Aux.util.GT) end,
comparator = function(auction1, auction2) return Aux.util.compare(auction1.high_bid, auction2.high_bid, Aux.util.GT) end,
cell_initializer = Aux.sheet.default_cell_initializer('CENTER'),
cell_setter = function(cell, auction)
cell.text:SetText(auction.current_bid and Aux.util.money_string(auction.current_bid) or RED_FONT_COLOR_CODE..'No Bids'..FONT_COLOR_CODE_CLOSE)
cell.text:SetText(auction.high_bid and Aux.util.money_string(auction.high_bid) or RED_FONT_COLOR_CODE..'No Bids'..FONT_COLOR_CODE_CLOSE)
end,
},
Aux.listing_util.money_column('Min Bid', function(entry) return entry.min_bid end),
Aux.listing_util.money_column('Min Bid', function(entry) return entry.start_price end),
Aux.listing_util.money_column('Buy', function(entry) return entry.buyout_price end),
},
sort_order = {{ column = 1, order = 'ascending' }},
@@ -138,12 +154,11 @@ end
function public.on_open()
public.update_auction_records()
public.update_listing()
refresh = true
end
function public.on_close()
private.listing:clear_selection()
private.cancel_button:Disable()
private.clear_selection()
end
function public.update_auction_records()
@@ -168,7 +183,7 @@ function public.update_auction_records()
on_complete = function()
private.status_bar:update_status(100, 100)
private.status_bar:set_text('Done Scanning')
public.update_listing()
refresh = true
end,
on_abort = function()
private.status_bar:update_status(100, 100)
@@ -183,7 +198,11 @@ function public.update_auction_records()
}
end
function public.update_listing()
function private.update_listing()
if not AuxAuctionsFrame:IsVisible() then
return
end
AuxAuctionsFrameListingAuctionListing:Show()
Aux.sheet.populate(private.listing, auction_records)
AuxAuctionsFrameListing:SetWidth(AuxAuctionsFrameListingAuctionListing:GetWidth() + 40)
@@ -192,10 +211,7 @@ end
function private.create_auction_record(auction_info, page)
local aux_quantity = auction_info.charges or auction_info.count
local bid = (auction_info.current_bid > 0 and auction_info.current_bid or auction_info.min_bid) + auction_info.min_increment
local buyout_price = auction_info.buyout_price > 0 and auction_info.buyout_price or nil
local buyout_price_per_unit = buyout_price and Aux.round(auction_info.buyout_price / aux_quantity)
local status
if auction_info.high_bidder then
@@ -208,93 +224,89 @@ function private.create_auction_record(auction_info, page)
page = page,
item_id = auction_info.item_id,
key = auction_info.item_signature,
signature = Aux.auction_signature(auction_info.hyperlink, aux_quantity, bid, auction_info.buyout_price, auction_info.duration),
item_key = auction_info.item_key,
signature = auction_info.signature,
name = auction_info.name,
tooltip = auction_info.tooltip,
aux_quantity = aux_quantity,
aux_quantity = auction_info.aux_quantity,
buyout_price = buyout_price,
buyout_price_per_unit = buyout_price_per_unit,
quality = auction_info.quality,
hyperlink = auction_info.hyperlink,
itemstring = auction_info.itemstring,
bid = bid,
duration = auction_info.duration,
usable = auction_info.usable,
high_bidder = auction_info.high_bidder,
current_bid = auction_info.current_bid > 0 and auction_info.current_bid or nil,
min_bid = auction_info.min_bid,
high_bid = auction_info.high_bid > 0 and auction_info.high_bid or nil,
start_price = auction_info.start_price,
status = status,
EnhTooltip_info = auction_info.EnhTooltip_info,
}
end
function private.find_auction(entry, express_mode)
function private.process_request(entry, express_mode)
if entry.gone then
return
end
PlaySound('igMainMenuOptionCheckBoxOn')
local function test(index)
return private.create_auction_record(Aux.info.auction(index, 'owner')).signature == entry.signature
local auction_record = private.create_auction_record(Aux.info.auction(index, 'owner'))
return auction_record.signature == entry.signature and auction_record.bid_price == entry.bid_price and auction_record.duration == entry.duration
end
Aux.scan_util.find_auction('owner', test, {}, entry.page, private.status_bar, function(index)
if not index then
entry.gone = true
private.listing:clear_selection()
refresh = true
return
end
if not test(index) then
return private.find_auction(entry, express_mode) -- try again
end
if express_mode then
CancelAuction(index)
entry.gone = true
private.listing:clear_selection()
refresh = true
else
private.cancel_button:SetScript('OnClick', function()
if not test(index) then
private.cancel_button:Disable()
return private.find_auction(entry, express_mode) -- try again
end
local function remove_entry()
entry.gone = true
refresh = true
private.clear_selection()
end
if express_mode then
Aux.scan_util.find('owner', test, {}, entry.page, private.status_bar, remove_entry, function(index)
if not entry.gone then
CancelAuction(index)
entry.gone = true
remove_entry()
end
end)
else
private.select_auction(entry)
private.cancel_button:Disable()
private.listing:clear_selection()
refresh = true -- TODO
Aux.scan_util.find('owner', test, {}, entry.page, private.status_bar, remove_entry, function(index)
private.cancel_button:SetScript('OnClick', function()
if test(index) and not entry.gone then
CancelAuction(index)
remove_entry()
else
private.clear_selection()
end
end)
private.cancel_button:Enable()
end
end)
end)
end
end
function public.on_auction_click(auction_record)
local express_mode = IsAltKeyDown()
function private.on_row_click(datum)
if IsControlKeyDown() then
DressUpItemLink(auction_record.hyperlink)
DressUpItemLink(datum.hyperlink)
elseif IsShiftKeyDown() then
if ChatFrameEditBox:IsVisible() then
ChatFrameEditBox:Insert(auction_record.hyperlink)
ChatFrameEditBox:Insert(datum.hyperlink)
end
elseif not auction_record.gone then
if not express_mode then
private.cancel_button:Disable()
private.listing:clear_selection()
private.listing:select(auction_record)
end
private.find_auction(auction_record, express_mode)
else
local express_mode = IsAltKeyDown()
private.process_request(datum, express_mode)
end
end
function public.on_update()
if refresh then
refresh = false
private.update_listing()
end
end